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So about Naval classifications

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silens vesica
Corsair Cartel
#21 - 2013-05-03 22:17:23 UTC  |  Edited by: silens vesica
Alara IonStorm wrote:
silens vesica wrote:

Eh... Sorta.
The Ticos were considerably more capable than their contemporary destroyer classes. And larger, too. Then, the cruiser designation was more-or-less suitable.


Yeah but they were next, pretty much every next destroyer was bigger and better armed than the one before or else they would just build the one from before. The size difference is almost non existent to the two preceding destroyer classes were 8000 Tons and 9600 to the Ticons 9600.

What I am trying to say is Ticons were just a continuation of the Destroyer line until the reclassification because ship classes today as always are political and therefor confusing.

.
You're fixating a bit too much on size. In terms of combat capabilities, the Ticos were very much more capable than their age-mates. They earned the Cruiser name not on their size, but on their role and their sheer ability to dish out highly-coordinated BLAM.

First, as Carrier Battlegroup command ships, they took the role traditionally handed to cruisers (or BBs, where available). Second, their individual air defense firepower, whilst large, was nothing compared to what it was when they controlled the other vessels' weapons, which is what they were designed to do - One Tico could strike with the combined power of the entire BG's defenses along multiple threat axis. That was a major step-change in combat capability.

Since then, as we've noted, the Destroyers are climbing back up in capability, and I think there'll need to be a large paradigm shift in combat before cruisers re-emerge.

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YuuKnow
The Scope
#22 - 2013-05-03 23:06:33 UTC
silens vesica wrote:
You're fixating a bit too much on size. In terms of combat capabilities, the Ticos were very much more capable than their age-mates. They earned the Cruiser name not on their size, but on their role and their sheer ability to dish out highly-coordinated BLAM.

First, as Carrier Battlegroup command ships, they took the role traditionally handed to cruisers (or BBs, where available). Second, their individual air defense firepower, whilst large, was nothing compared to what it was when they controlled the other vessels' weapons, which is what they were designed to do - One Tico could strike with the combined power of the entire BG's defenses along multiple threat axis. That was a major step-change in combat capability.


This.

If I recall correctly one of the additional capabilities built into the Ticos was to serve as onboard fleet command with the communication, command, control network communication suites to fill the role. Also remember that the original Arleigh Burkes were built without onboard helo stowage (only added in later models).

The actual combat capabilities between cruiser and destroyer has always been very similar. Its the subtle extras that made the classes distinction.

yk
Kirjava
Lothian Enterprises
#23 - 2013-05-03 23:31:20 UTC
silens vesica wrote:
Since then, as we've noted, the Destroyers are climbing back up in capability, and I think there'll need to be a large paradigm shift in combat before cruisers re-emerge.

Would this be such things as the Railgun and Pulse lasers? Would these be cruiser platform weapons?

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Alara IonStorm
#24 - 2013-05-03 23:33:36 UTC  |  Edited by: Alara IonStorm
silens vesica wrote:
You're fixating a bit too much on size. In terms of combat capabilities, the Ticos were very much more capable than their age-mates. They earned the Cruiser name not on their size, but on their role and their sheer ability to dish out highly-coordinated BLAM.

First, as Carrier Battlegroup command ships, they took the role traditionally handed to cruisers (or BBs, where available). Second, their individual air defense firepower, whilst large, was nothing compared to what it was when they controlled the other vessels' weapons, which is what they were designed to do - One Tico could strike with the combined power of the entire BG's defenses along multiple threat axis. That was a major step-change in combat capability.

Since then, as we've noted, the Destroyers are climbing back up in capability, and I think there'll need to be a large paradigm shift in combat before cruisers re-emerge.

I'm not questioning whether they are good at the job they've been given or that the name Cruiser doesn't fit.

