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Newbies always killed by old players ?

Author
Astor Darius
The Scope
Gallente Federation
#1 - 2013-05-21 10:53:36 UTC
Hi,

I am almost finishing my trial experience in EVE and I like it.
I would like to extend the play and pay for this game but I noted that
old players with big and better armed ships always kill me.
I can't try to enter in 0.4 that i am immediately terminated, without a reason or a word. 1 big shot!

I know that I can stay in 1.0 space to be safe, but my question is:
if I play this game for 3 monthes...I spend money to get a bigger ship...I will always be killed in <0.4 sectors ?
If it's so, newbie people are not encouraged to buy this game. Why old players kill small players ? Just for fun ?

I currenty think that I will not extend the game in these conditions Sad
Thank you.
Astor
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2013-05-21 11:02:20 UTC  |  Edited by: Tsukino Stareine
There are many tricks that mean you can safely get through <0.4 systems, it's not because they have bigger and better armed ships, they also have years of knowledge and experience as well.

Even if they used the same ship as you, you would still get destroyed pretty quickly.

Join a player corp and learn about the game, don't expect people who arent in your corp to be that kind to you, <0.4 space can be very harsh and dangerous.

Remember this is a MULTI PLAYER game, you will not get far (especially if you are new) by yourself.
Albionsblade Parry
Perkone
Caldari State
#3 - 2013-05-21 11:04:05 UTC
I'm sure you'll get help building yourself up defensively but in general ganking is just a factor in all MMORPG's. The answer is don't fly what you can't afford to lose and as you build yourself up in the game you'll be able to afford to lose better and better classes of ship.
J'Poll
School of Applied Knowledge
Caldari State
#4 - 2013-05-21 11:23:44 UTC  |  Edited by: J'Poll
Astor Darius wrote:
Hi,

I am almost finishing my trial experience in EVE and I like it.
I would like to extend the play and pay for this game but I noted that
old players with big and better armed ships always kill me.
I can't try to enter in 0.4 that i am immediately terminated, without a reason or a word. 1 big shot!

I know that I can stay in 1.0 space to be safe, but my question is:
if I play this game for 3 monthes...I spend money to get a bigger ship...I will always be killed in <0.4 sectors ?
If it's so, newbie people are not encouraged to buy this game. Why old players kill small players ? Just for fun ?

I currenty think that I will not extend the game in these conditions Sad
Thank you.
Astor


1. Bigger is not always better. They just make more expensive kills. With lowsec traveling smaller is usually safer. A big ship is an easier target.
2. New players can win from old players.
3. If you jump into lowsec you get a pop up and you agree with the fact that lowsec is more hostile.
4. Many new players are alts....old guys cant see if you are a new player ir an alt that works for a veteran.
5. If this already turns you off and think that new players are useless. You have either a very wrong view of EVE or its just not the game for you.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Pet Girl
Kawaii Gun Girls Academy
#5 - 2013-05-21 11:25:03 UTC
Astor Darius wrote:
if I play this game for 3 monthes...I spend money to get a bigger ship...I will always be killed in <0.4 sectors ?

If you float around in lowsec with your shiny new battlecruiser, or battleship, as a new player without having a clue about what you're doing, then yes. Chances that you will be slaughtered are quite high, assuming you actually meet someone who is out there to kill others. But however, if you go into lowsec with a frigate, your chance of survival skyrockets. Assuming of course you manage to avoid the common smartbomb camps of Amamake, Rancer and Tama, there shouldn't really be many things that can catch you if you just pay attention to your surroundings. Note that Faction Warfare lowsec is quite busy and the other areas can even be considered dead majority of the time.

TL;DR
Use a frigate and avoid smartbomb camps.
Disastro
Wrecking Shots
#6 - 2013-05-21 11:30:48 UTC
Astor Darius wrote:
Hi,

I am almost finishing my trial experience in EVE and I like it.
I would like to extend the play and pay for this game but I noted that
old players with big and better armed ships always kill me.
I can't try to enter in 0.4 that i am immediately terminated, without a reason or a word. 1 big shot!

I know that I can stay in 1.0 space to be safe, but my question is:
if I play this game for 3 monthes...I spend money to get a bigger ship...I will always be killed in <0.4 sectors ?
If it's so, newbie people are not encouraged to buy this game. Why old players kill small players ? Just for fun ?

I currenty think that I will not extend the game in these conditions Sad
Thank you.
Astor


Eve is a PVP game. Everyone kills anyone that they have a chance to if they are not in the same corp or alliance. Low sec and Null Sec are pvp zones in eve. If you venture into them you are fair game for anyone to shoot at. When you enter one you receive a pop up message warning you that you are entering one at your own risk.

