These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Make real, good, and legal money with eve and why

Author
Craig Bennett2th
Bennett Corp
#1 - 2013-05-20 18:06:59 UTC
I believe there is a lot of good people on this game that wants to see it go far. However, I also believe a lot of people aren't putting too much into changing this game for the better. I believe if people had the ability to make real and a good amount of money from this game, they will do whatever it took to keep and make this the number 1 game out there.

I think CCP needs to give us the ability to do indirect things to make money. Things that won't mess with the gameplay, but things people will want to buy with isk or real money. I also believe CCP should profit side-by-side of us.
I think it's about time CCP allows us to make designs and non critical items. Like it would be nice to make some money for making some in game clothes, a new paint job for a ship, a new look for the inside of your room/jail cell.
I also think it's about time CCP allows us to make our own ships, and submit them too CCP. That away CCP can OK it, and send it out to the noble market.

So lets say your item shows up on the noble market and someone buys it. You can have an option to do 4 things.

1. Keep the money in the aurum state.

2. Convert the aurum into game time, and the rest in isk.

3. Convert the aurum into isk.

4. Convert the aurum into real money.

Obviously the problem with getting real money from a game is:

1. taxes

2. the rate at which your money is worth today

3. laws.

A simple fix to this is have it where whomever is in charge of their own taxes. (Kinda like a freelancer)
Have it where you can only get real money if CCP can send the money by PayPal. (PayPal should take care of the rates. Also this would mean you won't get any money until you meet a $100+ min)
If the gov do not want to work with what's going on, then do 2 things.
First, let everyone know. (If word gets out that xyz gov doesn't want their people to make money then it would make that gov look bad. Most likely it would force the gov to allow CCP to do their job)
2. Have it where the player can only do the first 3 options.


CCP will benefit from this for 2 reasons.

1. They will get some x% cut. (I think between 2%-15% would be OK)

2. It would bring more people to the game. (More game time= more money)

The players would benefit for 2 reasons.

1. Real money or in game money

2. The player can make things too make this game better

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Swiftstrike1
Swiftstrike Incorporated
#2 - 2013-05-20 18:21:39 UTC
So you want to earn real life money by designing stuff in Eve Online? Here's a far out idea... apply for a job at CCP Games.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Craig Bennett2th
Bennett Corp
#3 - 2013-05-20 18:44:14 UTC
Swiftstrike1 wrote:
So you want to earn real life money by designing stuff in Eve Online? Here's a far out idea... apply for a job at CCP Games.


Not many people live remotely close to CCP (including me), and a lot of great designers already have primary jobs. Think of this as what people did for second life without all the sex.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Vincent Athena
Photosynth
#4 - 2013-05-20 18:47:30 UTC  |  Edited by: Vincent Athena
Swiftstrike1 wrote:
So you want to earn real life money by designing stuff in Eve Online? Here's a far out idea... apply for a job at CCP Games.

No, he want to make it so any and all players can make real money. Not all players can work for CCP, they do not have sufficient job openings.

There are several issues:

You brought up one: Local government taxes on earned income. One way around that is to insure no player can ever make more money than they spent. Then its a "hobby job" and generally ignored.

But another problem is people running in game activities even more like a business than they do now. Like the "gold farming" sweat shops. Things like this:

http://www.techinasia.com/china-prisoners-gold-farming-gaming/

We just do not need that in Eve.

Know a Frozen fan? Check this out

Frozen fanfiction

Commander Ted
Caldari Provisions
Caldari State
#5 - 2013-05-20 18:51:24 UTC
This is a terrible idea, learn from diablo 3, making RMT legit doesn't work.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Vincent Athena
Photosynth
#6 - 2013-05-20 19:01:15 UTC
Now the other half of the idea, player designed items, has some merit, That is

CCP creates tools that allow players to design in-game items. Things that have no intrinsic use in the game like clothing, jewelry, ship skins, furniture, and art objects.

After a player creates the item it is submitted to CCP for Vetting. The Vetting process insures its in the spirit of EVE and to handle the Time To P**** (Gentleman's sausage) issue.

The Vetting costs AURUM. This is to pay for the time of a CCP employee to do the Vetting.

If approved, the player (and only the player that designed the item) can purchase BPOs for the item from CCP for additional AURUM.

Creating and selling of the items, or BPCs for the item, would all be player driven from that point on.

Know a Frozen fan? Check this out

Frozen fanfiction

Craig Bennett2th
Bennett Corp
#7 - 2013-05-20 19:10:44 UTC
Vincent Athena wrote:
Now the other half of the idea, player designed items, has some merit, That is

CCP creates tools that allow players to design in-game items. Things that have no intrinsic use in the game like clothing, jewelry, ship skins, furniture, and art objects.

