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Dev Blog: Vote for truth – Vote for justice!

First post
Author
Bolow Santosi
Caldari Provisions
Caldari State
#21 - 2013-05-16 21:28:33 UTC
Honestly I like xttz's story far more than The Mittani's. It really puts an emphasis on the whole butterfly effect thing EVE has going for it rather than some meta-gaming stuff.
Eezee Gonozal
Caldari Provisions
Caldari State
#22 - 2013-05-16 21:35:50 UTC
Bolow Santosi wrote:
Honestly I like xttz's story far more than The Mittani's. It really puts an emphasis on the whole butterfly effect thing EVE has going for it rather than some meta-gaming stuff.



I doubt Mittani wants to go to Iceland anyway, so if he wins maybe that 'honor' can go to the second place.
EvilweaselSA
GoonCorp
Goonswarm Federation
#23 - 2013-05-16 21:36:16 UTC
Bolow Santosi wrote:
Honestly I like xttz's story far more than The Mittani's. It really puts an emphasis on the whole butterfly effect thing EVE has going for it rather than some meta-gaming stuff.

mittani's story is weaker than it should be because to fit into the short word requirement, most of the detail has to be cut out
Father Snuggles
Pator Tech School
Minmatar Republic
#24 - 2013-05-16 21:41:45 UTC  |  Edited by: Father Snuggles
Tyrrax Thorrk wrote:

You making this change in the rules is also pretty bullshit since now we have no way of knowing how many upvotes we actually have. (this actually matters)


I find your use of profanity to be quite uncalled for, very much unlike your assertion that the point you submitted actually matters. (because it actually matters)


We should have instead just submitted 15 pages of me writing about driving 2200km to sit in a hot tub with 6 other dudes stoned out of their mind. Because it actually matters to goonswarm. And Eve. (Because I am reaffirming the aforementioned statement...IN PARENTHESES)
Sentinel Eeex
School of Applied Knowledge
Caldari State
#25 - 2013-05-16 21:42:00 UTC
Marlona Sky wrote:
I hope CCP actually picks stories that are good instead of going off the blind voting process.


I hope not.
Stirko Hek
New Home Industries
#26 - 2013-05-16 21:54:27 UTC
Tyrrax Thorrk wrote:
Thanks for letting us know we were wasting our time by voting with 3 chars per account, instead of you know actually giving out that information before voting started..

Also thanks for giving goons 240 free plex, good system you got there :P

Maybe next time you could just use the votes to sift the stories a little bit and then have CSM or CCP judges choose the best ones, instead of just rewarding the ones Mittani asked his 40000 minions to upvote. :P


Not a little bitter your story didn't win first place? You'd make lemons look sweet right about now.
MeBiatch
GRR GOONS
#27 - 2013-05-16 22:14:13 UTC
Marlona Sky wrote:
I hope CCP actually picks stories that are good instead of going off the blind voting process.


indeed like how i fail jumped into l4x and started the war between frege and roadkill/smash allaince.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MeBiatch
GRR GOONS
#28 - 2013-05-16 22:16:07 UTC
EvilweaselSA wrote:
Bolow Santosi wrote:
Honestly I like xttz's story far more than The Mittani's. It really puts an emphasis on the whole butterfly effect thing EVE has going for it rather than some meta-gaming stuff.

mittani's story is weaker than it should be because to fit into the short word requirement, most of the detail has to be cut out


honestly sir molle should have written the great war story...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

EvilweaselSA
GoonCorp
Goonswarm Federation
#29 - 2013-05-16 22:26:46 UTC
MeBiatch wrote:
honestly sir molle should have written the great war story...


losers write self-pitying apologies and excuses for their failures, not history
Traidir
Hedion University
Amarr Empire
#30 - 2013-05-16 23:23:17 UTC
History is written by those who can get the most people to agree upon what ought to have happened.... sounds about right.

As far as encouraging meaningful, well written submissions though: victory by vote was probably not the best way to go.
Traidir
Hedion University
Amarr Empire
#31 - 2013-05-16 23:33:40 UTC
Tyrrax Thorrk wrote:
Thanks for letting us know we were wasting our time by voting with 3 chars per account, instead of you know actually giving out that information before voting started..

It was written specifically in the Truestories Eula. Available from day one for reading.
Tyrrax Thorrk
Guiding Hand Social Club
#32 - 2013-05-17 00:07:47 UTC  |  Edited by: Tyrrax Thorrk
Why would you bother reading the EULA that carefully?
But yes you're right this line is in there;
"Users will be entitled to vote in favor of, or against, each Feature (but not more than one vote per Feature)."

