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Walking around in station is it dead?

Author
Frying Doom
#81 - 2013-05-04 03:48:00 UTC
dark heartt wrote:
Jame Jarl Retief wrote:

dark heartt wrote:
You didn't come for WIS (unless you thought this was Star Trek Online), you came for the spaceships content.


Actually, a lot of people came because of the promise of WiS, back when CCP was releasing videos of avatar gameplay with the old engine, before they decided to build Carbon. I personally know several people who didn't give a flying hoo-ha about spaceships, but who would have loved it if the game turned into a full-fledges sci-fi sim. As CCP said repeatedly was their long-term goal from day one.

And there's a ton of people playing EVE right now who don't give a hoot about spaceships. They play to trade, build, etc. If you could trade between regions without traveling, they probably wouldn't even click the undock button in years.

Folks REALLY need to stop paining all EVE players with the same tarred brush.


I trade myself, and I do a good portion of it from within my station that I barely leave, so please don't try to make out that I must be one of those leet pvp types who hates carebears. However, you don't come to a game about flying spaceships without the expectation that you can fly a damn spaceship. I don't paint everyone with the same brush, however WIS shouldn't be the focus in a game about flying spaceships. It is illogical and against what the games true focus is.

CCP have been talking about avatar gameplay for years, but when they actually tried it, the attempt was so hamfisted that a good portion of the playerbase just unsubscribed. They made more people angry about Incarna then they did interest new players, so they focused back onto the spaceships part of the content, and Eve so far has been far better for it.

As for where it goes, I have no issues with them working on the WIS content, so long as they don't lose focus like they did when Incarna came out and continue to iterate and develop the spaceships part of this spaceship game.

I personally looked into EvE, as a website said it was the closest thing to a current version of Elite.
I got hooked on the WiS videos they released and decided to stay, as it looked really good.

But to be honest they wasted so much money burning out peoples video cards, for 1 room with a door that does not open, I hope it never sees the light of day again.

They had their chance and they blew it in a really massive way.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Castor Narcissus
The Scope
Gallente Federation
#82 - 2013-05-04 03:52:41 UTC
I would want a pseudo WiS where I could play poker for ISK in game or that mini game they showed in an old demo.

Either way I would prefer they just told us if they have scrapped it already or it's just on hold with or w/o a team working on it.

KuroVolt
Federal Navy Academy
Gallente Federation
#83 - 2013-05-04 03:54:47 UTC
Lets be clear on something:

CCP never released Walking In Stations.

They released Sitting In Quarters.

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#84 - 2013-05-04 03:57:02 UTC
Well if it was officially dead they would have said so. Unofficially.... It seems they haven't made up their mind

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Arduemont
Rotten Legion
#85 - 2013-05-04 09:33:27 UTC  |  Edited by: Arduemont
Varius Xeral wrote:
Oh hey, another WiS thread descended into pie-in-the-sky circlejerkery among the same 20 knobs.

Shocker.

I have never seen a group mix so much enthusiasm with so little effective advocacy...well, no group of supposed adults anyway...

Perhaps the majority of WiS forum warriors are children.


And that's just the pro WiS crowd. Wait until you get a load of the anit-WiS warriors. Also your an ass hole.

Edit: Also, it's not just 20 people. Trust me, I am sad enough to have counted them.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Lost True
Perkone
Caldari State
#86 - 2013-05-04 13:03:11 UTC
o well, posting to support WiS...Roll

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Varius Xeral
Doomheim
#87 - 2013-05-04 14:37:47 UTC  |  Edited by: Varius Xeral
Arduemont wrote:
And that's just the pro WiS crowd. Wait until you get a load of the anit-WiS warriors. Also your an ass hole.


Fortunately for the anti-WiS crowd, they don't need to advocate effectively, as the plans for WiS at this moment are "nothing this year; maybe we'll talk next year". The pro-WiS crowd doesn't have that luxury, while the anti-pro-crowd just get to laugh at your earnest impotence.

