These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 
Author
Din Chao
#101 - 2013-05-08 13:25:01 UTC
Rarize Urkan wrote:
Any final aprox number or persons playing eve? I don't have the time to read everything posted.

It's either 500k, or you and Chribba. We're still working it out...
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#102 - 2013-05-08 13:33:19 UTC  |  Edited by: Jame Jarl Retief
Just look at the stuff we know.

The game has 500k accounts, that's official. We also know that some people only have one account. So best case scenario, this game has 500k people playing it. Which, after 10 years, is pretty sad if you compare it to the competition. For example, WoW with its 9 million now, after 9 years, peak at 12 million, and most of those are 1-account-per-person, as each account allows up to 40 character slots. We also know that some people in EVE have up to 40 accounts or more. So, worst case scenario, or 12.5k people, way too low. The truth is somewhere in the middle.

Next, consider quality alongside quantity. Many of those characters are just alts, used for low-quality gameplay. Such as trading, where there is no interaction between characters - each character interacts with the market, not with each other. Some of those accounts are disposable scammer accounts, others are dummy accounts where a character is being trained up for sale at the Bazaar later, transport alts, mining alts, AFK L4 mission runner alts, etc. My point is, many of the accounts are being run for low quality gameplay, whereas in other MMOs there's no upside at using an alt to do this stuff, nor is there any need for an alt account.

Bottom line - EVE has 500k subs, but considerably fewer players. Conservatively, just taking an average of the people I know in-game, there's 2.3 accounts per player, which means EVE has 220k players. Which is even more pathetic than 500k. Many of those are used for the kind of gameplay that really doesn't add much to the game. Whereas in most other MMOs, players-to-accounts ratio is much closer to 1:1, and the characters have much more interaction. Either way, after 10 years, it's nothing particularly impressive. Especially if you consider the numbers that the competition is pulling down, and add to that the simple fact that graphically and in scale, and perhaps even lore-wise, EVE is a superior game. It could have been much, much, MUCH more if CCP stopped catering to the toxic minority and expanded to grab a larger chunk of the market.
The Slayer
GoonWaffe
Goonswarm Federation
#103 - 2013-05-08 13:37:01 UTC
Jame Jarl Retief wrote:

Bunch of whiny annoying bullshit.


Except you missed the one key thing in CCPs numbers - its the ONLY MMO that has grown, year on year, for 10 years and is STILL GROWING. Name me another MMO that after 10 years hasn't died or shed a bunch of its subscribers? Name me another MMO that after 10 years has had over a dozen expansions that nobody has had to EVER pay for?
Malcanis
Vanishing Point.
The Initiative.
#104 - 2013-05-08 13:38:46 UTC
Every MMO is "pretty sad" if you compare it to WoW. WoW is an outlier, and its level of success is unlikely to be repeated by an MMO for the forseeable future.

Also multi-accounting isn't exactly unknown in WoW, or in other MMOs come to that. It's just the CCP are much more open and liberal about supporting people who want to multi-account than most publishers.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#105 - 2013-05-08 13:40:10 UTC
Jame Jarl Retief wrote:
EVE is a superior game. It could have been much, much, MUCH more if CCP stopped catering to the toxic minority and expanded to grab a larger chunk of the market.


You mean EVE could have emulated the incredible success of Star Trek Online?


"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#106 - 2013-05-08 13:40:35 UTC
Why cant people be happy that there are 500k accounts?
Malcanis
Vanishing Point.
The Initiative.
#107 - 2013-05-08 13:46:46 UTC
baltec1 wrote:
Why cant people be happy that there are 500k accounts?


With the specific exception of WoW, pretty much every MMO publisher out there would be very happy with 500,000 paid accounts and a positive growth rate.

Mr Retief repeatedly calls this level of subscriptions "pathetic", but by this measure, there aren't even a handful of MMOs that aren't "pathetic". If he disagrees, I challenge him to list 5 paid subscription MMOs that have a number of subscriptions that isn't "pathetic".

1) World Of Warcraft
2) ?
3) ?
4) ?
5) ?

On a side note, the PvE grinder space MMO has been tried, twice, both times with an incredibly popular and well known IP, and both times it has failed spectacularly.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#108 - 2013-05-08 13:47:53 UTC
Jame Jarl Retief wrote:
Either way, after 10 years, it's nothing particularly impressive. Especially if you consider the numbers that the competition is pulling down


You mean all the stillbirths we have had over the last decade?

Yea, tell us more about how great all of those other MMOs are that have less population than jita and enjoyed the great success of a total collapse in their subs a few months after they launched.

Arancar Australis
Dead Sun Rising Enterprises
#109 - 2013-05-08 13:48:35 UTC  |  Edited by: Arancar Australis
The smartarse reply is:

There is only 1 player actually playing EVE and we are just personalities from within that one player...we are all just from the same sick mind (Are we really just figments of Hilmar's mind?). Shocked


The easy reply:

Yes there are 500K subscribed accounts that are either active/inactive that can be logged onto EVE in total or spread out over the various timezones in the world (we've seen the server with 60K plus and we've seen server with less than 20K). But this is just accounts and does not point to that there are 500K individual players who can all log in at the same time.

