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Player Features and Ideas Discussion

 
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Industrial Content - Lay Claim to Asteroid Belts With Mining Charters

Author
Radhe Amatin
Federal Navy Academy
Gallente Federation
#41 - 2013-05-11 07:50:28 UTC
sounds very interesting this idea.... i support it.

But make a limit on how many charters a corp can have at one time and make it only available to corps not alliances.
Also the price for the charter should be variable based on the dimensions of the site and the ore types that are in it.
- the corps that are buying the charters should have some minimum requirements to be able to buy charters(other wise 1 man corps with 10 days old chars will pop all over the place and buy all of those not for trial accounts also).
- make some requirements to be able to keep the charter like if u don't mine at least this quantity of ore in 2 hours the charter will be revoked, this way u can ensure that the ore site wont be locked until who ever bought it decides to sell it or rent it or what ever, i`m saying this because if u can hold charter indefinitely u could use this to manipulate market prices by not letting anyone mine(this would not be a good thing).
- also make who ever comes in this sites thats not a blue or has mining rights there get a limited engagement timer against the corp that owns the site...that way the charter holders can shot at him but anyone else can't.
Kai'rae Saarkus
Sebiestor Tribe
Minmatar Republic
#42 - 2013-05-11 14:21:28 UTC
TheSkeptic wrote:
Kai'rae Saarkus wrote:

...stuff...


You're missing my point.

It's hi-sec... the resources available should never be claimable by an entity. This is why pocos are NPC owned, moon minerals cannot be mined, ore, ice belts & station slots are a first come first served basis.

If this idea went through all that would happen is you'd claim your belts and then just use a tornado character in system to warp around and gank anyone else mining them without getting concorded.


No I'm not. I just disagree with your point. In Hi-Sec there are resources that are claimable already (hint: you find them at moons).

The defining feature of Hi-Sec is that Concord provides consequences and you can interact with NPCs. This doesn't affect A and adds a new dynamic to B.

And re: ganking anybody using them. Sure you could do that - and I see nothing wrong with that, you paid a fair price for the rights to that belt, why wouldn't you want to defend those rights?

To stop that screwing with the economy though - and to prevent it eliminating Hi-sec mining as a play-style - you want a nuanced system that pushes people into using the belts.

Ie. Say I run an exploring character, and a PVP toon.
1. I find a belt, buy the rights off an NPC corp
2. I offer those rights for rent to all and sundry for a high (but not insane price).
3. Some people buy my rights and mine (I profit, they profit)
4. Some people don't (I get a target)
5. I convince the people who don't that it's better for them to return to station (via pod) or pay for the rights to mine.
6. Profit

The trick is forcing me (a guy who never intends to get into a mining barge) to use the belts for mining (by renting out the rights to people who DO want to mine). This means I can't just use the system as a target generation machine.
Kiithnaras
Black Ice Protectorate
#43 - 2013-05-11 21:55:48 UTC
A very fascinating idea, and I approve strongly.

Regarding individual sites: "Belts" that hold only the Basic 4 ores (Veld, Scord, Plagio, and Pyrox) would be moved to anomalies, easily scanned by a passing miner without need for probes. Any other ores would be found in proper Gravimetric sites, though the size, distribution, and difficulty of scan would be appropriate to the ore content.

Belts would be static to given constellations. Grav sites would also be static to constellations, but would keep a respawn timer of 2 to 4 hours - this way, certain constellations could be given richer ore distribution than others, particularly those off of the beaten path.
TheSkeptic
Federal Navy Academy
Gallente Federation
#44 - 2013-05-12 07:26:04 UTC
Kai'rae Saarkus wrote:
TheSkeptic wrote:
Kai'rae Saarkus wrote:

...stuff...


You're missing my point.

It's hi-sec... the resources available should never be claimable by an entity. This is why pocos are NPC owned, moon minerals cannot be mined, ore, ice belts & station slots are a first come first served basis.

If this idea went through all that would happen is you'd claim your belts and then just use a tornado character in system to warp around and gank anyone else mining them without getting concorded.


No I'm not. I just disagree with your point. In Hi-Sec there are resources that are claimable already (hint: you find them at moons).

The defining feature of Hi-Sec is that Concord provides consequences and you can interact with NPCs. This doesn't affect A and adds a new dynamic to B.

And re: ganking anybody using them. Sure you could do that - and I see nothing wrong with that, you paid a fair price for the rights to that belt, why wouldn't you want to defend those rights?

To stop that screwing with the economy though - and to prevent it eliminating Hi-sec mining as a play-style - you want a nuanced system that pushes people into using the belts.

