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Player morality in EVE online. Why did you leave it at the door?

First post
Author
Jita Alt666
#661 - 2011-11-03 19:45:46 UTC
ACY GTMI: works for us postal service?
Aubepine Finfleur
Sebiestor Tribe
Minmatar Republic
#662 - 2011-11-03 19:53:53 UTC
Jhagiti Tyran wrote:

The tools do exist, you can use your brain and learn the methods of minimising the risk and you can use your brain to either shoot the person that killed/scammed/w/e you or hire someone else to do it, you can also be more creative and scam them back or infiltrate their corp or any number of other types of revenge.

The tools are all there, its purely the players fault if they cannot make use of them.


Apart from getting multiple accounts to scout -and not everybody wishes to roleplay a whole corp-, they do not. Again, how comes you cannot be a vigilante or bounty hunter in EvE ?
You also cannot scam a scammer or infiltrate the corp of someone who infiltrates corps, since the griefers' mindset enables them to see a naive revenge-seeker coming.

The only people who believe that enacting revenge in EvE is possible are those who don't have to do it because they're on the good side of the fence, camping a gate or chilling in the docking bay. And paying billions of isk to get a frozen corpse is so lame it's not worth mentioning.

Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking)

Danks
Fat Angry Toe Tappin Inbreds
#663 - 2011-11-03 20:02:11 UTC
Jhagiti Tyran wrote:
ACY GTMI wrote:
Danks wrote:
ACY GTMI wrote:
Danks wrote:


Also, racism. Nice man, real nice.


Racism? What have you been smoking? Is it racist to call you a person?

Nice to know that you aren't one after all.



I'll stoop to your level, maybe you can understand that. "People like you" should not play VIDEO GAMES because you are very obviously emotionally unfit to handle it.


Sorry, I'll keep playing as long as I can afford, and there isn't much you can do about it.

It's pretty obvious by now that we aren't playing the same game. Just using the same server and client software.


Until you lose your ship that's been your "goal" for two years, then you will probably blow a fuse and have a nervous breakdown.


Thank you, that's the point I was trying to make.
Herzog Wolfhammer
Sigma Special Tactics Group
#664 - 2011-11-03 21:14:58 UTC
And still nobody admits it.

This thread has helped me understand that there is a difference between griefers and PVPers.

Now if only those two types of players could see the differences between each other.


Bring back DEEEEP Space!

Alpheias
Tactical Farmers.
Pandemic Horde
#665 - 2011-11-03 21:26:48 UTC
Herzog Wolfhammer wrote:
And still nobody admits it.

This thread has helped me understand that there is a difference between griefers and PVPers.

Now if only those two types of players could see the differences between each other.





The difference is that the PvPer walks up as you are sitting in the sandbox and destroys your sand castle. The griefer destroys your sand castle, steals your shovel and bucket and laughs at you.

But neither are mutually exclusive from the other.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

ACY GTMI
Veerhouven Group
#666 - 2011-11-03 23:47:20 UTC
I guess the message is that people are faeces. Some more than others.

I had hoped for better.
Xiozor
Deaths Consortium
Pandemic Horde
#667 - 2011-11-04 00:29:12 UTC
If having your pixel spaceships blown up makes you feel sad or unhappy I suggest you get a grip of reality.

Your argument amounts to being angry because people who are playing Counterstrike don't try to RP a peaceful solution. See how far that gets you.
Herzog Wolfhammer
Sigma Special Tactics Group
#668 - 2011-11-04 00:34:19 UTC
ACY GTMI wrote:
I guess the message is that people are faeces. Some more than others.

I had hoped for better.



Well, look at what goes on in the world today and you don't need a sandbox MMO to realize that.

All that strife going on in North Africa, for example... two years ago someone connected to the fat cats in the smokey back rooms on this was mocking me, talking about all the money that's going to be made. "And there's nothing you can do to stop it" I was told.

So whether it's an MMO or the real world, people will do whatever they can IF they can get away with it.


If there was some kind of social experiment afoot, the results are clear: people will sink to all sorts of lows if there is no consequence.

Now it's just a matter of guiding the drone strikes onto live targets and enjoying it. We won't be seeing gunship pilots make excuses like "well, they should not have been on that bridge" in order to spare the guilt. It's going to be "LOL - you see that the body parts went in all directions! WOOT! Hey, get that school bus!"

I have to give the game some credit. You can, if you are not some emo rage ganker at large, learn to operate in a tactical "condition yellow" mindset that, for a well-practiced mind, not the sort to slip into la la land, gives you less chance of getting RL-Ganked. That's why I like to play in 0.0 and WHs.



Bring back DEEEEP Space!

Ladie Harlot
Viziam
Amarr Empire
#669 - 2011-11-04 00:39:32 UTC
Xiozor wrote:
If having your pixel spaceships blown up makes you feel sad or unhappy I suggest you get a grip of reality.