So yes, there are 500K subscribed accounts, but there are not 500K people who individually play this game.

Really is a bit of a head scratcher why that is so hard to understand.

Edit: Just realised that there is no understanding involved when a troll is involved Smile

Cheers,

AA
The Slayer
GoonWaffe
Goonswarm Federation
#110 - 2013-05-08 13:48:42 UTC
Jame Jarl Retief wrote:
Especially if you consider the numbers that the competition is pulling down, and add to that the simple fact that graphically and in scale, and perhaps even lore-wise, EVE is a superior game. It could have been much, much, MUCH more if CCP stopped catering to the toxic minority and expanded to grab a larger chunk of the market.


Ok not including World of Warcraft, which is a huge anomaly and cannot be compared to ANY other mmo, which "competition" are you referring to here that is pulling down such impressive numbers? Also I was unaware there even were any other space based MMOs that could be counted as competition.
Brujo Loco
Brujeria Teologica
#111 - 2013-05-08 13:59:15 UTC
Din Chao wrote:
Ranger 1 wrote:
Currently online, on Tuesday in the middle of the work day here in the US:

Tranquility only: 50,983

And... how does that make you feel?


LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL! ...


People at the office turned to me ... breaking the peace for laughing in this dour cubicle.

Flawless ...Lol

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

Felicity Love
Doomheim
#112 - 2013-05-08 14:05:20 UTC  |  Edited by: Felicity Love
... it takes alot of guts to "come out" on something like a flatulence fetish. What colour ribbon is that ?

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Tippia
Sunshine and Lollipops
#113 - 2013-05-08 14:13:57 UTC  |  Edited by: Tippia
Rarize Urkan wrote:
Any final aprox number or persons playing eve? I don't have the time to read everything posted.

None exist. The best guesstimates I've ever seen anyone being able to offer (including CCP) is that there's an average of 2±0.5 accounts per player… and yes, that's a huge margin of error (not to mention that this was for TQ alone somewhere back in 2008, so who knows what it might be today across both servers).

Concurssi Mellenar wrote:
What about credit card details? As I understand it, every account has credit card details tied to it, so just adjust for duplicate accounts that way.
You can start a trial without a CC, and you can turn it into a full account using PLEX. No person-specific payment option ever needs to touch it.

Arancar Australis wrote:
So yes, there are 500K subscribed accounts, but there are not 500K people who individually play this game.

Really is a bit of a head scratcher why that is so hard to understand.
The problem is really one of language. PR tends to want to phrase it in terms of “people”, not accounts, whereas reps with some kind of grasp of legalese might be more inclined to just say “accounts” and not particularly care about how many individuals there are behind them. This sloppiness and mixing of terms then spreads to the community at large. It matters for risk exposure, but that's about it.

It's the same problem you see with space population numbers: the graphs are often labelled as “people in X-sec”, but if you check the data, it's always accounts (a confusion that then leads to the common, unfounded “a majorify of players are in highsec” claim).
Jenn aSide
Soul Machines
The Initiative.
#114 - 2013-05-08 14:15:48 UTC  |  Edited by: Jenn aSide
Malcanis wrote:
baltec1 wrote:
Why cant people be happy that there are 500k accounts?


With the specific exception of WoW, pretty much every MMO publisher out there would be very happy with 500,000 paid accounts and a positive growth rate.

Mr Retief repeatedly calls this level of subscriptions "pathetic", but by this measure, there aren't even a handful of MMOs that aren't "pathetic". If he disagrees, I challenge him to list 5 paid subscription MMOs that have a number of subscriptions that isn't "pathetic".

1) World Of Warcraft
2) ?
3) ?
4) ?
5) ?

On a side note, the PvE grinder space MMO has been tried, twice, both times with an incredibly popular and well known IP, and both times it has failed spectacularly.


"Mr. Retief" tends to confuse what he wants the game to look like with what the rest of the MMO world looks like. He's the king of the "EVE would get so many more subscribers if.....it just wasn't EVE anymore.

EVe "only has 500k subs". Compare this to the DEAD, SHUTDOWN MMOs left in it's 10 year wake (all of which have exactly 0 subs) and I think that's pretty good lol.

But of course i would think that's pretty good, because unlike some I actually like EVE :).



i've asked the question before and never got a good answer, but I'll ask them again, what do you "moar subs" people think the game will gain if 9 million people play?

Edited because I don't want a GOD answer.
Tippia
Sunshine and Lollipops
#115 - 2013-05-08 14:18:11 UTC
Jenn aSide wrote:
i've asked the question before and never got a god answer, but I'll ask them again, what do you "moar subs" people think the game will gain if 9 million people play?
Jita spread over 18 instances, with a total of 35k local-spam bots between them, of course. Blink
AndromacheDarkstar
Caldari Provisions
Caldari State
#116 - 2013-05-08 14:19:10 UTC
Meryl SinGarda wrote:
What do you mean nerf highsec?



