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AAR autoreload NEEDS FIXING

Author
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#1 - 2013-05-08 01:04:52 UTC
Could you please PLEASE have it turned off by default?

There is absolutely no reason why you would want it to be on and it just gets you killed over and over when you forget to turn it off.


Pretty please CCP?

BYDI recruitment closed-ish

Broxus Maximas
Perkone
Caldari State
#2 - 2013-05-08 01:59:03 UTC
YES PLEASE A HUGE PAIN IN THE %$#$!!!!!
sabre906
The Scope
Gallente Federation
#3 - 2013-05-08 02:27:35 UTC
You should just do yourself a favor and fit an ASB.Big smile
Zappity
New Eden Tank Testing Services
#4 - 2013-05-08 04:49:57 UTC
Signed. Being able to set default reload options would be great (looks with shame at the killboard).

It would have to be module-specific, though, since you definitely DO want something like a cap booster to auto-reload.

Zappity's Adventures for a taste of lowsec and nullsec.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#5 - 2013-05-08 10:06:33 UTC
Zappity wrote:
Signed. Being able to set default reload options would be great (looks with shame at the killboard).

It would have to be module-specific, though, since you definitely DO want something like a cap booster to auto-reload.



Well tbh this is the only module i DONT want to reload.. So i think a simpler fix would be to just tick this one mod as autoreload off.

BYDI recruitment closed-ish

Roime
Mea Culpa.
Shadow Cartel
#6 - 2013-05-08 10:13:55 UTC
This, or how about something sensible that would work across all modules - cancel reload option?

But yeah, lost a Myrm to this. Ofc my own fault for not turning it off, but still, ideal default is off.

.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#7 - 2013-05-08 12:55:54 UTC
There are too many damn stickies on the front page >_<

BYDI recruitment closed-ish

Vintah
Caldari Provisions
Caldari State
#8 - 2013-05-08 13:14:02 UTC
And also, make ASB stop cycling when it's out of charges!

If you have an "oversized ASB" and you blink at the wrong time, you are out of cap:P

Just make IT STOPPPP!!! I can then choose to reload it or let it cycle empty if emergency:P
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#9 - 2013-05-08 19:54:43 UTC
Bump because my needs are more important than everybody elses!

BYDI recruitment closed-ish

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#10 - 2013-05-08 22:07:07 UTC
Solo frigate honour here. AARs are inconvenient enough even when you don't mess up your reload and di
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#11 - 2013-05-09 11:05:53 UTC
Seriously.. those stickies..

BYDI recruitment closed-ish

Zappity
New Eden Tank Testing Services
#12 - 2013-05-09 20:21:16 UTC
Bumpety bump

Zappity's Adventures for a taste of lowsec and nullsec.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#13 - 2013-05-09 22:37:53 UTC
I can't believe i'm doing the same thing as "NERF AFK CLOAKING" guys do but

TO THE FIRST PAGE. <_<

BYDI recruitment closed-ish

Zappity
New Eden Tank Testing Services
#14 - 2013-07-05 06:35:18 UTC
Died to this. Again. Please give us a default option.

Zappity's Adventures for a taste of lowsec and nullsec.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#15 - 2013-07-05 14:05:47 UTC
I don't even know how often this has killed me so far.

BYDI recruitment closed-ish

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#16 - 2013-08-05 09:38:59 UTC
Bumpty bump?

removed inappropriate ASCII art signature - CCP Eterne

Danny John-Peter
Blue Canary
Watch This
#17 - 2013-08-05 09:45:34 UTC
I support this product and or service.
Maximus Aerelius
PROPHET OF ENIGMA
#18 - 2013-08-05 14:37:05 UTC  |  Edited by: Maximus Aerelius
The fix is quite simply: Undock > Check Auto-Reload off = Non-idiot Win Lol

On a positive note if you turn it off on a particular ship then it should remain that way until you turn Auto-Reload back on on that particular ship. If you set it as default to be off then you'll just have a gang of other people posting up that the default should be 'On' not 'Off'.

I think my first point still stands for both points of Default Off\On whereby you actually check before you go rolling into combat.

And points go to the guy who did acknowledge it was his own fault that he died for not checking and not blaming the module\option though.

EDIT:

This is the guy who gets my +1.

Roime wrote:
This, or how about something sensible that would work across all modules - cancel reload option?

But yeah, lost a Myrm to this. Ofc my own fault for not turning it off, but still, ideal default is off.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#19 - 2013-08-05 22:21:29 UTC
Maximus Aerelius wrote:
The fix is quite simply: Undock > Check Auto-Reload off = Non-idiot Win Lol

On a positive note if you turn it off on a particular ship then it should remain that way until you turn Auto-Reload back on on that particular ship. If you set it as default to be off then you'll just have a gang of other people posting up that the default should be 'On' not 'Off'.

I think my first point still stands for both points of Default Off\On whereby you actually check before you go rolling into combat.

And points go to the guy who did acknowledge it was his own fault that he died for not checking and not blaming the module\option though.

EDIT:

This is the guy who gets my +1.

Roime wrote:
This, or how about something sensible that would work across all modules - cancel reload option?

But yeah, lost a Myrm to this. Ofc my own fault for not turning it off, but still, ideal default is off.




When you fly ships with an AAR into pvp every single day it is absolutely inevitable that you will forget this from time to time.

Its just one of those things that are really quite silly.

BYDI recruitment closed-ish

Katia Echerie
The Tuskers
The Tuskers Co.
#20 - 2013-08-05 22:30:31 UTC
Haven't lost a ship to this specifically but I support this idea.

+1
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