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Author
Jenn aSide
Soul Machines
The Initiative.
#121 - 2013-05-08 14:29:26 UTC
Malcanis wrote:
Jenn aSide wrote:

i've asked the question before and never got a god answer, but I'll ask them again, what do you "moar subs" people think the game will gain if 9 million people play?


Enough money for CCP to develop it into something even less like EVE.

Much like Blizzard made WoW less WoWier with all that money Lol

lol true

More seriously (EVE = serious bidness and all that), I still find myself astonished but the moar subs crowd, it's like that want EVE to be some average unconnected/sharded to death McGhetto Bullshit game, which (to me) begs the question of "why not just go play some sharded McGhetto Bullshit game instead?".
Malcanis
Vanishing Point.
The Initiative.
#122 - 2013-05-08 14:33:45 UTC
Jenn aSide wrote:
Malcanis wrote:
Jenn aSide wrote:

i've asked the question before and never got a god answer, but I'll ask them again, what do you "moar subs" people think the game will gain if 9 million people play?


Enough money for CCP to develop it into something even less like EVE.

Much like Blizzard made WoW less WoWier with all that money Lol

lol true

More seriously (EVE = serious bidness and all that), I still find myself astonished but the moar subs crowd, it's like that want EVE to be some average unconnected/sharded to death McGhetto Bullshit game, which (to me) begs the question of "why not just go play some sharded McGhetto Bullshit game instead?".


They truly genuinely do. I run into quite a few people like that on 3rd party sites who seem to be unironically offended that an MMO isn't run along "normal" lines AND has the sheer offensive arrogance to also be rather successful as well.

See here for some excellent (or appalling, if you prefer) examples.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#123 - 2013-05-08 14:39:08 UTC
I get tired of people comparing this game to WoW. WoW is not a Massively- Multi Player Online game. WoW likes to call themselves that, but how many servers does WoW have? How many players can be on one server at a time?

Eve Online is truly a Massively- Multi Player Online game. One Universe where you can see anybody that plays the game. NO other game can claim this.

And now CCP has done something that no other company has done & joined TWO different games played on two different platforms into ONE Massive game with same shard.

The only reason that this game doesn't have more players is because most gamers do not have the intelligence that is required to play this game. Most of them want instant gratification & not be in a position to lose in-game items that they collected.

Honestly only the most mature players stay with this game, but there is always exceptions.

To sum it up, I hope CCP NEVER dumbs Eve Online down, just to please the majority. Let the majority play ---->WoW.

R.I.P. Vile Rat

Velicitia
XS Tech
#124 - 2013-05-08 14:55:39 UTC
Kyt Thrace wrote:

To sum it up, I hope CCP NEVER dumbs Eve Online down further, just to please the majority. Let the majority play ---->WoW.


FYP ...

I miss my Y-T8 and N-Type EANM Cry

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

James Amril-Kesh
Viziam
Amarr Empire
#125 - 2013-05-08 15:06:38 UTC
Malcanis wrote:
See here for some excellent (or appalling, if you prefer) examples.

That thread is horrifying, and it didn't help that the background keeps advertising for a half themepark, half cartoon porn MMO.

Enjoying the rain today? ;)

Jenn aSide
Soul Machines
The Initiative.
#126 - 2013-05-08 15:24:33 UTC
Kyt Thrace wrote:


The only reason that this game doesn't have more players is because most gamers do not have the intelligence BALLSACK that is required to play this game. Most of them want instant gratification & not be in a position to lose in-game items that they collected. .


Fixed

Cool
Jenn aSide
Soul Machines
The Initiative.
#127 - 2013-05-08 15:28:31 UTC  |  Edited by: Jenn aSide
Malcanis wrote:


See here for some excellent (or appalling, if you prefer) examples.


I read this part of someone's reply in that thread:

Quote:
1. Implement something to stop people from being D-Bags. I like the game and played it on and off for years but honestly, there are more freaks in this game than any other I have seen. It reminds me of UO where you walked up to the bank in Brittania and a dozen naked d-bags ran up and tried to pickpocket you, then you shout guards and they die but their buddy loots their corpse and grabs your stuff.


