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Warfare & Tactics

 
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Exploiting Jita population cap to avoid war dec needs to be punished.

First post
Author
GavinGoodrich
Perkone
Caldari State
#41 - 2013-05-19 22:40:50 UTC
popcorn!

Haaaaaalp my head's on fire

IbanezLaney
The Church of Awesome
#42 - 2013-05-20 00:10:18 UTC
Melvin Earl wrote:
Me and my people spent a long time moving assets and planning strategies for engaging targets in Jita. Now targets are logging off and logging back in only to abuse the automatic move mechanic if Jita is full. This is utter and complete bullshit.

If a target is at war the system should not allow them to pick a new system to log into. CCP should not be helping these cowards.



No ones gonna take you seriously until you post with your main.

Murk Paradox
Ministry of War
Amarr Empire
#43 - 2013-05-20 15:03:17 UTC
IbanezLaney wrote:
Melvin Earl wrote:
Me and my people spent a long time moving assets and planning strategies for engaging targets in Jita. Now targets are logging off and logging back in only to abuse the automatic move mechanic if Jita is full. This is utter and complete bullshit.

If a target is at war the system should not allow them to pick a new system to log into. CCP should not be helping these cowards.



No ones gonna take you seriously until you post with your main.




I am personally ok with anyone using any avatar. Reputation is as stable as the post in GD =)

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

ez caper
Hedion University
Amarr Empire
#44 - 2013-05-20 16:23:04 UTC
grifing carebear tears

the sweatest

if you want to pvp move in to ammamake or sorounding systems
SidtheKid100
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#45 - 2013-05-20 16:42:14 UTC
ez caper wrote:
grifing carebear tears

the sweatest

if you want to pvp move in to ammamake or sorounding systems




And get gang-banged by all the linked gangs? I'll pass. (And so should he)
Still...it's better than Rancer ANY day of the week.

I don't always post on the forums, but when I do, I prefer posting with my main.

Oska Rus
Free Ice Cream People
#46 - 2013-05-20 17:11:47 UTC
PvP in hi sec is just weird. Wardecs are eve weirder. I dont really understand why they are here except for RvB fun.
Ripblade Falconpunch
Deep Core Mining Inc.
Caldari State
#47 - 2013-05-20 17:30:05 UTC  |  Edited by: Ripblade Falconpunch
Melvin Earl wrote:
Alua Oresson wrote:
Abrazzar wrote:
Didn't know the imperial academy had wardecs running.


It also has no kills. I really love it when people complain of having no targets post with forum alts.

Try stirring up some angst against yourself. You can also come after people that insult you. For instance myself. I hang around L-C307 and 3V8-LJ. Come and get me.

*Snip* Please refrain from personal attacks. ISD Ezwal

You all are missing the point. This loop hole for evading war needs to be fixed as soon as possible. We do not have the man power to cover all the alternate systems, much less all the stations in them as well.


Maybe learn how to not be a stationgaming shitlord then? I dunno....
Nicolas Merovech
Doomheim
#48 - 2013-05-20 18:56:24 UTC
Melvin Earl wrote:
Me and my people spent a long time moving assets and planning strategies for engaging targets in Jita. Now targets are logging off and logging back in only to abuse the automatic move mechanic if Jita is full. This is utter and complete bullshit.

If a target is at war the system should not allow them to pick a new system to log into. CCP should not be helping these cowards.


I don't know why you're complaining, you're the one that scared the fox down the hole. It isn't cowardice to protect what is yours the only way you can, don't belittle them because you're tactically inept.

Dr. Nicolas A. Merovech, Ph. D, M.D.

Blake Gates Heleneto
Science and Trade Institute
Caldari State
#49 - 2013-05-21 02:41:35 UTC
Mra Rednu wrote:
Blake Gates Heleneto wrote:
Dude. OP, you owe me a keyboard because I've read this thread and proceeded to spit my wonderful Colombian dark roast coffee all over it from laughing so hard. I'll PM you my PO Box details.


EDIT: Also, this is how you do it. Post with your main or GTFO. Actually now that I'm thinking of it, just GTFO anyway. Nobody wants you or your corporation full of alts in New Eden.

Have a bad day.


Funnily enough this would be the ideal solution to his problem, if he and the rest of his corpmates logged off in Jita then his targets would be able to log on and not get moved, viola all his problems with the mechanic are solved.


Ha! YES!Lol
Froggy Storm
KarmaFleet
Goonswarm Federation
#50 - 2013-05-21 08:54:16 UTC
I don't know guys. Maybe a little twist of the OP's idea could be good. Since traffic control and the requisite rerouting is the issue, why not just close any high traffic gate to anyone with a wardec.

Then none of them can access jita or the surrounding systems. Or even better make a war dec reroute you as soon as you log on to nearest low sec and hisec gates won't let you pass ;)

A wave of tears from the indi corps and a similar wave from the station campers who have to go looking for targets or become targets them selves.

The trade hubs then have to be spread out to make up the difference in trade. More markets being good for haulers and traders. More traffic in goods makes for better ganks and who hasn't had the thought that there needs to be more trade pushed to low sec.

Would be hugely exploitive at first but would really shake up hisec rules and "fix" war dec.

Yes I am trolling. ;)
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#51 - 2013-05-21 09:42:34 UTC
solution: remove wardecs

if you want to pvp gtfo of high sec.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#52 - 2013-05-21 10:07:21 UTC
Tsukino Stareine wrote:
solution: remove wardecs

if you want to pvp gtfo of high sec.

