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Warfare & Tactics

 
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Counter to kiting Condor

Author
Taoist Dragon
Okata Syndicate
#41 - 2013-05-10 21:47:07 UTC
Keep flying Amarr ship mate.

They make you a better pilot in the long run.

I fly them and they are great, you just need to pick your tagets probably more than the other races.

For kiting/TD condors

Go with a MWD/Scram/WEB pulse executioner with a SAAR and get in their faces asap once they are scrammed they are dead.

That is the Way, the Tao.

Balance is everything.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#42 - 2013-05-11 00:20:19 UTC
Fit an mwd brawler and hope he doesn't have links! \o/

BYDI recruitment closed-ish

Colt Blackhawk
Doomheim
#43 - 2013-05-11 07:54:38 UTC  |  Edited by: Colt Blackhawk
1. CCP has srewd the ship rebalancing completely. Why?
Because they should have fixed OGB first. They have complete bullsh... data as long as ogb isn´t fixed.
I agree that double damp condor with ogb is completely op. 36km point range, speed like hell, 2 damps are able to eat even sfi in a condor.

2. Without OGB everything is fine. Kiting with condor or kiter hook is really not easy. Run from all faster mwd scram frigates because they will loop you and kill you. Of course as long as the pilot is skilled.
Without OGB the kiter condor is more for tackling assault frigs and killing gundessies plus ab frigs.
Use a scram mwd atron, slasher or exec and condor will be eaten. Galmil uses atron effectively for condor kiling.

3. Actually CCP sees: OOOOOOH: Condor is op. It can eat sfi.
What these dumb...ses don´t see is that condor is okay... as long as it is not boosted.
Tbh boosted condor can eat almost EVERY dessie for breakfast and almost every other frigate for breakfast.
And here is the problem. The problem is ogb in combination with condor and not the condor.

4. The players are the problem too. Because it seems eve is full of psychopaths instead of people who want to play the game.
I once was in a fleet in Nennamaila and had boosts like hell. I killed in a condor a non boosted atron pilot. I saw this pilot earlier, he was really good and prefered 1vs1. After killing him I felt like a total idiot. He didn´t even had a small chance. It was butchery.
I was a lot faster, td, 36km point.
Without boosts he would have eaten me easily.
If there wouldn´t be the whole fleet several 100km away seeing me I would have even let him go maybe. It was dumb. Not a fight but idiotic butchery. I even wrote him an evemail after that what for an idiotic sh... that was and excused myself.
And that is the problem with eve: This game is full of psychopaths not searching for a good fight but for butchery.
People who will not take a ruppie vs ruppie fight but will reship to a cynabal and undock 2 ogb^^

5. Welcome to psychopath online^^

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

feihcsiM
THE B0YS
#44 - 2013-05-11 12:26:42 UTC
For Amarr ships a MWD/scram Executioner is probably your best bet as previously mentioned in the thread.

On saying that out of all the T1 frigs/destroyers an AB twin damp Maulus would be my choice for pissing off kitey LM Condors.


[Maulus -Dampy Dampy Cheeky Monkey]

[High Slots]
125mm Railgun II - Caldari Navy Antimatter Charge S
125mm Railgun II - Caldari Navy Antimatter Charge S

[Med Slots]
1MN Afterburner II
Phased Muon Sensor Disruptor I - Targeting Range Dampening Script
Phased Muon Sensor Disruptor I - Targeting Range Dampening Script
Faint Epsilon Warp Scrambler I

[Low Slots]
Small Ancillary Armor Repairer - Nanite Repair Paste
Signal Amplifier II
Damage Control II

[Rigs]
Small Ancillary Current Router I
Small Hybrid Burst Aerator I
Small Polycarbon / Locus rig / else

[Drones]
Hobgoblin II x 6

2.2k ehp. 123dps overheated

Purely anti-kite condor fit.
Get the damps on, load Spike ammo, sit still & plink away at him for about 40dps. Even with max skill Loki boosts he can't drop your lock range low enough to be a problem in return (Over 113km lock range on a max skill Maulus hull with Signal Amp II, so you still have a 42km lock range with twin scripted damps on you in return).
If he wants to lock you back a max skilled condor pilot will have to close to under 7.6km.

He has the choice of dying slowly at range, warping off, or closing to point blank to try to get a lock.
If he does come in close overheat the scram & AB and tackle him, deploy drones and load antimatter, burn out to orbit at 8km (outside his lock range). With an overheated AB you are still faster than his base speed even when you are webbed and once his lock drops you can stop overloading the AB.
If he happens to have an overdrive or boosts and a web he will be faster than you and can choose to either risk brawling it out in his lower dps, fragile ship or pull out of scram range and escape. Otherwise he's toast.




It's the end of the world as we know it and I feel fine.

