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Real expectations for L4 missions

Author
Lehas Reboo
Oak Lane Industries
#1 - 2013-05-10 15:07:06 UTC  |  Edited by: Lehas Reboo
Everywhere i read it seems like people make it out to not be worth doing L4 missions in Amarr Battleships, unless you got T2 guns and ammo.
I can understand that Scorch gives a great range on the otherwise close range turrets, but still?

This has kinda put me off from buying an one and taking it for a spin on a level 4 mission yet, and just sticking to level 3's and mining so far.

But is it really so bad to do with T1 guns? Could easily afford a Navy Armageddon to fit with a faction repper but alas, skills on this old alt only allowed t1 guns still (43days training for t2)..
Back when i last played (2008) my other character would easily rip L4's apart in a T1 fitted Raven but i guess stuff changed and this not being a missile boat..

Skills:
http://eveboard.com/pilot/Lehas_Reboo

What is the experience from other people with not-perfect skills on this? Will it break 10m ISK/hour that is made from mining ?
bloodknight2
Revenu.Quebec
#2 - 2013-05-10 15:20:31 UTC
You do N-O-T need T2 guns!

In fact, i'm using faction tachyon instead of T2 because they use less cap (but a bit less damage) with my lovely nightmare. T2 guns will gives you something like 12-15% more dps over T1 and even less if you go faction.
Doctor Ape MD
Imperial Academy
Amarr Empire
#3 - 2013-05-10 15:30:42 UTC
Things haven't really changed that much in missions (aside from minor stuff like drones and EWAR), I just think the expectations of people have changed. You should have no problems doing L4 missions in your navy geddon (or really any T1 battleship) even without the T2 guns.

I also recently returned from playing back in 2008 or 2009, and the biggest difference now is that faction battleships are far more common than they used to be, and so some people are now comparing old standby battleships to totally blinged out Nightmares and Machs.

Best advice is to just give it a try. If you are nervous, just do some of the easier L4s first to bring yourself up to it. If you don't like it, just sell it for close to what you bought it for (you'll certainly make more money than doing L3s).

Oh and keep in mind that in a few weeks all of the battleships are changing in the next patch. I don't think CCP has released any details on the changes to the Navy variants yet, but the changes to the base geddon are pretty drastic (basically it is becoming a drone boat with range neuting bonuses).
B0XzZ
Pulse Heavy Industries
#4 - 2013-05-10 15:34:47 UTC
time is money. you can complete most lvl 4 missions in an assualt frig. T2 guns just make them more efficient. Its not a requirement.
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#5 - 2013-05-10 15:47:19 UTC
Basically the heavy emphasis on T2 guns on Amarr is that T2 Pulses with Scorch are generally better than beams, especially on the Apoc which can hit 80km optimal with Scorch.

However as mentioned above T1 guns will do fine (try get meta 4 or 3 at least), but you'll have to use beams, t1 pulses simply don't have the range to be useable in missions without Scorch.
Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#6 - 2013-05-10 16:32:03 UTC
T1 Guns will work, it's just slow.
Caljiav Ocanon
The Holy Rollers
#7 - 2013-05-10 17:24:38 UTC
I use T1M4 guns on all my ships, seems to work just fine. My problem is, I use two different races for my combat ship needs (generally Minmatar for BC and down and Gallente for BS) so the time sink for that is just not something I want to deal with right now (or ever really).

Anyway, have no problem running L4s/Incursions/etc without Tech II guns.

Abrazzar
Vardaugas Family
#8 - 2013-05-11 09:51:58 UTC
I was doing lvl 4 missions with a meta4 dual heavy beam fitted abaddon when I couldn't fit it with megabeams properly and then a long time with meta 4 megabeams. It works perfectly well, you just have to put some more effort into managing your transversal.

And beams with multi or gamma do enough thermal damage to get through guristas, while scorch will fizzle mostly on the high em resists.
DeLindsay
Galaxies Fall
#9 - 2013-05-11 22:34:57 UTC
Quote:
T1 Guns will work, it's just slow.


This.

