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Will hisec mining lose all its viability? Will changes draw any miners to nullsec?

Author
Secret Squirrell
Allied Press Intergalactic
#21 - 2013-05-04 13:13:46 UTC
While this wont result in a massive flood of miners moving to 0.0, it will result in an increase. What the change is doing is removing a giant disincentive from 0.0, namely that unless you were heavily cherry picking Arkonor, highsec has had as good or better ore yields, even before you factor in the overhead of moving it out once you mine it. As a practical matter, a corp that allows heavy arkonor cherry picking is not gonna get far, so that is mostly out too. Few players are going to go through the hassle of finding a corp and learning to mine 0.0 only to not make any more isk.

With the change, there will be a much more reliable yield bonus to 0.0 mining, and corps that adopt proper high yield mining practices wont suffer as much from the previously low yield ores they had to mine to cycle the sites. But again, none of the changes will drive miners to 0.0, but they are removing some of the major obstacles in the way of miners who may already have been predisposed to want to go to 0.0.

One last comment, you need to find a 0.0 corp that is serious about industry, not one that just added an indy wing as an afterthought. Ore buyback is a must, and should probably even be mandatory to promote site cycling. CTA requirements should be minimal or non existent, you should be taxing your miners, and protecting them, if someone is willing to fly in PvP, they can probably find more profitable ways of making money then mining.
Danni stark
#22 - 2013-05-04 13:17:33 UTC
Secret Squirrell wrote:
Ore buyback is a must,


it's nice if it isn't a complete scam, but it's hardly a must.

logistics to jita as far more important than "well buy your ore for half it's worth because you've got no choice because there's no local market and you don't own a jump freighter" schemes.
Malcanis
Vanishing Point.
The Initiative.
#23 - 2013-05-04 14:33:20 UTC
Bugsy VanHalen wrote:
Highsec Mining will lose nothing. It will still be as safe as it is now, yields will be the same. nothing in high sec will change.

Except maybe ICE mining, I am on the fence as to whether those changes will be gamebreaking or not.

But those who choose to move to null sec will now make more isk, making the added risk worth something. However the huge nerf to hidden belts by converting them all from grav sites to anomalies may drive some existing null sec miners back to high sec.

This will be game breaking if it goes live.



I'm prepared to bet you it won't.

(Unless by "game" you mean "bot")

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Haulie Berry
#24 - 2013-05-04 16:17:00 UTC
Malcanis wrote:
Bugsy VanHalen wrote:
Highsec Mining will lose nothing. It will still be as safe as it is now, yields will be the same. nothing in high sec will change.

Except maybe ICE mining, I am on the fence as to whether those changes will be gamebreaking or not.

But those who choose to move to null sec will now make more isk, making the added risk worth something. However the huge nerf to hidden belts by converting them all from grav sites to anomalies may drive some existing null sec miners back to high sec.

This will be game breaking if it goes live.



I'm prepared to bet you it won't.

(Unless by "game" you mean "bot")


No. It won't break those, either.
blue dehazon
Stonegard Arrows
#25 - 2013-05-05 02:33:03 UTC
Jita1st Sales wrote:
How many hisec only miners will actually be drawn to nullsec?

Will the changes to nullsec ore actually draw more hisec miners to nullsec, or is it possible that long time hisec miners will simply give up due to the drop in isk/hour.

Some highsec miners will still not be able to bring themselves to risk being popped in nullsec belts and for those players alot of fun will be lost when their wallet's growth slows to a snail's pace.

It would seem that any profit from low and nullsec mining will be offset by the huge zerg forces of pvp and griefers entering the belts which might become target rich environments.
.this mining bonus will change nothing.ther wont be more peopol willing to protect miners in low or nullsec just for som aded or yeld,they who livs in low-nullsec dident go ther to baybisit miners.so iven if your find somwon willing to protct you it wont be for a long period,so as a miner you will in the end always making more profit in hi-sec
Danni stark
#26 - 2013-05-05 06:56:04 UTC
blue dehazon wrote:
so as a miner you will in the end always making more profit in hi-sec


good job that won't be the case after odyssey then.
Aria Ning
White Rabbit Industries
#27 - 2013-05-05 18:04:33 UTC
Danni stark wrote:
blue dehazon wrote:
so as a miner you will in the end always making more profit in hi-sec


good job that won't be the case after odyssey then.


I think I am a bit concerned about high end ores or mats falling in supply. Like many said the risk for low/nullsec mining has increased thanks to the removal gravsites. I am also thinking if corps are forced to provide protection to the miners then ore/mats are most likely to stay in-house.

