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Player Features and Ideas Discussion

 
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RR Broadcasts need shiptypes

Author
Hevlikn Ilunar
Deep Core Mining Inc.
Caldari State
#1 - 2013-05-21 21:53:58 UTC  |  Edited by: Hevlikn Ilunar
So you know how when someone broadcasts a target, you get a nice little message in the broadcast tab of your fleet window saying
[timestamp] - Target: Abadperson (histerribleship)


Similarly, when someone in your own fleet broadcasts for shield/armour you get the following message

[timestamp] - Agoodperson needs [shield/armour]


I think this is wrong.
While my brain might be sponge-like in structure, it is not so much in it's capacity to remember the shiptype of all 200 people in a fleet that i am supposed to be repping.

Edit: This is what i want it to look like
[timestamp] - Agoodperson needs [shield/armour](theiramazingship)


Given that the functionality is there to show the shiptype to the recipient of the broadcast, could it not be expanded out to the other areas where it is needed?

This is a good idea, i dare you to dispute it.
Townsend Harris
Deep Core Mining Inc.
Caldari State
#2 - 2013-05-21 21:55:29 UTC
1st
Zibru Povens
Caldari Provisions
Caldari State
#3 - 2013-05-21 21:57:41 UTC
As fellow logi, i support this
Martin Ehrenthal
Brutor Tribe
Minmatar Republic
#4 - 2013-05-21 22:02:16 UTC
You're so right
Sklullus Dromulus
Hoover Inc.
#5 - 2013-05-21 22:11:35 UTC
What of my scorp?

My Armor Tanked Scorp.

How would you know I need armor when I broadcast for "reps" rather than "armor"

Twitter: @Sklullus

Kari Juptris
Dreddit
Test Alliance Please Ignore
#6 - 2013-05-21 22:15:15 UTC
{timestamp} Kari Juptris broadcasts for armor (Tengu)
Sakhr Otaktay
Viziam
Amarr Empire
#7 - 2013-05-21 22:17:49 UTC
This would be nice the more Snowflake ships get brought to top always.
Herp McDerpinstan
Dreddit
Test Alliance Please Ignore
#8 - 2013-05-21 22:19:25 UTC
Sklullus Dromulus wrote:
What of my scorp?

My Armor Tanked Scorp.

How would you know I need armor when I broadcast for "reps" rather than "armor"


It would allow us logi bros to be able to prioritize a scorpion over say a frigate or cruiser. A++ idea 10/10 would bang.
Hevlikn Ilunar
Deep Core Mining Inc.
Caldari State
#9 - 2013-05-21 22:26:03 UTC
Sakhr Otaktay wrote:
This would be nice the more Snowflake ships get brought to top always.


This is a bad idea, because then CCP would be defining what snowflake is.
I do not wish to make this idea any more than it is already
Lemonades
Almost Dangerous
Wolves Amongst Strangers
#10 - 2013-05-21 22:31:07 UTC
Sklullus Dromulus wrote:
What of my scorp?

My Armor Tanked Scorp.

How would you know I need armor when I broadcast for "reps" rather than "armor"

Have u ever seen the fleet window at all?
CHECK ALL THE BUTANS.

You have butan for shield.
You have butan for armor.
Veshta Yoshida
PIE Inc.
Khimi Harar
#11 - 2013-05-21 22:45:30 UTC
Hevlikn Ilunar wrote:
...This is a good idea, i dare you to dispute it.

Fine, I will.

You are suggesting replacing a direct call for a specific rep type with a ship type .. ignoring that you operate mixed fleets (good to be inclusive) and that a lot of ships can be either shield or armour.. why does it matter what ship a person is flying as long as he pushes the correct distress button?

An addition that might have value however is the ability to filter broadcasts so that one won't have to contend with the infernal tacklers screaming bloody murder every time their OV lights up.
Another addition that might have value is the option for the logistic pilot to only see broadcasts from people on his watchlist, combined with the ability to share watchlists between pilots for easy setup of logi-teams.

But the suggestion that knowing a person's ship-type should somehow make the logi life better/easier makes little to no sense, that is not to say that it shouldn't/couldn't be added just for completions/consistency's sake.
Branorr
Caldari Provisions
Caldari State
#12 - 2013-05-22 01:58:05 UTC
Veshta Yoshida wrote:
Hevlikn Ilunar wrote:
...This is a good idea, i dare you to dispute it.

Fine, I will.

You are suggesting replacing a direct call for a specific rep type with a ship type .. ignoring that you operate mixed fleets (good to be inclusive) and that a lot of ships can be either shield or armour.. why does it matter what ship a person is flying as long as he pushes the correct distress button?

An addition that might have value however is the ability to filter broadcasts so that one won't have to contend with the infernal tacklers screaming bloody murder every time their OV lights up.
Another addition that might have value is the option for the logistic pilot to only see broadcasts from people on his watchlist, combined with the ability to share watchlists between pilots for easy setup of logi-teams.

But the suggestion that knowing a person's ship-type should somehow make the logi life better/easier makes little to no sense, that is not to say that it shouldn't/couldn't be added just for completions/consistency's sake.


You want to know ship type because when a frigate broadcasts in a large fleet fight you laugh at them and ignore. Or if you have the choice between an instacane and a DPS ship, you prioritize the DPS ship. That's why he wants it.
Hevlikn Ilunar
Deep Core Mining Inc.
Caldari State
#13 - 2013-05-22 08:43:46 UTC
Veshta Yoshida wrote:

You are suggesting replacing a direct call for a specific rep type with a ship type .. ignoring that you operate mixed fleets (good to be inclusive) and that a lot of ships can be either shield or armour.. why does it matter what ship a person is flying as long as he pushes the correct distress button?

But the suggestion that knowing a person's ship-type should somehow make the logi life better/easier makes little to no sense, that is not to say that it shouldn't/couldn't be added just for completions/consistency's sake.


1. I was lazy, sorry. I didn't mean to imply removing the type of rep required.

2. DO YOU EVEN FLY LOGISTICS BRO?
Tell me this, how long does it take to lock up a frigate? Approximately 4-5 seconds. That is an entire rep cycle.
I'm not sure how shockingly bad you are at flying logistics, but should an enemy fleet changes primary, you decycle your reps while locking up their new primary. Additionally, in large fleet fights you have suck things as 'rep primaries' where you focus your reps on one person to keep them alive. If your logistics pilots are waiting for the logi anchor to lock up and tell them to change 'rep primary,' reps could be up to 10 seconds delayed.
As it currently stands, you could misinterpret someone broadcasting for reps from a frigate, as a change in enemy primary, meaning that you're not repping them.

All these additions you suggest actually require a substantial amount of work done coding, for little or no benefit. Sharing watchlists, could be a good idea if you only had 15 people to watchlist ever, however I regularly find myself in need of 20-30 WL slots for people who need watchlisting.
You already have the ability to filter broadcasts, and introducing further filtering can only increase the delay between someone broadcasting and the broadcast being received.

But hey, what do i know, i only fly logistics for 3 hours a day in every single capacity
Hevlikn Ilunar
Deep Core Mining Inc.
Caldari State
#14 - 2013-05-27 10:54:10 UTC
Bump