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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
ExAstra
Echoes of Silence
#2321 - 2013-05-05 19:43:09 UTC
sq0 wrote:
ExAstra wrote:
Jerick Ludhowe wrote:
sq0 wrote:
Sooo, after years of complaining about galente guns to be inferrior to others (except some veeeeery special situations) We don't have 8 turret bs as other races do. We have just 7 crappy hybrid turrets max. COOL


And one that has 6 guns, a 50% dmg bonus, and 125/175 drone bay...

Whiners need to stop whining and actually test out the changes. Gallente bs, other than the domi, are doing ******* great at the moment.

Truthful statement. The Hyperion is a Bison and the Megathron shines brighter than ever. Both (revamped) changes have done the ships justice.



6x1.5 is still less tha 8*1.25, that other races have. OFC hyperion has extra heavy drone fleet, but it's less gunboat. Mega is gunboat, which will be stronger now, but still not fully dedicated, that 8*1.25

I'm sorry, but what does that even matter? If the ship is GOOD why complain that it only has 9 effective turrets now as opposed to 10? The extra low slot drastically increases its usefulness and is what was required to bring it into the spotlight. But sacrificing a medium to do it was a bad case of fixing one part and breaking another. Sacrificing the epeen of 8 guns and a little bit of base damage has done the ship more good than you are giving it credit for.

Save the drones!

Goldensaver
Maraque Enterprises
Just let it happen
#2322 - 2013-05-05 21:55:23 UTC
Bigg Gun wrote:
I can just see that sniper domi fleet getting hit by 5 bombers and losing all it's DPS... nice. Maybe if it came with carriers that could dispense sentries until the next bombing run ... Hahahahaha domi snipers. Even if drone control range didn't apply to sentries it would still be a bad idea. Unless you can somehow mount the sentries to the Domi hull and put them under the defense of their motherships sentry sniper fleet feels like a big fuсking failure


Are you implying that when you see a fleet of bombers uncloak and bombs get launched, you'll be stupid enough not to react in the 10+ (TiDi) seconds that you are given before bombs hit, and pull your sentries? I'll agree that this is not optimal as no other weapon system has to simply cease firing when bombs are launched (missiles aside) for fear that their damage will be destroyed. But the Dominix has a large drone bay, easily capable of fitting a few spares in case you do something stupid and just let your sentries get bombed.

And if you're saying that the enemy fleets will focus the Domi fleets drones for some reason, then why complain? They'll go down easy, but you can have a few spares in bay, and every second they're shooting your drones they aren't shooting your or your allies.
Ranamar
Nobody in Local
Deepwater Hooligans
#2323 - 2013-05-06 07:42:06 UTC  |  Edited by: Ranamar
I feel like the Megathron needs more CPU. It has enough grid to fit, for example, Neutron blasters, a Microwarpdrive, a Micro Jump Drive, a heavy cap booster, and a pair of plates, but it doesn't have enough CPU to fill the last mid and the rest of the lows without resorting to faction resist mods or a CPU rig. Similarly, I can put 425mm railguns with a MJD and a pair of plates and so on, but it again needs faction mods in the lows or else a co-processor, while it has oodles of grid left over if you don't put damage rigs on.
Maybe I'm just spoiled by other ships which are nicely matched for grid and CPU... but it feels like it needs at least 5% more CPU. 30 CPU, bringing it up to an even 600 base, would be tantalizingly close to enough for anything you might reasonably want to fit without making a fitting mod, fitting rig, or large amounts of faction fittings obligatory.

Edit: It occurs to me to add that, yes, there are 0-CPU low slot mods, and some of them even do things like increase armor resists, but... running out of CPU for resist mods with 2 slots left seems kind of extreme.
Nometh Xergent
#2324 - 2013-05-06 07:42:57 UTC
Re-design teh Domi and put a drone bay on it since its a droneboat

“I’ve always loathed the necessity of sleep. Like death, it puts even the most powerful men on their backs.”

Perihelion Olenard
#2325 - 2013-05-06 20:53:15 UTC
Nometh Xergent wrote:
Re-design teh Domi and put a drone bay on it since its a droneboat

The current Dominix doesn't have a drone bay?
Drake Doe
88Th Tax Haven
#2326 - 2013-05-06 21:00:02 UTC
Perihelion Olenard wrote:
Nometh Xergent wrote:
Re-design teh Domi and put a drone bay on it since its a droneboat

The current Dominix doesn't have a drone bay?

He means like how the megathron, thorax, myrmidon, and algos have a drone bay, one you can actually see.

