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Crime & Punishment

 
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Duke's Pirate Diary

Author
Duke Aumer
Sebiestor Tribe
Minmatar Republic
#101 - 2013-05-03 01:19:31 UTC
Can it be? Has it truly been 60 days since I created Duke and began my life of piracy?

According to the calendar it has, but you wouldn't know it looking at my performance. In fact, I've had an especially abysmal track record over the last week--finding few targets, seeing most of them get away, and when I do get a fight it's my ship which turns into sparkling, "Twilight"-vampire farts.

So, of course, I'm sitting here asking what I like to think of as Failure's First Question: "Why?"

Day 60

I don't know if you play any sports, but I enjoy a few, and I've noticed something about my--and others'--progress in athletic pursuits.

Take basketball as an example.

The first time you find yourself with a basketball in your hands and a hoop in front of you, your technique can probably best be described as "non-existent." If you look anything like I did the first time I took a shot, it's like you're having some kind of seizure. Every limb is out of sync as the ball sails up, hits the backboard, then bounces away at mach three into your soon-to-be-ex-girlfriend's face--and she is not impressed! Even when you offer her your shirt to help stop the bleeding, the ungrateful little…

Anyway, after the breakup, you find you have a lot of time on your hands, and you end up heading on down to the court every other day. Pretty soon, you're making baskets. Your technique is still…original, but you're getting the ball over the rim and into the hoop more and more often.

More importantly, you're having fun!

Ah, but then something happens. What was once a pastime begins to look more and more like a serious pursuit. You begin to read books, watch YouTube videos, and--dare I say it?--you even ask other basketball players for pointers.

Now you're screwed.

Because now you know your technique stinks and you decide to do it right. You start using your legs for power, you keep your elbow under the ball, and you watch your follow-through like a dingo watching an unattended newborn.

And as soon as you do that, everything falls apart.

You miss most of your shots, stop having fun, and maybe even throw that basketball right through your ex-girlfriend's window because she still hasn't returned your leather jacket which actually touched a girl who touched a guy who once hung out with Joey Ramone.

Hang on, I need a cigarette. And maybe a Xanax.

Alright, I really am trying to make a point here. I promise.

See, any time you go from just playing at something to trying to develop real skill, there's an abyss you need to cross: a place where you get worse before you improve. It's frustrating, because you've abandoned what was working for you, with only a vague promise you'll find more success doing it the Right Way.

It's a leap of faith, if you will, and I'm in mid-leap.

Managing heat, paying attention to ranges, recognizing whether I need to kite, brawl, or run from the fit I just jumped--none of this is second-nature to me yet. And my lack of success has me doubting pretty much everything about my approach.

Should I finally succumb to the advice of others and glue the plate back on my Rifter? Should I switch to a Slasher? Should I start carrying ammo for long range in addition to the straight up damage stuff?

Today even had me questioning whether or not this whole PvP thing is just a big waste of time. Especially after an absolutely ridiculous loss to a rail-fit Merlin I happily let kite me to death. I made every mistake you can think of, and quite a few more if I don't say so myself.

In fact, this was the first day I've spent in EVE where even the very idea of "fun" seemed as remote as the furthest star.

You might have noticed I'm a good-humored, happy-go-lucky sort of person. In my world, Internet Spaceships is not "serious business" as some might say. After that fight, though...

Anyway, a little later I was doing a little thinly-veiled bitching to a corpmate, telling him about the Merlin incident. Oh, I kept my tone all nonchalant, with plenty of lol's thrown in for good measure, but really I was thinking: "I suck so [EXPLETIVE ONLY RELUCTANTLY DELETED] hard at this game. WTF is wrong with me?"

A little while later though, I was speaking with Duke Thunderhorse--the CEO of my corp, whom I've come to think of as Original Recipe Duke, because after all my losses I'm surely Extra Crispy by now--and he lead me to realize that even though I did everything wrong on that last fight, I knew exactly which mistakes I'd made after the fight was over.

That fight with the Merlin, which I'd thought was the absolute worst of my entire pirate career, suddenly turned into the best because it taught me something no guide, video, or word-of-mouth advice can...

