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Ships & Modules

 
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Talos second bonus

Author
Shpenat
Ironman Inc.
#1 - 2011-11-02 15:49:21 UTC
Quoting from another thread

CCP Ytterbium wrote:
Hey people, since this will go on Sisi soon and thus a Dev Blog may not be necessary, figured you would appreciate some comments on this.


  • Supposed to be good as a damage platform against larger ship hulls (read battleships, capitals targets) while being difficult to hit themselves by those ships due to decreased signature radius and increased mobility
  • Better aimed for small, fast gang support than battleships due to their increased mobility
  • Provide a learning bridge between battlecruisers and battleships, while being themselves a little cheaper than battleships
  • Due to their large sized weaponry, supposed to be at a severe disadvantage against smaller hulls, especially at point blank range
  • Have significantly less standing power than battleships, or even other battlecruiser tiers, thus less proficient in static engagements, where their mobility is less relevant





Lets be constructive here. The problem is that this points go directly against blaster philosophy. With blasters you need to commit yourself to close range hence you are subject to scram/neut/web. Most battleships with enough slots carry at least some of those modules. Hence your mobility plays little role there.

would it thus be possible to give Talos web resistance? Lets say -15% stasis weblifier strength per battlecruiser level. With lvl5 skill each web applied to you will slow you down only about 15%. You will still be subjected to neut and scram.

Comments? I might be missing some points so I would like to know what would you think about this ship bonus.
Goose99
#2 - 2011-11-02 20:52:42 UTC
It needs a 10% max velocity per lvl.Lol