Ayuren Aakiwa
Shadow Legion X
Seriously Suspicious
#45 - 2013-05-11 15:21:53 UTC
dual prop malediction with scram is perfect fr murdering condors. Also you can use a personal favorite of mine the nano fire tail with 2x 250 arty and a lml. med shield extender/nanos etc etc. If you are good at flying fast frigates that firetail can outrun most kiting ships that don't have ogb and essentially kill anything. Only a fully speed fit dramiel or ogb ceptor would be able to match that things speed.
Major Killz
inglorious bastards.
#46 - 2013-05-11 15:36:32 UTC  |  Edited by: Major Killz
Use something with light missiles or long range turret ships. Rails with spike or artillery with Proton does the job unless you're dealing with dual td's. Which would suck. Those Condor set-ups explode fairly quickly to any swift breeze.


- Killz

[u]Ich bin ein Pirat ![/u]

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#47 - 2013-05-11 16:53:57 UTC
X Gallentius wrote:
A faster ship with a scram, and more dps. Which means every other T1 attack frigate.

there is nothing faster than a scared loki linked condor pilot. NOTHING

Amarr Militia Representative - A jar of nitro

Zen Guerrilla
CTRL-Q
#48 - 2013-05-12 11:49:54 UTC
If you happen to sit in a plex and he is comming in, any AB/web/scram frigate can and will catch a condor if you practice a little. But if he is boosted, he will most likely slowboat out of scram range and get away.

So incase someone thinks he needs boosts to do frigate pvp, warp out and deny him the fight.

pew pew

Tetsuo Tsukaya
Perkone
Caldari State
#49 - 2013-05-12 20:43:15 UTC
Best way to deal with kiting condors is to just not engage against kiting condors.
Desiderya
Blue Canary
Watch This
#50 - 2013-05-13 14:22:30 UTC
Light Missiles work. Speed works. The Condor has a limited range, unless it sacrifices rig slots for it. When both frigates are moving at 2.5k + it's not uncommon to 'miss' with missiles even at vastly smaller ranges, unless the condor is the one being chased.
That aside, in a fast ship the brute force 'Han overheated first' can be enough if the fight starts at the usual 20km. The Condor is the slowest of the 't1 interceptor' lineup, so finding something that is faster is not quite that hard.

Ruthlessness is the kindness of the wise.

Clive Stratton
Royal Amarr Institute
Amarr Empire
#51 - 2013-05-15 07:38:29 UTC
Condors aren't hard to kill.
Zappity
New Eden Tank Testing Services
#52 - 2013-05-15 09:35:31 UTC
Clive Stratton wrote:
Condors aren't hard to kill.


Wow, that was a tremendously helpful contribution.

I have found that you can catch the buggers in a fast Incursus by slingshot (if they aren't linked). But a Punisher? Still unconvinced. An Executioner should have no trouble and they can pack a punch.

I watched a Condor engage an autocannon Thrasher today. He melted before he got to range which was extremely satisfying.

I don't like Condors very much.

Zappity's Adventures for a taste of lowsec and nullsec.

Clive Stratton
Royal Amarr Institute
Amarr Empire
#53 - 2013-05-15 09:52:21 UTC
Zappity wrote:
Clive Stratton wrote:
Condors aren't hard to kill.


Wow, that was a tremendously helpful contribution.

I have found that you can catch the buggers in a fast Incursus by slingshot (if they aren't linked). But a Punisher? Still unconvinced. An Executioner should have no trouble and they can pack a punch.

I watched a Condor engage an autocannon Thrasher today. He melted before he got to range which was extremely satisfying.

I don't like Condors very much.


Or you could read the thread and realise that there are many ways to kill a condor.
Ixpha
Doomheim
#54 - 2013-05-16 12:36:36 UTC
Zen Guerrilla wrote:
If you happen to sit in a plex and he is comming in, any AB/web/scram frigate can and will catch a condor if you practice a little. But if he is boosted, he will most likely slowboat out of scram range and get away.

So incase someone thinks he needs boosts to do frigate pvp, warp out and deny him the fight.



easier said than done when you cannot know if the person is boosted or not untill you see speed/point range ect, by that time its usually too late if you already have him pointed and him slowboating his way out.
Bouh Revetoile
In Wreck we thrust
#55 - 2013-05-17 12:23:20 UTC
Ixpha wrote:
easier said than done when you cannot know if the person is boosted or not untill you see speed/point range ect, by that time its usually too late if you already have him pointed and him slowboating his way out.

A scramed+webed condor won't slowboat anywhere.

And usually, anything with a MWD is enough to catch a condor.
Daedricbob
Sons Of 0din
Commonwealth Vanguard
#56 - 2013-05-17 12:56:27 UTC
Attack frig + MWD + guns + scram + Pilot with LG snakes & Zor's = Pop.
Zen Guerrilla
CTRL-Q
#57 - 2013-05-17 19:46:10 UTC
Bouh Revetoile wrote:
Ixpha wrote:
easier said than done when you cannot know if the person is boosted or not untill you see speed/point range ect, by that time its usually too late if you already have him pointed and him slowboating his way out.