How I know I am a real EVE player is that my 1st thought on reading that was - HELL YEA, MISSION ACCOMPLISHED, GOOD JOB CCP!!!

This is why I always tell people EVE is not (and should not) be for "everyone".
Jenn aSide
Soul Machines
The Initiative.
#128 - 2013-05-08 15:35:31 UTC  |  Edited by: Jenn aSide
James Amril-Kesh wrote:
Malcanis wrote:
See here for some excellent (or appalling, if you prefer) examples.

That thread is horrifying, and it didn't help that the background keeps advertising for a half themepark, half cartoon **** MMO.


I actually found it refreshing.

Reading GD everyday I keep getting the "wtf, why are you playing EVE?" feeling constantly about some folks. That thread reminds me that for every -I hate EVE but can't stop playing- types, there have to be hundreds or thousands of people who don't play. EVE succeeds by growing and surviving while still being at least fairly exclusive with good quality players for the most part.

That thread Malc link demonstrates the awful ghetto of an MMO EVE would be if CCP listened to the "EVE would get more subs if" crowd....
E-2C Hawkeye
HOW to PEG SAFETY
#129 - 2013-05-08 16:06:51 UTC
Tippia wrote:
E-2C Hawkeye wrote:
This is as close as your ever going to get to admitting you were wrong.
Nope.

So are you ever going to address the facts and figures, or are you just going to keep trolling? Are you going to provide some reasoning why you prefer unfounded, unreasonable, and counter-factual guesses to actual data? Or are you just going to keep going after me because it's all you can still try (and fail just as much at)?

Malcanis wrote:
I'm told that just about all the 23.5/7 bots have been Darwined, and most of the surviving bots run a much more intermittent activity cycle these days.

Perhaps you should assume that there are 15 or 20,000 AFK cloakers instead Cool
…or at least 1900 Jita-local spammers. P


Sorry I have been at work.

Since I don’t have expertise in social or psychological disorders I asked a personal friend of mine who’s department does specialize in people like yourself to take a look a look and give their honest unbiased evaluation.

I won’t bore you with all the clinical terms and details but it appears I was incorrect in my own personal evaluation of you. Initially I said you had the need to always be right but my college said this was just a mechanism to an end to a means. She said it was more a constant need for attention and that it was classic Narcissism.

So moving forward I will no longer be an enabler to feed your affliction. I do wish you the best of luck moving forward and hope you seek help.
Ranger 1
Ranger Corp
Vae. Victis.
#130 - 2013-05-08 16:38:46 UTC
Malcanis wrote:
Jenn aSide wrote:
Malcanis wrote:
Jenn aSide wrote:

i've asked the question before and never got a god answer, but I'll ask them again, what do you "moar subs" people think the game will gain if 9 million people play?


Enough money for CCP to develop it into something even less like EVE.

Much like Blizzard made WoW less WoWier with all that money Lol

lol true

More seriously (EVE = serious bidness and all that), I still find myself astonished but the moar subs crowd, it's like that want EVE to be some average unconnected/sharded to death McGhetto Bullshit game, which (to me) begs the question of "why not just go play some sharded McGhetto Bullshit game instead?".


They truly genuinely do. I run into quite a few people like that on 3rd party sites who seem to be unironically offended that an MMO isn't run along "normal" lines AND has the sheer offensive arrogance to also be rather successful as well.

See here for some excellent (or appalling, if you prefer) examples.

I could not force myself to read that entire thread. Usually I find it amusing when people insist on debating subject they have no clear understanding of, especially when presented with facts they refuse to acknowledge because they so obviously refute the point they were trying to make... but that thread was too sad to be considered funny.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#131 - 2013-05-08 16:41:43 UTC
E-2C Hawkeye wrote:
Tippia wrote:
E-2C Hawkeye wrote:
This is as close as your ever going to get to admitting you were wrong.
Nope.

