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Attribute Implants

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Author
Six Six Six
Doomheim
#21 - 2013-05-16 18:31:14 UTC
Snaggletooth Slackjaw wrote:
Go fly into low sec wth your rifter. get blown up. Get podded.

Just buy some new implants and get on with playing EVE, and having fun.

What's the big deal? ISK is meaningless.....if you are stopping yourself from having fun because you might have to spend a few million ISK to replace stuff, then you're playing the wrong game.



You are right isk is meaningless when you have lots of it, not so when you don't have much and newer players don't have much generally unless they buy and sell PLEX.
silens vesica
Corsair Cartel
#22 - 2013-05-16 18:32:33 UTC
Yokai Mitsuhide wrote:
ian papabear wrote:
Yokai Mitsuhide wrote:
Earlier today I wanted to go jump into a rifter and fly out to low sec and just see what happened. It's something I've never done and I thought it would be fun...this must be the 10th time or so I've thought of doing this and every single time I decide not to because of my attribute implants. I don't want to risk losing the faster training times by either using a jump clone or losing the clone with the implants.
Anyone else have this issue? I feel like it's keeping me from playing the game lol.
Also do you think the removal of attribute enhancing implants would be a good thing for the game? Just curious to hear from some others about this topic.



stop with your trolling


It's not a troll...I was just curious to hear others views on it since I feel like it's keeping me from doing all the things in EVE that I want to do.

They're only implants. HTFU and fly RedSpace!

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Domanique Altares
Rifterlings
#23 - 2013-05-16 18:33:02 UTC
Yokai Mitsuhide wrote:
Domanique Altares wrote:
Yokai Mitsuhide wrote:

I want to do other things and take risks in the game,


No you don't, or you would be.

You're playing EVE exactly how you want to be playing it. Risk averse and safe. The implants are an excuse.



You're right...people always do what they want and nothing ever EVER prevent's them from doing so. Roll


Exactly. You are preventing you from going and PvPing in lowsec. You're standing in your own way. You made the decision to implant +5s in your head, you made the choice not to take advantage of easily obtained jump clones, and you made the choice to value implants over an activity that you claim to want to partake in.
Domanique Altares
Rifterlings
#24 - 2013-05-16 18:34:36 UTC
Danni stark wrote:
i don't pvp because i might lose +4s.

i simply prefer a faster training time to pvping.


I think my head might explode from a revelation like this.

But then I might lose my own implants.
Yokai Mitsuhide
Doomheim
#25 - 2013-05-16 18:37:11 UTC  |  Edited by: ISD Ezwal
Danni stark wrote:
i don't pvp because i might lose +4s.

i simply prefer a faster training time to pvping.


+4's are cheap. If I were were using just a set of those I wouldn't have this issue.

*Snip* Please refrain from personal attacks. ISD Ezwal
Six Six Six
Doomheim
#26 - 2013-05-16 18:37:54 UTC
Domanique Altares wrote:
Six Six Six wrote:
Domanique Altares wrote:
Six Six Six wrote:
That's actually a common problem especially towards the beginning of the game, doesn't help needing 8.0 standing to get your own JC.



Problem solved:

Estel Arador

I promise that Republic Military School won't be angry if you pop into EACS for a day to install some jump clones.


So you suggest leaving the NPC corp to get jump clones, it's always been the case before that if you leave and NPC starter corp to join a player corp when you leave that player corp you end up in a different NPC corp. So what makes you think I want to be in a different NPC corp?

Or has this changed and I didn't get the memo?


Nothing makes me think it. You're obviously quite happy huddled in the protection afforded by RMS. I'm simply pointing out options to the more enterprising individuals among us.




The biggest problem with NPC corps is they're not all the same, some are quiet and some are more active. So you could go from a corp you find acceptable to one where you might as well be in a solo corp. Better the devil you know than the one you don't. Why should people have to take that risk just for a JC.
Snaggletooth Slackjaw
Banana Moon Industries
#27 - 2013-05-16 18:38:04 UTC
Six Six Six wrote:
[

You are right isk is meaningless when you have lots of it, not so when you don't have much and newer players don't have much generally unless they buy and sell PLEX.


well, I've been playing for less than 3 months, I've never had enough ISK to buy a PLEX, and I play in wormholes, low and null all the time. Sure, I get blown up, and sometimes podded, sure, I have to grind money back if I want to knock a couple hours off my next skill to level 4.

But I have a hel of a lot of fun playing Eve, and I have learnt a lot more about how to play the game than I ever would have if I never left hi-sec because it's more dangerous elsewhere, and I might lose some ISK or some implants.