Ie. Say I run an exploring character, and a PVP toon.
1. I find a belt, buy the rights off an NPC corp
2. I offer those rights for rent to all and sundry for a high (but not insane price).
3. Some people buy my rights and mine (I profit, they profit)
4. Some people don't (I get a target)
5. I convince the people who don't that it's better for them to return to station (via pod) or pay for the rights to mine.
6. Profit

The trick is forcing me (a guy who never intends to get into a mining barge) to use the belts for mining (by renting out the rights to people who DO want to mine). This means I can't just use the system as a target generation machine.


yeah exactly... so essentially you just want the income from mining... without the actual mining. Not the greatest reason to request such a feature. It comes across terribly one sided.

Additionally you've still failed to provide a mechanism for someone to challenge your claim. If you claim a belt, it should be possible for someone to dispute & try to forcefully remove you and your claim should they wish to.

Given you want the poor miners who do not purchase rights to flag as suspects, perhaps the act of claiming a belt would flag you as suspect for the duration of the claim. This allows people to challenge you, and for you to defend your claim.

Please do tell, what resources do you think you find at moons in hi-sec? (harvestable)

...

Kiithnaras
Black Ice Protectorate
#45 - 2013-05-12 15:37:27 UTC
@TheSkeptic: In actuality, you are just afraid of change. It is not at all one-sided. Those who scan the sites have the option of purchasing the charter from the empire faction they belong to, be it in highsec or lowsec. You can then sell the claim rights to others, or use it as bait to draw in targets, or mine freely - whatever you like! However, that does not prevent claim jumpers from coming in force, either to deter you from attacking them, or taking over your claim by force if you do engage them. The limited engagement or suspect flags still exist with respect to the claim jumpers, but if you can't muster enough force to drive them off or kill them, they have effectively disputed the claim, have they not?
Kai'rae Saarkus
Sebiestor Tribe
Minmatar Republic
#46 - 2013-05-13 08:03:06 UTC  |  Edited by: Kai'rae Saarkus
TheSkeptic wrote:

Additionally you've still failed to provide a mechanism for someone to challenge your claim. If you claim a belt, it should be possible for someone to dispute & try to forcefully remove you and your claim should they wish to.


Kai'rae Saarkus wrote:

Re: forcefully acquiring a claim.
I don't like Pew-Pew mechanics for this. This mechanic is about mining and driving conflict through mining. If you want to pew-pew a corp/alliance who is in your space claiming your belts, Wardec them or get Mercs to wardec them. This will give you a period where they're vulnerable. (I get that Wardec's are delayed, they should be seen as a longer term solution).

When it's a disagreement over just one belt (ie short duration, not worth a Wardec), my preferred solution is to make it a mining competition.
Ie.
1. new corp (Corp A) spots a belt they want, but it's already been claimed (Corp B).
2. They pay the NPC corp in question a fee (similar to but higher than the original fee for the charter) and get the ability to mine in the belt for a window.
3. During this window the value of ore mined by Corp A and Corp B (or by people renting rights through Corp B) is tracked, at the end of the window whoever has mined the most retains/acquires the claim.

This means there is a benefit to legitimately claiming a belt (it's cheaper than trying to claim-jump); but that benefit is not absolute and must be exercised (or you lose it).

It also means that miners can do what they do best: mine. We're not forcing them to Pew-Pew. Either way it's PVP - just the mechanics are different.

Also: there are sufficient tools in Eve already to disrupt mining ops. (Suicide ganks, threats of suicide ganks, bumping etc.)


That is absolutely not, in no way, no how a a mechanism to challenge claims nor is it already found ITT.
(BTW: at this point I'm assuming you're a troll not a skeptic).

Also, to answer your question re: claimable resources in HighSec. I answered moons. I was not referring to 'harvestable' resources, I was referring to claimable. Ie, a place to put a POS is a claimable, contestable resource that already exists in High-Sec. So, you're point that adding claimable contestable features to high-sec breaks the spirit of high-sec is fallaciou.

OTOH - to answer your new question.
Resources you find at moons in HiSec that are harvestable: tears.
Xeros Black
Viziam
Amarr Empire
#47 - 2013-05-13 17:48:17 UTC
Mining isn't generally my thing however on principle I disagree with the poster high sec shouldn't be an area of space you can claim resourse. I don't see the programing time used to put the charter system in place as worth the time to do it. That being said their are a few things the that some of the posters mentioned that i see as worth while.

Scanning down of mining belts: Why it would stop most botters to my understanding and add some diversity to the mining profession.