So are you ever going to address the facts and figures, or are you just going to keep trolling? Are you going to provide some reasoning why you prefer unfounded, unreasonable, and counter-factual guesses to actual data? Or are you just going to keep going after me because it's all you can still try (and fail just as much at)?

Malcanis wrote:
I'm told that just about all the 23.5/7 bots have been Darwined, and most of the surviving bots run a much more intermittent activity cycle these days.

Perhaps you should assume that there are 15 or 20,000 AFK cloakers instead Cool
…or at least 1900 Jita-local spammers. P


Sorry I have been at work.

Since I don’t have expertise in social or psychological disorders I asked a personal friend of mine who’s department does specialize in people like yourself to take a look a look and give their honest unbiased evaluation.

I won’t bore you with all the clinical terms and details but it appears I was incorrect in my own personal evaluation of you. Initially I said you had the need to always be right but my college said this was just a mechanism to an end to a means. She said it was more a constant need for attention and that it was classic Narcissism.

So moving forward I will no longer be an enabler to feed your affliction. I do wish you the best of luck moving forward and hope you seek help.

Perhaps your mother could also tell you that it's okay to admit when you are wrong. Big smileBig smileBig smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

LHA Tarawa
Pator Tech School
Minmatar Republic
#132 - 2013-05-08 16:51:15 UTC
Jenn aSide wrote:

Reading GD everyday I keep getting the "wtf, why are you playing EVE?" feeling constantly about some folks.



Because you think that you play EVE correctly, and anyone that doesn't play like you is doing it wrong.

Sorry, but we're not all sociopaths, taking joy from ruining other peoples' day. Some us play EVE because we enjoy working with others to achieve meaningful, lasting goals that actually build things, not just destroy them.
Ranger 1
Ranger Corp
Vae. Victis.
#133 - 2013-05-08 17:11:15 UTC  |  Edited by: Ranger 1
LHA Tarawa wrote:
Jenn aSide wrote:

Reading GD everyday I keep getting the "wtf, why are you playing EVE?" feeling constantly about some folks.



Because you think that you play EVE correctly, and anyone that doesn't play like you is doing it wrong.

Sorry, but we're not all sociopaths, taking joy from ruining other peoples' day. Some us play EVE because we enjoy working with others to achieve meaningful, lasting goals that actually build things, not just destroy them.

EvE can accomodate a wide variety of playstyles, including the builders and the destroyers. In fact, both are a necessary part of the balance, as the fun and challenge for either group would be fairly meaningless if the other group could not exist.

The builders should have a reaonsable chance of attaining their goals, the destroyers should have a reasonable chance of destroying what is built (or whomever is doing the building).

Both sides need to keep that firmly in mind.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

LHA Tarawa
Pator Tech School
Minmatar Republic
#134 - 2013-05-08 17:12:45 UTC
In the post linked by the ISD, there was someone suggesting "no suicide ganking in high sec" and the common response was, "that would make CCP go bankrupt".


Now, I'm not suggesting the "no suicide ganking" as a good idea. I'm just wondering, would it really make CCP go bankrupt? Is there really that much suicide ganking? I personally have only ever been suicide ganked one time, because I was flying hundreds of millions of ISK worth of rigs around in an untanked industrial, with no scouts, on a common trade route..... I was asking for it.

Is there really SOOO much high sec ganking that the players that partake are a significant portion of the player base, and they would simply stop playing if suicide ganking was removed?

Jenn aSide
Soul Machines
The Initiative.
#135 - 2013-05-08 17:22:03 UTC  |  Edited by: Jenn aSide
E-2C Hawkeye wrote:


Sorry I have been at work.


You are able to hold a steady job?

Quote:

Since I don’t have expertise in social or psychological disorders I asked a personal friend of mine who’s department does specialize in people like yourself to take a look a look and give their honest unbiased evaluation.

I won’t bore you with all the clinical terms and details but it appears I was incorrect in my own personal evaluation of you. Initially I said you had the need to always be right but my college said this was just a mechanism to an end to a means. She said it was more a constant need for attention and that it was classic Narcissism.