I am saying only saying that the reason the class was changed wasn't because of capabilities, it was because the Soviets classified what they called a Cruiser different making it appear as if they had more so the US changed this class to the designation Cruiser to close the Cruiser Gap so they could win the cold war somehow because that is how it worked don't ask questions. Ugh

If it wasn't for that Cruiser gap they would be Destroyers, they would have the exact same capabilities as now but they would be called Destroyer. IE Ship classification is political.The same politics that got the Zumwalt classified a Destroyer when they wanted to build a ton of them and not make it look like they wanted funding for a massive Cruiser fleet and the same politics that will probably see it classified a Cruiser now that they are getting only 3 of them.
Commissar Kate
Kesukka
#25 - 2013-05-03 23:47:01 UTC
Kirjava wrote:
silens vesica wrote:
Since then, as we've noted, the Destroyers are climbing back up in capability, and I think there'll need to be a large paradigm shift in combat before cruisers re-emerge.

Would this be such things as the Railgun and Pulse lasers? Would these be cruiser platform weapons?


I would say railguns would be both Cruiser and Destroyer platform weapons.

The lasers however would be a form of CIWS (Close In Weapons System) and would not be class dependent. I could see carriers, destroyers, cruisers support ships etc all eventually getting some sort of laser based CIWS. I think of them as a replacement for the current Phalanx CIWS.
Reuben Johnson
Gal-Min Industries
#26 - 2013-05-05 01:18:57 UTC  |  Edited by: Reuben Johnson
From what Ive read about them, the pulse laser will most likely be deployed on carriers and cruisers as they are the primary defense against China's "Carrier Killer" missile system. The Rail gun most likely will deploted on Detroyers, Frigates and to newer Littoral Combat Ships (Why such a big name? Why not just call them Corvettes? That is what they are, anyway) as a lighter and more powerful replacement for the 5" AP gun. Eventually they all have both, but as for early deployment, thats the most likely scenario I see.
The Phalanx is a proven weapons system, i dont see that getting replaced. While the laser is awesome, nothing does better against a large group of aircraft then a sky full of lead.
Reuben Johnson
Gal-Min Industries
#27 - 2013-05-05 01:35:14 UTC
Oh, and the OP again. Another problem I see with trying correlate Eve hulls to RL navla hulls is they way they are pruposed and created. A Navy looks at it fleet and it's real and possible threats, looks for holes, and decides what they need to fill that whole or fight against that threat. They then decide the best hull platform that will do that job. With some extnsion, that the becomes that ship types job. Cruisers don't to anti-sub, Destroyers don't do Fleet C&C. Subs don't interdict small fishing vessels for inspections, ect.

In Eve, they find a hole, then they take every hull type and create a class that will do the same job. If you can do it a Frigate, you can do it in a Destroyer, A Cruiser, A Battle cruiser, or a Battleship. The only real difference being range, DPS and EHP. Every hull type has their all gun glass ship class, their logi class, their mission drone boat class, and their PvP or Ewar class. While their is some specialty ships and some prefered among players for specifc things, generally their isn't a hull to specific thing like in the RL.
Talisa Latarien
Dark Tempest Enterprises
#28 - 2013-05-05 10:56:39 UTC
Isn't it amazing, how, none the less, we have distinct fleet types for different activities, even if most hulls are "generic" in their purpose? EvE BS are more for fleet action, or solo PvE "stand tall hit hard" operations, while cruisers and BC's are more often found in roams (expeditions), with frigate support (and tackle), etc?

That all very much reminds of sail navy eras, where size and mobility were the decision-making factors, and armaments varied mostly in cannon size and count (and even then, size didn't quite vary as much as it does in EvE).

Now, if, for a moment, we forget entirely the many meanings for ship designations, and think of semantics, what do we get? Let's start with destroyers. In EvE they truly live up to their name, as they are the most widely used boats for suidice attacks, quick destruction of a single high profile (mostly non-military) targets and anti-frigate support.

Cruisers and BC's - indeed, they are the long range small scale warfare impersonated. That is, not counting sniper or brick BC fleets used en-masse in lowsec. But those, as expected, fall prey to equally large BS fleets. BC's compared to cruisers are a bit hardier, significantly more powerful, and definitely more expensive. Mobility is still comparable, as is often the size (e.g., 'Cane and Cynabal).

Battleships hardly need any extra comments.

Then there are "specialized" hulls, designed for particular purposes, like logistics. Not quite sure how those would fit with modern or sail era navies, but, then again, battlefield maintenance takes on an entirely new meaning when operating several light years away from base.

Frigates are the only ones left, save for caps. The latter, however, hardly have real life counterparts, unless you think of WW2 beasts like Bismarck and Yamato as that. And even then, thankfully, planet Earth hasn't seen battles with hundreds of such ships fighting each other.