What i do think the high sec mining profession needs is some sort of defense system to help counter war decs.. and also a reason to stay in corp during war decs

My 2 cents
Daichi Yamato
Jabbersnarks and Wonderglass
#48 - 2013-05-15 12:55:00 UTC
Kiithnaras wrote:
However, that does not prevent claim jumpers from coming in force, either to deter you from attacking them, or taking over your claim by force if you do engage them. The limited engagement or suspect flags still exist with respect to the claim jumpers, but if you can't muster enough force to drive them off or kill them, they have effectively disputed the claim, have they not?



this is exactly why skeptic is right. the suspect system punishes criminals but it does not drive conflict
if i want to try and take someones belt by force why am i flagged to the entire eve community?
if i want to try and take someones belt why can i not shoot the original claimer unless he shoots me first?

what am i supposed to do? get a thorax and use my drones to mine so i get flagged and then hope he is stupid enough to shoot me in his skiff? or even better, wait in his belt why he gets 'the blob' that can engage me and my friends ONE SHIP AT A TIME

there is no practical way to muscle in and contest for these belts except by trying to out bid ppl. mining other ppls belts will just be another petty grief mechanic. it wont be anything like the conflict u all seem to pretend to desire

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

TheSkeptic
Federal Navy Academy
Gallente Federation
#49 - 2013-05-15 13:18:46 UTC
Was going to just let this die but since it's been bumped again I'll reply.

@Kiithnaras, not afraid of change, just against bad or one sided ideas.

@Kai'rae Saarkus, no tears at the hi-sec moons I look at... no ****s given aplenty though.

Suggesting a mechanic that flags miners for mining in a belt and has no way for others to challenge your claim isn't PVP. It reads more like 'please CCP give me fish in a barrel'.

...

Anthar Thebess
#50 - 2013-05-15 13:26:16 UTC
Go to nullsec, fight for / rent a system.
All belts there are yours - you dictate the terms.

Go to low sec. You cannot claim a system here - but you can kill every one that will try to mine your belts.

The possibility is already in game, no future work is needed in higsec - ccp made good direction in forcing players to go to null sec.

CCP should also consider reducing amount of minerals / production costs - in highsec - based on the current economy situation.

If to much is still digged in high - reduce amount available in this part of space.
Andrea Griffin
#51 - 2013-05-19 17:27:17 UTC
TheSkeptic wrote:
Suggesting a mechanic that flags miners for mining in a belt and has no way for others to challenge your claim isn't PVP.
Then suggest a mechanic. Also, the suggestion if not for all belts to work this way; only sites with higher grade ore that must be scanned down.
Daichi Yamato
Jabbersnarks and Wonderglass
#52 - 2013-05-19 23:22:26 UTC  |  Edited by: Daichi Yamato
Andrea Griffin wrote:
Then suggest a mechanic.


attacking someone who is suspect makes u a suspect. limited engagements are simply the old mechanics and still suck.

If ur willing to engage someone u should be prepared to defend urself, just like the suspect himself. fights are more open and its a LOT simpler. RR from both sides goes suspect, blobs on both sides are all open to being engaged. fights are not arbitrarily one sided.

if u cannot afford to openly fight, then dnt engage.

edit- this is pretty much what happened in the caldari prime event. a free for all where ur allies are ur allies and anyone else is a possible enemy...and yet u can still chose to opt out.

its the closest balance of sandbox and consensual PvP i can think of.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

SGT FUNYOUN
Elysian Space Navy - 1st Fleet
#53 - 2013-05-19 23:42:00 UTC
Ok, one thing you are ALL missing is this.

If you buy and sell "mining charters" then the random miner would be disallowed from EVER mining again... UNLESS they joined a mining corp.

I DO NOT want ANYTHING to do with a purely MINING CORP!!! I am a PVP'er.

I mine when I get bored or when my Corp wants to do a mining op or I happen to come across a mining mission I like.

Your charter idea would absolutely DESTROY all small scale mining.

AND... think about this.

Goonswarm for instance; a HUGE corporation; could go into EVERY SINGLE SYSTEM IN THE GALAXY...

... and buy up every belt charter in them and lock everyone of YOU OUT. Then SELL said charters for hundreds of trillions of ISK and make bank while YOU languish in poverty.

Your idea is stupid, and you did not think of the humans are evil factor.

NO!!!
Daichi Yamato
Jabbersnarks and Wonderglass
#54 - 2013-05-19 23:50:22 UTC
SGT FUNYOUN wrote:
Ok, one thing you are ALL missing is this.

If you buy and sell "mining charters" then the random miner would be disallowed from EVER mining again... UNLESS they joined a mining corp.

I DO NOT want ANYTHING to do with a purely MINING CORP!!! I am a PVP'er.

I mine when I get bored or when my Corp wants to do a mining op or I happen to come across a mining mission I like.

