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Ali Aras for CSM8

First post
Author
Rebecha Pucontis
Doomheim
#81 - 2013-05-11 06:57:09 UTC  |  Edited by: Rebecha Pucontis
Hmm, I don't know how someone with such little experience can be elected to represent the eve community. I'm guessing backed up by CVA block votes. No offense, but your employment history has barely begun, and yet your on the CSM. Also listening to your interview you confessed to rage quitting the game after being can flipped, and now you want to come back and make high sec more friendly for new players..........
Dersen Lowery
The Scope
#82 - 2013-05-11 23:07:05 UTC  |  Edited by: Dersen Lowery
1) Apparently 61% of her votes came from outside Providence;

2) She wants to make the game friendlier for new players. If you actually looked at her corp history, you'd notice that her success this time had nothing to do with high sec--but high sec is, invariably, where you start and where the tutorial agents are;

3) She is the foremost expert on the CSM on the subjects of new player experience and retention, two subjects of great interest to CCP.

Those together are how she earned three of my votes, despite the fact that I've never seen Providence.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Rebecha Pucontis
Doomheim
#83 - 2013-05-12 05:37:28 UTC
I picked it up because I noticed one of her forum posts displayed an evident lack of knowledge regarding game mechanics, so I delved a little deeper and was surprised that such a young player has been elected to the CSM and was trying to work out why this happened. Do you not think it is a little dangerous electing ones with such little experience into positions that could possibly influence the games direction?

She seems enthusiastic, and I guess it is good to have people from all walks of Eve. But was just surprised to be honest how she managed to get the votes with such little experience. I guess one relatively inexperienced player on the CSM wont cause any harm though.
Malcanis
Vanishing Point.
The Initiative.
#84 - 2013-05-12 08:10:22 UTC
Rebecha Pucontis wrote:
I picked it up because I noticed one of her forum posts displayed an evident lack of knowledge regarding game mechanics, so I delved a little deeper and was surprised that such a young player has been elected to the CSM and was trying to work out why this happened. Do you not think it is a little dangerous electing ones with such little experience into positions that could possibly influence the games direction?

She seems enthusiastic, and I guess it is good to have people from all walks of Eve. But was just surprised to be honest how she managed to get the votes with such little experience. I guess one relatively inexperienced player on the CSM wont cause any harm though.


We already have plenty of people willing to talk aout ship balancing and sov mechanics. We also need someone who can say "guys I understand why you think $_AMENDMENT to this mod/mechanic/whatever is necessary, but it's going to need to be carefully explained and maybe something put into the item description to make sense to people who haven't played EVE for 6 years".

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

dark heartt
#85 - 2013-05-12 09:27:25 UTC
Rebecha Pucontis wrote:
I picked it up because I noticed one of her forum posts displayed an evident lack of knowledge regarding game mechanics, so I delved a little deeper and was surprised that such a young player has been elected to the CSM and was trying to work out why this happened. Do you not think it is a little dangerous electing ones with such little experience into positions that could possibly influence the games direction?

She seems enthusiastic, and I guess it is good to have people from all walks of Eve. But was just surprised to be honest how she managed to get the votes with such little experience. I guess one relatively inexperienced player on the CSM wont cause any harm though.


Two words: NEW PLAYERS. Eve needs them, and Ali is not only new, but she quit and came back. That's a pretty valuable insight to have for the CSM. Not everyone has been playing the game for 3+ years and knows nearly everything. Eve is a game with a learning curve like a cliff (as the famous comic showed), and having someone who is closer to that point of the game, without being a total newbie is a really really valuable thing for the CSM and CCP.

And as you say it won't cause any harm to have one relatively inexperienced player, especially when she will have 13 other members to help her to understand the more intricate details of something like sov warfare or faction warfare. That's the whole point of having 14 members, so that you can have a wide range of experience and specialties from each member. Ali will bring a new players perspective to the table.
Dersen Lowery
The Scope
#86 - 2013-05-13 15:32:30 UTC  |  Edited by: Dersen Lowery
Or, tl;dr: In a game where new player retention is a major issue, lack of experience is a valuable form of experience.

Not every CSM has to be good at everything. Ali demonstrated the initiative, the ability to engage, and the willpower to get on CSM and serve well, so she has the most important part covered.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Rebecha Pucontis
Doomheim
#87 - 2013-05-15 17:19:41 UTC
Dersen Lowery wrote:
Or, tl;dr: In a game where new player retention is a major issue, lack of experience is a valuable form of experience.

Not every CSM has to be good at everything. Ali demonstrated the initiative, the ability to engage, and the willpower to get on CSM and serve well, so she has the most important part covered.

That is true. I can understand why people voted for Ali now even though she wouldn't have been my personal choice. In my opinion the best way to retain new players is not necessarily to make the game easier for them, but to offer them exciting and engaging gameplay mechanics.
Dersen Lowery
The Scope
#88 - 2013-05-15 18:12:34 UTC
Rebecha Pucontis wrote:
Dersen Lowery wrote:
Or, tl;dr: In a game where new player retention is a major issue, lack of experience is a valuable form of experience.

Not every CSM has to be good at everything. Ali demonstrated the initiative, the ability to engage, and the willpower to get on CSM and serve well, so she has the most important part covered.

That is true. I can understand why people voted for Ali now even though she wouldn't have been my personal choice. In my opinion the best way to retain new players is not necessarily to make the game easier for them, but to offer them exciting and engaging gameplay mechanics.


