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Bounties And Horse Manure Are Really The Same Thing?

Author
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#21 - 2013-05-11 13:10:41 UTC  |  Edited by: ACE McFACE
Oh no... what if a big mean battleship rolled up next to my crusier. Winded down the window, and shot me to collect the 100k bounty?

Edit: A little bounty is enough to make people leave EVE? Why didn't thousands of players leave when the new mechanics actually came out?

Now, more than ever, we need a dislike button.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#22 - 2013-05-11 13:13:59 UTC
Bexar Ying wrote:
Two of my 14 characters have recently had bounties placed on them. Why?

They have never heard of the people who placed the bounties. They don't leave Hi Sec. They don't talk or listen to anyone.

Personally, I think the bounty system is a good reason to quit the game.

Thank you, CCP. Sorry to tell you this, but committing suicide should be done quickly. NOT the way you have decided to do it.



Bounty them back. I did.

I get a ton of hilarious kill mails every day.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Indahmawar Fazmarai
#23 - 2013-05-11 13:14:47 UTC
Destination SkillQueue wrote:
Ppieter Pietrovich wrote:
Some idiot I never seen or been spoken to put a Bounty on me , and I'm not interested of being a public punching bag, just in this game for some fun, exploration and mining, so bye all and have fun.

Bounties don't change any rules of aggression. The game for you is exactly the same as it was before the bounty. So the question remains, how does having a bounty influence your game in any negative way?


So bounties serve no purpose? Having a bounty is exaclty the same as not having it? Shocking, but it must be true if it comes from someone with your expertise.

So please tell me... if bounties don't change at all the game experience for the player getting them, if having a bounty is exactly and precisely the same as not having it, then why do they exist? What?
ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#24 - 2013-05-11 13:15:02 UTC
Indahmawar Fazmarai wrote:
Well, if you want to get rid of those bounties, there are three ways:

- fight until your losses match the bounty (PvPr's way)
- use an alt/friend to duel yourself and lose the needed amount (carebears' way)
- unsub until the bounties are reimbursed (but bear in mind that the exact time it will take is a secret)

Or you can just ignore the bounties. Cool

It's 6 months

Now, more than ever, we need a dislike button.

ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#25 - 2013-05-11 13:17:08 UTC
Indahmawar Fazmarai wrote:
Destination SkillQueue wrote:
Ppieter Pietrovich wrote:
Some idiot I never seen or been spoken to put a Bounty on me , and I'm not interested of being a public punching bag, just in this game for some fun, exploration and mining, so bye all and have fun.

Bounties don't change any rules of aggression. The game for you is exactly the same as it was before the bounty. So the question remains, how does having a bounty influence your game in any negative way?


So bounties serve no purpose? Having a bounty is exaclty the same as not having it? Shocking, but it must be true if it comes from someone with your expertise.

So please tell me... if bounties don't change at all the game experience for the player getting them, if having a bounty is exactly and precisely the same as not having it, then why do they exist? What?

Well, what they were trying to say was that your usual 100k bounty doesn't change anything. Obviously if you had 100m or something it would be a little different.

Now, more than ever, we need a dislike button.

Indahmawar Fazmarai
#26 - 2013-05-11 13:24:45 UTC
ACE McFACE wrote:
Indahmawar Fazmarai wrote:
Well, if you want to get rid of those bounties, there are three ways:

- fight until your losses match the bounty (PvPr's way)
- use an alt/friend to duel yourself and lose the needed amount (carebears' way)
- unsub until the bounties are reimbursed (but bear in mind that the exact time it will take is a secret)

Or you can just ignore the bounties. Cool

It's 6 months


That's what I thought as that was pointed during discussion, but I petitioned the matter and the answer summarizes as "it's unknown and anyway we can't tell you".

Would be interesting to put a bounty on an alt, cancel it, and wait until you get the refund, though.
Raven Solaris
Aliastra
Gallente Federation
#27 - 2013-05-11 13:26:03 UTC
Bexar Ying wrote:
Two of my 14 characters have recently had bounties placed on them. Why?

They have never heard of the people who placed the bounties. They don't leave Hi Sec. They don't talk or listen to anyone


Given your recent outbursts in the tags4sec thread, colour me surprised that bounty isn't significantly higher.

Bexar Ying wrote:
Personally, I think the bounty system is a good reason to quit the game.


