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Player Features and Ideas Discussion

 
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Killmail Session Changes

Author
Hellsing Amarri
Ministry of War
Amarr Empire
#1 - 2011-11-04 15:05:31 UTC
Afternoon all,

So, the whole kill mail session change thing is really annoying.

Example of what I mean, you engage someone on a gate, you "almost" kill them, they jump, and a noob ship finishes them off, the noob ship gets the kill mail (this is just an example lol).

I believe that the kill mail session changer should last as long as your aggression countdown.

So same scenario as above, the noob ship kills it, but then everyone else that helped get him killed within a 10-15 minute window gets on the kill mail too. This seems only fair and stops people using the jumping option to not have a kill mail. This is especially the case when people choose to jump from low sec into high sec and let CONCORD kill them instead of the people who engaged in low sec.

Could CCP consider changing the kill mail session change options?

Hellsing
the miner2
Ant-Baby Machete-Squad
#2 - 2011-11-04 15:34:17 UTC
BUMP - Dam good point

Eve Time Goes By So Slowly...

Phox Jorkarzul
Deep Void Merc Syndicate
#3 - 2011-11-04 15:36:46 UTC
BUMP BUMP

Blasters for life

https://neverpheedthetroll.blogspot.com

Artemis Lumi
Federal Navy Academy
Gallente Federation
#4 - 2011-11-04 15:41:35 UTC
Jack Carrigan
Order of the Shadow
#5 - 2011-11-04 16:24:52 UTC
Bump.

I have to agree with this one.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Hellsing Amarri
Ministry of War
Amarr Empire
#6 - 2011-11-06 12:29:16 UTC
C'mon guys we need more support for this
Hellsing Amarri
Ministry of War
Amarr Empire
#7 - 2011-11-10 16:34:16 UTC
Bump
Goose99
#8 - 2011-11-10 18:33:02 UTC
U mad bro?Bear

Btw, remove kms.
Thalesia
Real Bad Company
#9 - 2011-11-11 18:47:18 UTC
Supported, but not for aggro timer duration...perhaps it's own count down (90 seconds?)
Bienator II
madmen of the skies
#10 - 2011-11-11 18:59:17 UTC
eve has killmails?

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Hadrianus I
Tactically Armed Vanguard
Tactical Narcotics Team
#11 - 2011-11-13 21:20:10 UTC
bump
Arzuanne
The DeD HedZ
#12 - 2011-11-13 21:22:11 UTC
Bump
Lord Walben
Garoun Investment Bank
Gallente Federation
#13 - 2011-11-13 21:22:56 UTC
I totally agree with you!
Hellsing Amarri
Ministry of War
Amarr Empire
#14 - 2011-12-15 21:39:59 UTC
Bump
Yulinki Atavuli
Lakat-Hro
#15 - 2011-12-15 21:45:22 UTC
i fully support this. +1