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[Proposal] NO PVP ZONE

First post
Author
Hemmo Paskiainen
#21 - 2011-11-02 11:35:24 UTC
If high sec = 0 pvp = Highsec removal L4 missions to low sec = Losec <0.3 systems = lowless space = removal gate guns & standing hits >0,3 system = current high sec incl L4 agents

In short i only agree on this if current 1/0.5 system get removal of all ice, only contain pye and trit in belts and only contain no agent above L3 level.

Current low sec should get devided into systems above 0.3 gettign the current high sec and sysems below 0.3 become law less space with no gate guns and standing hits. A breeding chamber for 0.0 recruits

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

Montevius Williams
The Scope
Gallente Federation
#22 - 2011-11-02 19:13:23 UTC
Katarina Reid wrote:
Highsec should be a pvp free zone. make ships unable to target each other in highsec. then if people want to pvp they can go to low or null. Also boost the rewards so l4's pay out more.


G
T
F
O

You do realize that EVE is a PvP centric game?

You MUST be a troll

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Malcanis
Vanishing Point.
The Initiative.
#23 - 2011-11-02 22:08:34 UTC
Katarina Reid wrote:
Highsec should be a pvp free zone. make ships unable to target each other in highsec. then if people want to pvp they can go to low or null. Also boost the rewards so l4's pay out more.



As long as that includes ALL forms of PvP, then sure. So no engaging in any activity that could be to the disadvantage of another player, including trading resources like minerals, trade goods, ships or modules, and no way to earn convertible ISK.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Gheng Kondur
Serva Fidem
#24 - 2011-11-02 22:37:55 UTC
As a bit of a care bear, no thanks to the idea of making hi sec non-pvp, the risk is what makes it fun.

Concord buff, not needed.

concorded insurance removal, I've always agreed with.

buffing hulk etc. maybe, but only to survive a cheap ships alpha strike, no more. But they should be able to gank you on the 2nd shot. A difficult one though so I prefer the concorded insurance to balance losses a bit.
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