A scramed+webed condor won't slowboat anywhere.

And usually, anything with a MWD is enough to catch a condor.

A scrammed, webbed condor WILL get out of your web/scram range if he is boosted. Trust me. Even without boosts, i need to overload web/scram/ab to keep them from getting away.

And an MWD won't help much if you're still slower than a condor.

pew pew

Haulie Berry
#58 - 2013-05-17 21:13:44 UTC  |  Edited by: Haulie Berry
Quote:
A scrammed, webbed condor WILL get out of your web/scram range if he is boosted. Trust me. Even without boosts, i need to overload web/scram/ab to keep them from getting away.


You're daft.

Boosts apply to AB/MWD velocity - not base speed.

Anything AB fit with a scram will trivially outrun them with no prop.

I guess we could "trust you" but you don't seem to have the first ******* clue what you're talking about.

The base velocity of a Condor, at all 5s, with no prop, is 500 m/s. Even with a HG snake set, it only goes to 620ish, and with a T2 web applied, it's about 250. If they are outrunning you while webbed/scrammed, there are one of two possibilities:

1. They have a weird-ass dualprop + web fit.
2. You have a terminal case of the bads.

Even with dualprop, HG snakes, and boosts, you're only talking about 800m/s, ballpark.
STSxLight
Blue Republic
RvB - BLUE Republic
#59 - 2013-05-18 08:16:43 UTC  |  Edited by: STSxLight
hello dear pilot o7

i tend to fly the executioner very often fighting FW people with succes

FIT "scram kite exe"

3x dual light pulse II

abII
meta web
meta scram

400 plate
damage control II
heat sink II

rigs : 2 ancilar and 1 damage rig

i like this ship very much as its fast, good damage projecion and a lot of people will underestimate you and you will get more fights

its a powerfull ship as you can kill incursus, merlins, imp navy slicers, condors, slasers, firetails ,comets, atrons, other executioners ofc fit some and go nuts :)

now killing kiters is basicaly a tactical maneuver.....you ALWAYS wait for them in a plex at o at the beacon, have ab on web scram overheated, when they land spawm aproach and lock, you will catch most of them and kill them.

never warp in a plex where there is a kiting ship in it already because he starts with a advantage, and a good kiting pilot that also manual flies will always evade the slingshot

the idea is to make them come into you

now about tracking, you will have trouble tracking fast drones, you will need to web them to hit good so dont engage drone ships only when you master the executioner

as you have a plate, no armor rigs, and the new skills for armor you will be fast and can disengage at will

your main tactice is ofc use scorch and keep at range 7,5 8 km

slasher will still be able to close in on you so when it gets close imp navy multifreq is your friend, never use conflag as it has **** tracking

its a realy nice ship, god a lot of nice kills with it, and i use it every time i can, you can send me a eve mail for for info about targets that you can kill

"i hated amarr, but then i discoverd scorch "

Fly dangerous o7

"Oh, you think nullsec is your ally. But you merely adopted nullsec; I was born in it, moulded by it. I didn't see the light until I was already a man, by then it was nothing to me but BLINDING!"

my eve youtube channel  http://www.youtube.com/user/stsxlight/videos

Zen Guerrilla
CTRL-Q
#60 - 2013-05-18 12:14:14 UTC
Haulie Berry wrote:
Quote:
A scrammed, webbed condor WILL get out of your web/scram range if he is boosted. Trust me. Even without boosts, i need to overload web/scram/ab to keep them from getting away.


You're daft.

Boosts apply to AB/MWD velocity - not base speed.

Anything AB fit with a scram will trivially outrun them with no prop.

I guess we could "trust you" but you don't seem to have the first ******* clue what you're talking about.

The base velocity of a Condor, at all 5s, with no prop, is 500 m/s. Even with a HG snake set, it only goes to 620ish, and with a T2 web applied, it's about 250. If they are outrunning you while webbed/scrammed, there are one of two possibilities:

1. They have a weird-ass dualprop + web fit.
2. You have a terminal case of the bads.

Even with dualprop, HG snakes, and boosts, you're only talking about 800m/s, ballpark.


Well hello there, dumb alt. \o
That a ship with ab+scram or web+scram or any similiar combination is faster than a condor without the MWD is pretty obvious, thanks so much for telling me.

Let me elaborate what i actually meant:
I was talking about catching a condor that lands RIGHT ON TOP of you. While you lock him, he has time enough to cycle the MWD and pick up speed before the scram shuts the MWD off. Thanks to a magical internet spaceship thing called inertia, he has a pretty good chance he can still get out of web/scram range due to the top speed of a boosted condor.



pew pew