These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
Previous page12
 

Is manufacturing a "solo" billionaire business?

Author
Bi-Mi Lansatha
The Scope
Gallente Federation
#21 - 2013-05-09 06:57:04 UTC
Super Miguel wrote:
... i can log in 1h a day and just queue alot of stuff, and hopefuly profit out of it
That is a scary business plan. Shocked
Bi-Mi Lansatha
The Scope
Gallente Federation
#22 - 2013-05-09 07:07:18 UTC
Super Miguel wrote:
I just dont have much time to play, so...
PI in lowsec can be done with an hour a day. One account with three toons can net you a significant amount of ISK.
Drachiel
Mercury LLC
#23 - 2013-05-09 08:08:07 UTC
Yes. I did it, though I also trade.

Will I help you? Nope. Would reduce my margins.
Minmat Sebtin
House of Sebtin
#24 - 2013-05-09 09:56:32 UTC
I think the best advice I can give is always look for ways to reduce the amount of time actually doing anything in Eve.

Whether it is outsourcing the hauling (Get to know the good people in the haulers channel), having automated spreadsheets (still working on this myself) or flying your own freighters instead of smaller haulers you can save a lot time and get to avoid the more insanity-inducing tasks.

Umar Umarhabib
Doomheim
#25 - 2013-05-09 16:11:13 UTC
Super Miguel wrote:
Is manufacturing a "solo" billionaire business? ??


Anything under supercaps: Yes

Supercaps: no. You might be running a 1 man build operation if you have enough alts, but you still need the help of the alliance - whether you're renting space or whatever.

For a while, I was building lots and lots of carriers, using only low-sec stations in a quiet 0.4 system, that's 1 jump away from high-sec. It had 3 stations full of production slots - the perfect system.

You do need a freighter to haul minerals, and a jump freighter to make that 1 jump into lowsec.

If you don't carry anything more than 8 - 9 billion worth of minerals at a time, then you should be fine. It would be best if your freighter alt is in NPC corp, so nobody knows it's associated with your manufacturing corp (in case if you have enemies).
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#26 - 2013-05-09 18:46:07 UTC
It is all in how you define your game experience. As a single individual it is impossible to source all the material you would need to do even simple manufacturing processes continuously over a sustained period of time.

You can vertically integrate yourself with friends or minions. However sharing rewards from the value added with friends can be difficult due to the perception differences between how individuals value their time. The other option is to work with minions that lack the ability to understand the full process, they can supply you materials for market rate or less, forfeiting the value added from the manufacturing process. It will be up to the individual, whether or not the extra social interaction is worth their time.

Solo in EVE is difficult to define. It is not difficult to be solo, but in a corporation of 30+ characters. Being a single entity but able to utilize many characters can be extremely powerful if you manufacture. However it takes money to make money in manufacturing.

A single well skilled character with 10-11 manufacturing slots, a strong BPO library, and sufficient capital, can easy deploy 10s of Billions in assets in manufacturing jobs. Those jobs can be setup to be run in an NPC station for month duration, therefore once established, little effort is needed to maintain the process. Allowing the user to enjoy a nice income to experience the many joys this game has to offer without having to grind for it. There is a grind that is added when you need to sell off your goods, but depending on your timeframe the “work” involved can be minimized greatly.

As for getting to that level, it takes patience, planning, and intelligence. The thought process will be the same whether just finishing production efficiency level 5, or have been building stuff for 10 years. Thanks to the exponential function, manufacturing only gets easier and more profitable over time.

Fly Profitably

Smash
Soldarius
Dreddit
Test Alliance Please Ignore
#27 - 2013-05-10 14:51:47 UTC
Making billions on 1 production toon is definitely possible. I started a mfg toon with a 200M isk loan and turned it into more than 10B in assets and isk. All this while working full time and still enjoying a real life. But it took more than a year and access to high-margin nulsec markets.

All of my production is done locally with only occasional trips to high sec for BPOs. Access to labs is really important. Otherwise you could be waiting months for ME research slots.

Invest in market and production skills. They are vital for procuring and managing your resources, orders, and jobs remotely, rather than blowing valuable time jumping from system to system. Moving materials is imo the biggest time sink in eve.

That being said, having the ability to pilot a blockade runner or even covert frigate is invaluable to move small to medium volumes of stuff around, like blueprints or ship modules. Alternatively, you can just courier contract it out for an appropriate amount of collateral.

http://youtu.be/YVkUvmDQ3HY

Ginger Barbarella
#28 - 2013-05-10 16:23:19 UTC
Fhaerbaline Khent wrote:
Only if you have the chops.......The way I see it their is no easy money. Instead we have smart money.