Don't worry if you don't win every fight, just try to learn every lesson.
Zappity
New Eden Tank Testing Services
#102 - 2013-05-05 00:54:47 UTC
Duke Aumer wrote:
Should I switch to a Slasher?


Yes. Low skill point Rifters are too easy to kill atm.

Zappity's Adventures for a taste of lowsec and nullsec.

FeralShadow
Tribal Liberation Force
Minmatar Republic
#103 - 2013-05-07 15:40:47 UTC
Absolutely. Rifters are not what they used to be.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

FeralShadow
Tribal Liberation Force
Minmatar Republic
#104 - 2013-05-15 20:50:45 UTC
Duke, you couldn't possibly have thought we'd forget about you, would you??????????????????????

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Duke Aumer
Sebiestor Tribe
Minmatar Republic
#105 - 2013-05-16 09:57:38 UTC
FeralShadow wrote:
Duke, you couldn't possibly have thought we'd forget about you, would you??????????????????????

It's nice to know I'm remembered. Blink

Real life's got me running around like a space chicken with its head cut off, leaving me with almost no time for EVE. Add in the glorious weather my area's experiencing--and my life-long love of the outdoors--and you have the perfect recipe for a pirate stuck in station.

So, while I'm finally taking the time to round out some skills I kept putting off--training Advanced Weapons Upgrades 4 now--a lack of stuff doing means a lack of stuff worth writing about.

Here's hoping I get a little more time for myself in the coming weeks so I won't have to choose between EVE and, say, going hiking. 'Cause let's face it, as hot as Beverly is, she's got nothing on Mr. Sun.
FeralShadow
Tribal Liberation Force
Minmatar Republic
#106 - 2013-05-20 03:24:27 UTC
What is this nonsense? Everyone knows that Internet Spaceship Captains burn in sunlight. Melt, in fact.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Elhana Melahadrin
Brutor Tribe
Minmatar Republic
#107 - 2013-05-20 11:23:35 UTC
Very nice reading, I love it. Thanks for all the fun.

As a new player and soon low-sec pirate, it helps me a lot to see the path to follow, and how much time it could take to have my first solo kill...

I was thinking about writing my own diary, but compared to yours, it would just be bad, if not worse... ^^

Anyway, good luck for your futur stories, and maybe I'll have the opportunity to fight against you and learn something Blink

Fly safe pilot.
Duke Aumer
Sebiestor Tribe
Minmatar Republic
#108 - 2013-05-20 12:40:48 UTC
FeralShadow wrote:
What is this nonsense? Everyone knows that Internet Spaceship Captains burn in sunlight. Melt, in fact.

The Big Room isn't for everyone, but I enjoy it. Big smile
Duke Aumer
Sebiestor Tribe
Minmatar Republic
#109 - 2013-05-20 12:47:49 UTC
Elhana Melahadrin wrote:
Very nice reading, I love it. Thanks for all the fun.

As a new player and soon low-sec pirate, it helps me a lot to see the path to follow, and how much time it could take to have my first solo kill...

I'm glad you enjoy it and that you'll soon be among the nefarious.

Regarding that first kill: yeah, patience is mandatory--mainly because good targets are few and far between. With any luck, though, the changes coming to low sec with the expansion will help improve the situation.

Good luck!
Duke Aumer
Sebiestor Tribe
Minmatar Republic
#110 - 2013-06-26 12:09:03 UTC
Day 114 - A Maze of Twisty Loss Mails, Wormholes, and Drunken Piracy

A few years ago I was much further north of pleasantly plump than I am now. Take a once very active, athletic lover of the outdoors, stick him in the world of cubicles, unpaid overtime, and automobiles and it's amazing just how much of that lunchtime double cheeseburger winds up clinging to him like a drunken one night stand he accidentally gave his real phone number to.

At the peak of my inglorious girth--I'm much smaller today, thanks for asking--I made the unfortunate decision to go hiking up a mountain and did…well, I'm not sure exactly what I did to myself.

The doctor called it lumbar radio…something. "Sciatica," she said.