Instead of looking to collectively articulate a coherent and consistent vision for WiS that addresses the concerns and objections of those who either don't support it or are outright against it, you will continue to make circle-jerking threads among an insular and limited crowd based on anecdotal evidence, pie-in-the-sky visions of subscription boosts for following some amorphous plan, and chickenlittlist doomcalling for not doing so. Meanwhile, those of us with a connection to reality will continue to laugh at you, until the point, if it ever comes, that WiS moves naturally back into the realm of commonly accepted discourse.

Official Representative of The Nullsec Zealot Cabal

Dyphorus
Inritus Astrum
#88 - 2013-05-04 14:53:20 UTC
Tired conversation....


Everyone keeps talking about how they can walk around in every other game so, obviously, they should be able to do it here. It's ok for a game to be different, many would even call it a good thing. Play EVE for the space ships, let the devs develop game play that involves space ships. If you really want to walk around go play any one of the 100 MMOs that already support it.
Doc Fury
Furious Enterprises
#89 - 2013-05-04 15:01:12 UTC
It's pining for the fjords.




There's a million angry citizens looking down their tubes..at me.

Esrevid Nekkeg
Justified and Ancient
#90 - 2013-05-04 15:16:41 UTC  |  Edited by: Esrevid Nekkeg
dark heartt wrote:
Kimberly Menage wrote:
its like COME ON its walking every other game and there mama walks in them why not this one about time 10 years and all we do is stand there or walk with a mouse cant even use the keys.


Ok, let me tell you a secret. Eve is a spaceships game. It's about flying spaceships.

WIS was doomed to failure from the start, and the longer they take to actually work out what needs to be down with it the better. If they do allocate dev time to it, they need to not allow the WIS content to get in the way of the actual spaceship content that EVERYONE came to the game for. You didn't come for WIS (unless you thought this was Star Trek Online), you came for the spaceships content.
No I didn't. And never presume you can speak for everyone or even a majority of people in EvE.

I came to this game because it is set in a Science Fiction universe. Which off course ( it being SF) happens to have spaceships flying around.
I stayed for the long time dream advocated by CCP that it eventually would evolve into a fully fledged SF game in every way possible. Including WIS. Not for the sole purpose of being able to walk around or 'play' with avatars, but because it is a part of the whole SF experience.

I for one would eventually want to see WIS further developed and implemented into EvE. And up until CCP states WIS is of the table, there is still hope.

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......

Masuka Taredi
Imperial Academy
Amarr Empire
#91 - 2013-05-04 15:30:35 UTC
Flamespar wrote:
No, it's not dead. CCP needs to find compelling gameplay for it first, then throw resources at it.


Agreed. As soon as CCP can show worthwhile gameplay to come from expanding incarna I will be more than for that side of the game getting further developed.

It might be a game primarily about spaceships now. But expanding the gameplay in meaningful ways has my support. Hopefully over time as DUST becomes more enmeshed with EVE there will be new avenues for Incarna.
Lost True
Perkone
Caldari State
#92 - 2013-05-04 15:51:52 UTC  |  Edited by: Lost True
Masuka Taredi wrote:
Flamespar wrote:
No, it's not dead. CCP needs to find compelling gameplay for it first, then throw resources at it.


Agreed. As soon as CCP can show worthwhile gameplay to come from expanding incarna I will be more than for that side of the game getting further developed.

It might be a game primarily about spaceships now. But expanding the gameplay in meaningful ways has my support. Hopefully over time as DUST becomes more enmeshed with EVE there will be new avenues for Incarna.

"As soon as CCP can show worthwhile gameplay to come from expanding incarna"

This means never.
Because to maningful gameplay to appear, there should be not-so-meaningful first. Why can't you all understand this?
You can do yet-another FPS like that, the plan is simle in this case.
But they've tried that with EVE and almost failed with the game - too much stuff. But Hilmar saw that players themselves created the gameplay that even better than they've planned. So they let players to make their content. And EVE may have been closed if not that.
It's now they finally can afford adding some stuff like incursions, but back then there wasn't too much of the "meaningful gameplay". And there isn't too much content now - if you'll make a second TQ, there will be almost no content, there will be nothing to do. Because most of it is the community itself.