So moving forward I will no longer be an enabler to feed your affliction. I do wish you the best of luck moving forward and hope you seek help.


Well, I'm not expert either, but the 1st thing that struck me about this post is that you didn't ask your friend about YOU (and why you are always at the center of the kind of schooling Tippa and others have to dish out), now did you?

In my IRL job I've dealt with (and arrested) many folks who display the same kind of thinking you do. It would seem to me that your advice to Tippia (seek help) would better be directed inward.....
Ranger 1
Ranger Corp
Vae. Victis.
#136 - 2013-05-08 17:22:20 UTC  |  Edited by: Ranger 1
LHA Tarawa wrote:
In the post linked by the ISD, there was someone suggesting "no suicide ganking in high sec" and the common response was, "that would make CCP go bankrupt".


Now, I'm not suggesting the "no suicide ganking" as a good idea. I'm just wondering, would it really make CCP go bankrupt? Is there really that much suicide ganking? I personally have only ever been suicide ganked one time, because I was flying hundreds of millions of ISK worth of rigs around in an untanked industrial, with no scouts, on a common trade route..... I was asking for it.

Is there really SOOO much high sec ganking that the players that partake are a significant portion of the player base, and they would simply stop playing if suicide ganking was removed?


That's a good question.

Yes, some would quit because the way they prefer to play has been removed.

Far more would quit simply because of the fact that a large part of the risk, and the fun, had been removed from the game... many of them would be miners or haulers that quickly grow bored with that element of danger gone. Mining and hauling when there is an element of risk is a whole lot more exciting than mining or hauling in perfect safety, whether said person conciously realizes it or not.

Many would also quit simply because it is so counter to the basic premise of the game they signed up to play.

CCP is great at making a game that is a dangerous world where you have to be on your toes to succeed at even the most mundane and non-violent tasks.
CCP sucks at making a mining simulator that is engaging and entertaining in and of itself.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

LHA Tarawa
Pator Tech School
Minmatar Republic
#137 - 2013-05-08 17:26:56 UTC
Ranger 1 wrote:

EvE can accomodate a wide variety of playstyles, including the builders and the destroyers. In fact, both are a necessary part of the balance, as the fun and challenge for either group would be fairly meaningless if the other group could not exist.

The builders should have a reaonsable chance of attaining their goals, the destroyers should have a reasonable chance of destroying what is built (or whomever is doing the building).

Both side need to keep that firmly in mind.



I, almost, completely agree.

I don't think it needs to be possible to destroy the creators, directly. My creators may be supplying ships to my destroyers, and your suppliers may be supplying ships to your destroyers.

That is, there are enough people that play EVE for PvP, that create enough boom, to more than supply the demand of all the producers.

If I have 1000 producers, and we each produce a carrier a week... and you have 1000 producers, each creating 1000 carriers a week... and each side has enough PvPers and fights to destroy a total of 2000 carriers a week, then we're good to go, even if it is hard to directly attack each other's industrial infrastructure.
Jenn aSide
Soul Machines
The Initiative.
#138 - 2013-05-08 17:34:00 UTC
LHA Tarawa wrote:
Jenn aSide wrote:

Reading GD everyday I keep getting the "wtf, why are you playing EVE?" feeling constantly about some folks.



Because you think that you play EVE correctly, and anyone that doesn't play like you is doing it wrong.


No, that's just what you hide behind. There are many many ways to play EVE "correctly". it's not about playing the game, it's about trying to figure out why people (LIKE YOU) who don't like key elements of the game continue to play a game you fundamentally dislike (or that at least contains players you fundamentally dislike).

To each his own and all that, but for me, if most people I encountered in a game were like you, or if a game I was playing was set up to be fun for someone like you, i'd just find a game I fit in to. You have to be one serious masochist to play a game filled with people you despise.

TL:DR, i jsut don't get masochism. IRL I knew a guy who could only "get off" if some chick whipped him. Like you, he always looked at me lik I was someone the odd one lol.

