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Instalock T3 camps on solo frigate roams - :sadface:

Author
March rabbit
Aliastra
Gallente Federation
#21 - 2013-03-08 09:54:14 UTC
Meditril wrote:
There is nothing like insta-lock in this game (if CCP hasn't changed the game mechanics suprisingly with the last patch).
To my experience so far every non-plated frigate with enough nano fibers (the needed amount depends on your skills and the frigate) is not stopable in low-sec at any gate.

AFAIK with server ticks for 1 seconds this is chance+internet connection based. Let's say i've never caught one pod but people say this is possible.

The Mittani: "the inappropriate drunked joke"

SkiD-MaRk
Wambulance
#22 - 2013-03-11 04:25:02 UTC
I know the mother ******* u speak of. lol 0/
Dibblerette
Solitude-Industries
#23 - 2013-03-11 04:59:35 UTC
Kynlif Eldflaugum wrote:
l0rd carlos wrote:
I sometime do instalock gatecamps, ~3000 scan res T3.
Most shield/nano frigs get out.
AFAIK everything that aligns in under 3 seconds (or even 4?) are 99% safe to fly with, because of how the server works in 1 second intervals . (1% lag and random voodoo) Stilleto, nano-rifter, etc. should be good to go.

How are your navigation skills?

It take 1 second for my eve client to see you, it takes 1 second to tell the server that i want to lock you, minimum 2 seconds to lock you if you don't use MWD.



That's actually really useful, cheers. I honestly didn't realise you can get scan res THAT high on a T3!
It looks like I'll have to stick to kitey nano stuff for roams from now on, I'll try to use 3 seconds allign as my target.
Does my client latency affect this too?


Just a heads up, Cynabals can achieve similar scan res, although their tackle is not going to be as scary.
Ettu
Omicron Technology
#24 - 2013-05-01 16:49:01 UTC
Yeah it's pretty much uncounterable unless you fly in gangs which not everyone likes or wants to do. The overloaded MWD away from them really doesn't work when they have a Loki with them so you're stuck with trying to get into warp before being locked which if they're good is nigh on impossible even in agile ships - I once got caught in a non plated malediction!

On the other hand people who do this kind of camping put their T3 ships on the line and they tend to lose a few for their troubles.
Hambonie
Perkone
Caldari State
#25 - 2013-05-03 00:09:24 UTC
I can tell you that you dont even need a T3 and the only thing that gets away from us is if has a cover ops cloak.

We run a intercepter with scram,web OGB loki and T1 logistics with RSB. Scan res is over 7200, heck I can pick up shuttles that tries to warp away.

Use a small gate everything spawns 15km from us and web and scram go at least 18km everything mostly dies and with the change to T1 logistic ships interecepter can take gate guns no problem now

"Soldiers don't die, they just go to hell to regroup"

-Im a anti anti pirate with a carebear side-

Call Rollard
Caldari Provisions
Caldari State
#26 - 2013-05-04 03:11:26 UTC
Solo T3 Loki instalock camps is what I hate most. I lost assault frigates at times because of this.

a Solo Loki can lock up a frigate and point it before it is able to warp away.

I'm sure this is quite unbalanced since the Loki is alone.
Robert Caldera
Caldera Trading and Investment
#27 - 2013-05-06 10:06:06 UTC  |  Edited by: Robert Caldera
if you see them camping, park a (covert)cyno arazu in that system, wait them to agress someone on gate, decloak, light cyno, drop a fleet of BS/BC on them or blackops if you got enough of them.
-> profit?

Either they stop camping or you will get 2 or more shiny T3 killmails in process.
President of Spaceships
Center for Advanced Studies
Gallente Federation
#28 - 2013-05-06 15:38:47 UTC
I have had a nano-fit claw alphaed by a loki camp before it could warp off in low sec and I have perfect navigation skills.
Cearain
Plus 10 NV
#29 - 2013-05-06 19:28:24 UTC
Robert Caldera wrote:
if you see them camping, park a (covert)cyno arazu in that system, wait them to agress someone on gate, decloak, light cyno, drop a fleet of BS/BC on them or blackops if you got enough of them.
-> profit?

Either they stop camping or you will get 2 or more shiny T3 killmails in process.



This sounds like a good plan for t3 camps, but really most of the camps don't need t3s on grid.

Just a few cheap ships and you can have an instalocking camp thats not worth any sort of drop.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

DSpite Culhach
#30 - 2013-05-07 05:26:13 UTC  |  Edited by: DSpite Culhach
If you have a direct line bookmark, does that increase chances, or is all the above _with_ the fact that you have such a bookmark?

EDIT: We pay CONCORD to mount Target Spectrum Breakers on ALL gates :)

I apparently have no idea what I'm doing.

Esha Ditrix
#31 - 2013-05-07 07:40:29 UTC
just get a bat-phone like everyone else...

Its not an exploit, if the game lets you do it...

Froggy Storm
KarmaFleet
Goonswarm Federation
#32 - 2013-05-07 08:16:10 UTC
DSpite Culhach wrote:
If you have a direct line bookmark, does that increase chances, or is all the above _with_ the fact that you have such a bookmark?

EDIT: We pay CONCORD to mount Target Spectrum Breakers on ALL gates :)



If we couldn't fight/camp on gates there would be a huge drop in pvp outside of FW. Without the choke points of gates there is very few things to force a fight. Even bubble mechanics would have to change to keep fights relevant. And just imagine the tears of bubbles pulling you out of warp half way. ;)
Robert Caldera
Caldera Trading and Investment
#33 - 2013-05-07 10:48:45 UTC
Cearain wrote:

This sounds like a good plan for t3 camps, but really most of the camps don't need t3s on grid.


well, Nulli Secunda duders are camping Akora erry day in their instalocking T3.
Crosi Wesdo
War and Order
#34 - 2013-05-07 11:19:41 UTC
Meditril wrote:
There is nothing like insta-lock in this game (if CCP hasn't changed the game mechanics suprisingly with the last patch).
To my experience so far every non-plated frigate with enough nano fibers (the needed amount depends on your skills and the frigate) is not stopable in low-sec at any gate.


Actually as someone that has camped a gate with a scan res of 2700mm i can confirm this is the case. I have also breezed past insta locking t3's with my single nano maulus.
Sukur
WhiteOps
#35 - 2013-05-15 11:35:31 UTC
Confirming only pods and shutles are 100% safe if enough remote sensor boosters are applied.

I read something about CCP not "being happy" about it, i think. It may change in Odyssey 1.5.

Meanwhile, as last resort, campers are often confident about bonused-linked-faction-overheated scramblers being able to stop anything, so they may not have disruptors. If that is the case and you have a well alingned celestial, mwd and spam warp, they will surely web you but you may get away from scram range, warping out.
Mirel Dystoph
Perkone
Caldari State
#36 - 2013-05-15 12:11:07 UTC
Sukur wrote:
Confirming only pods and shutles are 100% safe if enough remote sensor boosters are applied.

According to my kb, they're not.

"Nothing essential happens in the absence of noise." 

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