Your charter idea would absolutely DESTROY all small scale mining.

AND... think about this.

Goonswarm for instance; a HUGE corporation; could go into EVERY SINGLE SYSTEM IN THE GALAXY...

... and buy up every belt charter in them and lock everyone of YOU OUT. Then SELL said charters for hundreds of trillions of ISK and make bank while YOU languish in poverty.

Your idea is stupid, and you did not think of the humans are evil factor.

NO!!!


i think u missed the whole thread...

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Maximillian German
Task Force Coalition
#55 - 2013-05-20 21:19:13 UTC
+1 to this idea as a whole. Definitely make sure that there are some lower quality belts that don't have to be claimed so that A)Newbies and solo miners can still have a place to and B)Ore prices don't skyrocket astronomically. Maybe you could leave the normal complement of asteroid types in these open belts but have significantly smaller roid sizes compared to the claimable belts? For the claimable belts, I would do it like this: First, a belt must be scanned down like ice will be in the next expansion. In these claimable belts would be some kind of NPC claim unit. While the NPC claim unit is there, anyone can mine in the belt without incurring a suspect or combat timer, BUT belt rats will spawn(maybe even belt rats that are slightly stronger than current ones in order to provide incentive to claim the belt). In order to claim a belt, you must destroy the NPC claim unit and anchor your own. Then if someone tries to mine in a claimed belt, he/she will become suspect ONLY to the corp/alliance? which currently holds the belt. This will make it possible to mining corps to form treaties with other corps for mining rights and keep high sec pirates from legally killing miners who are 'blue' with the owners of the belt. If a belt runs out of ore or downtime hits, then it will respawn somewhere else(maybe in system?) and another NPC claim unit will spawn in it as well. On the other hand, an enterprising corp could destroy another corp's claim unit and anchor their own. There would probably have to be a timer between getting your claim unit destroyed and anchoring a new one to keep one corp from claim spamming. In this way, there is a greater opportunity for not only combat, but for diplomacy and teamwork as well. The respawning of belts would also make it significantly tougher for even large corporations to own all of the belts in an area. While this may raise ore prices a little bit, it would also create a bigger incentive for both combat and teamwork in high sec. Mining might actually be, *gasp* kinda fun.

tl;dr Anchor claim units to control belts. Not a 'true' suspect flag. Belts respawn eventually to give smaller corps a fighting chance. Moar pvp. Moar teamwork.
Rayzilla Zaraki
Yin Jian Enterprises
#56 - 2013-05-21 12:30:56 UTC
hmskrecik wrote:
The idea is nice but I see a nasty way to exploit it.

What prevents sufficiently large corp/alliance from scanning and claiming all those sites out there (you said they are to be scarce, so it should be doable) and then... doing nothing? Or just waiting in cloaky Proteuses, like one poster mentioned?


Unless the big corp greedily mines the belts, they would eventually be shooting themselves in the foot. Without mining, there will be no production. Without production prices will rise.

Drastically rising prices would cause alliances to form against the greedy corp and belts will be taken by force. Either that, of the corps will look at all the useless claims they have not making money and begin to sell them off.

It'd hurt for a little while, but would soon balance itself.

Gate campers are just Carebears with anger issues.

Adunh Slavy
#57 - 2013-05-21 13:15:05 UTC
TheSkeptic wrote:


It's hi-sec... the resources available should never be claimable by an entity.



Why not? Just because some group may try to lay claim to everything?

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Daichi Yamato
Jabbersnarks and Wonderglass
#58 - 2013-05-21 13:42:03 UTC
Maximillian German wrote:
snipped


what uve written is the general idea, but even with the limited engagements u describe (only goin suspect to certain ppl) still does not stop the defenders blobbing the 'suspects' one ship at a time with impunity.

if the defenders bring a fleet and engage the ppl trying to muscle in, that entire fleet should then be able to be engaged by the entire attacking fleet, not just the one ship getting shot at that time.

it also means that defending miners cannot be attacked without being concorded, unless the defender opens fire first.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Argoist Zxim
Terraprobe Dynamics
#59 - 2013-05-21 15:21:39 UTC
No.

Basically you want to turn belts into mini-sov. You want to claim belts for yourself, go out to null.
Belts in Hi-sec belong to the empire it is in, not any NPC corp, so there is no NPC corp to buy a 'charter' from. And no empire faction would let you "charter" asteroid belt so only you have access because they need ready access to them (there are lore reason for the way things are set up, not just gameplay ones)
All this seems like to me is another suggestion to make hi-sec more like null.

The point of hi-sec is it ISN't.
Andrea Griffin
#60 - 2013-05-29 14:33:50 UTC