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Jeen Seeker
University of Caille
Gallente Federation
#2327 - 2013-05-06 22:10:08 UTC
if were gona ask for a dronebay can we not just have the ship get a complet overhall to go along with this horribly bad rebuild of it ?

that said could a CCP staffer just post something here to at lest let us know you are reading our feedback ... at the mo it feels like we are complaing to the hevans about the rain that hasnt come its rather frustrating
Bigg Gun
T.I.E. Inc.
#2328 - 2013-05-07 02:58:18 UTC
Are you seriously thinking sentry domi sniper fleet is a good idea? Hell a disco rokh can kill all your DPS, and every time you hide your sentries from a bomber attack you're not doing DPS. I never said somebody will target the drones 1 by 1 and destroy them. There's AOE weapon which can pretty much cripple the whole fleet. I would've been shooting but there were bombers, I would've been shooting but there was lag from the 1000 drrones, I would've been shooting but we were aligning . As great DPS as a sentry domi is at 120 km I still think the drone's inherent clumsiness will make it at best a quirky and random weapon which any FC who knows what he's doing will exchange with ships with .... mounted guns.
Sir Yiffles
Constantine.
Ninja Unicorns with Huge Horns
#2329 - 2013-05-07 14:14:09 UTC
Don't listen to all these Negative Nancys whining about their precious megathron jack-of-all-trades, these are excellent changes that will breathe some life into the stale Gallente BS scene which was formerly comprised almost entirely of megathrons and sometimes a domi.

The megathron will come out of this much more focused than it was. I've always thought of the megathron as a gunship.

Sentry drones seem to fall out of line with the other long range damage options with the new domi but I'll enjoy that while it lasts. the D-scan of the future will be all RR sniper domis
mama guru
Yazatas.
#2330 - 2013-05-07 17:17:59 UTC  |  Edited by: mama guru
Broxus Maximas wrote:
A massive damage nerf and a fairly useless skill gained does nothing to make the domi any better. This current ship is a disaster.


Then use the goddamn megathron, seriously. Again, no race needs three short range gankboats as their main battleships.

It's so stupid to argue this.

Drake Doe wrote:
A drone buff would be better than changing the Dominix, what's wrong with making sentries follow the host ship at a close orbit? They only advantage over other snipers they have is not needing ammo which doesn't make up for them being destructible and stationary. I can live in content with one of those drawbacks but with both it's too much for sentries to be viable on subcaps without massive bay



I don't have a link but i remember a dev blog from not to long ago stating that drones will get reworked. I also remember sentry drones getting a 200ms orbit velocity as a part of these changes. They won't make it to odyssey though as it seem right now.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Broxus Maximas
Perkone
Caldari State
#2331 - 2013-05-09 01:03:52 UTC
mama guru wrote:
Broxus Maximas wrote:
A massive damage nerf and a fairly useless skill gained does nothing to make the domi any better. This current ship is a disaster.


Then use the goddamn megathron, seriously. Again, no race needs three short range gankboats as their main battleships.

It's so stupid to argue this.

Drake Doe wrote:
A drone buff would be better than changing the Dominix, what's wrong with making sentries follow the host ship at a close orbit? They only advantage over other snipers they have is not needing ammo which doesn't make up for them being destructible and stationary. I can live in content with one of those drawbacks but with both it's too much for sentries to be viable on subcaps without massive bay



I don't have a link but i remember a dev blog from not to long ago stating that drones will get reworked. I also remember sentry drones getting a 200ms orbit velocity as a part of these changes. They won't make it to odyssey though as it seem right now.


IF they want to make it a drone boat give it bonuses that help all drones instead of just silly sentry bonuses. Yes its a disaster ship and there are many much better ways they could have done this ship.
Ninavask
Alexylva Paradox
#2332 - 2013-05-09 17:35:03 UTC
So yeah when the hyp changes go through I'm just going to go ahead and self destruct it somewhere nice and quiet...

Dr. Ninavask Revan

Colonist

Alexylva Paradox

The views above are the opinions and beliefs of Dr. Ninavask and do in no way reflect on his employeers or associates at the time of posting.

Jeen Seeker
University of Caille
Gallente Federation
#2333 - 2013-05-09 21:36:53 UTC  |  Edited by: Jeen Seeker
Ninavask wrote:
So yeah when the hyp changes go through I'm just going to go ahead and self destruct it somewhere nice and quiet...


for its loss of guns?

if so do it in jita maby you can convice em if we flooded jita with 1million wrecks of hypers that we dont like it >.> could also add Mega's and Domis to that.

it is kida sad that we dont have a 8 Turret Blaster Boat anymore i would relly like to know why but i guess the will reply with some crap and escape the issue.

the Mega is worse off in this rebuild than it was before and the Domi looks to be the joker of the pack looks like it could be usefull till it starts laughing at you. then falls apart the only one that "looks" ok is the Hyper that said its lost 2 guns and got "some" damg... not overly world shakeing and now i have to relly ask are the 2 guns losst worth that extra drone damg.... with its hull ether way if your gona stick with 6 guns your Gona have to Change the bludy hardpoints more work for the art team i guess


Dear CCP Staff, Reply to your topics with feedback, explinations or idears that would make us all feel happyer with the direction you are currently trying to turn this Tub in.. caz when you point the ship at the cliff wall and say its gona be fine but dont let anyone know Everyone is gona soding Panic.