Please do.
Tippia
Sunshine and Lollipops
#28 - 2013-05-11 13:26:34 UTC
Indahmawar Fazmarai wrote:
So bounties serve no purpose? Having a bounty is exaclty the same as not having it? Shocking, but it must be true if it comes from someone with your expertise.

So please tell me... if bounties don't change at all the game experience for the player getting them, if having a bounty is exactly and precisely the same as not having it, then why do they exist? What?
They have a purpose: they provide a reward for killing you.

It doesn't change the game experience for you (unless you get a really big bounty and have a fondness for flying really valuable and really weak ships), but it does for the people around you — for them, the difference between your having and not having a bounty means they end up with some ISK instead of none when they kill you.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#29 - 2013-05-11 13:31:28 UTC  |  Edited by: Destiny Corrupted
Indahmawar Fazmarai wrote:
Destination SkillQueue wrote:
Ppieter Pietrovich wrote:
Some idiot I never seen or been spoken to put a Bounty on me , and I'm not interested of being a public punching bag, just in this game for some fun, exploration and mining, so bye all and have fun.

Bounties don't change any rules of aggression. The game for you is exactly the same as it was before the bounty. So the question remains, how does having a bounty influence your game in any negative way?


So bounties serve no purpose? Having a bounty is exaclty the same as not having it? Shocking, but it must be true if it comes from someone with your expertise.

So please tell me... if bounties don't change at all the game experience for the player getting them, if having a bounty is exactly and precisely the same as not having it, then why do they exist? What?

Look bro, it's a simple matter of mathematics. Bounties pay 20% of the destroyed value. That means that a ganker has to invest 20% of the target's potential value in order to break even. If you're flying a mission-fit CNR, for example, and your ship's total value is 900 million, then your bounty payout would be 180 million, making a gank (let's assume Tornados here) cost much more than the reward.

Exhumers and haulers? People are going to gank those anyway, regardless of bounty presence, if you make yourself a target.

So pray tell, how else do they incentivize belligerent behavior?

Why do they exist? Ask CCP. The people who wanted a bounty/kill right overhaul didn't want it in this form. I mean, the bounty changes were half-okay, but were unfortunately part of a bad bigger picture when kill rights are considered. As things are today, bounties constitute a simple convenience tool, and kill rights are entirely rubbish.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Destination SkillQueue
Doomheim
#30 - 2013-05-11 13:33:40 UTC
Indahmawar Fazmarai wrote:
Destination SkillQueue wrote:
Ppieter Pietrovich wrote:
Some idiot I never seen or been spoken to put a Bounty on me , and I'm not interested of being a public punching bag, just in this game for some fun, exploration and mining, so bye all and have fun.

Bounties don't change any rules of aggression. The game for you is exactly the same as it was before the bounty. So the question remains, how does having a bounty influence your game in any negative way?


So bounties serve no purpose? Having a bounty is exaclty the same as not having it? Shocking, but it must be true if it comes from someone with your expertise.

So please tell me... if bounties don't change at all the game experience for the player getting them, if having a bounty is exactly and precisely the same as not having it, then why do they exist? What?

I'm claiming nothing of the sort. Bounties serve a purpose and are fun, but they're also largely irrelevant from the perspective of an individual player receiving them. The reason for it is simple. With the current implementation if you're worth killing, you're worth killing with or without the bounty. If you're not, the bounty hadly ever makes a large enough difference. It's more like a little extra something, that can make a target all the more sweeter, but not enough on it's own to turn an unattractive target into an attractive one. This means you as a player have control over whether or not you make yourself an attractive target, just like a player with no bounty on him.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#31 - 2013-05-11 13:35:30 UTC  |  Edited by: Krixtal Icefluxor
Indahmawar Fazmarai wrote:

So please tell me... if bounties don't change at all the game experience for the player getting them, if having a bounty is exactly and precisely the same as not having it, then why do they exist? What?



They are indeed pointless now. Learn to live with it, I guess. I am.

