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Wormholes

 
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Sweet, no more grav sites!

Author
Udonor
Doomheim
#81 - 2013-05-08 07:21:46 UTC  |  Edited by: Udonor
Angsty Teenager wrote:
Why so much whining?

You can't handle having one deep space probe out watching for new sigs while you mine? At least you can just warp off in a hulk or w/e. Can't do that in a combat site....



I think the point is that the new grav sites ARE exactly like combat sites with no rats left. I can now laugh at your DSCAN and deep space probes. Because I will be applying point to 1-2 miners about the same time they are pushing button to start that 15 second warp process.

And this is a good thing. WH space was never intended to be settled by industrialists. Except maybe as ambush bait or a distraction while waiting for a route between null and empire space to open.

That's right. WH systems will soon finally fulfill their original purpose -- providing an alternate path past permanent gate camps on paths to and from null. Because of all that new null sec industry which will finally be opening years late but still needs neutral trading hubs in high sec.

And such maze-like paths will be settled by pirate taking tolls. Because mass limits mean there are limits on convoy escorts for even the biggest null sec corps. More escorts -- less convoy.

Frankly I hope CCP gets smart and places wh in middle of old grav sites (tidal forces collecting rubbish) so that cloaked transports get stopped and unmasked at each wh.
Deshrial Sculpin
Psychological Clinic
#82 - 2013-05-08 14:29:30 UTC
Azemar wrote:
Shazeen Zerubu wrote:
Dont people use probes when they do stuff inside their wh ? (small corp wh dweller here)

We collapse the static and dont touch the new one when it spawns.
ALWAYS have a probe in system looking for the next K162 to spawn.

If there is a pilot camping the system your screwed but aint that why we live in wh space ? **** happens in the blink of an eye and that is the thrill for me at least .



Collapsing statics isn't really a practical option for corps with 6-7 people on and only 1-2 on at any given time.

Also, I'm curious about this because I'm slightly new on the topic. What does not touching the new one do exactly? What's the point of collapsing the old one just to create another?



I am in a small corp and its insanely easy to roll the holes. I really don't get all the "its dangerous now" it is SUPPOSED TO BE!

I can not count the ships I have lost due to being stupid but as you learn how to actually play that number goes down..

you have 6-7 people well... lets say you do not have an orca (which is just silly) go through the WH in BS's with afterburners/MWDs on lets say 150k. the WH I have lived in they are always around 2million tons of mass so...

figure 300k per round trip with your BS go through 7 times.... Bam closed

also get a Heavy interdictor to finish off any on the verge...

Or use the little mining frigates to mine there are so many ways to mine with little risk... personally I am just glad that after I clear out the ladar sites I wont have a ton of sigs sitting around :)

4runner
Aliastra
Gallente Federation
#83 - 2013-05-08 16:18:46 UTC
Let me get one thing straight... In this expansion will probes and probe launchers become obsolete and replaced by this "Click to Win" scan button or will there be any more complexions for current veteran scanners ?
Derath Ellecon
University of Caille
Gallente Federation
#84 - 2013-05-08 17:05:18 UTC
4runner wrote:
Let me get one thing straight... In this expansion will probes and probe launchers become obsolete and replaced by this "Click to Win" scan button or will there be any more complexions for current veteran scanners ?


Only for anom runners and would be miners.
Phaderift
Girls Lie But Zkill Doesn't
Pandemic Legion
#85 - 2013-05-08 17:37:29 UTC
Derath Ellecon wrote:
4runner wrote:
Let me get one thing straight... In this expansion will probes and probe launchers become obsolete and replaced by this "Click to Win" scan button or will there be any more complexions for current veteran scanners ?


Only for anom runners and would be miners.



anoms have always been click to win, though now thinking about it .. if you need on grid boosters shortly .. how will this effect mining with rorq boosts? there is no way people are going to siege up a rorq in the middle of a grav site if people dont need to scan it down.
MisterAl tt1
Native Freshfood
Minmatar Republic
#86 - 2013-05-08 21:56:18 UTC
I don't like this change very much. I was actually sure CCP would not do smth that stupid and would not imply this change in WH.

