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Odyssey General Feedback Thread

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Author
Octoven
Stellar Production
#61 - 2013-05-09 04:49:52 UTC  |  Edited by: Octoven
James Amril-Kesh wrote:
Octoven wrote:
I went from being able to fly a Chimera to not being able to for 45 days?!

No you didn't.


Yeah, I just tried boarding one and it let me, but it still says under pre res that im 45 days from flying one. Mainly mission Jump Drive Op 5. So I guess I can use an item it says I cant lol
James Amril-Kesh
Viziam
Amarr Empire
#62 - 2013-05-09 04:57:40 UTC
Octoven wrote:
James Amril-Kesh wrote:
Octoven wrote:
I went from being able to fly a Chimera to not being able to for 45 days?!

No you didn't.


Yeah, I just tried boarding one and it let me, but it still says under pre res that im 45 days from flying one. Mainly mission Jump Drive Op 5. So I guess I can use an item it says I cant lol

No.

Enjoying the rain today? ;)

Octoven
Stellar Production
#63 - 2013-05-09 05:12:46 UTC
James Amril-Kesh wrote:
Octoven wrote:
James Amril-Kesh wrote:
Octoven wrote:
I went from being able to fly a Chimera to not being able to for 45 days?!

No you didn't.


Yeah, I just tried boarding one and it let me, but it still says under pre res that im 45 days from flying one. Mainly mission Jump Drive Op 5. So I guess I can use an item it says I cant lol

No.


http://prntscr.com/142ky6

Explain to me then how I can be seen sitting in a chimera and yet appear to not have the skills to fly it?
James Amril-Kesh
Viziam
Amarr Empire
#64 - 2013-05-09 05:17:43 UTC  |  Edited by: James Amril-Kesh
Do you have Caldari Carrier I and Capital Ships I?
If so, you have the skills to fly a Chimera.

On a positive note: one thing I really really like is how when aligning, approaching, orbiting, or keeping at range to something this status persists on the screen. It's especially helpful for someone like me who may accidentally misclick and cause their ship to go off in some random direction without realizing it when they're supposed to be keeping at range of something like a titan for example.

Enjoying the rain today? ;)

Octoven
Stellar Production
#65 - 2013-05-09 05:27:36 UTC
Yeah, nevermind I see what you mean lol but yes I do like that feature. I have a mouse that likes to take control sometimes and when im orbiting a wormhole at 90Km sometimes when I click in space to rotate the cam it tries to double click and I dont realize it. The next thing i know im sitting next to the wh uncloaked >.<
Sipphakta en Gravonere
Aliastra
Gallente Federation
#66 - 2013-05-09 07:20:04 UTC
Dex Tera wrote:
Dex Tera wrote:
dear ccp
tell me more about how you plan to **** ice miners and their playstyle
dex

this is what happens when nullsec takes over csm


Awww, the poor pubbie now has to make more than 6 clicks every 40 minutes to make ISK.

Good job, CCP.
Thev Sonata
State War Academy
Caldari State
#67 - 2013-05-09 08:10:44 UTC
Are the nullsec relic sites empty on purpose?

Kinda annoying to actually find a site only for nothing to be there =/
Sipphakta en Gravonere
Aliastra
Gallente Federation
#68 - 2013-05-09 08:16:01 UTC
One thing that's a bit annoying with the new scanning system:

Previously:

- Launch probes
- See 2 Sites
- Resolve Site1
- Readjust probes to scan for Site 2
- Site 1 stays as warpable object in Scanner window

Now:

- Launch probes
- See 2 Sites
- Resolve Site 1
- Readjust probes to scan for Site 2
- Scanner immediately forgets that it already resolved site 1
James Amril-Kesh
Viziam
Amarr Empire
#69 - 2013-05-09 08:57:23 UTC
There are some data sites that still have rats, for example Abandoned Research Complex in the drone regions:
http://i.imgur.com/8yL9HTz.jpg

Enjoying the rain today? ;)

Sulzer Wartzilla
Sebiestor Tribe
Minmatar Republic
#70 - 2013-05-09 10:42:46 UTC
The inventory system has become immensely bugged. Whenever an item is added or removed, and sometimes for no reason, items will start to overlap and become impossible to select properly. You have to fiddle with the window size or divider bar to make it go back to normal, for every item you want to use.
Tsubutai
Perkone
Caldari State
#71 - 2013-05-09 12:06:13 UTC
Invention jobs now seem to be consuming interfaces rather than simply requiring that they be present in the same hangar as the other materials and leaving them untouched. Is this an intentional change? If so, the descriptions of the interfaces need to be changed, since they all currently state that "Only one data interface is required for invention, and it can be re-used as often as needed."
Feed Syndication
Republic University
Minmatar Republic
#72 - 2013-05-09 14:08:27 UTC
The two things i miss from the scanner window are the distance and the fact you cant copy paste it anymore. The latter is used to paste in google doscs so one (with other scanners) can quickly coordinate their scanning based on the ID in the first column. Can you at least put the copy paste back in?
J3ssica Biel
Caldari State
#73 - 2013-05-09 15:30:48 UTC
No CSMA Changes?
Degin'eth
State Protectorate
Caldari State
#74 - 2013-05-09 15:47:40 UTC
Hacking doesn't work.

- You need multiple clicks to 'open' a node. Sometimes over 20 clicks.
- It gets stuck a lot of the time, where no amount of clicks will open a node or break a firewall/antivirus.
- When you reach the datacore, you can't 'kill' it. It always gets stuck when its left with 3 hitpoint and requires just 1 more click.
- You can open the Hacking Sites by right-clicking and chosing "open container". I'm not sure if that's intended or not, and if hacking them provides additional loot over just opening them.
Naren Vintas
Some Assembly Required.
#75 - 2013-05-09 16:31:19 UTC
Stargate Jump Effect
It has been said before, but it can't be stressed enough. I have to say one big "No" to fading UI upon system change. I don't have
to explain my reasoning for that, do I?

Hell, dim it a bit if you need, but don't make it completely invisible. I can understand the need to show off with new fancy effects, though, just don't make it permanent. ;)

However, in case that I need to explain my reasoning, better clear than sorry. Not seeing chat, even for a brief moment, prevents from seeing what other players type, and as well, prevents from sending messages. However, I very often do a lot of other stuff while travelling across systems. Be it managing inventories, reading up information about items, browsing market, etc. Fading off the UI is thus extremely bad idea.

Idea ad. System Transition #1 - Persisting module state
Also, it has already been 'suggested'. Since the jump between systems seems to be a 'seamless transition' and only little more than just average warp, it would be nice to keep the modules running. However, I can understand the technical difficulties in making this happen (especially since the ship would be changing 'instances'), as well as reluctance to do so.

One of the things people would surely cry about and cherish at the same time, would be ability to keep CovOps cloak running throughout the system jump process. From the in-universe perspective, if you have your own cloak running, the gate would not force its own cloak onto you. However, this would take away the "can I cloak in time?" adrenaline rush each time you jump trough camped gate.

In summary.
Pros: You could keep running armour/shield/whatnot repair modules running whilst in jump; keep CovOps cloak active;
Cons: I can imagine it being difficult to code (making module state and timers persist trough change of system instances); Running CovOps cloak trough jump would a) Make evading trouble more easy, b) Make harder time for enemies to catch you at gate because you either forgot to cloak or weren't quick enough.
Commissar Kate
Kesukka
#76 - 2013-05-09 19:17:33 UTC  |  Edited by: Commissar Kate
The system scanner overlay needs to show sites on the corners of the screen just like brackets do for ships in space.

Also, not sure if a bug or not but scan probe formations should scale properly when the scan range is reduced. Hitting Shift and Alt then dragging the probes closer together is not gonna cut it.

Obviously the hacking mini game is broken so I wont say anything yet.
Jack Ogeko
Republic University
Minmatar Republic
#77 - 2013-05-09 20:17:01 UTC  |  Edited by: Jack Ogeko
Greetings

small request for changes

*for ccp *employe if yor basic language is english you may have trube with reading this i propouse you to go for somone with english is second language

jump gate graphic animation must have disable option in graphic menu - some people or some hardware may not like it

sensor overlay graphic animation (i think is beautiful, but this is my opinion) must have disable option in graphic menu - some people or some hardware may not like it

radial menu, you can make small change, now if you left click at scaner button you get radial manu, if you right click nothing happened, i think you can make little change here; left click you open scaner window, right click you get radial menu.

if you wish to change dsp method of scaning and make it more common for ppl by removing deep space probe and give sensor overlay is ok, but, sensor overlay need then meet some conditions; it can not stay in this way that is now. if this not meet this things, you should back deep scan probes.

must have 256 au range

results of sensor overlay scan must be placed and/or in scan result window in system scaner window, not only aroud you in space, spinning your ship in every direction every time is just stupid, i can do this with out your new future.

sensor overlay scan results in system scaner window, should have info with basic signal strength and signal strength modifaied by scaning if you scaning current site, distance, be in system scaner window during scaning by probes or on-board scaner if sensor overlay scan is active

sensor overlay scan should have refresh option, not only when you jump or undock at system. becouse sometimes sites spawn when you are in system. it can refresh when you press analyze button in system scaner window when you sacaning by scan probes or on-board scaner. then you in this same action also refresh sensor overlay scan.