System allowed you to vote 3 times per account, so they wasted thousands of their subscribers time by not knowing how to maek website. (Honestly who actually reads those ?)
bigbillthaboss3
Amok.
Goonswarm Federation
#33 - 2013-05-17 01:46:31 UTC
Tyrrax Thorrk wrote:
System allowed you to vote 3 times per account.... (Honestly who actually reads those ?)


Would you prefer Goons AND their alts to vote as well? I'm sure it wouldn't be so skewed then right?
Tyrrax Thorrk
Guiding Hand Social Club
#34 - 2013-05-17 02:02:44 UTC
bigbillthaboss3 wrote:
Tyrrax Thorrk wrote:
System allowed you to vote 3 times per account.... (Honestly who actually reads those ?)


Would you prefer Goons AND their alts to vote as well? I'm sure it wouldn't be so skewed then right?


I'm sure at least some of you already were doing so
MeBiatch
GRR GOONS
#35 - 2013-05-17 02:26:26 UTC
EvilweaselSA wrote:
MeBiatch wrote:
honestly sir molle should have written the great war story...


losers write self-pitying apologies and excuses for their failures, not history


Competing perspectives are always nice... And remember bob was holding its own till that player clicked a button. You guys killed kenny not bob. Just like solodrakeban led to you loosing delve and buying tcf space.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

EvilweaselSA
GoonCorp
Goonswarm Federation
#36 - 2013-05-17 02:58:03 UTC
MeBiatch wrote:

Competing perspectives are always nice... And remember bob was holding its own till that player clicked a button. You guys killed kenny not bob. Just like solodrakeban led to you loosing delve and buying tcf space.

bob had a director-level spy in goonswarm. they used him to turn off a single system's sov, burning him in the process.

we used ours...more effectively
Lallante
Blue Republic
RvB - BLUE Republic
#37 - 2013-05-17 09:27:41 UTC  |  Edited by: Lallante
I didn't post this in time, but for those interested, here is the lesser known story I would have submitted:


EXORCISING GHOSTS

Introduction
The Ghosts of Retribution (GHOST) alliance were not the biggest player in Eve's complex nullsec meta in 2005/2006, nor were they the best equipped or most highly skilled, but in the knife-edge foreverwar between the English speaking players of the Lotka Volterra alliance and the Russian speaking Red Alliance, an additional thousand player meat shield with US timezone coverage joining the RA side had the potential to fundementally alter the outcome of one of New Eden's most persistant conflicts.

History

Lotka Volterra was made up of corporations who had a long history together, many of which having been part of the earlier -5- and Curse Alliances, which between them had held the largest chunk the south east of nullsec fairly continuously since 2003. Red Alliance, similarly, had evolved from Eve's first and foremost Russian corporation, RUS, who had themselves run Curse Alliance's Russian wing. Old friends make the best enemies.

-5-, and following its demise, LV, had been at war with RA for each entities' entire existance. The war and ownership of the rich south-east nullsec regions had swung back and forth several times but at that time in late 2005, hung precariously in the balance, with RA slowly ceding stations but making LV bleed every step of the way.

I see a GHOST

In November 2005, LV leadership heard a rumour that a new alliance, the aforementioned GHOST, was to join the fray on the Russian side. In the POS-linked sovereignty world, the timezone benefits their 1000 strong US contingent would convey against the largely European LV were alarming - missing a single set of coordinated timers could lose a system and ultimately a region or even a war.

I ran LV's intelligence wing, a small group of dedicated players who ran deep cover spies long before they became a mainstay of inter-alliance warfare. Kugutsumen and Mittani were yet to emerge into the meta and forum infiltration was rarely if ever experienced and even more rarely publicised. Our team was, therefore, something of an anomaly. It was decided to focus 100% of our team's time and resources on cracking GHOST before their presence could change the outcome of the war.

One of our deep cover operatives, who had previously been loitering in lowsec PvP corps to establish a credible corp history, quickly managed to secure a position within the corporation of the Alliance dictator, Lord Wimbishi. From there, we initiated a two pronged attack designed to hamstring GHOST before it could even set up in RA's space.