But then again if high end ore/mats do rise in price, looks like I'll be using my venture quite a bit.
Felicity Love
Doomheim
#28 - 2013-05-05 20:31:21 UTC  |  Edited by: Felicity Love
... fondly remembers the days of "gun mining" in Dronelands... which made everyone a miner whether they wanted to get in touch with their industrial side or not. Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Danni stark
#29 - 2013-05-05 20:39:46 UTC
Aria Ning wrote:
Danni stark wrote:
blue dehazon wrote:
so as a miner you will in the end always making more profit in hi-sec


good job that won't be the case after odyssey then.


I think I am a bit concerned about high end ores or mats falling in supply. Like many said the risk for low/nullsec mining has increased thanks to the removal gravsites. I am also thinking if corps are forced to provide protection to the miners then ore/mats are most likely to stay in-house.

But then again if high end ore/mats do rise in price, looks like I'll be using my venture quite a bit.


i'm unconvinced that you can enter a system, wait for the scan to finish, warp to an anom, and tackle some one before they have time to warp to a pos if they're watching local.
it's easier than it was if you had to probe them down, but i still think you'll have to be pretty fast to get it done.

also, mine in a dead end system with a bubble on the gate and you really have 0 excuses to get caught by some one entering by anything other than a wormhole.
Imp D
R'cycle
#30 - 2013-05-05 22:50:33 UTC
I think people are more likely to go back to Hi sec from null. No more grav sites to safly mine in. Its very rare some one will prob you out in a grav site, and even if they do you have time to warp off when you see the probes. Now people get your location right away without the need of scan probes.
Danni stark
#31 - 2013-05-05 23:21:54 UTC
Imp D wrote:
I think people are more likely to go back to Hi sec from null. No more grav sites to safly mine in. Its very rare some one will prob you out in a grav site, and even if they do you have time to warp off when you see the probes. Now people get your location right away without the need of scan probes.


yeah because nobody will just switch to cheaper, throwaway ships with lower yield and STILL make more isk/hour because of the increased isk/m3 of the grav sites...

no, nobody will do that at all.
NAIRA HOKULANI
Bordello of Bleu's
#32 - 2013-05-06 03:49:46 UTC
Ersahi Kir wrote:
Felicity Love wrote:
Nope.

Some folks just don't want the drama no matter how lucrative the mining might be; nevermind the fact that any "arrangement" reached with Null Sec hosts is so prone to change on a moments notice that it's a farce best avoided in many people's opinion.


The funny thing about this comment is that I feel like my null sec alliance has laid out their expectations very well. They boil down to simply:

1. When a call to arms goes up attend if you can
2. Do whatever you want when there is no call to arms
3. Don't be an ass to your alliance or their allies

What they're changing at a moments notice I don't know.


HMM when I was in SMA everything was a CTA.
Or when there was no CTA, you had cloaky types camping the mining systems...
So take off your Rose Colored Glasses....
As for everything changes...look at what was defined as a CTA...then what is now..
NAIRA HOKULANI
Bordello of Bleu's
#33 - 2013-05-06 04:06:42 UTC
Actually I have seen one way mining can be done in Null Sec.
1 Player running 10+ toons,,,
1 Rorqual Pilot --Boosting
1 Rorqual Pilot--Hauling/Refining
1 Rat Killer Pilot--Killing/Tanking Rat Spawns
10+ Mining Toons mining--everything that a mining laser can lock onto

A player using a similar setup in one week sold his ores/minerals for 7-8 billion isk and he was not mining full time.
A player able to mine full time can easily eliminate a corp importing minerals for productions, in fact corp would be exporting ores to Jita for sale at profits.

As for a solo ganker coming into that mining operation....do the math 10 Hulks, 5 drones per hulk...total 50 drones...dead ganker.
Krax As
Garoun Investment Bank
Gallente Federation
#34 - 2013-05-06 07:52:34 UTC
NAIRA HOKULANI wrote:
Actually I have seen one way mining can be done in Null Sec.
1 Player running 10+ toons,,,
1 Rorqual Pilot --Boosting
1 Rorqual Pilot--Hauling/Refining
1 Rat Killer Pilot--Killing/Tanking Rat Spawns
10+ Mining Toons mining--everything that a mining laser can lock onto

A player using a similar setup in one week sold his ores/minerals for 7-8 billion isk and he was not mining full time.
A player able to mine full time can easily eliminate a corp importing minerals for productions, in fact corp would be exporting ores to Jita for sale at profits.

As for a solo ganker coming into that mining operation....do the math 10 Hulks, 5 drones per hulk...total 50 drones...dead ganker.



who ganks solo nowadays ?

