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DX 11 in Odyssey?

Author
James Amril-Kesh
Viziam
Amarr Empire
#141 - 2013-05-09 02:33:47 UTC
Dersen Lowery wrote:
James Amril-Kesh wrote:
Zuzmaw wrote:
And you seem to think I care? Again, welcome to PC gaming.

Can't afford it? Move out.

I don't give a **** what you do or do not care about. Save your **** poor attitude for someone who thinks your opinions are actually worth something.


The real answer to your objection is that, since EVE already has DX9 support, adding an OS query that says, "hey, can I use DX11? No? OK, I'll use DX9" is easy to implement, and a common implementation.

I really strongly doubt that CCP would do a cold upgrade to DX11 only--certainly not before they had data indicating that there was nobody left who couldn't run it.

The idea that PC gamers will always automatically upgrade to high-end kit just to stay up to date, or even buy their PC solely or primarily for its ability to run games, is so five years ago. People really need to get over it: all computers come with some form of graphics acceleration in hardware now, and they're going to want to play games. Deal with it.

Yes, I definitely agree.

I'm not sure how the OS query would be handled. I have DX11, it's just that my card isn't able use any features of DX past 10.1. I'm sure whoever is working on that would know, though.

Enjoying the rain today? ;)

Drachiel
Mercury LLC
#142 - 2013-05-09 07:25:22 UTC  |  Edited by: Drachiel
Ranger 1 wrote:
Adela Talvanen wrote:
I recall during the FF recorded coverage that in the Animation Q&A one of the devs mentioned somethig along he lines that the next expansion will be having DX 11 features.

I might have miss heard, or CCP is finally moving from DX 9 graphics.

That doesn't sound right, as our Win XP users would have issues.


Given Microsoft no longer supports XP, I find it hard to care if third parties do.

ED: Hardware-wise, even integrated graphics of CPUs are DX11 now, so even if CCP did a cold upgrade (unlikely) ANY new PC would start the game.
AbhChallenger
Center for Advanced Studies
Gallente Federation
#143 - 2013-05-09 09:39:47 UTC
Alexa Coates wrote:
Just dropping by again, to say that Valve still supports DX8 in their games. TF2 regularly has content added which has a DX8 version.


The Source Engine has always been designed for modularity. That is why for them it was easier to add OpenGL support.

Comparing it to EVE online is utterly pointless. They already tried supporting a classic and new client and eventually dropped it due to development resources needed elsewhere.

I agree with others tho in that CCP will do this in their own way. They have their own internal research that will tell them when those who will leave EVE is at a low enough number (Just guessing that it will be soon after XP support finally ends) The thing is not to be surprised if they actually make the decision. Especially if Nvidia is helping the transition along in the background.

XP phaseout and the new consoles will be changing everything in PC gaming. I personally suggest being potentially ready for upgrades sooner than you expected they would be needed (Which is good practice anyway in my opinion as reserves in RL help keep you from going into debt.)
Lors Dornick
Kallisti Industries
#144 - 2013-05-09 12:09:28 UTC
Surfin's PlunderBunny wrote:
If we get DX11 I'll stop trolling and I'll even become an ISD to fight trolls Straight

So you want us to stay away from DX11?

Wouldn't want to miss your trolling.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Jadzia Idaris Devereaux
Perkone
Caldari State
#145 - 2013-05-10 02:02:45 UTC
Cipher Jones wrote:
Quote:
another thing to note why they might not update to Dx11 right away if at all is not so much windows xp users Linux & Mac users would be completely cut off and forced to go out and buy windows and or vmware + windows to play the game. Sense wine does not support all of Dx 11 functions actually it supports very little.


Why is that? WoW works fine under wine. It just looks better in windows with the dx11 parts.


wow's dx 11 support under wine is nill Not to mention wow does have a open gl render under the same client.
Jadzia Idaris Devereaux
Perkone
Caldari State
#146 - 2013-05-10 02:05:12 UTC
Alexa Coates wrote:
Just dropping by again, to say that Valve still supports DX8 in their games. TF2 regularly has content added which has a DX8 version.



actually valve is droping dx support in there games and going open gl... Most of there updates have removed direct x tf2 lfd2 and so on no longer have dx rendering pathways.
Jada Kautsuoi
Deep Core Mining Inc.
Caldari State
#147 - 2013-05-14 21:00:17 UTC
Montevius Williams wrote:
Ranger 1 wrote:
Adela Talvanen wrote:
I recall during the FF recorded coverage that in the Animation Q&A one of the devs mentioned somethig along he lines that the next expansion will be having DX 11 features.

I might have miss heard, or CCP is finally moving from DX 9 graphics.

That doesn't sound right, as our Win XP users would have issues.


Nothing says lack of progress like running antiquated systems.