Then she made a bunch of gestures at her hips, bent over, and started pointing at her southward lady parts. She said a few more things, but her choice of visual aid sent her words sailing over my head and sent my brain into overdrive trying to think up a convincing reason why she needed to give me a prostate exam.

Now, I told you that to tell you this:

Every few years--usually as a result of my way over doing it on the hiking/biking/exercise front--that sciatica thing turns my computer chair into a medieval torture device. I can manage an hour in it, two at the outside, before it feels like my spine is being twisted like a corkscrew and I have to walk it off and become horizontal for an hour.

That still gives me just enough time to get my work done if I do it in bursts, but the experience isn't at all fun and trying to sit there any longer so I can, oh, say, play EVE just isn't going to happen.

Unless I'm very, very drunk.

Something I learned almost by accident is that alcohol does a hell of a job numbing down the nerves, muscles, whatever that are at issue. I'm sure there's a very precise and important-sounding medical reason for that, but I wouldn't know because my doctor doesn't take my calls anymore.

So, I've been averaging three to five hours of EVE time a week over the last month, but I have very little memory of the experience.

Duke's managed to accrue three loss mails, and I vaguely recall a corpmate trying to give me some pointers, but the impedance mismatch probably turned that conversation into something straight out of a David Lynch film.

Corpmate: "Are you paying attention to your range?"
Me: "We've met before, haven't we."
Corpmate: "Uh…yeah, bro?…lol?"
Me: "At your house. Don't you remember?"
Corpmate: "Um…pretty sure the answer's no there buddy."
Me: "Of course. As a matter of fact, I'm there right now."

Anyway, apart from continuing to round out my skills--Duke's approaching six million Skill Points, with all but about sixty thousand of them pertinent to Frigate combat--I've also been playing on my Cloaky/Probing/Hauling Wench and tinkering with the new Exploration system.

And I have to say, Exploration is the first money-making enterprise I've found in EVE that doesn't bore the living hell out of me. I took a trip into low sec but my Wench's skills weren't high enough to do much with the sites I found, so I'm bringing up her Hacking, Archeology and the related ship/probing skills too.

Still, even twiddling around in high sec is earning me ten to twenty million an hour.

I also took my first trip into wormhole space and Holy Cephalopods Cthulhu! that awesome!

No Local, a weird atmosphere, special mechanics-oriented effects I have no understanding of whatsoever.

Here I've been, totally in love with the no-mans land of low sec, and yet all this time there existed a whole other, even-more-totally awesome area of space where "twitchy" doesn't even begin to describe the pilots there.

In low sec, when you warp in on a ship, if they don't cloak, they usually start shooting. That's a hell of a lot more fun than anything I've run up against in high sec, but in wormhole space, if you warp in on a ship, the first response seems to be to warp away just as fast as humanly possible. With no way of knowing if the other guy has friends in the system, every "isolated" ship on your overview becomes a scratch ticket with a free speedball*.

It's the sort of environment that hits every one of my Fun Triggers: danger, uncertainty, a lack of the comforts of "home."

I'm seriously tempted to round out my Cloaky Wench's exploration and hauling skills, set up a small POS in some random wormhole system, and send Duke off into the unknown looking for prey.

That is, when my spine stops demanding medicinal Natty Daddies prior to every log in.

* For those of you who spent your formative years being responsible and boring, a speedball is an injection of heroin mixed with cocaine.
Kublai Khaan
Garoun Investment Bank
Gallente Federation
#111 - 2013-06-27 14:06:06 UTC
good read! :) hope you find a solution for that nasty thing that pains you while sitting in the PC Chair Cool so you can PiratePiratePirate more Smile

way to go!
Moo Moocow
Hard Knocks Inc.
Hard Knocks Citizens
#112 - 2013-06-27 15:29:50 UTC
Sorry to hear about your trouble m8.

but your tread is awesome.
War Kitten
Panda McLegion
#113 - 2013-06-27 18:04:02 UTC
This reminds me of an old pirate blog I used to read. You probably don't recognize the name Ka Jolo, but members of the corp he founded years ago are posting here...

http://oldforums.eveonline.com/?a=topic&threadID=851596

Keep up the great work, and I hope your back improves.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.