Quote:

Sorry, but we're not all sociopaths, taking joy from ruining other peoples' day. Some us play EVE because we enjoy working with others to achieve meaningful, lasting goals that actually build things, not just destroy them.


Then your problem is your limited black and white thinking. How many times do I have to tell you, i'm a PVE player, I explore, do incursions, cooperatively "rat" in null sec with my buddies (many times taking a financial hit because I make more ratting alone, because the NPC bounty mechanics outside of incursions is way screwed up) and such. I haven't had a pvp kill in a long time, I've never ganked anyone in high sec etc and I'm training up some industry chars to try out that aspect of the game. Most of the time I dodge pvp lol.

But this is a game about space ships with guns, and i've never ever been surprised that, in a game with space ships and guns, people flying space ships have tried to shoot me with guns. yet you seem to, and then can't understand how it's YOU who are basically out of place, not me.
Jenn aSide
Soul Machines
The Initiative.
#139 - 2013-05-08 17:40:47 UTC  |  Edited by: Jenn aSide
Ranger 1 wrote:
LHA Tarawa wrote:
In the post linked by the ISD, there was someone suggesting "no suicide ganking in high sec" and the common response was, "that would make CCP go bankrupt".


Now, I'm not suggesting the "no suicide ganking" as a good idea. I'm just wondering, would it really make CCP go bankrupt? Is there really that much suicide ganking? I personally have only ever been suicide ganked one time, because I was flying hundreds of millions of ISK worth of rigs around in an untanked industrial, with no scouts, on a common trade route..... I was asking for it.

Is there really SOOO much high sec ganking that the players that partake are a significant portion of the player base, and they would simply stop playing if suicide ganking was removed?


That's a good question.

Yes, some would quit because the way they prefer to play has been removed.

Far more would quit simply because of the fact that a large part of the risk, and the fun, had been removed from the game... many of them would be miners or haulers that quickly grow bored with that element of danger gone. Mining and hauling when there is an element of risk is a whole lot more exciting than mining or hauling in perfect safety, whether said person conciously realizes it or not.

Many would also quit simply because it is so counter to the basic premise of the game they signed up to play.


CCP is great at making a game that is a dangerous world where you have to be on your toes to succeed at even the most mundane and non-violent tasks.
CCP sucks at making a mining simulator that is engaging and entertaining in and of itself.


Can't say it better so ill just plagerize your as if i wrote it. EVE is special, when you take away elements that make it special simply for the "comfort" of people who are too damaged to accept the loss of imaginary items, you kill that which makes it special.

That thread Malc links is FULL of the kinds of people who should stay far away from EVE, and that's ok, because if those types liked the game, most of us who actually play it wouldn't.....
Jenn aSide
Soul Machines
The Initiative.
#140 - 2013-05-08 17:50:27 UTC
LHA Tarawa wrote:



Now, I'm not suggesting the "no suicide ganking" as a good idea.
Erm, yea, you kind of are lol.


Perhaps in the past i've not been clear. Let me try a simply comparison: Soccer (football to y'all forefingers, I mean "the rest of Earth" Twisted)

Soccer is a great game, one I don't enjoy watching, but I have no desire to see it changed because, well, I can always just choose to not watch soccer games.

Would soccer be easier if you could use your hands? Sure, but then it wouldn't be soccer. Would it be more exciting if you could pick up the ball, smash the goalie in the nuts and run the ball into the net to score? to me and many a North American, the answer might be "hell yea" lol.

But it wouldn't be SOCCER. We have rugby and American (gridiron) football for that, so while we might not be down with soccer, you don't see us trying to get the world to change it to something we like. We jsut watch and play the sports we like.

I'm personally like that with EVE. When i don't want EVE I play Star Trek Online where there is none of that non-consensual pvp stuff rather than wonder out loud "Gee, would EVE die without suicide ganking". The basic things about EVE (the non-consensual pvp, the player driven market, the harsh "lose all your stuff" death penalty, the single world etc, these are the CORE of EVE, take them away and you might was well be playing STO.

If you don't like the things that make a game what it is (and it's obvious that you don't), why play it Tarawa?