1. Increased risk for miners. Not that I care for them, but if they don't mine - whom would we catch?
2. Less skill required for someone catching those miners. Really - catching a miner now IS a difficult task. First you have to pin-point him with d-scan, then scan with 1 cycle only. Whit this change - every newbie will be able to catch one! Is eve really going more casual?
3. Less skill required to scan down the whole WH system. I think current balance is just OK.
Diego Luiz
State War Academy
Caldari State
#87 - 2013-05-09 06:08:38 UTC
Oh well, I'm one of the low profile C1 Wormholers with this kind of changes, I'm selling the WH. Any takers?

/bad CCP. You are protecting the bigger groups for us smaller you don't give a s-h-i-t!
Malkev
Tribal Liberation Force
#88 - 2013-05-10 05:04:15 UTC
Nox Arnoux wrote:
Also, have any of you tried to catch miners by warping directly into an asteroid belt?

Nope, but that might be because I warp at 100km instead of directly into a grav site.

You know there are asteroids that decloak you in those things right?
Galileo Ohaya
Tortuga Coalition 102
#89 - 2013-05-11 01:29:52 UTC
I'm another one that really hates this idea of moving the Grav sites to anomalies. I mine a lot in hisec and also live in a WH. The grav sites in the WH add some added isk to a relatively poor C2. Mining will now be suicidal in a WH. BTW, for those of you that like cruising the WH's looking for miners to gank, you will need to find another activity, since small time operations won't be mining in wormspace any longer. Sure easier to find targets, but there won't be any targets to find.

Yeah, I know that we can collapse the holes, put up probes and watch for new ones to open up. However, my experience with closing WHs has been dodgy at best. I've seen way too much variability in the actual max mass of the whs to be comfortable.

the other issue is hisec. I like to scan down a Grav site and mine it with my hisec toons. Nothing wrong with having to put out a little time and effort to finding the Grav sites. Putting them as Anoms removes any element of skill and does nothing to reward the miners that have trained up the scanning skills.

yeah, all in all, a very stupid move on CCPs part.
Xylorn Hasher
Caldari Provisions
Caldari State
#90 - 2013-05-13 08:31:27 UTC
Nox Arnoux wrote:
You guys saw that the new onboard scanner allows you to see new sigs spawning in your system right?

You know what that implies? You don't even need an alt with a probe out to look for new wormholes anymore...

Also, have any of you tried to catch miners by warping directly into an asteroid belt? It's hideously difficult. All it takes is one giant misplaced rock in your path and you could end up blowing your cloak 70 km premature.

If anything, catching miners will be more difficult with odyssey. The miner has an easier time to look out for intruders, but the hunter still needs combat probes if they want a precise warp in to guarantee them the kill. If you still die mining in Odyssey then it'll be 190% your own damn fault.


Lol i laugh my ass off your lack of being smart.

1. You warp alt at 100km ( cloaky )
2. You warp combat ship to alt on 100km ( cloaky )
3. Combat ship is now 200km from grid center able to warp anywhere on that grid.

Shame on you K162 used to be skilled guys who knew their job.

All my posts are made shortly after Marihuana consumption.

Random Woman
Very Professional Corporation
#91 - 2013-05-13 09:36:17 UTC
Liang Nuren wrote:


I have personally had no problems as a solo explorer.

-Liang


Thats because of lolcal is doing the i should go now work for you, that wont work in W-Space.

As Barges cant fit probe launchers for system observation, solo mining wont work here, unless you go for the infamous mining rokh.

I just get a Skiff or wahtever the tanky barges are called now and file mining under baiting.

Thats no solo activity then though.
Nathan Jameson
Grumpy Bastards
#92 - 2013-05-13 10:38:43 UTC
Nox Arnoux wrote:
You guys saw that the new onboard scanner allows you to see new sigs spawning in your system right?