Your argument amounts to being angry because people who are playing Counterstrike don't try to RP a peaceful solution. See how far that gets you.

Hey look at this...a voice of reason. A good post in the derpiest of threads. Let us all pray to see more of them.

The artist formerly known as Ladie Scarlet.

ACY GTMI
Veerhouven Group
#670 - 2011-11-04 01:12:52 UTC
Ladie Harlot wrote:
Xiozor wrote:
If having your pixel spaceships blown up makes you feel sad or unhappy I suggest you get a grip of reality.

Your argument amounts to being angry because people who are playing Counterstrike don't try to RP a peaceful solution. See how far that gets you.

Hey look at this...a voice of reason. A good post in the derpiest of threads. Let us all pray to see more of them.


Nothing invested in the game? No time? No subscription fee. How nice.
Aubepine Finfleur
Sebiestor Tribe
Minmatar Republic
#671 - 2011-11-04 01:38:12 UTC  |  Edited by: Aubepine Finfleur
There was a dream and a new horizon for videogaming when Internet became widely available, but a cancer grew within the videogaming community. It's called ganking, and caters to the isolated, sad and emotionally scarred sociopath in every gamer.

MMOs either put hard limits on the players' abilities to cheese and gain every cheap advantage possible, or, very rarely, go all sandbox no hold barrels like EvE. What's very interesting is that the hard limits that have progressively come to be put in all MMOs, are there because a minority of players play online games not as an end in themselves, but as a means to get their kick out of making someone miserable over the internet, and gloating about it. Trammel was created in Ultima Online because of gankers. Most MMOs followed suit and now PvP is very restricted, server and zone limited, when it's at all allowed.

There is a very basic concept of common decency, or what common sense dictates when you act among your fellow humans, Kant's categorical imperative., etc. When people are clever enough to reflect on their behavior and not act like total refuse, very few laws are needed, and there is a lot of freedom. The more degenerate people become, the more laws you need, and the less freedom there is.
So the gankers' mindset forces the hard limits we have in EvE, which is one of the most sandboxy MMOs at the moment (and therefore should have none). Highsec has instant and ultraviolent Concord reaction, lowsec has only gateguns but those do force a certain type of boring gameplay around gates.

Craptastic event like Hulkageddon and borefest gatecamps are a direct consequence of gankbear mentality, which ranges from objectivist dementia to XxInsan3420xX. I for one believe a light psychological profiling should be mandatory for online persistent worlds, and that those communities be culled of their 1% of most unsavory and unimaginative elements (we always need a few good creative sadistic villains, but we don't need a thousand gankbears).

Remove Concord, make kill rights transferable, change gateguns mechanics (introduce tracking)

ACY GTMI
Veerhouven Group
#672 - 2011-11-04 01:46:09 UTC
Does anyone else keep up with the statistics on how many US citizens are currently incarcerated?

No?

How about 1 out of 100.

Is there a message there?
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#673 - 2011-11-04 02:12:17 UTC
Riedle wrote:
ACY GTMI wrote:
Mag's wrote:
Being able to distinguish between reality and a game, often helps. But hey what do I know, apparently I'm shallow, fail at being a human, a troll, wildlife, have no morals, ethics and a rat bastard in RL. Oh yea and an asshat, let's not forget that. Big smile


I think the point Issler is trying to make is that suicide ganker's actions in-game, although, "Just for fun". can have a significant effect on other player's gaming experience.

As an extreme example, I have been saving for two years to buy an Anshar. If some twinkie decided to gank it, somehow, I'm not going to take it well.

Yes, I have enough ISK to replace one, but the second one would have to sit in a hanger for about a year while I put together enough ISK to replace it.

To me, the loss of an Anshar, or even a Retriever are not on the same level as "Just for fun." or "Moar tears."

People who can't make that distinction are a danger to themselves, and others, both in game and IRL.



TLDR: You blew up my internet pixels spaceship therefore you kick kittens for laughs in real life.



Its fun, that only thing you people can come up with is TL;DR "same old answer" which under certein circumstances is wrong on many levels.

If the kittens is alien, if there is an crowd of sociopaths saying its awesome do it, kick it more, if you feel great about its pain, if you take others who says its horrible as people who should get grip on the reality because it doesnt concern them anyhow, its just kitten, the simple fact that some people are somehow emotionally connected to it is not your problem, is it?

I hardly see the difference, but you would never find out, you are the tough guy.
Xiozor
Deaths Consortium
Pandemic Horde
#674 - 2011-11-04 02:15:55 UTC  |  Edited by: Xiozor
Sure, I have time invested as well a subscription fee (Indirectly thanks to PLEX.) But the game I subscribe to is one where I am aware that killing and being killed is a big part of it.