Seriously, if EVE cant feature state of the art assets becasue of Windows XP - wow

I cant believe people still run XP. I mean, damn, didnt Windows stop supporting XP like 5 years ago? I ould be wrong, but If they are still supporting it, that cant be doing so for long.



They say at least 38% on the internet still use XP! Unreal.
Josef Djugashvilis
#148 - 2013-05-14 21:16:22 UTC
James Amril-Kesh wrote:
March rabbit wrote:
James Amril-Kesh wrote:
I'm saying that a lot of people are unable to upgrade, and you wanting your shinies isn't enough justification to force people to spend money they may not have or simply stop playing.

if you cannot spend 30 USD for video card you should not waste your time in internet game. Use this resource to become more sufficient in REAL LIFE instead.

It doesn't ******* matter how cheap video cards are. I would have to buy an entirely new computer.


Perhaps the Tooth Fairy will be generous enough to you; to enable you to buy a shiny new computer.Smile

This is not a signature.

Nevyn Auscent
Broke Sauce
#149 - 2013-05-14 21:42:47 UTC
A reminder to those talking about 'shiny graphics' & 'why should we upgrade for just shiny graphics'
CCP's tessellation Demo entailed not just a graphics visual but a change to the physics engine. Meaning we get rid of the crazy big bump hit boxes, and actually get skin collisions instead. This is a big change to the game, and a massive quality of life improvement.
Sentamon
Imperial Academy
Amarr Empire
#150 - 2013-05-14 21:53:30 UTC
Win XP users = RMT farm bots?

~ Professional Forum Alt  ~

Equto
Imperium Technologies
Sigma Grindset
#151 - 2013-05-14 22:15:57 UTC
What I think few people here are realizing is that an Upgrade straight to Dx11 without a Dx9 path means anyone using mac or linux could no longer play eve ( unless they want to pay for a windows license for their computer) as neither supports dx11. Also any computer that currently doesn't have a dx11 card or run xp couldn't run it. I think if you add up all of those numbers you will quickly see that its not worthwhile for CCP to upgrade to DX11 right now cold turkey.
Mocam
Aliastra
Gallente Federation
#152 - 2013-05-14 23:01:39 UTC
A bunch of odd comments here about XP and such...

DX 11? Optional I suppose and something to look forward to for those with systems that can handle it.

Hell, yesterday Metro: Last Light went live -- min system = DX 9. Far Cry 3 December 2012 -- min system = DX 9c...

Crysis 3 is one of the extremely few games released with a minimum spec of DX 11 and it's audience is a lot thinner than it could be. It never hit "top selling" bracket for games nor even came close to the sales numbers that EA was looking for from that title.

CCP might lose a lot of customers trying to be that radical and I don't see them trying to pull that on people. As an option for those of us who would like it? Sure but not as a requirement.
Oberine Noriepa
#153 - 2013-05-14 23:51:03 UTC  |  Edited by: Oberine Noriepa
Mocam wrote:
A bunch of odd comments here about XP and such...

DX 11? Optional I suppose and something to look forward to for those with systems that can handle it.

Hell, yesterday Metro: Last Light went live -- min system = DX 9. Far Cry 3 December 2012 -- min system = DX 9c...

Crysis 3 is one of the extremely few games released with a minimum spec of DX 11 and it's audience is a lot thinner than it could be. It never hit "top selling" bracket for games nor even came close to the sales numbers that EA was looking for from that title.

CCP might lose a lot of customers trying to be that radical and I don't see them trying to pull that on people. As an option for those of us who would like it? Sure but not as a requirement.

Pretty sure something like this being optional has always been the case, so whenever someone starts freaking out about the issue of their computer not being able to handle DX11, I can't help but roll my eyes. Roll

Nevyn Auscent wrote:
A reminder to those talking about 'shiny graphics' & 'why should we upgrade for just shiny graphics'
CCP's tessellation Demo entailed not just a graphics visual but a change to the physics engine. Meaning we get rid of the crazy big bump hit boxes, and actually get skin collisions instead. This is a big change to the game, and a massive quality of life improvement.

Whatever physics CCP decides to implement with DX11 will only be aesthetic and client-based. I don't think rewriting the server side physics engine is high on their list of things to do.

Denidil
Cascades Mountain Operatives
#154 - 2013-05-15 00:20:25 UTC
Hey James Amril-Kesh, you know so long as they don't actually use any features over DX10.1 then a DX11 client would still work on your ancient piece of trash?

Did you know that even if they enable the DX11 features that you don't use those features might be optional?


Try knowing something, about anything before ever opening your mouth again. I'm embarassed to have once be

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

James Amril-Kesh
Viziam
Amarr Empire
#155 - 2013-05-15 00:23:27 UTC  |  Edited by: James Amril-Kesh
Denidil wrote:
Hey James Amril-Kesh, you know so long as they don't actually use any features over DX10.1 then a DX11 client would still work on your ancient piece of trash?

Did you know that even if they enable the DX11 features that you don't use those features might be optional?

