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Feedback Request: Radial Menu

First post
Author
Shiuri
#141 - 2013-05-13 17:44:07 UTC
CCP Fear wrote:
  • We are utilizing a schema which makes primary actions on top, navigation on 45°angles, lock/unlock is down and show info is left and Right is more options.
Could you please, for the love of all that is holy, move the primary action button away from the navigation buttons? It is literally the dumbest button placement I can think of; the only times I have lost pods are when attempting to click "Warp To" and instead hitting "Show in Planet Mode." I have since switched to using hotkeys.

Which reminds me, we need a hotkey for looting.
Naren Vintas
Some Assembly Required.
#142 - 2013-05-13 18:21:03 UTC
A very quick note:

Last time I checked, the "Distance" to target in the open Radial Menu does not update in real time. That's a bit of a drawback, I must say.

I haven't tested it in two days, however, so I don't know how accurate that is anymore.
Garr Earthbender
Imperial Shipment
Amarr Empire
#143 - 2013-05-14 02:24:30 UTC  |  Edited by: Garr Earthbender
Want to buy a "Broadcast target" for the radial menu somehow.

Would be really awesome when different UIs come into play.

-Scissors is overpowered, rock is fine. -Paper

CCP karkur
C C P
C C P Alliance
#144 - 2013-05-14 09:55:26 UTC
Naren Vintas wrote:
A very quick note:

Last time I checked, the "Distance" to target in the open Radial Menu does not update in real time. That's a bit of a drawback, I must say.

I haven't tested it in two days, however, so I don't know how accurate that is anymore.

good point, thanks Smile
I'll see if we can do something about that.

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Zerb Arus
WormSpaceWormS
#145 - 2013-05-14 12:22:02 UTC  |  Edited by: Zerb Arus
Update regarding the radial menu mouse slowdown:
The mouse is decoupled from normal rendering in normal situations -> even with very low fps the mouse keeps moving fast and is responsive (no noticeable latency)

As soon as the radial menu opens, this changes. Mouse position only updates with new frames -> the lower the fps the more apparent the issue! (you can still feel it at 60fps but with 40 and below it really gets ugly)
Just tried a new archaeology site with so many particles in space that my fps dropped lower than in 1000 man fleet-fights. (getting to hit those container thingies in space might get tricky with 7fps)

* Things like the radial menu are only of use if they react fast and precise!
* please make right-click cancel the radial menu and not perform any action!
* please make it work on the watchlist / broadcast-window too
Laylle Nightblade
Republic University
Minmatar Republic
#146 - 2013-05-14 15:05:23 UTC
I really dig the new radial menus!

My thoughts:

1) I have to say that I rather like how the navigation bits are oriented in relation to each other. Warp to top right, align bottom left. Makes sense that they are across from each other.

2) Should consider making shift the default key for instant radials. I didn't even think of setting that until I read the post :P

3) I LIKE that I can activate the button even if I went too far. I could never get into the old radial system because it was hard to hit the "target" when mousing around at high speeds.

4) I really dig being able to adjust the range by moving the mouse further out. I didn't realize I could do this until I visited the forum, is there a way to make this more obvious? (An arrow outside of and pointing away from the button in the direction that would increase the range would be pretty cool :P)

5) A consistency issue I noticed... "Save Location..." ends up being above the plus for some things (like gates) and below the plus for others (celestials). Seems dependent on the look-at button being present in the radial.

6) While escape can cancel out of the radial, it would be really nice if right clicking would do this too.

7) I have to get in the habit of using the radials now :P

8) Mouse cursor also feels sluggish for me while the radial is open. Easy way to test: Open the radial, then start moving the cursor in giant swooping circles around the screen. Compared to not having the radial open, something about this feels sluggish.

9) I would like to see the radials added to other areas. Broadcasts, watch list, fleet window, etc.
Ottersmacker
Genos Occidere
HYDRA RELOADED
#147 - 2013-05-14 16:55:31 UTC
looking great overall, but makes me sad to hear it can't be customized even though it changes the layout many players have grown accustomed to over the time. that buzzwordy "muscle memory" will need quite a bit of re-memorizing -.-

i just locked an open door.. strange, yet symbolically compelling.

IWolfMasterI
Immortalis Inc.
Shadow Cartel
#148 - 2013-05-15 02:38:13 UTC
I want the option to remove this feature from my left click again, never did like the radial menu.
Shalua Rui
Rui Freelance Mining
#149 - 2013-05-15 11:01:25 UTC
Kinda like it, yea...