Edit: I'd rather forgive CCP this transgression. At least this time, I'm not staring at a rusted metal Door for 6 months.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

FlamesOfHeaven
Ministry of War
Amarr Empire
#32 - 2013-05-11 13:39:26 UTC
inb4 bounty goes pass 3.8mil
J3ssica Alba
Federal Navy Academy
Gallente Federation
#33 - 2013-05-11 14:16:13 UTC
the only annoying thing about bounties is that they place those big red letters across your portrait Sad
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Felicity Love
Doomheim
#34 - 2013-05-11 14:19:29 UTC
Bounties are the universe's way of saying "We Love You"... feel free to grow a pair and share the love. P

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Felicity Love
Doomheim
#35 - 2013-05-11 14:23:20 UTC
ACE McFACE wrote:
Oh no... what if a big mean battleship rolled up next to my crusier. Winded down the window, and shot me to collect the 100k bounty?

Edit: A little bounty is enough to make people leave EVE? Why didn't thousands of players leave when the new mechanics actually came out?


Wait until you see how many quit because they can't AFK ice mine. P

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#36 - 2013-05-11 14:25:12 UTC
How does this thread have over 400 views but OP's bounty is only 4M? Eve Community I am disappointed.

[Charity Fund Raiser]

If everyone reading this thread added just 1m, we could have OP quit Eve before the weekend is though, please think of the server resources, be generous.

[/Charity Fund Raiser]
Remiel Pollard
Aliastra
Gallente Federation
#37 - 2013-05-11 14:28:05 UTC  |  Edited by: Remiel Pollard
Bexar Ying wrote:
Two of my 14 characters have recently had bounties placed on them. Why?

They have never heard of the people who placed the bounties. They don't leave Hi Sec. They don't talk or listen to anyone.

Personally, I think the bounty system is a good reason to quit the game.

Thank you, CCP. Sorry to tell you this, but committing suicide should be done quickly. NOT the way you have decided to do it.


What is it? 100K? 200K? If you're going to qq over that, then EVE is better off without you anyway.

Also, can I haz your stuff?

Also, when can we start putting bounties on dust mites??

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Indahmawar Fazmarai
#38 - 2013-05-11 14:28:56 UTC
Destiny Corrupted wrote:
Indahmawar Fazmarai wrote:
Destination SkillQueue wrote:
Ppieter Pietrovich wrote:
Some idiot I never seen or been spoken to put a Bounty on me , and I'm not interested of being a public punching bag, just in this game for some fun, exploration and mining, so bye all and have fun.

Bounties don't change any rules of aggression. The game for you is exactly the same as it was before the bounty. So the question remains, how does having a bounty influence your game in any negative way?


So bounties serve no purpose? Having a bounty is exaclty the same as not having it? Shocking, but it must be true if it comes from someone with your expertise.

So please tell me... if bounties don't change at all the game experience for the player getting them, if having a bounty is exactly and precisely the same as not having it, then why do they exist? What?

Look bro, it's a simple matter of mathematics. Bounties pay 20% of the destroyed value. That means that a ganker has to invest 20% of the target's potential value in order to break even. If you're flying a mission-fit CNR, for example, and your ship's total value is 900 million, then your bounty payout would be 180 million, making a gank (let's assume Tornados here) cost much more than the reward.

Exhumers and haulers? People are going to gank those anyway, regardless of bounty presence, if you make yourself a target.

So pray tell, how else do they incentivize belligerent behavior?

Why do they exist? Ask CCP. The people who wanted a bounty/kill right overhaul didn't want it in this form. I mean, the bounty changes were half-okay, but were unfortunately part of a bad bigger picture when kill rights are considered. As things are today, bounties constitute a simple convenience tool, and kill rights are entirely rubbish.


I fear to ask, but, what is wrong with bounties?
Anyura
Imperial Academy
Amarr Empire
#39 - 2013-05-11 14:29:41 UTC
Remiel Pollard wrote:
Bexar Ying wrote:
Two of my 14 characters have recently had bounties placed on them. Why?

They have never heard of the people who placed the bounties. They don't leave Hi Sec. They don't talk or listen to anyone.

Personally, I think the bounty system is a good reason to quit the game.

Thank you, CCP. Sorry to tell you this, but committing suicide should be done quickly. NOT the way you have decided to do it.


What is it? 100K? 200K? If you're going to qq over that, then EVE is better off without you anyway.

Also, can I haz your stuff?


No. I put a bounty on his stuff.
Xavier Liche
ACME Mineral and Gas
#40 - 2013-05-11 14:31:35 UTC
lol, I remember they were talking about this when I left, glad to see it turned out Shocked