After a player creates the item it is submitted to CCP for Vetting. The Vetting process insures its in the spirit of EVE and to handle the Time To P**** (Gentleman's sausage) issue.

The Vetting costs AURUM. This is to pay for the time of a CCP employee to do the Vetting.

If approved, the player (and only the player that designed the item) can purchase BPOs for the item from CCP for additional AURUM.

Creating and selling of the items, or BPCs for the item, would all be player driven from that point on.



I am 50/50 on the BPO idea.

Anyways, you pretty much hit it when you said "make it so any and all players can make real money." If not real money, I would at least like to have it where we can make aurum, isk, and game time. It would be nice to make a really really cool thing, and have it pay for your game time by others paying in aurum (plex).

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Julius Rigel
#8 - 2013-05-20 20:32:11 UTC
Craig Bennett2th wrote:
Not many people live remotely close to CCP (including me)
Last I checked, CCP had offices in Reykjavik, Atlanta, San Francisco, Shanghai, and Newcastle. It shouldn't be that hard to get to one of them.

So what you are suggesting is an implementation similar to Activision's "Real Money Auction House"?
Craig Bennett2th
Bennett Corp
#9 - 2013-05-20 20:52:20 UTC
Julius Rigel wrote:
Craig Bennett2th wrote:
Not many people live remotely close to CCP (including me)
Last I checked, CCP had offices in Reykjavik, Atlanta, San Francisco, Shanghai, and Newcastle. It shouldn't be that hard to get to one of them.

So what you are suggesting is an implementation similar to Activision's "Real Money Auction House"?


As far as the locations. Like many, I have a limited budget. (However, I did send CCP an e-mail on my voice control software for EVE Online. Hopefully they hire me over that)
Anyways, the answer to your question will answer why I'm not asking CCP to open a bunch of jobs.

As far as I know, the Real Money Auction House is nothing more than an auction house. What I'm talking about is 100% different. Basically what I'm talking about is

1. You can make clothing, paint jobs, and other things that doesn't really mess with the game play.
2. You then submit it to CCP or CCP has it where it's auto uploaded to the noble store since these items don't really matter.
3. When someone buys your creation, the system automatically takes x% out for you.
4. You then tell the system to send you real money via PayPal, aurum, game time, and/or isk.

I would also like it if you can make guns, ships, etc. The only thing that changes with those is CCP looks at the item. (They can pay for a team to look at the items by taking x% of aurum=plex=money from what you get)
The good thing is if you made a cool looking ship then at worst they can make it a cool looking shuttle.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Alvatore DiMarco
Capricious Endeavours Ltd
#10 - 2013-05-20 22:32:26 UTC  |  Edited by: Alvatore DiMarco
Ships in the NeX store.

You really really really really really really really really really really really really really want more and bigger riots, don't you? You thought Burn Jita was bad? You thought Burn Jita 2.0 was worse? Ho ho ho ho ho, put ships in the NeX store and you'll see the mother of all armageddons in every market hub everywhere ever. You don't even know what rioting is until you put ships in the NeX.

Also, unless this was strictly Aurum-based and no ISK were ever allowed to interact with it (including your "getting paid in ISK" idea), this kind of system would eliminate some of the controls that CCP has on keeping the economy in check.
Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2013-05-20 22:52:29 UTC
I'm pretty sure second life is over there. Arrow

Look for the huge pile of pixel dongs, catgirls and paedophiles.
Craig Bennett2th
Bennett Corp
#12 - 2013-05-21 13:38:54 UTC
Alvatore DiMarco wrote:
Ships in the NeX store.

You really really really really really really really really really really really really really want more and bigger riots, don't you? You thought Burn Jita was bad? You thought Burn Jita 2.0 was worse? Ho ho ho ho ho, put ships in the NeX store and you'll see the mother of all armageddons in every market hub everywhere ever. You don't even know what rioting is until you put ships in the NeX.

Also, unless this was strictly Aurum-based and no ISK were ever allowed to interact with it (including your "getting paid in ISK" idea), this kind of system would eliminate some of the controls that CCP has on keeping the economy in check.


It would be player made ships. CCP ships would still show up in the market.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Alvatore DiMarco
Capricious Endeavours Ltd
#13 - 2013-05-21 13:40:32 UTC  |  Edited by: Alvatore DiMarco
Craig Bennett2th wrote:
Alvatore DiMarco wrote:
Ships in the NeX store.

