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ISO Caldari PVP Alliance

Author
X Gallentius
Black Eagle1
#21 - 2013-05-09 08:38:40 UTC
Combatevolved wrote:
X Gallentius wrote:
Major Killz wrote:
TLDR: Find and fly with the corporations and pilots who are successful and learn from them.
But he said he wanted to fly in the Caldari militia..... /rimshot Big smile
Yeah, fly with Gallente instead. They are the underdogs. RollIf you are going to turn the tides, might as well not associate with the rest of Caldari militia and have your corp take Eha.
Sorry. I couldn't help it. It was just sitting there, begging for a response.....
Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#22 - 2013-05-09 10:25:37 UTC
chatgris wrote:
Pinky Feldman wrote:
Rob Lorence wrote:
There are also other decent alliances in caldari mil (one i'm in i.e Blink )
If your corp has good FC's then its just a matter of joining an alliance with enough members who can follow fleet orders, decide on a specific doctrine and ask members to have the specific ships ready on time for ops.. If it goes well then ppl will keep on coming :)

The biggest thing that's missing from caldari mil imo are organized fleets with proper FC's.. Then again its also important to have members who are willing to plex solo to hold/capture systems if you want to actually turn the tide


Since organized fleets are good for anything other than ihub bashes, or funzies.


They are good for fighting over home systems.


Yet, the reality is that fighting over home systems in large fleets is a waste of resources. Why fight in a home system where the enemy has access to quick reships, OGBs, and other homefield advantages? You get a much better fight when both parties are 2-3 jumps away from their staging system.

Is losing a home system a crushing morale blow that might cause some groups to leave their militia? Perhaps, but plexers can easily get around such inconveniences and why would you want PVPers from the opposing militia to leave and get even fewer fights?
Bad Messenger
Rehabilitation Clinic
#23 - 2013-05-09 14:48:02 UTC
Rob Lorence wrote:
Not gonna bother much with the borg are awoxers bit.. Just look at our killboards and judge for yourselves.

As for organized fleets, your right. They have nearly 0 contribution to "winning" FW other than bashing/defending an Ihub (bashing can be done with a small gang of OG carriers during the dead hours) or drive plexers/deplexers
They are however good for moral to have fun roams where you improve your KB and members have fun welping enemy fleets.

The way to "win" fw is by having your corp/alliance members focus on plexing a specific system with small groups/solo throughout the day and not with a fleet of 60ppl (plexing with 60 ppl together is **** LP and gets very old very fast)

Regarding that mittani article, not sure what was the point of a "push" with a fleet of BS/BC? You might get good kills but taking a system is through the small/novice plexes.



i can link you several mails where your guys have awoxed caldari militia, sadly forum rules forbid linking those but if you really want some links i can provide those.
Major Killz
inglorious bastards.
#24 - 2013-05-09 14:58:32 UTC
Combatevolved wrote:
X Gallentius wrote:
Major Killz wrote:
TLDR: Find and fly with the corporations and pilots who are successful and learn from them.
But he said he wanted to fly in the Caldari militia..... /rimshot Big smile


Yeah, fly with Gallente instead. They are the underdogs. Roll

If you are going to turn the tides, might as well not associate with the rest of Caldari militia and have your corp take Eha.




Technically I'm in every militia and have been for 2 years now. Just not with my current main "Major killz". Well, public main...

Anyway.

No one should believe the Gallente militia leaders, corporations and alliances are specifically superior. Well, not that much superior.

For example. Leaders in factional warfare believe they lead but that's a fallacy. When you can recruit pilots into your corporation and almost never have to log on, speak with and help direct and a corporation still grows. That's easy mode. So, management is not the most important part of a successful factional warfare entity (outside of the nest it's different).

Factional warfare content and player driven content can is shared (militia system). By that I mean a corporation without a fleet commander can have one by being in a militia. Which provides more content for a corporations membership.

Alot of leaders in the gallente militia believe the aforementioned fallacy. Most have never been tested outside of factional warfare and those who have can tell you it's VERY difficult. Which is why most corporations that are born or grow in factional warfare fail when they leave (they get a swift kick in the nutz of reality). There's more stress.... ALOT more stress involved for leadership and they have to be VERY active and actually work. Politics becomes ALOT more important; active fleet commanders; good management and corporation/alliance structure. Delegating is the ultimate goal for the leader and most find that difficult. If an entity cannot survive without 1 person. Then that entity will not survive for long.

HEh! Funny part is when a corporation fails and comes back to factional warfare and blame it on 0.0 or lame tactics. Instead of poor leaders or lack of leadership, mistaken belief and or sh!t/scared pilots.