Low sec and null sec pvp is boring and lacks tactical elements that pvp in high sec doesnt. PvP in high sec requires skill, situational awareness and the ability to foresee many possible outcomes. PvP in low sec and null requires numbers only.

What ruins lowsec and null pvp but doesnt affect highsec are empty local, lack of or reduction in neutral traffic, no concordeken, hotdrops, lack of targets, blobbage at chokepoints, inability to refit (null) repair (null) among other things.

Having tried most forms of PvP the only form I find any fun at all is highsec pvp.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Froggy Storm
KarmaFleet
Goonswarm Federation
#53 - 2013-05-21 10:23:01 UTC
Infinity Ziona wrote:
Tsukino Stareine wrote:
solution: remove wardecs

if you want to pvp gtfo of high sec.

Low sec and null sec pvp is boring and lacks tactical elements that pvp in high sec doesnt. PvP in high sec requires skill, situational awareness and the ability to foresee many possible outcomes. PvP in low sec and null requires numbers only.

What ruins lowsec and null pvp but doesnt affect highsec are empty local, lack of or reduction in neutral traffic, no concordeken, hotdrops, lack of targets, blobbage at chokepoints, inability to refit (null) repair (null) among other things.

Having tried most forms of PvP the only form I find any fun at all is highsec pvp.


I would be inclined to agree if not that the vast majority of the hisec PvP "tactics" revolve around ensuring your target can not shoot back. While asymmetric warfare is a good thing it undermines the idea that it is more exciting(fun) than other PvP. Further more, the same choak point tactics are employed in hisec as in nul. Get them at a gate or get them at a station. Even FW is forced into this fact by the nature of the empty space. Scanners would become mandatory to find anyone if not for those choke points.
Robert Caldera
Caldera Trading and Investment
#54 - 2013-05-21 11:13:34 UTC
haha jita camper is mad.
we need more of this!
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#55 - 2013-05-21 11:13:49 UTC
Froggy Storm wrote:
Infinity Ziona wrote:
Tsukino Stareine wrote:
solution: remove wardecs

if you want to pvp gtfo of high sec.

Low sec and null sec pvp is boring and lacks tactical elements that pvp in high sec doesnt. PvP in high sec requires skill, situational awareness and the ability to foresee many possible outcomes. PvP in low sec and null requires numbers only.

What ruins lowsec and null pvp but doesnt affect highsec are empty local, lack of or reduction in neutral traffic, no concordeken, hotdrops, lack of targets, blobbage at chokepoints, inability to refit (null) repair (null) among other things.

Having tried most forms of PvP the only form I find any fun at all is highsec pvp.


I would be inclined to agree if not that the vast majority of the hisec PvP "tactics" revolve around ensuring your target can not shoot back. While asymmetric warfare is a good thing it undermines the idea that it is more exciting(fun) than other PvP. Further more, the same choak point tactics are employed in hisec as in nul. Get them at a gate or get them at a station. Even FW is forced into this fact by the nature of the empty space. Scanners would become mandatory to find anyone if not for those choke points.

Yeah fair enough. Im usually mobile since I use locators n kill specific targets rather than wait at a choke for a random.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#56 - 2013-05-21 11:17:52 UTC
Infinity Ziona wrote:
Tsukino Stareine wrote:
solution: remove wardecs

if you want to pvp gtfo of high sec.

Low sec and null sec pvp is boring and lacks tactical elements that pvp in high sec doesnt. PvP in high sec requires skill, situational awareness and the ability to foresee many possible outcomes. PvP in low sec and null requires numbers only.

What ruins lowsec and null pvp but doesnt affect highsec are empty local, lack of or reduction in neutral traffic, no concordeken, hotdrops, lack of targets, blobbage at chokepoints, inability to refit (null) repair (null) among other things.

Having tried most forms of PvP the only form I find any fun at all is highsec pvp.


It also means you're pvping in a controlled environment where you get 24 hours notice on who will attack you Roll

Whatever floats your boat i guess.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#57 - 2013-05-21 12:19:43 UTC
Tsukino Stareine wrote:
Infinity Ziona wrote:
Tsukino Stareine wrote:
solution: remove wardecs

if you want to pvp gtfo of high sec.

Low sec and null sec pvp is boring and lacks tactical elements that pvp in high sec doesnt. PvP in high sec requires skill, situational awareness and the ability to foresee many possible outcomes. PvP in low sec and null requires numbers only.

What ruins lowsec and null pvp but doesnt affect highsec are empty local, lack of or reduction in neutral traffic, no concordeken, hotdrops, lack of targets, blobbage at chokepoints, inability to refit (null) repair (null) among other things.

Having tried most forms of PvP the only form I find any fun at all is highsec pvp.


It also means you're pvping in a controlled environment where you get 24 hours notice on who will attack you Roll

Whatever floats your boat i guess.

In null its more controlled than high. The moment you appear in local with an alliance member active the entire alliance knows you're there. Ultimate EWS. I'd say I would prefer that than 24 hour notice but its not true because I prefer a little risk.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#58 - 2013-05-21 13:16:38 UTC
Came looking for sweet sweet Jita camper tears. Left satisfied.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#59 - 2013-05-21 13:25:55 UTC  |  Edited by: Antillie Sa'Kan
double post
feihcsiM
THE B0YS
#60 - 2013-05-21 14:09:22 UTC
Melvin Earl wrote:
Me and my people spent a long time moving assets and planning strategies for engaging targets in Jita.


You don't need to move stuff to Jita y'know, there's a trade hub around there somewhere.
Also please share some of these hisec station camping strategies that required 'a long time' to plan, I'm genuinely interested.

It's the end of the world as we know it and I feel fine.