Don't expect any "get rich quick" insider tips from the forums. Expect disinformation masked in sarcasm.

Just keep playing and figure it out......That is the only sure way to carve out your billions.


Disinformation and sarcasm aside, it takes work and skills in-game to make money in industry here. There is no Easy Button. You have to check the markets, check your math, decide where you want to draw the line on PROFITS, and, above all else, understand the difference between COST and VALUE.

"Blow it all on Quafe and strippers." --- Sorlac

OfBalance
Caldari State
#29 - 2013-05-10 19:51:43 UTC
Ginger Barbarella wrote:
Fhaerbaline Khent wrote:
Only if you have the chops.......The way I see it their is no easy money. Instead we have smart money.

Don't expect any "get rich quick" insider tips from the forums. Expect disinformation masked in sarcasm.

Just keep playing and figure it out......That is the only sure way to carve out your billions.


Disinformation and sarcasm aside, it takes work and skills in-game to make money in industry here. There is no Easy Button. You have to check the markets, check your math, decide where you want to draw the line on PROFITS, and, above all else, understand the difference between COST and VALUE.


To be perfectly honest, I think the ~spreadsheets and math~ difficulty are largely overblown. Granted there are some people for whom these tools are somehow Greek, but by in large a person of average IQ is going to be able to glance at a few data sets, scrawl out a few minutes of napkin math, and have a pretty good idea of whether or not they'll get a workable margin.

The difficult bits come with trying to apply this process to a large volume of goods and unrelated markets and that simply doesn't happen (or rather, need not happen) when you are just starting out and pushing around less than a billion (even several billions).

I would say that anyone perplexed by how to properly trade with a hundred million to a billion is over-thinking it. I never put in the effort to gather much data at all until I broke the 10 billion mark (which held a lot more effective value back in that era) and these days I only lackadaisically update my records every week or two and I am still pulling in a healthy ROI, all things considered.
Tinu Moorhsum
Random Events
#30 - 2013-05-21 16:00:33 UTC  |  Edited by: Tinu Moorhsum
Super Miguel wrote:


I just dont have much time to play, so mission running takes playing time, mining takes playing time, so i think industry is the only one i can log in 1h a day and just queue alot of stuff, and hopefuly profit out of it


This is how I make most of my isk because I really don't like ratting on a regular basis. I find it boring as hell, aside from odd bout of killing sleepers that actually CAN blow up your ship.

In terms of indy, there are a few key things that you really need to understand and do right but once you get your fingers behind it with about an hour of effort a day you'll easily make more isk than you spend.... and it could be a lot more.

I'm going to say that once you're established then for each indy character you have doing production, you'll clear on the order a 1bil per month. Just see that as a rule of thumb. I'm sure some smartass will pipe up that he makes 18 gazillion a month doing some top-secret thing, but realistically what I find comfortable per character and given the necessary organisation is about a billion a month.
Tinu Moorhsum
Random Events
#31 - 2013-05-21 16:11:11 UTC
Bi-Mi Lansatha wrote:
Super Miguel wrote:
I just dont have much time to play, so...
PI in lowsec can be done with an hour a day. One account with three toons can net you a significant amount of ISK.


PI really can pay well. Again, duplication and organisation is the key. In the WH I have 5 characters doing it. It takes about 15 min a day for 6 days and an hour on day 7 to make about... I'm going to say 2 bil a month.

The 4 characters I have doing T2 production take about 1/2 hour a day of my time during the week and about an hour on the weekend and make about 4 bil a month all in.

PVP losses, expenses like POS fuel and the like take about 2 bil off of that and I'm left with about 4 bil clear in a month which I can use to PLEX accounts or invest in hair-brained schemes.

Jake Andrard
Shadow Legions.
SONS of BANE
#32 - 2013-05-21 16:41:56 UTC  |  Edited by: Jake Andrard
Once you have everything down pat then you can spend < 1 hour a day on research/manufacturing iterations. It takes about the same time each morning as to read the newspaper. One day a week you will have to set aside a bit more time to do market research (Isk Per Hour software helps), haul/courier goods to trade hub, sell the goods, do an inventory count, purchase new raw materials, purchase pos fuel, and haul/courier them back.
Tau Cabalander
Retirement Retreat
Working Stiffs
#33 - 2013-05-23 02:14:46 UTC
I'm a solo industrialist. Yes, it is possible to make a decent level of earning, and with minimal game time. However, I will admit that it took me time to learn how to do this, train skills, and setup for it.

