These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Test Server Feedback

 
  • Topic is locked indefinitely.
 

Feedback Request: Radial Menu

First post
Author
Sir Marksalot
Aliastra
Gallente Federation
#101 - 2013-05-10 16:57:55 UTC  |  Edited by: Sir Marksalot
Migui X'hyrrn wrote:
If you need to use the rightclick in your overview you are doing it wrong.

Also, if you are targeting outside your overview, you are doing it wrong.



Bookmarks, station warping, random moons.

AutumnWind1983 wrote:
CCP Fear wrote:
AutumnWind1983 wrote:
CCP Masheen wrote:
We're the same team that redesigned the targeting brackets


Is your team ready to admit that circles are terrible UI design yet? Its very straining on logi to see who's being hit because the rings in each circle blend together (is that fresh armor damage or just no shields) and its not easy to rapidly scan 10 locked targets in a horizontal fashion. It'd be a vast improvement if you iterated back to horizontal bars.


No.


Then I'd request that you spend more time using your UI while flying logi.


Works fine for me.

Source: I am a priest in space.

e: Seriously I don't even know what you're talking about. Are you playing on a 1024x800 display or something?


That said, I don't know what you CCP nerds did but the targeting animations are way more resource intensive than they used to be. In a "My 4 nagas targeting something makes my computer **** a brick for a split second" way.

It's not gamebreaking, just an annoyance.

Phenom 955, 16GB ram, Radeon 5830.
Max Tairach
Pator Tech School
Minmatar Republic
#102 - 2013-05-10 18:17:06 UTC  |  Edited by: Max Tairach
The new wheel menue is great. warping, orbiting etc quick and straight forward.

bookmarking object in the UI is possible through the + menue on the wheel

It would be great if you can bookmark the actual ship location with the radial menue on your ship (where you can set your default for warping etc.)
Shiuri
#103 - 2013-05-10 21:25:52 UTC
CCP Masheen wrote:
We are considering swapping the location of a couple of options based on community feedback

That's good to hear because the current layout leaves a lot to be desired.
Ashlar Vellum
Esquire Armaments
#104 - 2013-05-10 22:39:53 UTC
Radial Menu:(on scanner button)
  • Clicking scanner button that brings out radial menu and then somewhere else bring back your mouse cursor right on top of a scanner button - this is annoying
  • Left clicking scanner button and getting new radial menu - is weird (imho right clicking is more preferable)

Rammix
TheMurk
#105 - 2013-05-11 01:29:22 UTC
Please add small (OPTIONAL) translucent icons around mouse cursor which would constantly show miniatures for radial menu icons.
It can be very helpful as an optional feature because it's difficult to remember - for quick usage - where is a button for some specific action. In current form learning radial menu is countless repetitions, which are not so comfortable for pvp when you prefer well-known quick actions instead of lurking into new menus (while someone is shooting at you).

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Seamus Donohue
EVE University
Ivy League
#106 - 2013-05-11 03:09:35 UTC
On Singularity, I am running into problems where I'm trying to left-click-and-drag to turn the camera, but I accidentally left-clicked on some object (like a station that I'm sitting next to at zero meters). Thus, instead of turning the camera, I'm instead getting the radial menu by mistake.

We need the option to switch the radial menu to Middle Mouse Button or to disable the Radial Menu completely. This is important, please.

Survivor of Teskanen.  Fan of John Rourke.

I have video tutorials for EVE Online on my YouTube channel: http://www.youtube.com/user/SeamusDonohueEVE

Shun Makoto
Deep Core Mining Inc.
Caldari State
#107 - 2013-05-11 03:15:37 UTC  |  Edited by: Shun Makoto
I love it, nothing more to say.

OK well I guess I do. Instead of a perfect circle; I saw the concept, on the Livestream, of the one where they were polygons that made up like a Hexagon or some such. I liked that look a lot better. It fit more into EVE's Style in my opinion.

Kaalakiota-Kaatso Taokeruu Kaltiovon ArK. (Kalaakiota Business Research Corporation)

Head of Security

...................................

