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Relic Analyzer Cant be Used on Seprentis Archaeology 1

Author
Greasy Choirboy
White Noise Combine
#1 - 2013-05-08 22:34:48 UTC
I didn't see anything in the "Known Issues" thread for scanning and probing. I scanned down a "Relic" site and I cant activate the relic analyzer on the archaeology entities.

Am i doing something incorrect or is it not yet implemented?

Thanks for the sick patch though, keep up the good work! (DAT JUMP ANIMATION)
EI Digin
irc.zulusquad.org
#2 - 2013-05-08 23:02:37 UTC
Right click it and click "Open"
Greasy Choirboy
White Noise Combine
#3 - 2013-05-08 23:12:31 UTC  |  Edited by: Greasy Choirboy
EI Digin wrote:
Right click it and click "Open"


So, this minigame, how does that all work? :P
Haulie Berry
#4 - 2013-05-08 23:43:01 UTC
Greasy Choirboy wrote:
EI Digin wrote:
Right click it and click "Open"


So, this minigame, how does that all work? :P


Not very well right now, IMO.

Way, way too clicky.
Greasy Choirboy
White Noise Combine
#5 - 2013-05-09 00:52:54 UTC
Haulie Berry wrote:
Greasy Choirboy wrote:
EI Digin wrote:
Right click it and click "Open"


So, this minigame, how does that all work? :P


Not very well right now, IMO.

Way, way too clicky.



I dont even get the whole idea behind it. I think the nodes should maybe be reduced to 30% of what there is now imo.
Ribs Smoker
Doomheim
#6 - 2013-05-09 00:56:42 UTC
Haulie Berry wrote:
Greasy Choirboy wrote:
EI Digin wrote:
Right click it and click "Open"


So, this minigame, how does that all work? :P


Not very well right now, IMO.

Way, way too clicky.



I have to agree fully. I tried several and found that you have a lot of clicking which is horrible considering one of CCP's goals is to REDUCE clicking. I have torn tendons and found out quickly that it is way too much clicking for me, so I will have to avoid this feature till the clicking is REDUCED.
Zeradn
Last Cartographers of Abyss
#7 - 2013-05-09 15:44:52 UTC
I still don't get the objective of the whole mini-game. Are we supposed to open all nodes or are we supposed to find some hidden node which will activate loot jettison? Or is it that we are supposed to fail during the hacking and the jettisoned loot quality / quantity depends on the bonuses we have unlocked till that point? Any way, as of now, nothing is happening at the data sites whatever I do. At the relic sites, when I open, it just shows me the container with some salvage materials.