These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
12Next page
 

Frigate PVP

Author
Benny Artrald
BlackCore Override
#1 - 2013-05-20 15:06:01 UTC
o/ fellow Minmatar pilots as well as other shipmates.

I have been working on a specific plan for Frigate PVP and have been trying to fine tune my tactics and fits. I currently am piloting a Dramiel and have a solid fit set up for it. I want to change my fit to suit and compliment a fellow corpmate who is piloting a Worm. The idea is this: I spec in tanking, DPS, and ECM Drones. My wingman specs in Warp Scrambling, Webifing, and Capacitor draining. As well as secondary DPS.

I would engage and deploy ECM drones prior to my wingman arrives. Ideally pull aggro and preventing locks. He would then warp to me, tackle and help neutralize our target. In theory this should allow us to take on most Frigates and even Destroyers and some Cruisers.

What are your thoughts? Helpful criticism please. I am not a new pilot however I have not completely ventured in the art of Frigate PVP.
.
Thanks in advance to all who help me out
Combatevolved
Caldari Provisions
Caldari State
#2 - 2013-05-20 15:46:12 UTC
Sounds good, but why have him warp to you. You can die in that time.
Benny Artrald
BlackCore Override
#3 - 2013-05-20 16:06:31 UTC
Combatevolved wrote:
Sounds good, but why have him warp to you. You can die in that time.


The idea is to keep him from running before I can tackle him. Two frigates might scare most away before we can preventing him from warping. If they think its only one Frig they might stay for the fight. Then bring in the second set of guns with the worm
Benny Artrald
BlackCore Override
#4 - 2013-05-20 16:08:23 UTC
Its sort of a bait and tackle maneuver. If we camp a gate or a wormhole we would both be present
Cable Udan
Balls Deep Inc.
#5 - 2013-05-20 16:29:16 UTC
If you don't have tackle on your Dram then the target will just warp away if he feels the fight isn't going his way. Some pilots will warp as soon as they see the Worm on short range d-scan.

There's no reason not to have conventional fits on both ships, tbh.
Zarnak Wulf
Task Force 641
Empyrean Edict
#6 - 2013-05-20 16:47:45 UTC
Faction frigates in general make alot of people run away.
Benny Artrald
BlackCore Override
#7 - 2013-05-20 17:06:29 UTC
Okay. So we should both fit for dual propultion and one of us have a warp scrambler. Then we would hunt together. I was going for a surprise attack. Keeping my med slots open for shield buffs and target painters.
Cable Udan
Balls Deep Inc.
#8 - 2013-05-20 17:20:31 UTC
Benny Artrald wrote:
Okay. So we should both fit for dual propultion and one of us have a warp scrambler. Then we would hunt together. I was going for a surprise attack. Keeping my med slots open for shield buffs and target painters.


What? You don't need target painters. And you both don't need dual prop either. Dual prop works on Drams but you both don't need it.

How are you fitting your Dram, out of interest? And the Worm for that matter.
Benny Artrald
BlackCore Override
#9 - 2013-05-20 17:30:39 UTC
Cable Udan wrote:
Benny Artrald wrote:
Okay. So we should both fit for dual propultion and one of us have a warp scrambler. Then we would hunt together. I was going for a surprise attack. Keeping my med slots open for shield buffs and target painters.


What? You don't need target painters. And you both don't need dual prop either. Dual prop works on Drams but you both don't need it.

How are you fitting your Dram, out of interest? And the Worm for that matter.


I'm on my phone so I can get exact fit later. But in a nutshell

200mm AutoCannon II x2
Light Missile Launcher

Med shield extender
1MN Afterburner
1MN Microwarpdrive
Warp Scram

Gyrostabilizer II
Nanofiber Internal Structure
Overdrive Injector System
JAF Anders
Adenosine Inhibition
#10 - 2013-05-20 17:35:36 UTC
You're over-thinking. The situation that fits this tactic is rare and is more readily resolved by other, easier means.

If you can keep your target jammed with drones, all you need to do is break his tank -- easily done if buffer, less simple if passive or active.

If you really want to keep your target interested without a point, bait tank and hold your ECM. This may mean gimping your DPS to fit more active rep.

Consider using the Worm for bait. Its natural shield resist bonus and ample drone bay give it more staying power than the dram.

The pursuit of excellence and stabbed plexing alts.