Kaalakiota Corporation

Patriot Faction

Abus Finkel
Caldari Capital Construction Inc.
#108 - 2013-05-11 04:43:43 UTC  |  Edited by: Abus Finkel
At first the radial menu seemed like a really good idea but now the more I see of it, the more I hate it.
Every time I try to pan the camera I end up issuing a random command instead.
Please allow us to set the radial to middle mouse button instead of left, or to have it require a modifier key.
And please tune the object picking algorithm a little tighter.. I don't even have to click on an item to get the menu to pop up, it's enough to just click in empty space near something.
Rammix
TheMurk
#109 - 2013-05-11 08:13:03 UTC  |  Edited by: Rammix
Seamus Donohue wrote:
We need the option to switch the radial menu to Middle Mouse Button or to disable the Radial Menu completely. This is important, please.

Not just middle button but _any_. It needs its own line in shortcuts settings.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

Naren Vintas
Some Assembly Required.
#110 - 2013-05-11 14:00:19 UTC
Another couple suggestions from me.

1. Radial Menu and Drones
It would be a good idea, in my opinion, to have a Radial Menu on the Drones window. I would love to have an options on Radial Menu to:
- Return Drone to Drone Bay
- Return and Orbit
- Approach

I realize that there are keyboard shortcuts for that, but the keyboard shortcuts affect all drones, whereas the Radial Menu commands would affect the selected drone(s) only. It would be good way of recalling drones that are taking heavy fire from the battlefield, without going trough all these cascading menus.

Similarly, it would be good idea to have a "Engage Target" command for drones in the Radial Menu of damagable entities (Rats, Players, structures, etc). For the sake of making Radial Menu more appealing, and providing alternatives to key shortcuts and cascading menus.

2. Jump Drive Operation
Another good addition to the Radial Menu of the Player's Ship, would be the option to select "Jump To ->" to initiate the jump. And yes, that would call for dynamic allocation of buttons.

On a side note: The dynamically allocated buttons, such as would be for options that would otherwise call for cascading menus, are, in my opinion, a very strong functionality to have coded into the menu. Having a dynamic Radial Menu, as opposed to static one (as in, you always have certain set of actions to take, no matter what is the situation) would be a strong pro to the system. It would allow you to eventually deprecate the lengthy Cascading menus. I far prefer the Radial Menu over Cascading menu, even if that would mean more complexity added to the menu.

You already have the "More" (+) button on the Radial menu. Those additional and dynamic functions could be (and, in my opinion, should be) just like that

I am thinking, how would that look if the "Expanding" menus would look like. I guess a bit too much like the current cascading menus... hmm.


3. Eject from ship
Currently, on Tranquility, the radial menu allows you to Eject your pod from the ship, whereas the new one on Singularity does not. You do have the option to Board Ship from the Radial Menu, and thus lacking the option to eject pod from the same level is severely lacking and is standing out.

More to come as I get to spend more time on SiSi.
YuuKnow
The Scope
#111 - 2013-05-11 19:28:34 UTC
Like the new radial menu.

The next step (perhaps sometime down the line with the next expansion) is to make the radial menu completely individually customizable for each player to decide what and where things are included per their preferences.

yk
Shuin Pa
Mentally Imbalanced
#112 - 2013-05-11 21:08:00 UTC
CCP karkur wrote:
jonnykefka wrote:
I add my voice to the several comments about the resetting cursor location with the scanner menu, though I know that's not entirely your purview. Nonetheless, you should think about why we're posting it here, because it is A radial menu.

Other than that I have had some issues where I bring up a radial menu and then my mouse is "locked" to like half the screen until I close said radial menu. I mostly get this with the scanner menu.

For the power users, can we get an adjustable mouse-down time for the radial menu to pop up?

I thought I had said it earlier, but I guess I didn't: we are planning to allow you to modify the delay for when the menu appears (now it's 0.15 sec).

And I will check on those mouse issues you guys are having Smile



When you add this delay, would you also add a NEVER option? (Infinity, will never come on no matter how long you click the mouse on it) I am, a bit, olde skewel and find it clumsey (for me) and would prefer to turn it off.

Yes, I gave it a shot trying to use it for different things, but cancelling the chosen option is clumsey and would prefer not to trip over the menu when in space fighting for my life. The mouse returning to the origninal click point is also annoying.

Fluff is nice to a point, but some of us prefer to keep it simple.
The radial menu for the scanner is ok it saves a click or 2, but its really not needed. It would be simpler to add a check box to the scanner to turn on/off the overlay.

Thank you for listening to your community!

Pa

Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#113 - 2013-05-12 07:29:42 UTC  |  Edited by: Katrina Oniseki
The cursor gets a bit laggy once the radial menu is brought up. Is that 'normal', or is it something to do with my computer?