So you know exactly how CCP would implement DX11, do you? You know for a fact DX11 features would be optional?

Denidil wrote:
Try knowing something, about anything before ever opening your mouth again. I'm embarassed to have once be

I'm embarrassed that you were too. Did they kick you out?

Enjoying the rain today? ;)

Setaceous
Nexus Prima
#156 - 2013-05-15 00:30:44 UTC
Jada Kautsuoi wrote:
Montevius Williams wrote:
Ranger 1 wrote:
Adela Talvanen wrote:
I recall during the FF recorded coverage that in the Animation Q&A one of the devs mentioned somethig along he lines that the next expansion will be having DX 11 features.

I might have miss heard, or CCP is finally moving from DX 9 graphics.

That doesn't sound right, as our Win XP users would have issues.


Nothing says lack of progress like running antiquated systems.

Seriously, if EVE cant feature state of the art assets becasue of Windows XP - wow

I cant believe people still run XP. I mean, damn, didnt Windows stop supporting XP like 5 years ago? I ould be wrong, but If they are still supporting it, that cant be doing so for long.



They say at least 38% on the internet still use XP! Unreal.


I wonder if that counts corporate use? There are roughly 12000 clients where I work that still use XP due to lazy program writing and a lack of funding to fix said lazy program writing. Our licences are actually all Win 7 with downgrade rights.
Jadzia Idaris Devereaux
Perkone
Caldari State
#157 - 2013-05-16 03:17:15 UTC
Equto wrote:
What I think few people here are realizing is that an Upgrade straight to Dx11 without a Dx9 path means anyone using mac or linux could no longer play eve ( unless they want to pay for a windows license for their computer) as neither supports dx11. Also any computer that currently doesn't have a dx11 card or run xp couldn't run it. I think if you add up all of those numbers you will quickly see that its not worthwhile for CCP to upgrade to DX11 right now cold turkey.



Ya i said the same thing. Actually if they dropped DX support completely and went to open gl it does also support tessellation and all those little DX features that people want. Not to mention they dont screw 1/3 there player base (not sure how many actual mac and linux users there are.) out of playing the game. If they did move to full Dx 11 without a way for mac and us linux users to play id just quit subbing. Cause i sure ant paying for windows.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#158 - 2013-05-16 03:35:04 UTC
Jadzia Idaris Devereaux wrote:
Equto wrote:
What I think few people here are realizing is that an Upgrade straight to Dx11 without a Dx9 path means anyone using mac or linux could no longer play eve ( unless they want to pay for a windows license for their computer) as neither supports dx11. Also any computer that currently doesn't have a dx11 card or run xp couldn't run it. I think if you add up all of those numbers you will quickly see that its not worthwhile for CCP to upgrade to DX11 right now cold turkey.



Ya i said the same thing. Actually if they dropped DX support completely and went to open gl it does also support tessellation and all those little DX features that people want. Not to mention they dont screw 1/3 there player base (not sure how many actual mac and linux users there are.) out of playing the game. If they did move to full Dx 11 without a way for mac and us linux users to play id just quit subbing. Cause i sure ant paying for windows.



Again, its called "open GL" for a reason. MAC and Linux both use it.

internet spaceships

are serious business sir.

and don't forget it

Jarod Garamonde
Jolly Codgers
Get Off My Lawn
#159 - 2013-05-16 03:43:47 UTC
Trendon Evenstar wrote:
Stop adding things that make large fleet fights lag thanks


Solution: small gang/solo PvP.

You're welcome :p

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Jadzia Idaris Devereaux
Perkone
Caldari State
#160 - 2013-05-16 03:54:38 UTC  |  Edited by: Jadzia Idaris Devereaux
Cipher Jones wrote:
Jadzia Idaris Devereaux wrote:
Equto wrote:
What I think few people here are realizing is that an Upgrade straight to Dx11 without a Dx9 path means anyone using mac or linux could no longer play eve ( unless they want to pay for a windows license for their computer) as neither supports dx11. Also any computer that currently doesn't have a dx11 card or run xp couldn't run it. I think if you add up all of those numbers you will quickly see that its not worthwhile for CCP to upgrade to DX11 right now cold turkey.



Ya i said the same thing. Actually if they dropped DX support completely and went to open gl it does also support tessellation and all those little DX features that people want. Not to mention they dont screw 1/3 there player base (not sure how many actual mac and linux users there are.) out of playing the game. If they did move to full Dx 11 without a way for mac and us linux users to play id just quit subbing. Cause i sure ant paying for windows.



Again, its called "open GL" for a reason. MAC and Linux both use it.



so does windows and everything else on the planet. Your saying something we already know. But We would need them to actually implement it in open gl and not sure how CCP feels about adding a new api to there client .. It can be done but not even 100 percent sure if there client supports it as there a ms partner. Meaning there fundmentaly a windows development platform