Going back to frigs, these are your most diverse bunch. Patrol craft (tackle), scout/recon (anathema, heron, etc.), anti-frigate (several combat frigs), ewar, etc. Take a big shiny battleship to lowsec, and the local population will quickly explain their role with a very hands on approach. Blink

On a side note, modern navies do tend to repurpose older hulls, upgrading them, and often finding a new application for them, provided such an application exists. Same goes for ground vehicles, even small arms, when a dedicated sniper rifle becomes squad support rifle as newer and better rifles become available.

Something to think about when comparing standard ships to their "navy version" - it's almost as if capsuleers get their hands on older designs, ones that constituted the ship line when they got released, while navies in EvE generally use those only for system patrols, and have better, upgraded "navi issue" ships for warfare (which we don't see very often, and which cost way more). It is pretty much how it currently works in modern military equipment deals - you get a trimmed down version of a Sukhoi when you buy one, and it won't be sporting all the equipment that the army ones are supposed to have (ok, let's not talk about why most are not upgraded yet). I'm pretty sure the F-35's that are offered to some countries also differ from the ones US would be using itself.

Now, comparing EvE ships to modern naval vessels seems irrelevant, as today guns are mostly obsolete for ship to ship warfare due to highly advanced and destructive missile weaponry making engagement ranges way beyond even the heaviest battleship guns of old, as well as rendering heavy armour nowhere near as effective as it used to be. Hence the shift to active defenses and decentralized weapons platforms (your 80 destroyers are going to project insane, incomparable firepower to a couple of large heavy WWII battleships, while putting them all out of commission is going to require at best 80 hits, and, at worst, significantly more, if you factor active defenses in).

EvE, however, centers around the "gun and armour/shields idea", when a single target requirese quite a few hits to go down, like it was with wooden, sail-propelled ships armed with small cannons. In this scenario it can be preferable to have a few hardened boats that can withstand a significant beating while still delivering 100% of their firepower, as compared to a horde of small expendable ships, whose combined firepower will drop in a linear fashion as more are destroyed.

You also have one limitation that is different from modern RL ships - crew size. In real life you have different ships requiring different crews. In EvE each ship essentially needs one capsule pilot, and the rest is lore-related, without impacting game mechanics. Therefore situations arise, when the cost of hulls is not the decisive factor. You can be limited by the total amount of vessels you can operate, at the time of engagement.

Finally, you also have such a beautiful concept as "skill support" for EvE ships. In RL you have crews that received some training for that particular boat, and it's fine. In EvE you have a set of players with skills that may be to the detrimand of a chosen strategy of, say, fielding armour BS fleets. And then you may be forced to choose a different fleet doctrine based on what pilots you have, even devise entirely different strategies.

That all said, I really liked the idea of comparing EvE ship classes to RL, but the problem I see with such a comparison is that we view ships and ship battles separate from the economical and political setting, and that may be a bit wrong. After all, purpose defines everything.
baltec1
Bat Country
Pandemic Horde
#29 - 2013-05-05 12:19:22 UTC  |  Edited by: baltec1
After this year the Royal Navy will be rather simple.

Destroyers will be anti air platforms and frigates will be anti ship/sub.

We also have our Amphibious warfare ships, subs, patrol boats, survey vassles, ice breakers and a ship of the line.
Reuben Johnson
Gal-Min Industries
#30 - 2013-05-05 12:28:22 UTC
baltec1 wrote:
... and a ship of the line.
Shocked Um, "a" ship of the line? How do you from a line with one ship?
baltec1
Bat Country
Pandemic Horde
#31 - 2013-05-05 12:54:19 UTC
Reuben Johnson wrote:
baltec1 wrote:
... and a ship of the line.
Shocked Um, "a" ship of the line? How do you from a line with one ship?


We found a way.
Reuben Johnson
Gal-Min Industries
#32 - 2013-05-05 13:02:40 UTC
baltec1 wrote:
Reuben Johnson wrote:
baltec1 wrote:
... and a ship of the line.
Shocked Um, "a" ship of the line? How do you from a line with one ship?


We found a way.

