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Ships & Modules

 
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Minmatar Capitals are being re-worked

First post
Author
Cillet Baang Scott
Allowance Pester Dread
#161 - 2011-10-23 04:27:50 UTC
Keep minnie caps the waythey are, except create a 1000mn prop mod that can exclusively be used by Hel and Nidhogger and also give them shorter triage cycle that can be ended at any point, at the expense of hull integrity or something.

This kind of stuff would be awesome, and lol-tastic
MastahFR
Native Freshfood
Minmatar Republic
#162 - 2011-10-31 18:15:17 UTC
Any feedback on what CCP plan to do with Minmatar capitals ?
Will it include all capitals and super capitals ?
EmmerTemp
State War Academy
Caldari State
#163 - 2011-10-31 18:27:11 UTC
MastahFR wrote:
Any feedback on what CCP plan to do with Minmatar and Caldari capitals ? aka shield capitals


Fixed that for you
MastahFR
Native Freshfood
Minmatar Republic
#164 - 2011-10-31 20:24:14 UTC
EmmerTemp wrote:
MastahFR wrote:
Any feedback on what CCP plan to do with Minmatar and Caldari capitals ? aka shield capitals


Fixed that for you


Yup you right.
Emmerik
NED-Clan
Goonswarm Federation
#165 - 2011-10-31 22:08:38 UTC
Agreed... whould love to see a solution to the Shield (Super-) Capital problems... as in shield recharge after bonus and/or Implant sets....
Headerman
Native Freshfood
Minmatar Republic
#166 - 2011-10-31 22:17:10 UTC
Not seen any changes yet, keep an eye ont he test server sub forum though, they said they would put updates there

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Mysteriax
Brutor Tribe
Minmatar Republic
#167 - 2011-11-01 09:14:13 UTC
For the Hel and the Nid
Remove the Repair bonus, add 5% drone damage
Buff the shield EHP by atleast 15%

Nid only remove 1 low slot add 1 mid slot

Nagl
Change the bonus to 6,5% damage and rof per level

Ragnarok
Increase tracking by 500% and Lower rate of fire by 500% so it atleast has a use in instapopping drakes :)
Since fixing the rag would require a complete overhaul of the ship.
Naomi Knight
Ministry of War
Amarr Empire
#168 - 2011-11-01 10:03:01 UTC
Mysteriax wrote:
For the Hel and the Nid
Remove the Repair bonus, add 5% drone damage
Buff the shield EHP by atleast 15%

Nid only remove 1 low slot add 1 mid slot

Nagl
Change the bonus to 6,5% damage and rof per level

Ragnarok
Increase tracking by 500% and Lower rate of fire by 500% so it atleast has a use in instapopping drakes :)
Since fixing the rag would require a complete overhaul of the ship.

no
matar fanboy go away
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#169 - 2011-11-01 11:54:47 UTC
NANO NID!!!!!111one

No Worries

EmmerTemp
State War Academy
Caldari State
#170 - 2011-11-02 11:43:58 UTC
I will give this one a little Bumpie...
We must not forget Shield capital balance!
Xhondo Dhoru
School of Applied Knowledge
Caldari State
#171 - 2011-11-02 16:29:20 UTC
Update on this thread from a dev would be awesome.

Please do not make Nid a shield tanked carrier.

Also:
Aamrr wrote:
If you're looking for a flavorful alternative to the RR-bonus, look at Jump Drive Operation. The Minmatar are known for having light, nimble, and mobile ships. Translating this to a capital ship means a more efficient warp drive. Making it the only carrier to enter the field with more than 1/3 capacitor would be interesting and flavorful.

This + a few tweaks would make it a nice triage platform imo.
Headerman
Native Freshfood
Minmatar Republic
#172 - 2011-11-02 22:13:48 UTC
Bumping for altering the crystal or slave set to give a flat amount extra to shields!
And to have shields @ 100% when bonuses are applied (for caps)!
And to give a CPU and capacitor amount increase to the Nid!
And to give the Hel a RoF bonus for drones!
And to give x-large ACs some more optimal!

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Carlos Jaegar
Coreli Corporation
Pandemic Legion
#173 - 2011-11-02 22:32:44 UTC
Personally I'd leave the Niddy's slot layout alone and concentrate on the capacitor and fitting issues. Tweaking the RR bonus/making it affect also local reps is an interesting idea but hard to say exactly how that would pan out, plus it’s not really relevant until the former has been resolved.
SMT008
Deep Core Mining Inc.
Caldari State
#174 - 2011-11-03 09:44:18 UTC
Bump, this topic is awesome, CCP Tallest, pick up some ideas here \o/

(And for god's sake, apply shield bonuses instantly just like armor bonuses)
Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#175 - 2011-11-03 13:55:58 UTC
Making the Nidhoggur a shield carrier is the only way to make the Chimera desirable. Well, you could make the Chimera an armour-tanker I suppose. Lol
Izuru Hishido
Imperial Academy
Amarr Empire
#176 - 2011-11-03 18:40:01 UTC
Songbird wrote:
maybe instead of new implants just cut off the slaves from affecting caps and super caps - it will go great with the new "more vulnerable(and in touch with their feelings) caps

Seconding this. In addition to this, remove the effect of all pirate implants from all capitals. It would instantly balance the monolithic differences, give the Nyx and the Hel almost exactly the same EHP overall, not to mention it would knock the Aeon down to a more reasonable EHP. That'd be a further step to rebalancing capitals and supercapitals, and for the record, Crystals used to be a shield amount bonus implant just like slaves, they were changed for whatever reason though. Don't know that, don't care.
Kuhn Arashi
State War Academy
Caldari State
#177 - 2011-11-03 20:19:24 UTC
I agree with the slave implants being removed from capital effectiveness.

But as for the title topic, I'm not sure what would be best for the minmatar, as I haven't flown the capitals
of that race.

What I do know, is that I've never seen more than a handful on the battlefield and it would be nice to have some more ships
in the fray that add more usefulness without being substantially weaker and thus primaried right away.

I think nerfing the slaves and rearranging the slot layouts of the minmatar capitals to make them shield tanked instead of looking like its possible to armor or shield tank them would help. but again, I really don't have much experience to draw sane conclusions about whats borked.
Bekenel
Federal Defense Union
Gallente Federation
#178 - 2011-11-04 02:28:59 UTC
Keep it an armour tanker.
Buff Armour and Cap just a little.
flying a Nid is kind of pointless at the moment as you might as well just get a thanatos; Better Cap, resists, armour ect. The only thing the Nid has on it is speed and what's the point of that in a cap?
Officer Nyota Uhura
#179 - 2011-11-04 06:37:51 UTC
As a Caldari supercap pilot I symphatize with the minnie sc/cap pilots, yet I must remind them that the Wyvern always gets primaried first.
Tenris Anis
Schattenengel Clan
#180 - 2011-11-04 14:50:51 UTC
Limvala Adur wrote:
I'd like to see Minmatar capitals doing something new and unique. I don't like seeing more of the same with different hulls.


Make them fast enough to speed tank other capitals? Would be unique, and does not work any time soon because it would not fit into the game.

Remove insurance.