That's the other thing: As far as I can discern, exciting and engaging gameplay--not just mechanics, but people--are what got her to stick around. After all, she's in null sec FCing fleets, right? So we're not talking about hand-holding and pandas, or even high sec necessarily.

Sometimes it's the little things. The current introductory video gives you an EVE-seasoned version of the general pitch that you are a special snowflake (and so are other players!). The new video shows a capsuleer get into a newbie-accessible ship, go into a fight, get blown up, and wake up again in a clone vat. That's much more useful information for a new player, wouldn't you say? And it doesn't involve changing a single mechanic in EVE.

(We'll just have to tell a lot of Amarr and Gallente newbies that no, the shield alarm doesn't mean that your armor tanked ship is about to blow up. Presumably, CCP didn't want to traumatize new players with the hull screech.)

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

June Ting
Nobody in Local
Deepwater Hooligans
#89 - 2013-05-15 18:16:07 UTC
Rebecha Pucontis wrote:
Dersen Lowery wrote:
Or, tl;dr: In a game where new player retention is a major issue, lack of experience is a valuable form of experience.

Not every CSM has to be good at everything. Ali demonstrated the initiative, the ability to engage, and the willpower to get on CSM and serve well, so she has the most important part covered.

That is true. I can understand why people voted for Ali now even though she wouldn't have been my personal choice. In my opinion the best way to retain new players is not necessarily to make the game easier for them, but to offer them exciting and engaging gameplay mechanics.

I think you have misread her platform or are mischaracterizing it. You did read http://themittani.com/features/creation-carebears-risk-and-new-players right?

I don't think Ali has talked whatsoever about dumbing down the game or offering them faction fit ponies; in fact, she's said the opposite. The problem is that newbies aren't shown that there is complexity and interesting stuff, nor are they taught survival skills, and that they therefore never see the fun side of the game before they quit.

Also, if you think she's wrong about something, maybe instead of insinuating that she doesn't know what she's doing vaguely without specifics, you should challenge her and tell her what you think she has wrong and why. She's one of the smartest people I fly with, and isn't afraid of admitting she was wrong after being persuaded by a compelling argument.

I fight for the freedom of my people.

Ali Aras
Nobody in Local
Deepwater Hooligans
#90 - 2013-05-15 18:29:15 UTC  |  Edited by: Ali Aras
Oh, hey, the forum stopped giving me notifications for this thread.

Dersen Lowry wrote:
That's the other thing: As far as I can discern, exciting and engaging gameplay--not just mechanics, but people--are what got her to stick around. After all, she's in null sec FCing fleets, right? So we're not talking about hand-holding and pandas, or even high sec necessarily.

Yeah, this is pretty much accurate. I do think high sec is important to consider in talking about this, because people do start out there and they will keep playing there, but that doesn't mean the place has to be a boring kiddie park with all the edges sanded off. If it is, that does a huge disservice to the game and a disservice to the people who are looking to get into it.
Rebecha Pucontis wrote:

That is true. I can understand why people voted for Ali now even though she wouldn't have been my personal choice. In my opinion the best way to retain new players is not necessarily to make the game easier for them, but to offer them exciting and engaging gameplay mechanics.

I'm actually agreed with you. I don't want to make the game any easier; the complexity makes it fun. If anything, I want to make certain parts harder. I want to make it easier to learn, which is not quite the same thing. If you improve the way math is taught, it doesn't change math at all, just how quickly you can start to understand it. You're also more likely to see people enjoying math who wouldn't otherwise-- it's the same idea for video games.

Regarding the above conversation about my inexperience-- yeah, I know fewer things than some of my colleagues. So what. Like Malcanis said, that's not always where I can best contribute (I've already had two "but this is inaccessible for reasons X, Y, and Z" conversations), and we have a lot of very smart and capable CSM members who're on top of the nitty-gritty of parts of the game mechanics. It's also not like I'm just languishing in ignorance and wide-eyed wonder; I ask a lot of questions (after a quick google search) without regard to how dumb they are.
Rebecha Pucontis wrote:
I picked it up because I noticed one of her forum posts displayed an evident lack of knowledge regarding game mechanics

Which one? You can't just say that and not call out the individual post so I can learn and/or defend my honor ;-) If it was the POS stuff on Monk's CSM thread, yeah, I learned from that. If it's anything I've posted in the last two weeks...I haven't said anything I'm not 100% confident on and directly familiar with, so I'd love to argue the point.

http://warp-to-sun.tumblr.com -- my blog

Alekseyev Karrde
Noir.
Shadow Cartel
#91 - 2013-05-15 23:57:23 UTC
June Ting wrote:
faction fit ponies.

it's not too late

Alek the Kidnapper, Hero of the CSM

dark heartt
#92 - 2013-05-16 02:59:44 UTC
Alekseyev Karrde wrote:
June Ting wrote:
faction fit ponies.

it's not too late


With rainbows and everything... Alek why didn't you push for this when you were on the CSM?
None ofthe Above
#93 - 2013-05-16 13:29:17 UTC
dark heartt wrote:
Alekseyev Karrde wrote:
June Ting wrote:
faction fit ponies.

it's not too late


With rainbows and everything... Alek why didn't you push for this when you were on the CSM?


Oh... he did.

The only end-game content in EVE Online is the crap that makes you rage quit.

Alekseyev Karrde
Noir.
Shadow Cartel
#94 - 2013-05-16 15:04:37 UTC
Believe it

Alek the Kidnapper, Hero of the CSM