In High sec you have some limited protections. Concord and gate guns and station guns will protect you or at least avenge you if nothing else. In low sec you have much more limited protection. The gate guns and station guns will defend you if they witness a crime against you. In null sec you have no protections at all.

The goal of most pvpers in eve is to generate kill mails and build their kill board with them. A kill board is basically a history of your fights in eve online. Naturally the more kills on your side of the board looks better. So yes... older players will definitely kill as many younger ones as they can but they wont limit themselves to those players.
Astor Darius
The Scope
Gallente Federation
#7 - 2013-05-21 11:57:44 UTC
Thank you all, guys Smile

I appreciate your help.
I will give this game a second chance Blink
Frank Pannon
Emerald Swine Escavations
#8 - 2013-05-21 12:02:13 UTC
While written pieces of advice about game mechanics can help to a certain extent, I advise you to join a corp that teaches you ingame the mechanics that you need to be aware of in order to survive lowsec/nullsec/wormholes.

I read a lot of good things about Open University of Celestial Hardship (OUCH), they do exactly this. Have a look at their thread, hope this helps.

https://forums.eveonline.com/default.aspx?g=posts&t=7370
Merouk Baas
#9 - 2013-05-21 12:12:40 UTC
CCP has implemented "weapons tracking" and "missile explosion velocity/radius" as specific mechanics to enable the more newbie ships (typically the fragile, but fast and maneuverable frigates) to survive attacks by the bigger ships. Basically if you don't sit idle in space, and know how to fit your ship to enhance its speed / agility, you can fly in circles around the big ships and their weapons can't hit you.

Your weapons won't make a big dent, but again, there's the whole slew of electronic warfare, jamming, warp disruption, etc. to keep them there and disabled until your team gets there to finish them off.

The game is pretty complex, and functions much like chess but with a lot more pieces in play. And CCP is usually quite focused on making sure even the smaller ships have a role, can survive, and are desirable for something.

Keep in mind, though, that 0.4 gates are actually camped, and that doesn't mean that they simply sit there waiting for targets. There's planning involved, specific ships set up to quickly lock and disable targets of various sizes, specific ships fitted to quickly kill (and they're position at perfect range for maximum DPS), and scouts in nearby systems checking out potential victims and giving them heads up of what's coming. It's organized, and efficient, which is why you're dying so fast. You need your own friends and scouts, and need to learn the specific tactics to counter their camping tactics.

But first, what you need as a newbie is to find a source of income so you can get some skills trained. And then train the skills that let you use tech 2 modules (1mn Afterburner II, tech 2 armor, shield, defense modules). These don't take long at all, a couple weeks maybe. Then any ship you fly will have MUCH improved survival rates.

Then decide on a ship line to progress through, and train the skills for them, the skills for T2 weapons for them (this may take 1-2 months), and support skills to make your flying even better.

And meanwhile, learn about the game, read fitting guides, read PVP guides, etc. Search for the various wikis out there, there are plenty of them.
Minmatar Citizen160812
The LGBT Last Supper
#10 - 2013-05-21 12:23:28 UTC
Astor Darius wrote:

I can't try to enter in 0.4 that i am immediately terminated, without a reason or a word. 1 big shot!



Why were you going to low sec? If your answer is to get a fight and take all comers then yes vets will mush you until you get some experience and skillpoints. Pick your fights better.

If you were going there for a specific reason then we can probably help ya find a way to do it without the death part.
Zanzbar
The Scope
Gallente Federation
#11 - 2013-05-21 12:31:55 UTC  |  Edited by: Zanzbar
dont take people killing you in lowsec so personal as they have no way of knowing if your a real newbie or an alt account thats there to spy on them or even cyno a capital fleet into their area.

once you get a few months into the game and have your core skills trained up you can start to become competative with veteran players. however keep in mind how much your personal experiance matters, i might be able to kill a 1 year old char with an alt thats only 2 months old but you would likly not fare as well againt the same char with my 5 year to use as irs simply a mater of experiance
Cannibal Kane
Viziam
Amarr Empire
#12 - 2013-05-21 12:59:21 UTC
If Old players were always killing new players.

I would have a lot more losses than I would have kills.

"Kane is the End Boss of Highsec." -Psychotic Monk

J'Poll
School of Applied Knowledge
Caldari State
#13 - 2013-05-21 13:43:15 UTC
Cannibal Kane wrote:
If Old players were always killing new players.

I would have a lot more losses than I would have kills.



And I would have a lot less losses then kills

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

monkfish management
The Knights of Spamalot
#14 - 2013-05-21 15:51:12 UTC
Astor Darius wrote:
Hi,

I am almost finishing my trial experience in EVE and I like it.
I would like to extend the play and pay for this game but I noted that
old players with big and better armed ships always kill me.
I can't try to enter in 0.4 that i am immediately terminated, without a reason or a word. 1 big shot!