TLDR: UP DATE THE DAMN THREAD ALREDY.... With some FEED Back.
Avald Midular
Doomheim
#2334 - 2013-05-09 21:41:54 UTC
Jeen Seeker wrote:
Ninavask wrote:
So yeah when the hyp changes go through I'm just going to go ahead and self destruct it somewhere nice and quiet...


for its loss of guns?

if so do it in jita maby you can convice em if we flooded jita with 1million wrecks of hypers that we dont like it >.> could also add Mega's and Domis to that.

it is kida sad that we dont have a 8 Turret Blaster Boat anymore i would relly like to know why but i guess the will reply with some crap and escape the issue.

the Mega is worse off in this rebuild than it was before and the Domi looks to be the joker of the pack looks like it could be usefull till it starts laughing at you. then falls apart the only one that "looks" ok is the Hyper that said its lost 2 guns and "some" damg... not overly world shakeing and now i have to relly ask are the 2 guns losst worth that extra drone damg.... with its hull ether way if your gona stick with 6 guns your Gona have to Change the bludy hardpoints more work for the art team i guess


Dear CCP Staff, Reply to your topics with feedback, explinations or idears that would make us all feel happyer with the direction you are currently trying to turn this Tub in.. caz when you point the ship at the cliff wall and say its gona be fine but dont let anyone know Everyone is gona soding Panic.

TLDR: UP DATE THE DAMN THREAD ALREDY.... With some FEED Back.


Please take the Amarr 8 turret ships, we've been trying to get them to change em like they did the Gallente. All they do is suck more cap and they never adjust the PG/CPU up enough to compensate. I would count it a blessing as long as the ship bonus is increased to compensate.
Jeen Seeker
University of Caille
Gallente Federation
#2335 - 2013-05-09 21:46:35 UTC
Avald Midular wrote:


Please take the Amarr 8 turret ships, we've been trying to get them to change em like they did the Gallente. All they do is suck more cap and they never adjust the PG/CPU up enough to compensate. I would count it a blessing as long as the ship bonus is increased to compensate.


yes they do have this odd fear at adding or subtracking PG/CPU and cap dont they? its almost like they dont relly try doing the math for the fiting and myea that said if i recall the Amarr are geting a Big change to their guns arnt they? aka reduction in PG Cap ect or did they change that plan to?
Avald Midular
Doomheim
#2336 - 2013-05-09 21:57:18 UTC
Jeen Seeker wrote:
Avald Midular wrote:


Please take the Amarr 8 turret ships, we've been trying to get them to change em like they did the Gallente. All they do is suck more cap and they never adjust the PG/CPU up enough to compensate. I would count it a blessing as long as the ship bonus is increased to compensate.


yes they do have this odd fear at adding or subtracking PG/CPU and cap dont they? its almost like they dont relly try doing the math for the fiting and myea that said if i recall the Amarr are geting a Big change to their guns arnt they? aka reduction in PG Cap ect or did they change that plan to?


There's a thread about it here: https://forums.eveonline.com/default.aspx?g=posts&t=224896&find=unread
Dr Ted Kaper
Arondight
#2337 - 2013-05-10 03:13:44 UTC
Omnathious Deninard wrote:
So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.

I don't like this change for the domi but that is true, and it might make the rohk obsolete because of this crazy damage projection.
Tom Guhl
The Scope
Gallente Federation
#2338 - 2013-05-10 06:32:26 UTC
Dr Ted Kaper wrote:
Omnathious Deninard wrote:
So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.

I don't like this change for the domi but that is true, and it might make the rohk obsolete because of this crazy damage projection.

Don't forget to add an extra Sensor Booster to actually let you target out that far. Rokh has 30% more targeting range than Dominix.
ExAstra
Echoes of Silence
#2339 - 2013-05-10 06:36:48 UTC
Tom Guhl wrote:
Dr Ted Kaper wrote:
Omnathious Deninard wrote:
So the Dominix can now shell out 600DPS out to 139km with 2 omnidirectional tracking links, 2 DDAs, 1 large sentry damage augmenter and 5 Bouncer IIs.

I don't like this change for the domi but that is true, and it might make the rohk obsolete because of this crazy damage projection.

Don't forget to add an extra Sensor Booster to actually let you target out that far. Rokh has 30% more targeting range than Dominix.

You forgot the 4 DLA IIs.

Save the drones!

Doed
Tyrfing Industries
#2340 - 2013-05-10 10:54:56 UTC
Ninavask wrote:
So yeah when the hyp changes go through I'm just going to go ahead and self destruct it somewhere nice and quiet...


I'f you're gonna post a beyond-stupid comment. atleast give so information as of why you'd self destruct it.


Hype and Domi looks alot better now, not really looked into Mega but does it have any cpu problems ? considering the extra low and barely any extra cpu