EDIT: It may have something to do with me running TQ at the same time. :P

Katrina Oniseki

Heimer
Republic University
Minmatar Republic
#114 - 2013-05-12 08:24:17 UTC

Oops, made a separate thread before I saw this.

Give us the option to assign this to another mouse button, or as the guy above said, to set the delay to "never".

Yes, we know you love your new radial menus.... it is, however, bad form to simply dismiss what people are saying to you about your beautiful design. We have stopped playing to go to test and give some feedback, and are met with "but our new menus are just so well thought out that you people saying they are not perfect are simply wrong!"

(So far you've almost outright mocked the poor guy using the old menu system who noted that all the buttons have moved around.... meanwhile ignoring the folks asking for a way to move this to another key or button.)

We need a way to disable this menu, or a way to assign assign to another button/key (yes, so we never have to use it.... do not cry.)

The old menu had: ESC->General Settings->Expand Action Menu With (Left Button/Middle button) -- that is now gone. Now, (yes, yes I now the new radial menu is completely not the old action menu....) but now several people here have mentioned wanting to remap the button for this and, so far, no blue response.
Brainless Bimbo
Pator Tech School
Minmatar Republic
#115 - 2013-05-12 08:33:59 UTC
CCP Sisyphus wrote:
Hi all.

With the new SIsi build you should be able to try out our new feature - the radial menu in space.

Please try it out while flying around space, and give us your feedback Big smile


Frankly it adds nothing at all to the game, it just makes EvE look like it should have a PS3 control pad, it probably makes it easier to get into eve if you don't like reading, or your language is not available, or you have played lots of other games in differing genres over time where it is used, after all its down to what people are familiar with, how they understand the world and the effort they put in to understanding their environment.

I like the the right click list, its eve centric, its universal and is a hell of a lot easier to modify when you guys decide on changes.

already dead, just haven´t fallen over yet....

Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#116 - 2013-05-12 09:19:58 UTC
AutumnWind1983 wrote:
CCP Masheen wrote:
We're the same team that redesigned the targeting brackets


Is your team ready to admit that circles are terrible UI design yet? Its very straining on logi to see who's being hit because the rings in each circle blend together (is that fresh armor damage or just no shields) and its not easy to rapidly scan 10 locked targets in a horizontal fashion. It'd be a vast improvement if you iterated back to horizontal bars.


Target icons for logis are just fine.

BALEX, bringing piracy on a whole new level.

CCP karkur
C C P
C C P Alliance
#117 - 2013-05-12 10:19:06 UTC  |  Edited by: CCP karkur
Thank you all for great feedback.Smile
We have still some polishing left, so don't feel like we are not taking in your comments and concerns

One of the things we will most likely be doing is to allow you to map the radial menu to any mouse button (except probably right click), and also probably allowing you to set the delay (so you could have an instant radial menu on the middle mouse button or something). We think that will address a lot of your concerns.Smile

There are also a few bugs that you have pointed out which we will fix so thanks for that Smile

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Dyvim Slorm
Coven of the Morrigan
#118 - 2013-05-12 11:17:12 UTC
CCP karkur wrote:


One of the things we will most likely be doing is to allow you to map the radial menu to any mouse button (except probably right click), and also probably allowing you to set the delay (so you could have an instant radial menu on the middle mouse button or something). We think that will address a lot of your concerns.Smile



It would be best to allow it to be mapped to any key as the middle mouse button is used by many for comms (TS3, Vent etc)
Lydia Schmidt
Caldari Provisions
Caldari State
#119 - 2013-05-12 12:24:48 UTC
James Amril-Kesh wrote:
One thing that frustrates me about the radial menu is how after making a selection the mouse jumps back to its original position.

It's very hard to get used to.


I also found this very annoying.
Sephira Galamore
Inner Beard Society
Kvitravn.
#120 - 2013-05-12 12:33:45 UTC
CCP karkur wrote:

One of the things we will most likely be doing is to allow you to map the radial menu to any mouse button (except probably right click), and also probably allowing you to set the delay (so you could have an instant radial menu on the middle mouse button or something). We think that will address a lot of your concerns.Smile

While you are doing keymapping stuff, do you think you could make it possible to map the voice PTT-key to more keys/mousebuttons? The current options are rather limited.