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Proposal for CSM Chairman, Secretary.

First post
Author
Malcanis
Vanishing Point.
The Initiative.
#221 - 2013-05-07 17:53:29 UTC
Varius Xeral wrote:
Malcanis wrote:
Since CSM7 has seen the greatest ever rise in subs, then by that metric they are the least cliquey, non-cheerleady CSM yet.

Conversely, CSM 6...


Hahaha.

Not really fair arguing like that; you need to handicap yourself to keep it competitive.



That's not the EVE way, my friend.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Frying Doom
#222 - 2013-05-08 02:59:17 UTC  |  Edited by: Frying Doom
Malcanis wrote:
Frying Doom wrote:
A lot of people still do not actually know what the CSM is let alone why they should vote, and those that do know, know that the CSM is always full of null members and this year being just as bad. You have to give people a reason to vote, otherwise all that will happen is the CSM will lose what power it had with the player base and stop having any purpose at all.

If the history of this game has taught us anything it is that the more of a lobby the CSM is or the more of a CCP cheerleader, the more attractive unsubbing has become to actually voicing concerns.


Since CSM7 has seen the greatest ever rise in subs, then by that metric they are the least cliquey, non-cheerleady CSM yet.

Conversely, CSM 6...

Actually nice post.

But what I was actually saying is that if people do not feel represented by the CSM, they will just ignore it. Which I freely admit most already do. CCP has shown how it reacts to falling sub numbers. So if you have no faith in the CSM, history has shown us that the best way to have a voice is to un-sub and come back later.

I would like the CSM to be representative of EvE, so the majority feel like they have a voice, subsequently ways need to be found to et people to vote and believe in the CSM. Unfortunately doing the same thing year after year does not seem to be working and CSM8 will have a hard battle being that 10 members come from 20% of the player base and 2 others come from 5% of the player base. And 2 come from 60% of the player base.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

dark heartt
#223 - 2013-05-08 04:15:18 UTC
You could also argue that Mangala is from the "RvB Bloc" so that leaves one. But the main issue with that argument is we don't actually know how representative that is of players, only characters.
Vortexo VonBrenner
Doomheim
#224 - 2013-05-08 04:16:23 UTC
Snow Axe wrote:
... much like you just went ahead and decided to be Issler's unofficial campaign manager last year, so much so that she had to publicly deny having any connection with you whatsoever.


^^^^ IKR?
Mr. Doom, I'm afraid you aren't doing anybody any favors by endorsing them, please :stahp:...er...stop.(←see what you made me do?)
Malcanis
Vanishing Point.
The Initiative.
#225 - 2013-05-08 06:10:50 UTC
Frying Doom wrote:
10 members come from 20% of the player base .


What are you talking about? I'm a hi-sec representative (3 of my 6 characters are in hi-sec), so the 80% have me as a rep.

I'm already hard at work brainstorming gameplay ideas with the CCP guys. We were dicussing some fun possibilities for hi-sec mining last night.


"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

dark heartt
#226 - 2013-05-08 06:14:39 UTC  |  Edited by: dark heartt
I'm guessing it's all NDR for the time being? The miner in me just pricked up his dirty little ears Mal.

Also I think Frying is taking all of the people by their alliance/corp tickers only with that stat.
Prince Kobol
#227 - 2013-05-08 06:27:45 UTC
Malcanis wrote:
Frying Doom wrote:
10 members come from 20% of the player base .


What are you talking about? I'm a hi-sec representative (3 of my 6 characters are in hi-sec), so the 80% have me as a rep.

I'm already hard at work brainstorming gameplay ideas with the CCP guys. We were dicussing some fun possibilities for hi-sec mining last night.





hi-sec mining.... fun gameplay... is that even possible?

Unless the roids shoot back, just randomly explode or have real mass so if your ship hits them it causes massive damage how can mining possible be made fun?

Good luck with that task lol

I salute you :)
dark heartt
#228 - 2013-05-08 06:59:44 UTC
Prince Kobol wrote:
Malcanis wrote:
Frying Doom wrote:
10 members come from 20% of the player base .


What are you talking about? I'm a hi-sec representative (3 of my 6 characters are in hi-sec), so the 80% have me as a rep.

I'm already hard at work brainstorming gameplay ideas with the CCP guys. We were dicussing some fun possibilities for hi-sec mining last night.





hi-sec mining.... fun gameplay... is that even possible?

Unless the roids shoot back, just randomly explode or have real mass so if your ship hits them it causes massive damage how can mining possible be made fun?

Good luck with that task lol

I salute you :)


You now need to tackle the roid to stop it running away, then apply webs to slow it down. The roid is now angry (did I mention it was sentient?) and you have to tank the damage from tiny rocks hitting you like bullets while you drive a laser deep into its heart killing it. The roid now drops minerals that can be salvaged with a strip miner. Also they can only be targeted by mining barges.

I come up with some stupid **** sometimes...
Malcanis
Vanishing Point.
The Initiative.
#229 - 2013-05-08 07:24:34 UTC
dark heartt wrote:
Prince Kobol wrote:
Malcanis wrote:
Frying Doom wrote:
10 members come from 20% of the player base .


What are you talking about? I'm a hi-sec representative (3 of my 6 characters are in hi-sec), so the 80% have me as a rep.

I'm already hard at work brainstorming gameplay ideas with the CCP guys. We were dicussing some fun possibilities for hi-sec mining last night.





hi-sec mining.... fun gameplay... is that even possible?

Unless the roids shoot back, just randomly explode or have real mass so if your ship hits them it causes massive damage how can mining possible be made fun?

Good luck with that task lol

I salute you :)


You now need to tackle the roid to stop it running away, then apply webs to slow it down. The roid is now angry (did I mention it was sentient?) and you have to tank the damage from tiny rocks hitting you like bullets while you drive a laser deep into its heart killing it. The roid now drops minerals that can be salvaged with a strip miner. Also they can only be targeted by mining barges.

I come up with some stupid **** sometimes...


You forgot to mention that you're now also wardecced by Scordite

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

dark heartt
#230 - 2013-05-08 07:37:19 UTC
Malcanis wrote:

You forgot to mention that you're now also wardecced by Scordite


Haha well played.
Alphea Abbra
Project Promethion
#231 - 2013-05-08 07:45:12 UTC
dark heartt wrote:
You now need to tackle the roid to stop it running away, then apply webs to slow it down. The roid is now angry (did I mention it was sentient?) and you have to tank the damage from tiny rocks hitting you like bullets while you drive a laser deep into its heart killing it. The roid now drops minerals that can be salvaged with a strip miner. Also they can only be targeted by mining barges.

I come up with some stupid **** sometimes...
Do you acquire SP by drinking the roids' heart blood?
dark heartt
#232 - 2013-05-08 07:50:25 UTC
No but you can harvest its tears for a boost to skill training times.