You really really really really really really really really really really really really really want more and bigger riots, don't you? You thought Burn Jita was bad? You thought Burn Jita 2.0 was worse? Ho ho ho ho ho, put ships in the NeX store and you'll see the mother of all armageddons in every market hub everywhere ever. You don't even know what rioting is until you put ships in the NeX.

Also, unless this was strictly Aurum-based and no ISK were ever allowed to interact with it (including your "getting paid in ISK" idea), this kind of system would eliminate some of the controls that CCP has on keeping the economy in check.


It would be player made ships. CCP ships would still show up in the market.


You don't get it, do you? If you start putting any ships into the NeX, then it will no longer be just "cosmetic and vanity items that have no effect on gameplay."

You will cause rioting and unsubbing the likes of which you cannot even begin to believe. For this one idea alone you deserve to be forcibly biomassed since you cannot be trusted to have the good sense to do it yourself like you ought to.

ABSOLUTELY NOT.
Craig Bennett2th
Bennett Corp
#14 - 2013-05-21 13:49:25 UTC
Alvatore DiMarco wrote:
Craig Bennett2th wrote:
Alvatore DiMarco wrote:
Ships in the NeX store.

You really really really really really really really really really really really really really want more and bigger riots, don't you? You thought Burn Jita was bad? You thought Burn Jita 2.0 was worse? Ho ho ho ho ho, put ships in the NeX store and you'll see the mother of all armageddons in every market hub everywhere ever. You don't even know what rioting is until you put ships in the NeX.

Also, unless this was strictly Aurum-based and no ISK were ever allowed to interact with it (including your "getting paid in ISK" idea), this kind of system would eliminate some of the controls that CCP has on keeping the economy in check.


It would be player made ships. CCP ships would still show up in the market.


You don't get it, do you? If you start putting any ships into the NeX, then it will no longer be just "cosmetic and vanity items that have no effect on gameplay."

You will cause rioting and unsubbing the likes of which you cannot even begin to believe. For this one idea alone you deserve to be forcibly biomassed since you cannot be trusted to have the good sense to do it yourself like you ought to.

ABSOLUTELY NOT.


Say if you're right.(And there is always PO players like there are trolls. So there will always be a few) CCP could have it where we can at least make shuttle shapes. Shuttles shouldn't change the gameplay at all.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Alvatore DiMarco
Capricious Endeavours Ltd
#15 - 2013-05-21 13:57:43 UTC
Last thing I'm going to say in this thread.

If you are so desperate for money that you're willing to risk killing the subscription numbers, get a job.

Nikk Narrel
Moonlit Bonsai
#16 - 2013-05-21 13:57:47 UTC
What if you did not get paid in money, but shares of CCP stock?
After all, you are adding to the game, getting part of the game company back in exchange is as close to an even trade as I can imagine.

At that point, you would become an investor. Your stock could pay a dividend, split, or you could even see it's value raise or lower with the success of the game itself.

Selling stock, as with any sale, would be something you had to handle and deal with under your country's laws and regulations.
Not CCP's problem.
Mascha Tzash
Ministry of War
Amarr Empire
#17 - 2013-05-21 14:01:10 UTC
There are allready (illlegal?) ways to make RL-Money out of EVE.
I'm not using them because I don't make enough ISK to walk this path and would never do if I made enough.

Turning a leisure activity into an option to make a living for everyone is a dangerous step in my eyes.
If you want to make the EvE-Universe a better please apply for a job at CCP.
Craig Bennett2th
Bennett Corp
#18 - 2013-05-21 14:26:17 UTC
Alvatore DiMarco wrote:
Last thing I'm going to say in this thread.

If you are so desperate for money that you're willing to risk killing the subscription numbers, get a job.



If you read, or paid any attention. Doing this will add a few things to the game.

1. People can make things for their avatar, WIS, etc that they liked. This will bring a handful of people to the game (since the "space sim" isn't currently a space sim)

2. If people can make money, then a massive amount should come.

3. Not only a player (obviously not you since you won't use it), CCP will make money. This in return could pay for other long awaited things.

Nikk Narrel wrote:
What if you did not get paid in money, but shares of CCP stock?


That wouldn't work because there is a limited amount of stocks in any company, the stock value will most likely always be more than what you made, you can sell .5 of a stock, and there will be legal problems.

The ways I listed should work.

They can pay you over PayPal. (Optional)
You can get paid via aurum.
You can get paid via ISK.
You can get paid via game time and isk from what's left over.

Mascha Tzash wrote:
There are allready (illlegal?) ways to make RL-Money out of EVE.



As far as I know, everything but the selling for game time or selling legal software is currently "illegal".

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt