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Fixing FW

Author
Meditril
Hoplite Brigade
Ushra'Khan
#41 - 2013-05-08 14:25:32 UTC
Sean Parisi wrote:

  • Timer Roll Backs
  • Suspect Status for all entities or outside FW entities entering plexes.
  • System upgrades should mean something. What happened to lower POS fuel costs, manufacturing slots, research slots? Allow us to build our own infrastructure in these systems.

Yes please!

Sean Parisi wrote:

  • Cyno Jammers
  • Tier 1 = Tier 2 LP // Losing side is getting penalized too much imo, though I would live if this didn't happen.

I do not see what this should help, but I am not against it.

Sean Parisi wrote:

  • Penalize ships using warp core stabilizers inside FW plexes.
  • Reduce E-War in all FW missions for all sides.
  • Create a separate AWOX timer for individuals. These individuals who AWOX constantly will be temporarily black listed from the militia. Does not apply to "Allied Militias"

WCS: Sounds too special to me. WCS are already so much penaltized and to be honest... with a timer rollback they are not much of issue any more.

Missions: I propose to remove FW missions in general. What for do we need FW missions any longer with current plexing mechanics? Mission farmers are even worser than plex farmers. A plex farmer needs at least to stay his 15 minutes inside a plex while the missions are done so quickly and the farmer can just proceed to next mission if he wants to. Get rid of FW-missions completely or make them more like a special plex where you maybe need to kill some rats but also have to spin a button which can be turned down by the defending side.

AWOXer: You can solve it by yourself. You just need to set the standings of AWOXers to "-"... then you know whom to avoid and whom not. Works best if you do this corp or ally-wide.

Sean Parisi wrote:

  • Add a way to repair faction standings through FW - Ex, if one day I wanted to join Gallente - after a large amount of plexing (outside the rank system) I should be able to eventually work my faction standing back up.

Yes, this is clearly an issue. Install the same mechanics as it is now planned for security status.

Sean Parisi wrote:

  • Not against the idea of making each individual within the plex receive FULL LP for conquering a plex. This would encourage profit motivated individuals to actually fleet up, escalate and defend their plexes. At tier 1 I typically get 1-3k LP while running a plex with friends.

I am absolutely against this. Too high miss-using potential and we currently have enough people flying around in fleets even though they have to share the points.
Cearain
Plus 10 NV
#42 - 2013-05-08 15:33:07 UTC
I agree with meditril except about missions.

I think faction war should offer some pve and missions are good way to do it. If ccp implements changes that make plexing more of a pvp mechanic the pay on missions should probably be nerfed but I think missions are fine.

I am not sure what cyno jammers would do other than make it even safer to run gate camps. Also I think it might be complicated as to who could activate it. So I see that as more trouble than its worth.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Bad Messenger
Rehabilitation Clinic
#43 - 2013-05-09 06:30:47 UTC
FW is fine, CCP is not going to 'fix' it.
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