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Why do you think CCP deemed T1 BS worthy of the mighty nerf-hammer?

First post
Author
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#21 - 2013-05-15 00:29:37 UTC
sabre906 wrote:
Alexa Coates wrote:
posting in a "never using bs's" thread because I agree. BS's blow.


I miss the Chivalry Ravens. When will CCP make them cool again?Sad


Cavalry*

BYDI recruitment closed-ish

Ranamar
Nobody in Local
Of Sound Mind
#22 - 2013-05-15 00:31:35 UTC
sabre906 wrote:
Alexa Coates wrote:
posting in a "never using bs's" thread because I agree. BS's blow.


I miss the Chivalry Ravens. When will CCP make them cool again?Sad


I have to ask... are Chivalry Ravens honour tanked? Lol

The new Raven can get up to 1500m/s with a little effort, and the a nanoed Typhoon will hit upwards 2km/s, so I think you can find some zippy battleships now.
Chainsaw Plankton
FaDoyToy
#23 - 2013-05-15 00:39:31 UTC
Malcanis wrote:
Anyone who doesn't think that the new geddon isn't going to be a murdermobile should go back to EVE Uni.

And dat phoon! Shocked


I never went in the first place! wait, maybe that explains a lot.

@ChainsawPlankto on twitter

Grog Barrel
Federal Navy Academy
Gallente Federation
#24 - 2013-05-15 23:00:41 UTC
because **** the already ****** up sandbox.
Baron vonDoom
Scorn.
#25 - 2013-05-15 23:03:03 UTC
Jack Miton wrote:
Um...which ones got nerfed?
Last I checked they got a pretty heft buff across the board...



Interesting.

Care to elaborate which ones will bring the huge BS renaissance outside of PVE, blobs and camps?
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#26 - 2013-05-15 23:47:31 UTC  |  Edited by: Fronkfurter McSheebleton
Sorry, but the new Mega and Hyperion are damned awesome. Both of them are now significantly better at their intended roles.

thhief ghabmoef

Incindir Mauser
Caldari Provisions
Caldari State
#27 - 2013-05-15 23:52:54 UTC
Ines Tegator wrote:
I think they have a fundamental misunderstanding of the class. The few reasons BS are used in pvp have been glossed over, and the many reasons they are NOT used are completely unchanged. It's not really a nerf or a buff imo, it's just going to force newb mission runners (ie, pre-faction BS pilots) to change their fits. It's pretty clear they are putting a square peg into a round hole with their 3 ship roles, instead of deciding what the BS class is for.


Well.

With the latest rounds of changes it looks like the Scorpion is still the ugly, but useful, duckling.

I feel that this is one instance where CCP should seriously consider fleshing out the class with more ships. At least one new battleship for each race. One new T2 battleship line. One intended for PvP. Blops and Marauders don't really cut it as a mainline BS designed for combat and conquest.
Orakkus
ImperiaI Federation
Goonswarm Federation
#28 - 2013-05-16 00:27:51 UTC
I think there are three aspects being missed currently in this discussion. First, CCP has not yet balanced Tech 2 ships yet and what they have in mind already may be why Battleships are being buff/nerfed (however you want to consider it). Until we get a clearer picture of this, we really don't know how the game will be affected by these changes in the long term.

Second, with the changes made to Ice mining and Moon mining, I think there is a push by CCP to make running capital and supercaptial ships much more expensive to use and operate in a force projection mode. The next ship in line to take that over will naturally be the battleship, which would assume the defense/offense roles to a certain extent. How effective this will be in actuality is tough to call.

Third, after seeing many of the changes done to frigate and cruiser class ships and, let's be honest, those changes being wildly successful in their implimentation, I think we need to give CCP Rise, CCP Fozzie, and CCP Ytterbium substantial credit for their work and we should wait to see what their overall plan is before we start telling them they are wrong. They have proven themselves to be not only smart, but willing to make adjustments for the betterment of the game.

He's not just famous, he's "IN" famous. - Ned Nederlander

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#29 - 2013-05-16 01:05:02 UTC
Considering that the role of a BS is "be really big and have a lot of HP," it's hard enough to make 3 unique variations per race already. I definitely don't think that we need more of them yet.