So, I don't think much of the leadership in the Gallente militia or at-least non-fleet commanders or at-least the REALLY good ones.

What the Gallente have the Caldari do not is ALOT of competent pilots and competent pilots naturally gravitate to established entities and other competent pilots. Contrast with the Caldari who lack on every level and it's sad. With that said. I joined Caldari milltia because it was the worst of all the militias. I figured if you want to be better you might as well fight your betters. After all. Can you really consider yourself "good" if you're engaging ret@rds?

Mind you. The Caldari has produced The space perverts, Draketrain, Happy Endings, Inglorious-Basterds, Wolfsbrigade and has hosted fleet commanders like Lacco, Gavin, and Progod for extended periods. Notice only one Caldari alliance was mentioned. That's because I have no idea why they exist and Caldari have only produced one worth mentioning.

To wrap this up. I used factional warfare for my purposes. No matter what moves were made I did it to strengthen my own corporation. So no matter what happened my corporation would come out ahead. I worm tongued but never did much to help others even when I was in an alliance with them (other than fleet commanding , frog stomping and yarring). By that I mean I would say without saying and suggest without suggesting and hedge against others decisions and probable outcomes. I would also suck d!ck and hype people if it helped my corporations position or amused me. As far as an alliance though. I'm not a believer in the alliance model. I rather have a big corporation of 500 players, than an alliance of 500 players. Easier to manage, less talking heads (more control).

TLDR: Read my first post and scroll down to that "TL;DR". The above would only help understand factional warfare as it is now on the leadership level. So, it may help future corporation heads and corporations in making decisions in the present and future. If you choose to stay in factional warfare then things are easier as far as leadership and management. If your goal is to build in factional warfare and leave. Well you need certain structures in place and alot of delegated positions and leadership already built (at-least 2 fleet commanders is a MUST).


- killz

[u]Ich bin ein Pirat ![/u]

Bad Messenger
Rehabilitation Clinic
#25 - 2013-05-09 15:13:43 UTC
I want to repeat myself and say that caldari does not have lot of good corporations/alliances because there is no need for those in militia.
Major Killz
inglorious bastards.
#26 - 2013-05-09 15:26:28 UTC
Bad Messenger wrote:
I want to repeat myself and say that caldari does not have lot of good corporations/alliances because there is no need for those in militia.


There may be no need in your opinion but A LOT of corporations strive for "good" status. Not many achieve it though. Its up to the individual if he/she wants that for their corporation. If people like that did not exist then alot of my content would be loss and this game would not have grown as much as it has. More sheep with hoop dreams for the farm is a good thing. Wolves need to eat too...


- killz

[u]Ich bin ein Pirat ![/u]

Deen Wispa
Sheriff.
United Caldari Space Command.
#27 - 2013-05-09 16:05:59 UTC
Bad Messenger wrote:
I want to repeat myself and say that caldari does not have lot of good corporations/alliances because there is no need for those in militia.


Sometimes I can't tell when you're trolling and when you're serious. Of course, there's a need for good organizations in your militia. A viable FW ecosystem relies on having competitive organizations. These corps and pilots can pass on their knowledge to the next generation of pilots, leaders, and FCs. Without them, the warzone just dies, pilots leave, and combat skills atrophy.

Put it like this; when outsiders come to roam Blackrise and Placid, they don't sit there and say, "Hey, let's visit XYZ system because we know the Caldari are going to bring it." But they know to visit and hang around certain Gallente HQ systems because of the possibility of competition.


Now what I'd really like to see is the US TZ Amarr organizations go up against the US TZ Gallente organizations. Best of the best. Death match. Winner takes all!


inb4 BM rationalizes his response with something about farmers.

High Five. Yeah! C'est La Eve .

X Gallentius
Black Eagle1
#28 - 2013-05-09 16:36:32 UTC
We in the Gallente Federation have a saying that is as important today as it was years ago.

"A single Derp Atron is weak, but a group of Derp Atrons is strong and can defeat shiny T3 gangs."