I want to do something unspeakable to your avatar.
Malcanis
Vanishing Point.
The Initiative.
#117 - 2013-05-08 14:19:15 UTC
Jenn aSide wrote:

i've asked the question before and never got a god answer, but I'll ask them again, what do you "moar subs" people think the game will gain if 9 million people play?


Enough money for CCP to develop it into something even less like EVE.

Much like Blizzard made WoW less WoWier with all that money Lol

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Arancar Australis
Dead Sun Rising Enterprises
#118 - 2013-05-08 14:21:22 UTC
Tippia wrote:

Arancar Australis wrote:
So yes, there are 500K subscribed accounts, but there are not 500K people who individually play this game.

Really is a bit of a head scratcher why that is so hard to understand.
The problem is really one of language. PR tends to want to phrase it in terms of “people”, not accounts, whereas reps with some kind of grasp of legalese might be more inclined to just say “accounts” and not particularly care about how many individuals there are behind them. This sloppiness and mixing of terms then spreads to the community at large. It matters for risk exposure, but that's about it.

It's the same problem you see with space population numbers: the graphs are often labelled as “people in X-sec”, but if you check the data, it's always accounts (a confusion that then leads to the common, unfounded “a majorify of players are in highsec” claim).



See i made the mistake to that we are all intelligent enough people who play this game, to be able to work this out...but then i look at Goons and i get a reality check (i kid i kid...there just wasn't enough Goon bashing in this thread) Lol

PR departments will always want to put the best possible spin on why their game is performing so well. True figures will never be used as they will be a shadow of the reported numbers, so why remove alt accounts.

Either way, we subscribe to play a game that we enjoy to play and to allow it to frustrate ourselves.
Arancar Australis
Dead Sun Rising Enterprises
#119 - 2013-05-08 14:22:53 UTC
Jenn aSide wrote:
Malcanis wrote:
baltec1 wrote:
Why cant people be happy that there are 500k accounts?


With the specific exception of WoW, pretty much every MMO publisher out there would be very happy with 500,000 paid accounts and a positive growth rate.

Mr Retief repeatedly calls this level of subscriptions "pathetic", but by this measure, there aren't even a handful of MMOs that aren't "pathetic". If he disagrees, I challenge him to list 5 paid subscription MMOs that have a number of subscriptions that isn't "pathetic".

1) World Of Warcraft
2) ?
3) ?
4) ?
5) ?

On a side note, the PvE grinder space MMO has been tried, twice, both times with an incredibly popular and well known IP, and both times it has failed spectacularly.


"Mr. Retief" tends to confuse what he wants the game to look like with what the rest of the MMO world looks like. He's the king of the "EVE would get so many more subscribers if.....it just wasn't EVE anymore.

EVe "only has 500k subs". Compare this to the DEAD, SHUTDOWN MMOs left in it's 10 year wake (all of which have exactly 0 subs) and I think that's pretty good lol.

But of course i would think that's pretty good, because unlike some I actually like EVE :).



i've asked the question before and never got a good answer, but I'll ask them again, what do you "moar subs" people think the game will gain if 9 million people play?

Edited because I don't ant a GOD answer.




More miners to gank in belts?
Malcanis
Vanishing Point.
The Initiative.
#120 - 2013-05-08 14:26:39 UTC
Arancar Australis wrote:
Jenn aSide wrote:
Malcanis wrote:
baltec1 wrote:
Why cant people be happy that there are 500k accounts?


With the specific exception of WoW, pretty much every MMO publisher out there would be very happy with 500,000 paid accounts and a positive growth rate.

Mr Retief repeatedly calls this level of subscriptions "pathetic", but by this measure, there aren't even a handful of MMOs that aren't "pathetic". If he disagrees, I challenge him to list 5 paid subscription MMOs that have a number of subscriptions that isn't "pathetic".

1) World Of Warcraft
2) ?
3) ?
4) ?
5) ?

On a side note, the PvE grinder space MMO has been tried, twice, both times with an incredibly popular and well known IP, and both times it has failed spectacularly.


"Mr. Retief" tends to confuse what he wants the game to look like with what the rest of the MMO world looks like. He's the king of the "EVE would get so many more subscribers if.....it just wasn't EVE anymore.

EVe "only has 500k subs". Compare this to the DEAD, SHUTDOWN MMOs left in it's 10 year wake (all of which have exactly 0 subs) and I think that's pretty good lol.

But of course i would think that's pretty good, because unlike some I actually like EVE :).



i've asked the question before and never got a good answer, but I'll ask them again, what do you "moar subs" people think the game will gain if 9 million people play?

Edited because I don't ant a GOD answer.




More miners to gank in belts?


That is exactly what Mr Retief wants stopped.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016