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A proposal for FW

Author
David Devant
CTRL-Q
Ushra'Khan
#1 - 2013-05-10 09:06:46 UTC
So, let’s face it. FW is pretty decent at the moment. Lots of targets, lots of PVP. What’s to complain about?

Well, to my mind the problem is that the PVP is pretty meaningless. Don’t get me wrong, I love meaningless PVP. We’ve all been glutting ourselves on solo and small gang frigate stuff in recent months and it’s been great. However, if you deign to undock in anything bigger than a Destoyer you’re liable to find nothing to shoot. And Battleships? Pfft as if.

The difficulty is there’s nothing to care about in the present system of FW sov, so why put anything on the line? Systems flip this way and that. Chests are beat. ***** are not given.
David Devant
CTRL-Q
Ushra'Khan
#2 - 2013-05-10 09:08:04 UTC  |  Edited by: David Devant
Step 1. Remove player LP for capturing sites. “But this will mean that all the solo targets dry up?!? Wah!” Replace with chance of naval commander spawn and chance of faction loot drop to keep dem frigates in space.

Step 2. Player VP for a system is attributed to his Corp/Alliance. Corp/alliance gets benefits in terms of system control. “What benefits, null dun want jammers!?! Wah!” Null style upgrades to space for pve/industry. Outpost style upgrades to npc stations such as research slots. Or just giff jammers ffs so we can defend our moons from lol20titans.

or

Taxation. The ability to levy a tax on the indigenous people of your space fiefdom for the glory of the militia. Higher taxation increases percentage of capture points accrued by hostile plexing so be careful!

(Other ideas gratefully received)

LP for kills and missions seems fine to me. Main thing is farmers shouldn’t effect warzone control and that if a Corp/Alliance holds space they should be rewarded for that. Current system rewards null bear alts only.

What do you think, could something like this work?
Bad Messenger
Rehabilitation Clinic
#3 - 2013-05-10 09:15:33 UTC
no
Muad 'dib
State War Academy
Caldari State
#4 - 2013-05-10 09:52:11 UTC  |  Edited by: Muad 'dib
Step one: change plex takin', boring PVE from being the only, sole way to control ownership of systems.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Meditril
Hoplite Brigade
Ushra'Khan
#5 - 2013-05-10 10:00:26 UTC
I really do not see the point why your proposal should be better than the current system.
David Devant
CTRL-Q
Ushra'Khan
#6 - 2013-05-10 10:17:34 UTC
Because it encourages entities to claim and hold space rather than having vast swathes of the war one that no one cares about.

I would also love it to encourage infighting whereby the choicest systems are contested by intra-militia entities.

It would be different because it rewards organisation and planning rather than the efforts of stabbed scrubs.
ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#7 - 2013-05-10 11:36:56 UTC
i really dont understand it bk before inferno the staple fun time ships were bcs/bs then people got rich and stopped flying them i thought the flow of isk would have more people flying them and not giving a fk about losses.
David Devant
CTRL-Q
Ushra'Khan
#8 - 2013-05-10 11:41:32 UTC
The trouble is if you fly about in BCs you go through system after system of frigates in novice/small plexes. There needs to be a reason to fly bigger stuff, currently there's only
Bengal Bob
Slymsloot Enterprises
#9 - 2013-05-10 11:46:04 UTC  |  Edited by: Bengal Bob
ALUCARD 1208 wrote:
i really dont understand it bk before inferno the staple fun time ships were bcs/bs then people got rich and stopped flying them i thought the flow of isk would have more people flying them and not giving a fk about losses.


I fully blame T1 logi changes. Cruisers and frigates are just so much cheap fun now.
If you bring bc, you kinda have to bring T2 logi which means more caution and less funtimes leeroy which everyone is now doing in cruiser down.

You can throw away loads of cruisers and T1 logi for the price of a properly fitted bc. The aggro changes have also really limited the prevalence of scimitars and guardians in smaller gangs.
Meditril
Hoplite Brigade
Ushra'Khan
#10 - 2013-05-10 13:37:23 UTC
David Devant wrote:
Because it encourages entities to claim and hold space rather than having vast swathes of the war one that no one cares about.

I would also love it to encourage infighting whereby the choicest systems are contested by intra-militia entities.

It would be different because it rewards organisation and planning rather than the efforts of stabbed scrubs.


Current FW mechanics clearly favours hit and run tactics as well guerilla warefare which in my opinion is a feature and not a bug. Otherwise we would end up in FW with the same blob-none-sense as we already have in 0.0. From my experience, ad hoc kitchen sink fleet work much better in FW as "well coordinated" and "prepared" and "remote repped" fleets just because of their agility. Which again is a clear feature from my point of view. However, those organized fleeds clear excel the kitchen sink stuff once it comes to bunker busting, which however is a minor part of the FW-game.

So I think what the real problem is, that except for bunker busting there is no need for well organized fleets or even just heavy DPS ships. So maybe we just should think about how the current game mechanics could be improved so that organized heavy fleets have a bit more space in FW.

One possibility for this would be to allow the defending party to invest LP into a plex-stabilization bunker. Just imagine this: You are defending your home system and those nasty stabbed LP-whores are running the plexes. In such a situation you should be able to install at a plex a "stabilization bunker". This bunker should have let say 100.000 hit points and it should stop the counter counting up and down as long as it is existing outside in front of the plex. So the plex is basically frozen. However, new plexes should still be able to pop up. Which means that this system over time accumulates plexes in your system which on the other side means, once the enemy brings a "real" fleet and kills all the bunkers he can quickly use his force by distributing it along the plexes to take the system. This would encourage larger fights for important systems (nobody will spend LP on bunkers if system is not important).