The pilots, corporations, and alliances in Gallente FW are like the Derp Atron. Alone, we are weak, fragile, and vulnerable, but together we are resilient and strong.
chatgris
Quantum Cats Syndicate
Of Essence
#29 - 2013-05-09 17:32:31 UTC  |  Edited by: chatgris
.
X Gallentius
Black Eagle1
#30 - 2013-05-09 18:01:18 UTC
chatgris wrote:
.
I saw what you did there. If you want to call out the Derp Atron, then call it out. If you do, we're gonna de-blue you, your corporation, and your hello kitty alliance too!
chatgris
Quantum Cats Syndicate
Of Essence
#31 - 2013-05-09 18:05:09 UTC
X Gallentius wrote:
chatgris wrote:
.
I saw what you did there. If you want to call out the Derp Atron, then call it out. If you do, we're gonna de-blue you, your corporation, and your hello kitty alliance too!


lol! I put it out there, realized it was kind of a worn out joke, and deleted the post :)
Wolfsdragoon
V0LTA
OnlyFleets.
#32 - 2013-05-09 19:05:36 UTC
Deen Wispa wrote:
[quote=Bad Messenger]

Put it like this; when outsiders come to roam Blackrise and Placid, they don't sit there and say, "Hey, let's visit XYZ system because we know the Caldari are going to bring it." But they know to visit and hang around certain Gallente HQ systems because of the possibility of competition.





I cannot express how badly I wish there was a strong centralized cal mil location we could roam to and get fights.



Combatevolved
Caldari Provisions
Caldari State
#33 - 2013-05-09 20:00:03 UTC
Wolfsdragoon wrote:
Deen Wispa wrote:
[quote=Bad Messenger]

Put it like this; when outsiders come to roam Blackrise and Placid, they don't sit there and say, "Hey, let's visit XYZ system because we know the Caldari are going to bring it." But they know to visit and hang around certain Gallente HQ systems because of the possibility of competition.





I cannot express how badly I wish there was a strong centralized cal mil location we could roam to and get fights.





A little birdy told me cal mil in Hykanima is looking for fights.
Deen Wispa
Sheriff.
United Caldari Space Command.
#34 - 2013-05-09 21:17:55 UTC
Combatevolved wrote:
Wolfsdragoon wrote:
Deen Wispa wrote:
[quote=Bad Messenger]

Put it like this; when outsiders come to roam Blackrise and Placid, they don't sit there and say, "Hey, let's visit XYZ system because we know the Caldari are going to bring it." But they know to visit and hang around certain Gallente HQ systems because of the possibility of competition.





I cannot express how badly I wish there was a strong centralized cal mil location we could roam to and get fights.





A little birdy told me cal mil in Hykanima is looking for fights.


Too far to go just to be fighting frigs and destroyers P

High Five. Yeah! C'est La Eve .

Combatevolved
Caldari Provisions
Caldari State
#35 - 2013-05-09 22:40:51 UTC
Quote:

Too far to go just to be fighting frigs and destroyers P


What will you come for, cruisers?

Titans?
Wolfsdragoon
V0LTA
OnlyFleets.
#36 - 2013-05-10 03:46:04 UTC
SamuelofR247 > sorry bro, you're not on my target list tonight


Then he blocked me, yeah man cal mil is definitely looking for fights.


Shadow Adanza
Gold Crest Salvage
#37 - 2013-05-10 04:05:30 UTC  |  Edited by: Shadow Adanza
Wolfsdragoon wrote:



Then he blocked me, yeah man cal mil is definitely looking for fights.



Curious as to who was on his target list.

Maybe it was empty and no one was on it.

Are you suggesting coconuts migrate?

Super Chair
Project Cerberus
Templis CALSF
#38 - 2013-05-10 05:27:54 UTC
Wolfsdragoon wrote:
SamuelofR247 > sorry bro, you're not on my target list tonight


Then he blocked me, yeah man cal mil is definitely looking for fights.





Nenna is only a mere 3 jumps rakapas
IbanezLaney
The Church of Awesome
#39 - 2013-05-10 05:41:15 UTC
Deen Wispa wrote:


Too far to go just to be fighting frigs and destroyers P



Cruisers? Meet 1/2 way?

Some of your Galls do come to Hyk occasionally and it's usually good fights.

We derped a fair few cruisers to kill one of your Pilgrims a few weeks ago. Was worth it.

And those bait tank Vexors are annoying.



Wolfsdragoon
V0LTA
OnlyFleets.
#40 - 2013-05-10 05:45:32 UTC  |  Edited by: Wolfsdragoon
Super Chair wrote:
Wolfsdragoon wrote:
SamuelofR247 > sorry bro, you're not on my target list tonight


Then he blocked me, yeah man cal mil is definitely looking for fights.





Nenna is only a mere 3 jumps rakapas


They were already formed up for caldari, and despite not being in an optimal fleet for fighting us they still came and tried. You seem to miss the point though, being that there is no real place to go and fight cal mil.
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