That's that British "stiff upper lip" thingy again, They're the only ones who'd form a battle line with one ship, and be damn proud of it! BlinkPirate
Hrothgar Nilsson
#33 - 2013-05-05 16:19:45 UTC  |  Edited by: Hrothgar Nilsson
A battlecruiser is a battleship, not a cruiser, with very light armor and a full complement of battleship guns. A glass cannon in every sense of the word. Good in theory, but not so much in practice when the Kaiserliche Marine blew 3 battlecruisers out of the water when their shells went right through their armor and hit their cordite stores... I think one may have been blown a mile or two into the air.

A dreadnought is simply the first battleship, named after the first of its class, the HMS Dreadnought. They're the most ancient of the battleships. They were deemed as expendable and obsolete by the RN during WWI and were treated as such in the Gallipoli landings.

Battleships didn't start out with the idea of "taking out other battleships", the premise behind the all big gun battleship was to have a ship with very powerful armament capable of engaging enemy ships at very long ranges. The idea was to be able to sink enemy ships before they came within firing range of any of your ships.

Definitions can be pretty liquid... my grandpa served on a light cruiser during WWII, but it was in fact heavier than the heaviest British heavy cruiser of the era. As far as frigates, destroyers, and cruisers go, the distinction is pretty arbitrary nowadays. Ships in the USN that were designated as frigates when they were built were later redesignated as cruisers. I think the last time there was any sense or a method behind the designations was in the WWI through WWII eras.

The classic late 19th, earlier 20th century hierarchy is roughly as follows:

-Sloop/Gunboat: mainly used in colonial areas for military purposes in which there were no enemy naval presence to be expected.
--Torpedo Boat: hit and run attacks on enemy cruisers, battleships, etc.
---Destroyer: started out to counter small ships such as torpedo boats, mainly coastal duty. Evolved from the torpedo boat to counter... well, torpedo boats. Small/medium armament. Often also used in minelaying and minesweeping.
----Cruiser: largest type of ship until the HMS Dreadnought, the first battleship. Medium sized ship with medium sized armament, ocean-going ship. Armored cruisers came to be known as heavy cruisers, and less heavily armored, faster ones as light cruisers. Also often used in minelaying.
----Monitor: coastal or inland water defense ship with long range, powerful armament, operating often in conjunction with coastal fortifications. Not an ocean-going ship. Could definitely ruin the day of just about any enemy ship caught unawares too close to the shore.
-----Battleship: heavily armored ocean-going capital ship with the largest, longest ranged guns, meant to engage enemy warships from beyond the range of enemy guns and mortars of enemy naval defenses. Called "dreadnoughts" for the first decade, basically the marriage of monitor-type guns on a heavily armored, ocean-going ship.
-----Battlecruiser: same size, engines, armament of a battleship, but with light armor. Meant to be very fast, go after cruisers, and be able to hit and run battleships while their speed was to help them get out of range after attacking, and dictate the terms of when and where an engagement were to take place.

Frigates weren't really a term used for warships in this period, hence they're not on the list. They originally referred to the heaviest, most powerful warships from the Age of Sail, and the term started to be used again during the Cold War.
Alara IonStorm
#34 - 2013-05-05 19:17:19 UTC
Hrothgar Nilsson wrote:

A dreadnought is simply the first battleship, named after the first of its class, the HMS Dreadnought. They're the most ancient of the battleships. They were deemed as expendable and obsolete by the RN during WWI and were treated as such in the Gallipoli landings.

Actually the term Battleships predated the Dreadnought as a class by 15 years, they are now called Pre-Dreadnoughts but they were very much considered Battleships before and after the Dreadnought. The Dreadnought only increased their main armament from 4 guns too 6-10.

Hrothgar Nilsson wrote:

Armored cruisers came to be known as heavy cruisers, and less heavily armored, faster ones as light cruisers. Also often used in minelaying.

Heavy Cruisers and Light Cruisers classification actually didn't have anything to do with size, armor and speed in fact many Light Cruisers as you said were equal or bigger than Heavies and many Heavy Cruisers faster than Light Cruisers ranging from design to design. What they were classed on was their armament, Light Cruisers carried 6" surface or dual purpose guns and Heavy Cruisers carried 8" surface guns. Light Cruisers in the same weight class carried more 6" guns than Heavies carried 8" guns, some up to 16 guns. The large variation in size differences was the result of the London and Washington Naval Treaties which limited the top sizes and the armaments of these ships.