It's a game.......take some risks......have some thrills.....forget the number in your wallet.

CEO, Banana Moon Industries. Alliance Diplomat, Rim Worlds Protectorate

Venom13Games
Center for Advanced Studies
Gallente Federation
#28 - 2013-05-16 18:38:25 UTC  |  Edited by: ISD Ezwal
Yokai Mitsuhide wrote:
Danni stark wrote:
i don't pvp because i might lose +4s.

i simply prefer a faster training time to pvping.


+4's are cheap. If I were were using just a set of those I wouldn't have this issue. *Snip* Please refrain from personal attacks. ISD Ezwal


Get a jump clone and install +4's then?
Venom13Games
Center for Advanced Studies
Gallente Federation
#29 - 2013-05-16 18:40:10 UTC
Six Six Six wrote:
Domanique Altares wrote:
Six Six Six wrote:
Domanique Altares wrote:
Six Six Six wrote:
That's actually a common problem especially towards the beginning of the game, doesn't help needing 8.0 standing to get your own JC.



Problem solved:

Estel Arador

I promise that Republic Military School won't be angry if you pop into EACS for a day to install some jump clones.


So you suggest leaving the NPC corp to get jump clones, it's always been the case before that if you leave and NPC starter corp to join a player corp when you leave that player corp you end up in a different NPC corp. So what makes you think I want to be in a different NPC corp?

Or has this changed and I didn't get the memo?


Nothing makes me think it. You're obviously quite happy huddled in the protection afforded by RMS. I'm simply pointing out options to the more enterprising individuals among us.




The biggest problem with NPC corps is they're not all the same, some are quiet and some are more active. So you could go from a corp you find acceptable to one where you might as well be in a solo corp. Better the devil you know than the one you don't. Why should people have to take that risk just for a JC.


Go to Provi and make a jc there. afaik, you should be able to with no standings and without leaving your NPC corp.
iskflakes
#30 - 2013-05-16 18:44:07 UTC
You were right to reconsider. Attribute implants are the wrong thing to take into a combat situation -- you need high grade slaves. Get an offgrid booster, then upgrade your rifter to a fleet of battleships and make sure your triage and batphones are primed. Warp to the lowsec gate, pop your boosters, do a last locator check on hostile fleet commanders and finally jump the gate. If you encounter a deadly pirate gatecamp you will have a mere 30 heart-pounding seconds to prioritize targets and assign a target call order. With the right preparation you will survive. If, in the overwhelming likely event that there is nothing on the other side of the gate, warp to station and dock up. You have now completed the "lowsec experience". You may now return to highsec with your achievement.

-

Domanique Altares
Rifterlings
#31 - 2013-05-16 18:44:19 UTC
Yokai Mitsuhide wrote:
Danni stark wrote:
i don't pvp because i might lose +4s.

i simply prefer a faster training time to pvping.


+4's are cheap. If I were were using just a set of those I wouldn't have this issue. You know just because this thread is in general discussion it doesn't mean it requires sarcastic idiotic replies.


This entire thread is idiotic every time someone starts it over again.

I'll bring a picture book of offenders, and you can show us which one of the bad men forced the +5 implants into your clone.
Danni stark
#32 - 2013-05-16 18:45:49 UTC  |  Edited by: ISD Ezwal
Yokai Mitsuhide wrote:
Danni stark wrote:
i don't pvp because i might lose +4s.

i simply prefer a faster training time to pvping.


+4's are cheap. If I were were using just a set of those I wouldn't have this issue. *Snip* Please refrain from personal attacks. ISD Ezwal.


you seem very upset for no reason what so ever.
Domanique Altares
Rifterlings
#33 - 2013-05-16 18:46:28 UTC
iskflakes wrote:
You were right to reconsider. Attribute implants are the wrong thing to take into a combat situation -- you need high grade slaves. Get an offgrid booster, then upgrade your rifter to a fleet of battleships and make sure your triage and batphones are primed. Warp to the lowsec gate, pop your boosters, do a last locator check on hostile fleet commanders and finally jump the gate. If you encounter a deadly pirate gatecamp you will have a mere 30 heart-pounding seconds to prioritize targets and assign a target call order. With the right preparation you will survive. If, in the overwhelming likely event that there is nothing on the other side of the gate, warp to station and dock up. You have now completed the "lowsec experience". You may now return to highsec with your achievement.


LOL.

CCP Achievement Get: Not So Scary After All
Thomas Builder
Center for Advanced Studies
Gallente Federation
#34 - 2013-05-16 18:46:54 UTC
Six Six Six wrote:
[quote=Domanique Altares]So you suggest leaving the NPC corp to get jump clones, it's always been the case before that if you leave an NPC starter corp to join a player corp when you leave that player corp you end up in a different NPC corp. So what makes you think I want to be in a different NPC corp?