I know that I can stay in 1.0 space to be safe, but my question is:
if I play this game for 3 monthes...I spend money to get a bigger ship...I will always be killed in <0.4 sectors ?
If it's so, newbie people are not encouraged to buy this game. Why old players kill small players ? Just for fun ?

I currenty think that I will not extend the game in these conditions Sad
Thank you.
Astor


One thing to note, there is a limit to how much SP will effect any ship you fly. Because of this if you focus on one ship or role at some point you will be as good as you can be, and in an equal fight you should be a match for anyone.

Aside from that experience and player skill will play a part obviously, so take a bit of time, and learn about the game. there is more information that you can ever hope to read about EVE and it's all valuable.

Honestly i'd say find a high sec corp that can help teach you and then build your character to fill a role and learn to do it well. when you get to that point have another look at how you can compete in the less forgiving areas of eve. :)
Eternal Montage
Myriad Sequence
#15 - 2013-05-21 16:09:06 UTC  |  Edited by: Eternal Montage
As you can see by other people's responses, It's all about technique. You can't simply fly the way you do in highsec. You need to have a certain spacial awareness and meta awareness and you need to fly fast ships. Use your d-scan, local and universe map to develop an awareness of what's actually going on. If you simply enter Old Man Star and warp to the first belt and start ratting, that won't go very well for you.

Use the universe map and its filters (how many ships destroyed in last hour, pilots in space in last hour and security status) to develop an awareness of the constellation you're in and what sort of activity is going on there. If you do this you can actually identify gate camps without stumbling into them. Use local to develop an awareness of who's-who in your current system (show info on each player to determine age, sec status, corp, etc.). And finally use the D-scan as a last line of defense. It will tell you if any baddies are within 14.5 au of you, and with practice you can even figure out what direction they're in.

Veteran players will often kill noobs to teach them a lesson. A good veteran will kill you, PM you, explain to you what you did wrong and reimburse your ship. A bad pirate will just kill you and think that they're a badass because of it. The main thing to take away from this, if you decide to continue playing, is that you need to make information into a weapon and use it to your advantage.

edit: This is worth a read http://wiki.eveonline.com/en/wiki/Rookie_Lowsec_Survival_Guide
Galaxy Pig
New Order Logistics
CODE.
#16 - 2013-05-21 16:25:14 UTC  |  Edited by: Galaxy Pig
To answer your question, yes, newbies always killed by old players. We don't need a particularly good reason to [ctrl+click, F1] you, as ammunition is cheap and explosions are pretty. This is more or less the prevailing sentiment.

Go with the Code.
www.minerbumping.com

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#17 - 2013-05-21 16:51:56 UTC
I like to hear new players squeal Straight

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Yuna Talie-Kuo
Laborantem Societatis
#18 - 2013-05-21 17:50:22 UTC
Dog eat dog world. om nom nom nom Cynosural Ships om nom nom nom

Seriously, it would be nice to find a dude actually trying to fight. Most of the time people in low-security space normally avoid fights unless they know they win. Besides, Most of the time pirates like to help the poor dudes in helping with fits and whatnot.

I know I do, dunno about the rest.

YTK

I don't always do shit. But when I do, it's usually worth doing.

Albionsblade Parry
Perkone
Caldari State
#19 - 2013-05-21 18:05:33 UTC
Minmatar Citizen160812 wrote:
Astor Darius wrote:

I can't try to enter in 0.4 that i am immediately terminated, without a reason or a word. 1 big shot!



Why were you going to low sec? If your answer is to get a fight and take all comers then yes vets will mush you until you get some experience and skillpoints. Pick your fights better.

If you were going there for a specific reason then we can probably help ya find a way to do it without the death part.

I found some cheap materials so did a quick run to a 0.4 system today for the first time. I got my fastest cheapest ship to run in pick up the goods and get out fast. Given the talk about ganking in these systems I thought I'd be jumped upon. Made it in and out no problem.
Made my day.
Xuixien
Solar Winds Security Solutions
#20 - 2013-05-21 19:37:49 UTC
Tsukino Stareine wrote:
There are many tricks that mean you can safely get through <0.4 systems, it's not because they have bigger and better armed ships, they also have years of knowledge and experience as well.


It really doesn't take years of knowledge and experience to run a gatecamp.

It's entirely because


  1. They have bigger and better ships.
  2. The have more SP.
  3. There are more of them than him.


This is not to discourage the OP, but rather to encourage the OP to keep learning, keep training, and to find a good corporation so there can be more of him than just hm.

Epic Space Cat, Horsegirl, Philanthropist

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