Benny Artrald
BlackCore Override
#11 - 2013-05-20 17:48:45 UTC
JAF Anders wrote:
You're over-thinking. The situation that fits this tactic is rare and is more readily resolved by other, easier means.

If you can keep your target jammed with drones, all you need to do is break his tank -- easily done if buffer, less simple if passive or active.

If you really want to keep your target interested without a point, bait tank and hold your ECM. This may mean gimping your DPS to fit more active rep.

Consider using the Worm for bait. Its natural shield resist bonus and ample drone bay give it more staying power than the dram.


I thought about that. Like I said its a working progress and I was looking for advice. Thank you. Ill play around with that fit and post it in a bit
JAF Anders
Adenosine Inhibition
#12 - 2013-05-20 18:12:34 UTC
Looking forward to seeing your results. Good hunting.

The pursuit of excellence and stabbed plexing alts.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#13 - 2013-05-20 21:41:41 UTC
Don't fly expensive things when you don't know how to pvp.

The isk doesn't compensate for your lack of skilll.. it just makes your losses more painful.


Go for a slasher/whatever he wants.

BYDI recruitment closed-ish

Raegnar Danneskjold
Doomheim
#14 - 2013-05-20 21:55:03 UTC  |  Edited by: Raegnar Danneskjold
I have to agree with Garviel here. I recommend you learn the basics prior to jumping expensive hulls. The performance edge provided by the pirate faction frigates will be negated by a lack of experience. Well-fit frigates and destroyers can cause an equal amount of havoc for a fraction of the cost, leaving you more hulls to play with as you rack up experience.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#15 - 2013-05-20 23:12:49 UTC
Nobody in their right mind would bother engaging a dramiel unless they landed on it at 0 and it was sitting still.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#16 - 2013-05-21 01:41:08 UTC
Tsukino Stareine wrote:
Nobody in their right mind would bother engaging a dramiel unless they landed on it at 0 and it was sitting still.



I go for Dramiels in my Incursus..

So does pretty much everyone i fly with.. There is a lot of TERRIBLE dramiels out there.

BYDI recruitment closed-ish

Rob Lorence
Aliastra
Gallente Federation
#17 - 2013-05-21 06:33:23 UTC
Trying to bait in a pirate faction frig kinda loses the point.. While some ppl kill em left and right, if you want a good chance to bait and work with a friend use a dual rep incurs with an AB/web/scram.

Your friend can fit a gank merlin (200+ dps) with mwd/dual web/shield buffer and a bunch of dps/speed mods in lows in case you come across kity ppl (kiters would prob just run away but you can easily kill brawler frigs/dessy and possibly ****** cruisers with that combo)



feihcsiM
THE B0YS
#18 - 2013-05-21 08:54:26 UTC
Garviel Tarrant wrote:
Don't fly expensive things when you don't know how to pvp.

The isk doesn't compensate for your lack of skilll.. it just makes your losses more painful.


Go for a slasher/whatever he wants.



^^ really, really good advice.

A Slasher/Tristan combo would give you similar utility for a small fraction of the price.

You WILL die a fair bit when you're learning pvp in frigates. Turn it into as a good thing - work out why you think you lost, what you think you did right/wrong and what you would do differently. FRAPS helps a lot as you can play back your fights and analyse what happened to some extent.

If I could give you any advice, it would be not to be risk-averse. It's a mindset I struggled to overcome when new to the game - I used to over-analyse fights before they happened and end up not engaging anything I wasn't certain I could kill in nearly empty systems, but now I just get stuck in and have a go (within the bounds of common sense). Flying faction frigs may also mean you don't engage as often as you should as they are expensive to lose.

There's nothing quite like emerging flaming but victorious, hands shaking, from a fight that on paper you really shouldn't have won!

It's the end of the world as we know it and I feel fine.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#19 - 2013-05-21 09:31:19 UTC
Garviel Tarrant wrote:
Tsukino Stareine wrote:
Nobody in their right mind would bother engaging a dramiel unless they landed on it at 0 and it was sitting still.



I go for Dramiels in my Incursus..

So does pretty much everyone i fly with.. There is a lot of TERRIBLE dramiels out there.


I think net total time i've seen a dramiel on grid is probably under 5 minutes.
l0rd carlos
the king asked me to guard the mountain
#20 - 2013-05-21 10:49:46 UTC
Dramiel with ECM drones Ugh


I would totally hit that because it looks like a new player.

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

12Next page