Or has this changed and I didn't get the memo?
It has not changed, you won't be able to get back to RMS.

But then, you are 8 month old - it really isn't that long (or hard) to get to 8.0 standing with one corp. E.g. you can easily get 8.0 with RMS in less than a month, just create an alt account and rerun the tutorials a couple of times while being fleeted.

And then, there are several people offering free Rorqual clones - no standing required.

Finally, you should not put in your head what you cannot afford to lose. If you put 5's in your head, either have another 500 millions lying around or be ready to buy another PLEX when you get podded. If that's a big deal for you then you should not be flying with them. (And you can get podded in high-sec also.)
Xavier Liche
ACME Mineral and Gas
#35 - 2013-05-16 18:47:09 UTC
Yokai Mitsuhide wrote:
Earlier today I wanted to go jump into a rifter and fly out to low sec and just see what happened. It's something I've never done and I thought it would be fun...this must be the 10th time or so I've thought of doing this and every single time I decide not to because of my attribute implants. I don't want to risk losing the faster training times by either using a jump clone or losing the clone with the implants.
Anyone else have this issue? I feel like it's keeping me from playing the game lol.
Also do you think the removal of attribute enhancing implants would be a good thing for the game? Just curious to hear from some others about this topic.


To me they smell like Learning Books, so I would not miss them. But not for the reasons you state, to me that is part of the risk model.

I do agree with others about the 8.0 JC, I hate "PvE Barriers to PvP Entry" which is what this seems like to me.
Some Rando
University of Caille
Gallente Federation
#36 - 2013-05-16 18:48:19 UTC
Yokai Mitsuhide wrote:
Anyone else have this issue?

No. When I go out to roam in low-sec I don't worry about my implants because losing a pod in low- or high-sec is a very rare and specific circumstance unless you're a complete idiot.

As time went by I also just gave up on the whole worry about training times. I think the real switch to not caring was when I got an LG Slave set (I'm poor) for PvP. I'd end up sitting in that because we'd roam every other night and the JC timer was too much of a bother. Before that I switched to +3s because I'd lost a full set of +4s in a bubble camp and I was doing a bunch of WH work.

After a point you realize that these worries may be an impediment to your fun and they're kind of stupid. Or they could constitute part of the fun in the game for you, in which case you lose out on other certain parts of the game. vOv

CCP has no sense of humour.

silens vesica
Corsair Cartel
#37 - 2013-05-16 18:48:37 UTC
iskflakes wrote:
You were right to reconsider. Attribute implants are the wrong thing to take into a combat situation -- you need high grade slaves. Get an offgrid booster, then upgrade your rifter to a fleet of battleships and make sure your triage and batphones are primed. Warp to the lowsec gate, pop your boosters, do a last locator check on hostile fleet commanders and finally jump the gate. If you encounter a deadly pirate gatecamp you will have a mere 30 heart-pounding seconds to prioritize targets and assign a target call order. With the right preparation you will survive. If, in the overwhelming likely event that there is nothing on the other side of the gate, warp to station and dock up. You have now completed the "lowsec experience". You may now return to highsec with your achievement.

You win +1 Interwebz.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Frostys Virpio
State War Academy
Caldari State
#38 - 2013-05-16 18:54:17 UTC  |  Edited by: Frostys Virpio
EDIT : Because the math was effectively ALL WRONG!
Kult Altol
The Safe Space
#39 - 2013-05-16 18:58:24 UTC
I do prefer faster training over the "pvp" experience of fighting toons from 2008.


I agree with OP I invested time isk and LP into my implants and I'm not going to lose them so someone can kill mail \/\/hore.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Meytal
Doomheim
#40 - 2013-05-16 19:07:44 UTC
Snaggletooth Slackjaw wrote:
Go fly into low sec wth your rifter. get blown up. Get podded.

Just buy some new implants and get on with playing EVE, and having fun.

What's the big deal? ISK is meaningless.....if you are stopping yourself from having fun because you might have to spend a few million ISK to replace stuff, then you're playing the wrong game.

My first podding in W-space, I lost my head full of +5 learning implants. From then on, I just use +4 implants. I get 2610 SP/hr instead of 2700 SP/hr for my primary attribute. I probably lose more than the difference between the two by just being careless and inattentive to my skill plan, and breaks that I've taken over the years.

If you want to fly dangerously and take risks, do it. Replace what you lose, no big deal.
If you don't, just admit it and stop making excuses.
You're not impressing anyone by trying to appear tough.
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