So WTF are you talking about guys? Meaningful gameplay...What? Hello, hello, this is EVE, not STO, and not Dust514. You're making it meaningful.

in 2007 i've thought it's a sci-fi simulator, not an "e-sports" game. I'm not a teenager, how would i like it much?

Fhaerbaline Khent
University of Caille
Gallente Federation
#93 - 2013-05-04 16:01:50 UTC
I use it every now and then to check myself out.

I hope that eventually (no rush) CCP upgrades features and expands Captains Quarters.
Bolow Santosi
Caldari Provisions
Caldari State
#94 - 2013-05-04 16:12:23 UTC
Lost True wrote:

"As soon as CCP can show worthwhile gameplay to come from expanding incarna"

This means never.
Because to maningful gameplay to appear, there should be not-so-meaningful first. Why can't you all understand this?
You can do yet-another FPS like that, the plan is simle in this case.
But they've tried that with EVE and almost failed with the game - too much stuff. But Hilmar saw that players themselves created the gameplay that even better than they've planned. So they let players to make their content. And EVE may have been closed if not that.
It's now they finally can afford adding some stuff like incursions, but back then there wasn't too much of the "meaningful gameplay". And there isn't too much content now - if you'll make a second TQ, there will be almost no content, there will be nothing to do. Because most of it is the community itself.

So WTF are you talking about guys? Meaningful gameplay...What? Hello, hello, this is EVE, not STO, and not Dust514. You're making it meaningful.


Except WiS wouldn't allow meaningful interaction or the chance for emergent gameplay. Playing poker and doing /dance in a bar isn't meaningful gameplay, or even engaging gameplay. It's second life in space.
Adela Talvanen
School of Applied Knowledge
Caldari State
#95 - 2013-05-04 16:16:52 UTC
Masuka Taredi wrote:
Flamespar wrote:
No, it's not dead. CCP needs to find compelling gameplay for it first, then throw resources at it.


Agreed. As soon as CCP can show worthwhile gameplay to come from expanding incarna I will be more than for that side of the game getting further developed.

It might be a game primarily about spaceships now. But expanding the gameplay in meaningful ways has my support. Hopefully over time as DUST becomes more enmeshed with EVE there will be new avenues for Incarna.


This. ^

WiS will come, as CCP's audience on the last key note speech showed they want it.
Aria Ning
White Rabbit Industries
#96 - 2013-05-04 16:17:58 UTC  |  Edited by: Aria Ning
Bolow Santosi wrote:
Lost True wrote:

"As soon as CCP can show worthwhile gameplay to come from expanding incarna"

This means never.
Because to maningful gameplay to appear, there should be not-so-meaningful first. Why can't you all understand this?
You can do yet-another FPS like that, the plan is simle in this case.
But they've tried that with EVE and almost failed with the game - too much stuff. But Hilmar saw that players themselves created the gameplay that even better than they've planned. So they let players to make their content. And EVE may have been closed if not that.
It's now they finally can afford adding some stuff like incursions, but back then there wasn't too much of the "meaningful gameplay". And there isn't too much content now - if you'll make a second TQ, there will be almost no content, there will be nothing to do. Because most of it is the community itself.

So WTF are you talking about guys? Meaningful gameplay...What? Hello, hello, this is EVE, not STO, and not Dust514. You're making it meaningful.


Except WiS wouldn't allow meaningful interaction or the chance for emergent gameplay. Playing poker and doing /dance in a bar isn't meaningful gameplay, or even engaging gameplay. It's second life in space.


Which is quite meaningful for some or even many people. I mean if it wasn't would Second Life be as popular as it is?

How about this little token of advice... Just because something isn't meaningful to you, doesn't mean it's not meaningful to others.