What BS's need is a definitive identification of what they are supposed to do. Right now, they are able to:
-Mission
-Snipe (now competing with ABCs)
-Neut
-Damage Sponge
-Lots of High Slots (smartbombs, etc)

Which means that only those ships with a strong specialization will see any non-pve use. The new Geddon is a good example, and the Abbadon for it's tank, and the Maelstrom for it's Alpha damage. The problem is that battleships are not part of most combat doctrines; fleets that specialize in one of the above features are basically the only time they are used. Unless combat changes so that a slow, generalist ship with damage application problems becomes useful, that's not going to change. At least, until battleships are no longer slow, generalist ships with damage application problems. A few are getting some good tracking bonuses, so that's something.
Nylith Empyreal
Sutar Rein
#30 - 2013-05-16 01:20:03 UTC
Perhaps it's not the ships, but the intent that maybe they'll fix the armaments related to them down the line? IE drones? And the whole active armor thing, missiles, and whatever else you want to throw in there? I'm curious if after the ship roles we'd see some form of module tiericide or tweaking. And a drone revamp...

Who's the more foolish the fool or the fool who replies to him?

Predator989
Kurupt.
Sedition.
#31 - 2013-05-16 12:06:26 UTC
Fronkfurter McSheebleton wrote:
Sorry, but the new Mega and Hyperion are damned awesome. Both of them are now significantly better at their intended roles.



My only issue so far is the mega.....yes the extra dps is great, BUT I lost my heavy neut which was pretty much required to do anything about a kiting vagabond and other annoying ships like it they hover over 20km from the Megathron.

For me its was a nerf:

- EHP (not too much thankfully)
- Utility High (cyno/neut/RR/whatever)
- Lost its 5 heavy drones and dronebay

+ More dps from guns and overall dps
+ lowslot for a damage mod or more tank

I will always prefer the old Megathron for solo work

[Megathron, old T.T]
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Adaptive Nano Plating II
Energized Adaptive Nano Membrane II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Prototype 100MN MicroWarpdrive I
Initiated Harmonic Warp Scrambler I
'Langour' Drive Disruptor I
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Heavy Unstable Power Fluctuator I

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Ogre II x5


121k ehp
Neut to counter kiting or fit whatever you want
1321 dps overheating before implants at level 5

Large Collidable Object
morons.
#32 - 2013-05-17 22:51:15 UTC
Orakkus wrote:
I think there are three aspects being missed currently in this discussion. First, CCP has not yet balanced Tech 2 ships yet and what they have in mind already may be why Battleships are being buff/nerfed (however you want to consider it). Until we get a clearer picture of this, we really don't know how the game will be affected by these changes in the long term.


Well - they actually said T2 ships shouldn't be flat out better, but more specialized - this is fine with me, but the specializations haveto be 'killer apps' - HICs aren't that great in itself, but they're the only ship class doing what they do, so they're worth their money.

The tough bit will be to to give all of them their own 'killer app'.

However, I can't see current BS iterations make them viable outside their traditional roles (pve, blobs and station games, regardless of future T2 changes and their production cost. ABS are aimed at performing outside their traditional roles, but the changes leave them unviable at those, imho.

Quote:
Second, with the changes made to Ice mining and Moon mining, I think there is a push by CCP to make running capital and supercaptial ships much more expensive to use and operate in a force projection mode. The next ship in line to take that over will naturally be the battleship, which would assume the defense/offense roles to a certain extent. How effective this will be in actuality is tough to call.


I agree - tough to call, however, current OTEC entities have amassed such an amount of isk they're able to take new bottenecks and stay in power for ages and the major SC holding alliances ill be the last to care about fuel cost.
Since there's a tendency to buff low level and cheap ships beyond the capabiilities of their higher leveled cousins with a paradox cost adjustment at the same time, maybe blobs of them will be useful for destroying caps, which already have been heavily nerfed due to capital rigs.

Quote:
Third, after seeing many of the changes done to frigate and cruiser class ships and, let's be honest, those changes being wildly successful in their implimentation, I think we need to give CCP Rise, CCP Fozzie, and CCP Ytterbium substantial credit for their work and we should wait to see what their overall plan is before we start telling them they are wrong. They have proven themselves to be not only smart, but willing to make adjustments for the betterment of the game.



I actually appreciate their work, however they seem to be neglecting cost-efficiency. If a an ABS would cot the same as an ABC, I wouldn't have issues with it (still wouldn't use an ABS under most circumstances, but an ABS would at least be an option).

I also wouldn't have issues wit a future T2 Titan that can be taken down by a frig, but then, make them cost the same in isk and SP.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
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