I haven't manufactured much recently, because the market is completely insane with Odyssey speculation, and I'm very cautious (more like extremely paranoid). With that in mind, this is my month so far:

2013.05.23 160,800,000.00 ISK
2013.05.22 205,724,200.00 ISK
2013.05.16 247,512,500.00 ISK
2013.05.12 123,756,250.00 ISK
2013.05.11 121,887,500.00 ISK
2013.05.09 249,381,250.00 ISK
2013.05.08 123,756,250.00 ISK
2013.05.03 493,156,250.00 ISK
2013.05.03 376,875,000.00 ISK
2013.05.03 385,662,500.00 ISK
2013.05.02 502,500,000.00 ISK
2013.05.02 275,253,750.00 ISK
2013.05.01 370,056,250.00 ISK

I don't consider myself a big industrialist. I know a few, and they put my earnings to shame, and some of them even play less than I do.

I really don't recommend getting into industry if you don't enjoy spreadsheets. I never used them until I played EVE.
Aria Ning
White Rabbit Industries
#34 - 2013-05-23 03:44:43 UTC
Tau Cabalander wrote:
I'm a solo industrialist. Yes, it is possible to make a decent level of earning, and with minimal game time. However, I will admit that it took me time to learn how to do this, train skills, and setup for it.

I haven't manufactured much recently, because the market is completely insane with Odyssey speculation, and I'm very cautious (more like extremely paranoid). With that in mind, this is my month so far:

2013.05.23 160,800,000.00 ISK
2013.05.22 205,724,200.00 ISK
2013.05.16 247,512,500.00 ISK
2013.05.12 123,756,250.00 ISK
2013.05.11 121,887,500.00 ISK
2013.05.09 249,381,250.00 ISK
2013.05.08 123,756,250.00 ISK
2013.05.03 493,156,250.00 ISK
2013.05.03 376,875,000.00 ISK
2013.05.03 385,662,500.00 ISK
2013.05.02 502,500,000.00 ISK
2013.05.02 275,253,750.00 ISK
2013.05.01 370,056,250.00 ISK

I don't consider myself a big industrialist. I know a few, and they put my earnings to shame, and some of them even play less than I do.

I really don't recommend getting into industry if you don't enjoy spreadsheets. I never used them until I played EVE.


I am assuming that those are you total revenues but what are your profits like? I see you made over 2 billion isk in 3 days but curious to know exactly how much you spent or what were your profits and did you do this on one chara only?
Tau Cabalander
Retirement Retreat
Working Stiffs
#35 - 2013-05-23 06:16:06 UTC  |  Edited by: Tau Cabalander
Aria Ning wrote:
I am assuming that those are you total revenues but what are your profits like? I see you made over 2 billion isk in 3 days but curious to know exactly how much you spent or what were your profits and did you do this on one chara only?

Those amounts are profits posted to a wallet I maintain for tracking.

I currently have working capital of 10 billion for materials, which is rather low in my history (as previously stated, I've not been very active). I once did many jump freighters at a time, but found that to be a fools game when the market for that became saturated.

Mind you I started with one character and just the lint in my pockets, just like everybody else does.

I have one primary industry alt and a secondary alt, though all my alts can do minimal research and manufacturing. I'm currently training another alt (about 4m SP and takes about 2 months). I myself can use 10 research slots but only 5 manufacturing slots (I keep meaning to train that when I remap). In total 60 research slots and 55 manufacturing slots possible.

Lately I've been manufacturing on one or two characters. Mostly T1, but I dabble in T2 and T3 from time to time. I do a lot of copy sales, and I'm considering adding more copy slots (2013.05.23 was 160m of copies).

I invest most of my earnings into BPO. I collect them as a hobby. It also allows me to change production with changing market conditions.

My first BPO was a Small Tractor Beam I. It is at M.E. 1500 now. My first invention was Salvager II, which still move well.
Anddeh McNab
Matari Department of Gun Control
#36 - 2013-05-23 09:57:39 UTC
This thread was a good read as I'm just starting in Industry on one of my characters. Putting a few tendrils into PI at the moment, in fact I dropped my first Command Center last night.

My trouble is really that I don't have a goal (beyond making money), I don't know what it is I want to manufacture. I have a few BPO's, mainly ammo and small ships that I use on my other characters.
Cavilha
Tupy Industries
#37 - 2013-05-25 17:36:56 UTC
will help you to find something that profit
http://www.eve-cost.eu/calculator
Previous page12