Then again, everything that brings the UI closer to the VPish controls we saw in the Origins trailer is great, in my opinion.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

ISquishWorms
#150 - 2013-05-15 11:07:35 UTC  |  Edited by: ISquishWorms
This new Radial Menu is still causing my mouse to go slow and preventing me from moving my pointer to the right hand edge of my screen. I hope that this is being looked into as in its current state it is not really useable for myself.

In regards of bug reports what are you after? As the process for making this happen is fairly simple I click on the HUD scanner button as soon as the menu appears my mouse lags and when I try moving the pointer to the right hand side of the screen I am not able to. Do you just want me to submit a bug report after this has happened or while the menu is still being displayed?

‘No, this isn't it at all. Make it more... psssshhhh’.

Rain6637
GoonWaffe
Goonswarm Federation
#151 - 2013-05-15 11:16:49 UTC  |  Edited by: Rain6637
it feels a lot like a new feature redundantly implemented over an old one--

also, the requirement of clicking the ship in space reduces its activation area considerably

the adjustments (drag outside to set default distances) is sticky and laggy

i find the radial buttons activating themselves when I didn't want them to--there's a delay between the button release and it falls after I've dragged the cursor to the outside of the menu (and then the button I passed over [with the mouse button released] flashes and activates)

orbit, not so bad. jumping is a problem.
War Kitten
Panda McLegion
#152 - 2013-05-15 15:58:36 UTC
Sounds good to me. I've never been a fan of the radial menu and got irritated when it would open up on me accidentally. A configurable delay sounds good.

However - if you're adding "bookmark current location" to the radial menu, I will be making good use of that one! Thanks!

Request: Can you also add a configurable delay to the doggone tooltip-like popups when you mouse-over a bracket in space? Please??!?!

It is amazingly irritating to just be dragging my mouse around looking for a clean spot to "grab" the world and rotate the view (or do other things) and have bracket after bracket initiate the tooltip list.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Faulx
Brother Fox Corp
#153 - 2013-05-15 21:25:21 UTC
The "Warp to Within" field doesn't behave the same as the other "drag out" buttons. Instead of being able to select a "continuum" of values from 0 to 100km, you can only select multiples of 10,000. I would much prefer the continuum. This would also make the use of the "drag out" more consistent between the different option.
Nikki Vix
AQUILA INC
Verge of Collapse
#154 - 2013-05-15 23:17:17 UTC
CCP karkur wrote:
tgl3 wrote:
James Amril-Kesh wrote:

In return:
Could you add "bookmark current location" to the radial menu for your own ship? Please? That would be amazing.

So very much this.

Yes Smile


Total +1, if you make that happen
CCP karkur
C C P
C C P Alliance
#155 - 2013-05-16 01:22:11 UTC
Just to keep you updated:
I've been busy working on other stuff during the last week or so, so don't expect any fixes/changes in the next Sisi updates. That does not mean they will not happen, just haven't gotten to it yet, but we will def. be making some changes and fixing bugs :)

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Ruze
Next Stage Initiative
#156 - 2013-05-16 01:38:35 UTC
CCP karkur wrote:
Just to keep you updated:
I've been busy working on other stuff during the last week or so, so don't expect any fixes/changes in the next Sisi updates. That does not mean they will not happen, just haven't gotten to it yet, but we will def. be making some changes and fixing bugs :)


Also, in-station, radial menu doesn't function yet with inventory screens and ship hangars.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

nardaq
Orion Expeditions
#157 - 2013-05-16 04:55:12 UTC  |  Edited by: nardaq
able to disable it, and i don't mind Big smile

what about old and new radial menu profile and able to customize one later on?
Octoven
Stellar Production
#158 - 2013-05-16 08:32:50 UTC
I tried to use the current radial menu on TQ but functionally it blows ass. You have to actually click on the ship or object in space to use it. Also, the layout never made much since to me either. The new radial menu does make since, the most frequented options are on top and second most on bottom. The layout isnt consistent in some areas but for the most part, I like the current layout. I would rather the feature be looked at for mapping to new keys then to try to attempt to customize the layout.
Ager Agemo
Rainbow Ponies Incorporated
#159 - 2013-05-16 16:32:12 UTC
CCP karkur wrote:
Crazy KSK wrote:
I think its a nice addition but ive found a small flaw
when selecting something while in warp like another celestial and then trying to warp right after you come out of warp it just doesn't work you have to wait about 2 seconds before it works

The options are updated 4 times a second I think. You not being able to warp right way probably means that your ship is just not quite ready yet.

8 times a second would be a bit better, humans can very easily notice a 125ms delay...
Shpongleye
Imperial Academy
Amarr Empire
#160 - 2013-05-16 19:28:28 UTC
Please add an option to disable the Radial Menu or at least move it to Middle Mouse button as on Tranquility currently.

The meny is very annoying while doing PvP