I think these changes will have more effects in the long run. with ice being the bottleneck vor almost everything. right now one of the most used tactic is hotdropping someone / everything. also, right now only 1% of all ice comes from low / null.

with the upcoming changes, only 80% of ice can be mined in highsec, and that is inder the premis that ALL is mined 24/7.

prices of ice products and thus jump fuel will rise in price. large entities and small gangs will have ro reevaluate if hotdropping everyhting and importing / exporting everyhting out from / into null will still make sense.

they will have to reeavulate how their logistics are set up and what role / position local mining operations and players can fill in their own corp / alliance structure. because just throwing more money at the problem wont just cut it.

not many pure highsec industrialists will move to null. not unless the 0.0 entities find ways and incorporate ways to pretct them. something they should have been doing / started to do a long time ago. maybe then we wouldnt have deserted / not used space and more than 75% of players minding their own business in highsec
P3po
Perkone
Caldari State
#35 - 2013-05-06 08:10:02 UTC  |  Edited by: P3po
Danni stark wrote:
Secret Squirrell wrote:
Ore buyback is a must,


it's nice if it isn't a complete scam, but it's hardly a must.

logistics to jita as far more important than "well buy your ore for half it's worth because you've got no choice because there's no local market and you don't own a jump freighter" schemes.


I run corp for 1.5 year with ore buyback program, the cut was around 15% under Jita. Miners made nice ISK, corp was doing profit and it was no scam, so it worked ok .... the miners had literally 0 problems with mining, they just put stuff to station and contract to me.

Also you can't really protect the miners :D You can't protect them from WHs, from AFK cloaky campers, etc. Sure, you can be in the belt with them and "protecting them" but you go **** for 5 minutes and whole mining fleet can die from that cloaky camper. Or he can light cyno for black ops and **** whole mining fleet.
Carniflex
StarHunt
Mordus Angels
#36 - 2013-05-06 10:17:25 UTC
Danni stark wrote:
the mining changes will have 0 impact on whether people move to null.

the migration will only happen if null sec corps are willing to accommodate miners. from what i've seen browsing the forums and the corp search tool the answer is generally; no.



In general its not worth the drama to have the "but I'm a miner and cant pvp" crowd. If mining is economically feasible its far easier to get each of your core pilots to roll two to five extra accounts for mining than to endure the endless whining about afkcloakers and roaming hostiles or about the refining tax or about not being allowed to compress and refine in empire or to sell the minerals to highest bidder.

Being present in CTA's is just a question of will. You dont need particularly many braincells for that kind of stuff, the doctrine fits are posted and all you have to do is to just press the right button when FC tells you to do it.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Vincent Athena
Photosynth
#37 - 2013-05-06 16:15:58 UTC
OK, something Im missing.

Other threads have said the changes break Null mining. You will not get a warning from probes as you mine a grav site. So fewer will be mining in Null, and even fewer in W.

So why will the price of minerals drop? I thought a lower supply meant a price increase.

BTW in low sec there are grav sites with ABC ores. After the expansion these can be found by anyone, say with a Venture. Fit a cloak, go out there, find an empty system and mine Arkonor. Local shows someone, cloak up. If you get caught anyway, revel in your mighty +2 warp core strength and high agility.

Know a Frozen fan? Check this out

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Zhade Lezte
#38 - 2013-05-06 16:23:39 UTC
Danni stark wrote:
Imp D wrote:
I think people are more likely to go back to Hi sec from null. No more grav sites to safly mine in. Its very rare some one will prob you out in a grav site, and even if they do you have time to warp off when you see the probes. Now people get your location right away without the need of scan probes.


yeah because nobody will just switch to cheaper, throwaway ships with lower yield and STILL make more isk/hour because of the increased isk/m3 of the grav sites...

no, nobody will do that at all.


Alternatively they could, you know, watch local and intel channels.

Like the ratters in 0.0 already do.
Danni stark
#39 - 2013-05-06 16:23:55 UTC
Vincent Athena wrote:
OK, something Im missing.

Other threads have said the changes break Null mining. You will not get a warning from probes as you mine a grav site. So fewer will be mining in Null, and even fewer in W.

So why will the price of minerals drop? I thought a lower supply meant a price increase.

BTW in low sec there are grav sites with ABC ores. After the expansion these can be found by anyone, say with a Venture. Fit a cloak, go out there, find an empty system and mine Arkonor. Local shows someone, cloak up. If you get caught anyway, revel in your mighty +2 warp core strength and high agility.

because people saying null mining is going to be broken are talking out of their arse.

that's why mineral prices are dropping, because it won't break null mining and as such there will be an increased supply of low end minerals.
Danni stark
#40 - 2013-05-06 16:25:15 UTC
Zhade Lezte wrote:
Danni stark wrote:
Imp D wrote:
I think people are more likely to go back to Hi sec from null. No more grav sites to safly mine in. Its very rare some one will prob you out in a grav site, and even if they do you have time to warp off when you see the probes. Now people get your location right away without the need of scan probes.


yeah because nobody will just switch to cheaper, throwaway ships with lower yield and STILL make more isk/hour because of the increased isk/m3 of the grav sites...

no, nobody will do that at all.


Alternatively they could, you know, watch local and intel channels.

Like the ratters in 0.0 already do.


you mean, people have to actually be at the keyboard to mine?
surely you can't be serious.
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