You know what that implies? You don't even need an alt with a probe out to look for new wormholes anymore...


What???

You mean, ppl can soon program bots to farm ore and POS up as soon as a new sig spawns?

That's some bulllllls***.

http://www.wormholes.info

Hulasikali Walla
Brave Nubs
#93 - 2013-05-14 10:17:08 UTC  |  Edited by: Hulasikali Walla
Why do CCP keep's on fixing thing that ain't broken ? ( at least until they fix it )
Will we get a partial refund on scanning skills ?
What will become of me, poor scanning alt ?
Is there a life after biomass ?


42 ? Big smile
Marsan
#94 - 2013-05-14 17:15:47 UTC
Honestly the solution to this is to stop mining in your hulk. Go with a cheap mining ship, and laugh as you rack in the increased isk due to the increases in the prices of ABC ores this summer. If some one ganks your cheap ass barge who cares the pay for themselves very quickly.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Nova alt
Zebra Corp
Goonswarm Federation
#95 - 2013-05-14 19:14:48 UTC
Jack Miton wrote:
this change was needed why exactly?
just more dumbing down of exploration...

Exactly i am a miner buy first trade while it will make it easier to nija mine in low/null will destroy wh mining of smaller corps!
Namdor
#96 - 2013-05-14 19:39:06 UTC
Diego Luiz wrote:


/bad CCP. You are protecting the bigger groups for us smaller you don't give a s-h-i-t!


I am typically a solo player, and I kind of feel like they made this change just for me. Smile
Kalel Nimrott
Caldari Provisions
#97 - 2013-05-14 19:53:33 UTC
Who mines ore in wspace?
Jsigs, please...

Bob Artis, you will be missed.

O7

Derath Ellecon
University of Caille
Gallente Federation
#98 - 2013-05-14 20:19:15 UTC
Kalel Nimrott wrote:
Who mines ore in wspace?
Jsigs, please...



Pretty much this. Not that mining in a WH sucks any worse than mining anywhere else. But then getting all of that ore out bleh.

Mining arkonor at XX isk/hr vs running a few sites for XXXX isk/hr.

Hmm...
Derath Ellecon
University of Caille
Gallente Federation
#99 - 2013-05-14 20:19:44 UTC
Phaderift wrote:
Derath Ellecon wrote:
4runner wrote:
Let me get one thing straight... In this expansion will probes and probe launchers become obsolete and replaced by this "Click to Win" scan button or will there be any more complexions for current veteran scanners ?


Only for anom runners and would be miners.



anoms have always been click to win, though now thinking about it .. if you need on grid boosters shortly .. how will this effect mining with rorq boosts? there is no way people are going to siege up a rorq in the middle of a grav site if people dont need to scan it down.


Aligned orca?
Himnos Altar
An Errant Venture
#100 - 2013-05-14 20:38:35 UTC  |  Edited by: Himnos Altar
wait, so not ONLY are Wspace miners going to be able to see new K162s open up as soon as they appear if they spam the System Scanner, AND you don't even need to probe down (former) Grav sites, Wspace is getting 5/10% asteroids as well?

And people are ragequitting over this? As someone who mines occasionally (with either all statics/k162s firmly closed and/or alts/scouts on WHs) when the J# is otherwise cleared and feel like being a lazy beartard, I think these are ******* awesome changes.

But the greatest change of them all?

NO MORE GRAV SITE SIGS! HALLELUJAH! My Helios thanks you.



Also....people mine in Hulks in Wspace?

Lol

If I ever do it's always a Retriever. Cheap as SirMolle spit for the Wspace dweller, pays for itself in 2-3 full loads of ABCs, and can hold a bunch of ore.

But why would you ever use a Covetor/Hulk in Wspace? Fragile as hell, and can't hold much. So you either have to run to the POS to drop your crap off, or offer an Industrial to Bob every time he makes a jetcan run.