Everyone runs LvL 4's before they can fully fit T2 Weapons, everyone. Nobody is just gonna sit in station or bother with LvL 3's for the several weeks it takes for T2 Large to train. What you see now, is a much larger player base WITH all the SP to have Large weapons on multiple platforms and the Missions go MUCH faster. Yes it's a little bit about range, but more it's about sheer Gankity goodness which = faster and more efficient mission running which = more Iskies.

The Operative: "There are a lot of innocent people being killed in the air right now".

Capt. Malcolm Reynolds: "You have no idea how true that is".

sabre906
The Scope
Gallente Federation
#10 - 2013-05-11 22:57:58 UTC
Ppl tell you to stay docked until scorch in order to sound like 1337 bitter vets.Lol

Beams are already the best long range gun for missions. Even with short range guns included, it's still ranked 3rd (after AC and Scorch) out of 6 gun types. What's there to complain about?
Klymer
Hedion University
Amarr Empire
#11 - 2013-05-12 10:24:16 UTC
Faction tachyons are pure hot wet sex.

Scorch is broken.


Ireland VonVicious
Vicious Trading Company
#12 - 2013-05-12 20:36:01 UTC  |  Edited by: Ireland VonVicious
You said you can get a Navy Armageddon.

Of the entire Amarr line up for BS's this ship is the least laser heavy.

Put in some good drones and faction guns with faction ammo and get on with it.

Even if you only have enough for meta 4 the drones should be making this easy.

It should break that 10 million isk per hour goal easy.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#13 - 2013-05-12 21:21:33 UTC
wait what, i missed that 10m/hour bit

You could make more from level 4s in a battlecruiser..........
hellcane
Never Back Down
#14 - 2013-05-12 21:42:39 UTC
Tsukino Stareine wrote:
wait what, i missed that 10m/hour bit

You could make more from level 4s in a battlecruiser..........

That's the OPs goal.


Should be easy to achieve. Sure, marauder/pirate bs will be faster than a T1, and sure T2 guns are better. Neither are required. Try a few missions out and see how you like it.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#15 - 2013-05-12 21:53:04 UTC
OP: go get yer raven back out, overtank it and run some level 4s until you're comfortable. Should be smashing that 10m/hour mark even then.

Once you're more confident, drop some tank for gank and then ask yourself why you mine.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#16 - 2013-05-12 21:53:55 UTC  |  Edited by: Cage Man
I used to use an APOC with T1 meta 4 beams.. worked just fine and is very new player friendly

EDIT--- Just remember if you use a geddon, it will become a missile boat after the patch on June 4th..
Kitty Bear
Deep Core Mining Inc.
Caldari State
#17 - 2013-05-13 11:25:37 UTC
Fairly basic skills and a T1 fit Dominix will plod through level 4's, there's a few where you might need to warp out to repair though from time to time.

Keep training the useful relevant skills, and that dominix will start performing more strongly over time.
That's the key part about eve .. TIME.

You can rush into activities with the bare minimum skills, Eve will let you do this.
But spending some time training the right skills and reading the right info can make a big difference.



I've mentioned the Dominix because I think it's probably the most lowskill forgiving battleship out there
Fly what you want to however, and put fun 1st, isk/hr second

enjoy your time in eve

Auduin Samson
Sebiestor Tribe
Minmatar Republic
#18 - 2013-05-13 15:29:22 UTC
T2 guns are preferred as they are slightly better and slightly cheaper than (most) meta 4s. However, meta 4s are easier to fit and still pack a decent punch. T2s are more of a requirement for PvP, where every percentage point can be the difference between shiny loot and pod jumping home.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#19 - 2013-05-14 00:27:05 UTC
Auduin Samson wrote:
T2 guns are preferred as they are slightly better and slightly cheaper than (most) meta 4s. However, meta 4s are easier to fit and still pack a decent punch. T2s are more of a requirement for PvP, where every percentage point can be the difference between shiny loot and pod jumping home.



T2's are not a more PVP related requirement. They with their T2 ammo make a substantial difference to even PVE. Lasers have a bigger need to be T2 as the need for range due to small optimal requires the use of scorch and arora to get dps out at range..
Kult Altol
The Safe Space
#20 - 2013-05-15 20:13:38 UTC
When doing level 4s my issue wasn't the guns, it was tank. You wanna be around 400-500 dps to do level 4s efficiently.

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