Hrothgar Nilsson wrote:

Frigates weren't really a term used for warships in this period, hence they're not on the list. They originally referred to the heaviest, most powerful warships from the Age of Sail, and the term started to be used again during the Cold War.

Frigates actually rolled back into service before the Cold War during WW2 because Destroyers since WW1 were up-sized largely increasing armament they needed a ship that could handle its former role cheaper, Fending off small boats, submarines and aircraft attacking convoys. They were cheaply made with simple machinery topping out at about 10 knots slower than Destroyers but faster than the U-Boats that was their main enemy and were around 300-1000 tons lighter than new Destroyers.

The Americans on the other hand went with the Destroyer Escort based on the same design concepts except for adding torpedoes to fend of Japanese surface ships. Many DE's were transferred to the Royal Navy whom classified them Frigates and removed the torpedoes as surface ships were not a real threat anymore in the Atlantic. The Japanese had the similar Kaibokan or Ocean Defense Ship to fill the role late in the war. Germans, Russians and Italians had no equivalent themselves since they did not rely on Merchant shipping using their Destroyers some other small boats.
Hrothgar Nilsson
#35 - 2013-05-05 21:32:54 UTC  |  Edited by: Hrothgar Nilsson
The term "battleship" is even older than that, but there was such an enormous shift in what the term came to define, that late 19th century battleships wouldn't be considered a battleship 25 years later, and certainly not today. The term battleship was scrapped in favor of pre-dreadnought for the earlier, mixed caliber ships while the term dreadnought was scrapped in favor of battleship for the big gun dreadnought variety.

Yes, after the Washington Naval Conference the distinction between heavy and light cruiser came to be defined solely in regard to gun caliber. Before that, not so.

The heaviest RN light cruisers (C/D-class) commissioned in WWI were 4-5000 tons, while the Hawkins-class heavy cruisers came in at about 10,000 tons. The Hawkins had thicker armor in some places than the D-class did, and armor in places the D-class had none. After 1922 everybody decided to build cruisers no smaller than 10,000 tons, whether "light" or "heavy". The USN also did launch 8-inch "light" cruisers during that period as well.

The contemporaneous (i.e., classes of the same year) light and heavy cruisers of the USN during WWII saw lighter and less heavily armored light cruisers, and heavier and more heavily armored heavy cruisers, in addition to differences in gun calibers. For example, the Cleveland-class was less than 12,000 tons, while the Baltimore-class was 14,500 tons and was more heavily armored throughout.

I wouldn't say the frigate was "rolled back into service" in WWII, but rather there was a revival of the term which decades before described an entirely different type of warship. But yes, my bad, there were ships designated as frigates in service during WWII.
Indahmawar Fazmarai
#36 - 2013-05-05 21:56:42 UTC
Heh, insert national pride snippet.

The destroyer class was invented by the Spanish navy. Their role was to be fast attack ships able to destroy torpedo boats before they got in range of the main ships -hence they were called "destructores". So they were built around powerful powerplants with no armor and sporting small caliber guns with a high rate of fire, enough to break havoc on smaller craft.

What's interesting with EVE is that "frigates" being the smaller ships, the "destroyers" in game really replay the original destroyer design as fast, weak and heavily armed craft with many small guns.
Hrothgar Nilsson
#37 - 2013-05-05 22:17:54 UTC
Well, CCP follows video game conventions in the classification and hierarchy with regards to the characteristics of ships rather than real-world ones.

For example, I think CCP's concept of dreadnoughts in EVE are derived from the dreadnoughts of the Soviet faction in C&C Red Alert II. Whereas a real world dreadnought was just the first of the modern battleships. If real world conventions were followed the EVE dreadnought would just be a tier 0 battleship.

Battlecruisers, except for the tier 3s, are just slower, cruisers with medium armament and more HP in EVE. In the real world, they were lightly armored, fast battleships with heavy armaments.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#38 - 2013-05-06 13:28:14 UTC  |  Edited by: Kitty Bear
Early Battleship Layout

Midterm Battleship Layout

Late Battleship Layout

It's only a small change, but a very effective one.
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