I can't think of a single instance where I have either been killed or killed someone else where either/both of the following weren't true:

1. Doing something they shouldn't be (Not watching local, fell for obvious bait etc).

2. Was fully aware that death was a possible/probable/likely outcome of what they were doing.

From Hulkageddon to shooting people in Level 4 missions, not a single loss would have happened if the player was doing everything they should have been.

Just because you are emotionally insecure on levels so severe that you are emotionally affected when you lose something as part of a game doesn't mean that the people around you are flawed.

For example; Last weekend I lost £50.00 in a poker game, I went into that game knowing that I was putting my money on the line, the risks were very clear and I went ahead and did it anyway. I lost out on £50.00 due to my poor betting decisions, ones that, in retrospect I clearly shouldn't have made with the hand available to me. Does it suck? Sure, that's £50.00 I no longer have.

Do I feel sad, upset or cheated? No. Why? Because I was fully aware of what I was doing and can take responsibility for the risks which I take and I wouldn't have betted money I couldn't have afforded to lose. Not to mention, I enjoyed the game even though I lost and I will probably do it again next week and perhaps even win.

Anything you do is a gamble in EVE and real-life morality is non-applicable. Other people shouldn't have to gauge in advance just how invested you are in your pixels before shooting at you, these are issues you need to deal with yourself, and if you can't perhaps consider playing a game which doesn't give a PvP death penalty.

If something like your Anshar is so precious you cannot possibly afford to lose it, then don't fly it. Once you undock you are consenting to PvP and as a freighter is in many circumstances worth suicide ganking you had best take a long hard think about what you're doing.
ACY GTMI
Veerhouven Group
#675 - 2011-11-04 02:19:23 UTC  |  Edited by: ACY GTMI
@ Jaroslav Unwanted: Well said. Seriously.

@Xiozor: Want to be a human being some day? Pinocchio did it. Can you? I doubt it.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#676 - 2011-11-04 02:29:58 UTC
Xiozor wrote:

/stuff/


Well i catch up with the poker game, if i may..

Once you lost did those people start with personal insult that you sux and you should never get in this game ? Did they follow you home yelling at you kicking and screaming how ******* loser you are ? Did they pay for billboards showing that you cant even play Poker?

No. ?

So your example cant really fly in this cause.

And if you read more careful, apart some posts, its not really about losing ships. Its about the behavior of those inclined in this "particular aspect" of the "game", Behavior i used your example to.

I hardly play EVE anymore so maybe people changed, but watching the real world and the in-game reality i doubt it.

People are ****** beyond repair. Lets all life cease to exist and we will finally have ethereal peace. Rocks don't feel rocks are the future. Emotionally connected are even those who do "the killing" otherwise they wouldn't do it. You do stuff because it brings "fun" "enjoyment" so you are indeed emotionally connected to killing other people stuff "in game". That connection is very very REAL.
However it doesn't mean you got same connection in the "real life" whatever that means. "Different rules apply"

Humiliating victims is fun and great stuff, i think not. You think its great ?
Nova Fox
Novafox Shipyards
#677 - 2011-11-04 02:31:06 UTC
Stabs random pirate in the back. Then throws the corpse down a black hole.

What Morals?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

ACY GTMI
Veerhouven Group
#678 - 2011-11-04 02:34:13 UTC
Nova Fox wrote:
Stabs random pirate in the back. Then throws the corpse down a black hole.

What Morals?


That's the attitude I like to see.

Did your parents cheat on their income tax, and each other?

Do you think that's ok?

Is that what you are going to teach your children?

Remember, morals are usually taught at home.
Xiozor
Deaths Consortium
Pandemic Horde
#679 - 2011-11-04 02:35:28 UTC
So I am inhuman because I can play a game and have a laugh? I have suffered horrendous losses and setbacks at the wanderlust of other players in the past and I didn't feel the least bit bad.

Time spent is time spent and you can't get it back one way or another, so instead of getting pissed and taking to the forums about how people are real life psychopaths for playing a game within its rules and largely as intended, fly smarter and be smarter.

In EVE, it doesn't make sense not to kill people whenever you can.

Killing someone in EVE yields rewards, the person on the other end of the keyboard shouldn't care so that doesn't need to come into the equation at all (Why else would they play a game with unrestricted PvP?) By not killing them you are gaining nothing, so where does it make sense not to blow them up?

CCP designed the game to be exactly like this, since 2003 people like you have voiced the same complaints over and over again and have been told in very plain language by the devs that it is a PvP game, deal with it. Stop trying to make EVE into something it isn't, go play Sims 3.
Xiozor
Deaths Consortium
Pandemic Horde
#680 - 2011-11-04 02:37:54 UTC
Some people are just sore winners. You complain that they have the protection of a computer screen, but if you can't ignore kids being kids then thankfully so do you in the form of the "block" button.