GHOST had limited freighter pilots (in common with many alliances in those early days of the game), and no carriers (which were introduced a couple of months later). In those days, the only way to move large quantities of ships and material was huge, alliance wide freighter ops where dozens of freighters were escorted by a large fleet through 20+ jump routes into nullsec over the course of several hours. We knew GHOST would need one or more of these operations to set up shop in RA's only remaining uncontested region, Cache. Our mission became clear. With the forum access granted by our deep-cover operative we noted that Lord Wimbishi had announced to the forums the time, start system and date of GHOST's Alliance Freighter Op, given the name of his freighter alt but "for security", would not disclose the route they would take. GHOST expected to have an escort of a reasonable (for 2005/2006) 100 battleships and 50 support together with 15 freighters full of mainly expensive tech 2 equipment.

The Hammer

The first "prong" of our plan involved sabotage.

I created a new Eve character named very similarly to Lord Wimbishi's alt, one of GHOST's few freighter pilots. From there I spent the day before the operation waiting for a large number of different GHOST member corporation CEOs and directors to be online, but Lord Wimbishi (and alt) to be offline. Then I struck.

Convoing every director and CEO character simultaneously, I imitated Lord Wimbishi's verbose and archaic style of speech to persuade them that all corporation and personal assets to be shipped to Cache should be traded to me for distribution among the freighters. Linking to Lord Wimbishi's own forum post to lend credibility, I very quickly had the full corp hangars of three different corporations traded to my day old noob corporation alt before anyone thought to show info and raise the alarm.


(part 2 follows)
Lallante
Blue Republic
RvB - BLUE Republic
#38 - 2013-05-17 09:28:01 UTC
(part 2)

The Anvil

The second "prong" was more dramatic.

Our team poured over the information we had gleaned from GHOST forums and quickly determined there were only two real routes possible that the convey could take through null to RA's space. We gambled that they would pick the slightly shorter route, which also ran slightly further from the "dangerous" space we frequently contested in Wicked Creek.

Armed with this information, we call a huge LV fleet operation two hours before the time the GHOST freighter op was due to begin. We had selected a dead end system just off the expected route of the convoy, and moved the fleet there without explaining our plan. We had 50 tacklers log off on the expected in-gate in the convoy route system and sat the fleet on the ingate next door. The tacklers were to wait at their login screens for the signal, to be given by the deep cover spy who had joined GHOST ventrillo server. The trap was set.

GHOST were slow to reach the system, but we were assured after a few jumps that they had taken the route we predicted. With the spy reporting their every move, as their freighters jumped to the target system our tackle logged on and battleships jumped in and warped to range. What followed was a turkey shoot. When the dust cleared 12 of 15 freighters had been destroyed along with the best part of 50 battleships and countless support, for minimal losses. Some allied freighters quickly turned up to scoop the tech 2 loot, which amounted to a small fortune.

Immediate Aftermath

GHOST, decimated, lasted approximately a month beyond that initial devestation before suing for peace to evacuate their remaining possessions. To do so, they paid a large fee to the LV and allies warchest, which we immediately leaked causing RA in typical bombastic unforgiving style to set them to -10 and further alienate any other potential allies they might have had.

I was especially tickled to sell the contents of the three corphangers that I had scammed back to their original owners.

Friendless and demotivated, RA crumbled. Within 6 months, LV had taken the last of RA's space in Cache. RA was reduced, for the first time in its history, to zero stations and LV celebrated in style.

Epilogue

While LV was momentarily victorious, we had underestimated the Russians to our cost. The events of the next 12 months are famous in their own right - RA, resurgent, in spring 2006 retook overnight their spiritual home station of C-J and held it against punishing waves of assault for several weeks, before counterattacking and retaking Innsmother. With new ally Goonswarm's help RA went on to crush LV's allys in Wicked Creek, Scalding Pass and Detorid, and eventually LV itself.
Jowen Datloran
Science and Trade Institute
Caldari State
#39 - 2013-05-17 10:11:56 UTC  |  Edited by: Jowen Datloran
Bolow Santosi wrote:
Honestly I like xttz's story far more than The Mittani's. It really puts an emphasis on the whole butterfly effect thing EVE has going for it rather than some meta-gaming stuff.

True. I prefer the story about dedication and effort spiced with tactics and victory in the end.

A story about a bittervet that decides to screw his former e-buddies with a little effort is hardly touching. Though, the story about how one got into the position where he could do what he did, would be interesting.

Mr. Science & Trade Institute, EVE Online Lorebook 

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#40 - 2013-05-17 12:05:04 UTC
Some of the aboce stuff.

But also this:
Quote:
Vote for truth – Vote for justice!

Bad name for this blog and stuff.

The idea about doing the stories thing was the good idea... but the way how you select the "best" one not really. Straight

CEO of Lanate Industries

Citizen of Solitude