I'll add my experience to Eve.. I actually tried this game out back in 2008 but I just couldn't and still don't like the idea of not having a human avatar to play with through out most of my game experience. However, when I tried the game last year the first thing I've noticed was the captains quarters. That alone instantly drew me in to at least try the game a little more and even now I mostly do the economic side of game play (manufacturing, research, buying/selling) then I do flying in space. Only time I do is when I am mining and in some cases missions.

Which to add, I am doing a lot of mining right now Lol
Varius Xeral
Doomheim
#97 - 2013-05-04 16:19:52 UTC
Adela Talvanen wrote:
WiS will come, as CCP's audience on the last key note speech showed they want it.


Yes, just like wrestling attendees obviously can indeed "smell what the rock is cooking".

Official Representative of The Nullsec Zealot Cabal

Pierre Echerie
Horseshoe Industries
#98 - 2013-05-04 16:32:02 UTC
Ever watched Firefly? That's what I want out of EvE. Why should anyone, including CCP, care? They probably shouldn't. But I do want to jump out of my pod and walk into a bar with a pair of good ol' blasters in quick draw holsters. Or do a landing on a derelict station with a hunting carbine looking for a game that docked there a few minutes ago.

You see, if done right, this could give a new way of making big, rich and powerful people vulnerable to a few small enterprising bounty hunters. And I definitely wouldn't want that decoupled from EvE, as that would remove the whole point. I also want people to be forced to leave pod for some actions. Definitely not market or fitting, heavens forbid. But even the biggest meanest CEO should become exposed to a long sharp object up his flip side, if he decides to take a stroll on lower levels of the station to get some illegal goods like boosters in hisec. That, or he could send one of his cronies with an escort of dust gorillas...

I want to be sneaking into enemy hangars to place a tracker (or, perhaps, a time bomb?) on their ships. I want to be thrown out of a bar by a bunch of bodyguards for calling Chribba names... after too much space rum.

And I want a beer right now. That just doesn't mean someone has to get themselves involved with providing it. But here were a few ideas, most of them not even mine, that got mentioned quite a lot with regard to WiS.

Finally, what's bad if there is another aspect to EvE, equally cut-throat and exciting, and nobody forces you to take part in it any more than you need to? Yet it's not detached, it's not someone else on a PS3, and it is a new set of player skills that, while not exclusive, are certainly far from available and appealing to every present EvE hotshot. And that's a great thing! More diversity, more specializing, more forms and manners of gruesome death and utter bankruptcy. Bring it on, make Jita "feel" seedy!
Tippia
Sunshine and Lollipops
#99 - 2013-05-04 16:32:14 UTC  |  Edited by: Tippia
Lost True wrote:
"As soon as CCP can show worthwhile gameplay to come from expanding incarna"

This means never.
Because to maningful gameplay to appear, there should be not-so-meaningful first. Why can't you all understand this?
Because it's not true. The problem is that you're confusing “not so meaningful” with “not explored”. Meaningful gameplay means tools for the players to use and interact with. This means more than just walking around and talking to each other, because we already have that — it's called local. If all we have is not-so-meaningful stuff first, then, by very definition, nothing can grow out of it.

They had tons of plans for meaningful gameplay (establishments, player-programmable NPCs, out-of-ship industry), but most of it duplicated existing — and already much better — play patters or did nothing, so it didn't work out. In fact, for the most promising gameplay, they did the exact opposite: they implemented the NeX, which forever killed WiS industry. So no, they will have to give us meaningful gameplay that we then can push the limits of and expand to new and unimagined uses.

WiS can't just be a massively cumbersome UI overlay. It needs to actually offer useful tools for the players. No such tools have been presented beyond the pie-in-the-sky-dream stage.
Bolow Santosi
Caldari Provisions
Caldari State
#100 - 2013-05-04 16:37:12 UTC
Aria Ning wrote:

Which is quite meaningful for some or even many people. I mean if it wasn't would Second Life be as popular as it is?

How about this little token of advice... Just because something isn't meaningful to you, doesn't mean it's not meaningful to others.





That's why it's called an opinion.