sensor overlay scan, should use scan result filter from system scaner window

scaning time progresion bar should be back becouse, is nice to see when somthing hapening during boring scaning, you have place for this between probe luch formation butons and map buton in system scaner window

now to change scan probe range you need to grab and drag blue spahre (not like this method i more prefer this secend) or righ click at selected probes and you get first menu with 4 options; recover probe, destroy probe, deactivate probe, scan range. when you go scan range option you get all ranges option to chose, my offer is to delate secend menu, delete in first menu scan range option, and put in first menu all ranges form secend menu so you have all in first menu

secend issue is selecting probes in on board scaner window, now to selecet one probe you need to one left click at it, to select all you need click one from top or form boton and with shift key left click to top or botom probe, my request here is to make that to select all probes by only two left clicks at any proble; you click two times left button at any probe and you get all probes selected,

and one more thing, now when you press analyze when you scaning all selected probes in system scaner window going to be deselect so, now if i wish to change the range i need to again selec them all, after every scan, they should be selected still after scan.

add addtional window with confirmation for destroying probes when you wish to destroy your probes

you can add auto repeat OPTION for direction scaner, it will be nice.

scatering conteners, are wired. if you need that kind of emotion go to hi sec and make some combat site, this is very often at weekend. you need to race with someone for loot from site, this is not very funny :(
new hacking method is also wierd for me, i think old should stay
and add hacking and anylaizing drones, tractor beam drones, this cloud help very much, for sites and for ships fits, 5 drones of one type should have together the same strength that ship module, you also should incrase strength of salvage drones. and make for this drones separathe shortcuts, becouse combat drone shourtcut not work, this is the same issue like with slavege drones

do somting with this jump drive requairments for ships. now you wish to evryone to be expert at it or he can not pilot ship, this suck, here shoud be made minimal minium, and ppl in wh even don't need it so this is very anoing.

i do some work for you, maybe you buy me new pc becouse my current suck and i can't aford ?:( for new or maby you give me job as game disagner?

cheers
Dez Affinity
Caldari Provisions
Caldari State
#78 - 2013-05-09 20:18:16 UTC
Reducing sec gains across the board for all rats just because "it's ok now you can buy sec status" is pretty lame move.

For some ratting you're halving the ability to gain sec status.
Jack Ogeko
Republic University
Minmatar Republic
#79 - 2013-05-09 20:34:50 UTC  |  Edited by: Jack Ogeko
this is for biger isk sink, they probably go with this tags, and unfortunately, this have role-play Justification (corrupt authority) but they should also give buy stending option in this case
Jack Ogeko
Republic University
Minmatar Republic
#80 - 2013-05-09 20:43:17 UTC
Greetings

small request for changes

*for ccp *employe if yor basic language is english you may have trube with reading this i propouse you to go for somone wich english is second language

i wish to have 366 day training queue, becouse sometimes i can't log, in every day or i forget or life not let me to do this that day when i need to change skill to train, so i lose sp or i don't get skill ready becouse i can't change them and when i set my time to play i'm angry and upset becouse skill sucks, scaming by players and ccp at in game level by resonable game mechanic is one thing but this is someting else, you seams be reasinable ppl, so i give you this friendly advice, i think somone someday can put some big presure on someone, because you treat your customer in that not nice way.

and some questions abaut profits here,
yes people lose less sp,
and yes people be able to make chars in eaisier way to character bazar,
but, this means that be more chars on market
this means market have more of it and price will go dawn,
so people will lose isks when they sell chars. ^_^
isks will sink thats way or another
the difrence is only in wich pleace isks sinks and in what way, in fair or not fair way.

this tree things have no influence at game play and you can make biger isk sink, so why not?
you cloud add portrait change,
you cloud add gender change,
you cloud add race change,

name change
(this is harder to do but i thinks is possible)
(for sure only availebe in npc corp)
(and maby in this case name will not change in corp histry tab) i like to buy char from bazar but i buy sp, why i can't change this things like gender and race portrait if i have one that i like? if this have no influence at game play? and option to change name

and ss and standings thing, if we going that way corupted concord gives you back ss for isks so why not corupted corps and factions sell standings? beter is when people grind stendings and get it for free and they get rewords in this time but lose some subscription time or maby samone wish to pay more for standing? i prabobly like to buy some or maby all stendings, i prabolby only need only two or maby tree of them and now prabobly i get only this two tree and never even tuch other becouse this is fabulous ridiculous

i think you shoud split jump clone futures i think, becouse jump clones now have two futures in one, first is to change implants once evry 24h and secend future is to travel to any object with yuor jc in zero time once evry 24h
i realy like to have at every my jc full set of crystals, snakes, slaves, and so on, a lot of isks goes there, and this is more resonable from si-fi mechanick then 24h training queue
and i think is not fair that jump clones need standings, i think every corp allow anybady for jc from them for cash, stending should, reduce price of it.

and ofcorse tractor beam drones
and shortcut fot it
and shortcut for slavage drones

and this is very small part of things to change, i think this should be your priority
^_^
cheers