What do you think?
David Devant
CTRL-Q
Ushra'Khan
#11 - 2013-05-10 14:06:04 UTC
Sort of an interesting idea in that it enables the possibilty for one side to quickly turn the tide in a system. Having said that it would just mean people turning up when you're sleeping to cause you a big plexing headache in the morning.

I don't get your assertion that guerilla (by which I read blobbing with frigs) warfare is a clear feature of FW at present. Yeh it happens and it's fun. But it has no impact on actual FW stats. Truth is no one really cares about 80% of the map because all it does is line the pockets of farmers.

I would like ALL of FW space to be meaningful. That won't happen until it can turn a few quid for an organised group. I don't buy the idea that this would induce null style blobbing. IMO it would induce a few battles, rather than the continual skirmishing we have at present.
X Gallentius
Black Eagle1
#12 - 2013-05-10 14:42:34 UTC
Stated Problem: PvP is meaningless. All we're fighting in is frigs and Dessies:
Stated Solution: Remove LP, Taxation, Move resources from player to corporation,

WTF?? Surely there must be a more direct solution to solve your stated problem.
David Devant
CTRL-Q
Ushra'Khan
#13 - 2013-05-10 14:43:50 UTC
X Gallentius wrote:
WTF?? Surely there must be a more direct solution to solve your stated problem.


Go on...
Andre Vauban
Federal Defense Union
Gallente Federation
#14 - 2013-05-10 15:36:01 UTC
I think FW is currently great. If you want larger more organized fleets, then you need to move up the food chain. You can currently get that content in lowsec. If that is what you want, get into holding and destroying POCO and/or POSes. I don't think FW itself should offer this kind of content but rather the content should be lowsec based to include the lowsec pirates which are the most organized and competent groups living in lowsec. There is also nothing stopping you from participating in both FW and lowsec based content.

.

Cearain
Plus 10 NV
#15 - 2013-05-10 15:37:42 UTC
What if in order to capture a system you need to cap x number of novice plexes, y number of small plexes, z number of medium plexes and w number of larger plexes. It won't solve everything but it might help this issue.

Would you need to dplex only novices to get the number of novices down? Same with larges? That might be good.

Could you capture more novices or smalls than you need to build a buffer? IDK

Would the lp stop after a certain amount of buffer? Probably but you could still open one and some pvp out of it.

Would it require more work on the ui than it's worth. Probably but I really don't know.



Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Zarnak Wulf
Task Force 641
Empyrean Edict
#16 - 2013-05-10 15:45:13 UTC
1) Cearain will be along shortly to derail your thread and chase everyone out of it.

2) At work so here is my copy and paste of ideas:


Zarnak Wulf wrote:
One:
All LP is earned at a second tier level for all militias. Unleash the market for balance.

Two:
The tier a militia is at is only determined by the number of systems in the warzone that militia controls. 20.1%? You are tier two. 40.1%? You are tier 3. Etc.

Three:
Buy IHub upgrades to better your system. These would be a mixture of military or economic benefits that would be available at different tiers. Station lockout for enemy militia? Tier one upgrade. Reduced clone cost, research slots, or manufacturing boots? Tier one with the choice of upgrading the benefit with each subsequent tier. Other upgrade ideas could include:

Timer rollbacks on abandoned plexes.
Defensive plexing LP for that system only.
Notifications for Cerain.
Activation of mission agents if present in system.
More friendly NPC's in plexes or slower plex spawns. (Only available at low tiers)
Sentry guns on IHub.
Station lockouts for WT. (tier 4 or 5. WT are not the same as enemy militia)
Moon or PI production upgrades.
Anomaly or rat upgrades.

Add any other upgrades you might think of here. As CCP adds things like Ice anomalies or tags for sec status new upgrades could be introduced as well.

Four:
The upgrades can be destroyed only by system conquest or directly by the opposing militia. Tired of stealth bomber mission runners? Get a fleet together and go shoot up Dal/Eszur!
Muad 'dib
State War Academy
Caldari State
#17 - 2013-05-10 15:45:47 UTC
I dont get why a novice plex ship can do just about any size plex while larger ships are BANNED from smaller ones.

What about spawns depending on ship size?

small ship goes in a large plex no change

large ship goes into a small plex all kinds of NPC hell breaks lose

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

X Gallentius
Black Eagle1
#18 - 2013-05-10 16:21:14 UTC  |  Edited by: X Gallentius
David Devant wrote:
X Gallentius wrote:
WTF?? Surely there must be a more direct solution to solve your stated problem.
Go on...
OK, here's what would be more direct proposed solutions to the stated problem:
1. Ship restrictions should work both ways. Cruisers can't cap Novice plexes, so T1 frigates shouldn't cap Medium plexes.
2. Moar unrestricted plexes.

Edit: At this point Cearain will pollute the thread with endless walls of meaningless text, so... o/
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#19 - 2013-05-10 17:29:58 UTC
how about adding the cyno jammer. if you want to see battleships flying around again. FW needs cyno jammer. im sure even the minmatar would agree to this. but wait baha wouldnt be able to drop his archon in on every engagment. then get owned by PL

Amarr Militia Representative - A jar of nitro

David Devant
CTRL-Q
Ushra'Khan
#20 - 2013-05-10 17:30:43 UTC
@XG - Your proposal would definitely help get bigger ships into space. However, it's weird. Also I'm not sure it would promote larger scale engagements.

I could go for much of what Zarnak proposes...
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