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Wardec fixing

First post
Author
Royal Executioner Shazih
Doomheim
#1 - 2013-05-04 07:33:56 UTC  |  Edited by: Royal Executioner Shazih
Hello girls and boys.
My new topic is going to be devoted to wardecs.

We all know that high sec wars has little meaning other than legit kill rights. Wadercing corporations thrive killing defenseless miners. I think it is time to tame them down.
Suggestion:
Let's introduce corporation security status. (Starts at 0.000 for all corporations). If a corporation declares war it suffers -0.5 security status (one time hit) and daily -0.001 per one war. When at peace or has only defender wars corporation gains +0.03 security status daily but it cant exceed 0.000.
Players now will have their security status modified by corporation status. For example: a player has +3.0 status and joins corp with -5.0 status, so his overall status will be -2.0. If he leaves the corp he gets his status back at +3.0.

The idea behind it is that declaring 4-5 real wars won't hit status hard enough, but if you want 40-50 wars, well then move to low sec and find war targets there.
Also payment for war declaration should be removed. It is pointless anyway.
No, I never lost any expensive ship to wardecers

Pros:
logical and sensible
easy to implement
delicious tears from wardecers
will make high sec much healthier

Cons:
feel free to add something here
Danni stark
#2 - 2013-05-04 07:35:13 UTC
i think this idea is both in the wrong forum section, and terrible.
Kinis Deren
Mosquito Squadron
D0GS OF WAR
#3 - 2013-05-04 07:58:14 UTC
OP, even though I think the wardec system is far from optimal, I doubt your suggestion would improve it. What would stop war dec'ing groups from creating new corps and thus resetting their "corp sec status" back to 0?

As the poster above mentioned, this topic really should be in the appropriate forum ( Features & ideas Discussion ).
baltec1
Bat Country
Pandemic Horde
#4 - 2013-05-04 08:00:03 UTC
You just nerfed merc corps into oblivion.
Lady Areola Fappington
#5 - 2013-05-04 08:03:06 UTC
Hello, I'm Dr Lady Fappington, and it seems as though you have a very severe case of silicosis of the perineum. This is often caused by being outclassed in a wardec.

Unfortunately, crying nerf to CCP will only exacerbate your symptoms.

In your case, I'm going to prescribe 500mg of of Gankitol for 7 days. Please note, Gankitol is typically administered via high-speed antimatter rectal suppository.

Side effects of Gankitol include, but are not limited to: Hardening The F Up, multiplayer interaction, increased skill in fitting ships, feelings of elation, and assorted cheering on coms. Some users have reported symptoms of Exploding Ship Syndrome, and Violent Implant Rejection. Please call your nearest EVE Ganker if you experience any of the following: Depression, feelings of hopelessness, inability to undock, unexplained mining barge loss, Tears In Local, and reoccuring ALODs.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Roime
Mea Culpa.
Shadow Cartel
#6 - 2013-05-04 08:11:30 UTC
Wardecs are meant to offer option to PVP for people who can't go to low/null/whs because of the risk open world PVP presents.

If you make wardeccing more difficult, these people will just leave EVE, you can't force hiseccers to leave hisec.

.

RubyPorto
RubysRhymes
#7 - 2013-05-04 09:27:09 UTC
baltec1 wrote:
You just nerfed merc corps into oblivion.



Well, just requires the members of the corp to swap around to allow their corps to recover sec. It's another nerf to them, certainly, but not an inescapable one.

It doesn't, of course, change the fact that it's idiotic.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Sola Mercury
Republic Military School
Minmatar Republic
#8 - 2013-05-04 09:51:14 UTC
Royal Executioner Shazih wrote:


We all know that high sec wars has little meaning other than legit kill rights.


War decs are needed to remove week Corps from the game, releasing pilots so they may take part in organisations that actually have a right to exist.
Danni stark
#9 - 2013-05-04 09:54:25 UTC
Sola Mercury wrote:
Royal Executioner Shazih wrote:


We all know that high sec wars has little meaning other than legit kill rights.


War decs are needed to remove week Corps from the game, releasing pilots so they may take part in organisations that actually have a right to exist.


you've been reading too much james315.

also, what do we do about month corps?
Tippia
Sunshine and Lollipops
#10 - 2013-05-04 10:01:44 UTC  |  Edited by: Tippia
Royal Executioner Shazih wrote:
I think it is time to tame them down.
Why? What problem are you trying to solve?

Quote:
Pros:
logical and sensible
easy to implement
delicious tears from wardecers
will make high sec much healthier
it makes no sense that doing everything the legal way would put you in bad standing towards the law. You have no idea whether it's easy to implement or not. Disincentivising combat in highsec will not make it healthier — if anything, wardecs need to be made easier and more widespread so more highseccers can learn the mechanics. More players knowing the game = healthier game; gameplay being removed = not healthier game.

That leaves one “pro”, which reads like you're a griefer — that's not actually a pro at all.

Quote:
Cons:
feel free to add something here
It makes highsec less healthy; it hurts the players and removes gameplay; there's no reason to do it.
Malcanis
Vanishing Point.
The Initiative.
#11 - 2013-05-04 10:05:47 UTC
Royal Executioner Shazih wrote:
Hello girls and boys.
My new topic is going to be devoted to wardecs.

We all know that high sec wars has little meaning other than legit kill rights. Wadercing corporations thrive killing defenseless miners. I think it is time to tame them down.
Suggestion:
Let's introduce corporation security status. (Starts at 0.000 for all corporations). If a corporation declares war it suffers -0.5 security status (one time hit) and daily -0.001 per one war. When at peace or has only defender wars corporation gains +0.03 security status daily but it cant exceed 0.000.
Players now will have their security status modified by corporation status. For example: a player has +3.0 status and joins corp with -5.0 status, so his overall status will be -2.0. If he leaves the corp he gets his status back at +3.0.

The idea behind it is that declaring 4-5 real wars won't hit status hard enough, but if you want 40-50 wars, well then move to low sec and find war targets there.
Also payment for war declaration should be removed. It is pointless anyway.
No, I never lost any expensive ship to wardecers

Pros:
logical and sensible
easy to implement
delicious tears from wardecers
will make high sec much healthier

Cons:
feel free to add something here


You're in an NPC corp. What value does your opinion on wardecs have?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Raven Solaris
Aliastra
Gallente Federation
#12 - 2013-05-04 10:34:14 UTC  |  Edited by: Raven Solaris
Quote:
Pros:
logical and sensible


Wrong, your suggestion doesn't even make sense, war decs are legal and managed by CONCORD, why would they affect your sec status?
Mara Pahrdi
The Order of Anoyia
#13 - 2013-05-04 10:42:54 UTC
Royal Executioner Shazih wrote:
logical and sensible

Shocked

Remove standings and insurance.

Dyvim Slorm
Coven of the Morrigan
#14 - 2013-05-04 10:45:37 UTC  |  Edited by: Dyvim Slorm
Malcanis wrote:


You're in an NPC corp. What value does your opinion on wardecs have?


This

Perhaps the question the OP should be asking is why do NPC corps have such a low tax rate for the immunity they enjoy
Cannibal Kane
Viziam
Amarr Empire
#15 - 2013-05-04 11:37:03 UTC  |  Edited by: Cannibal Kane
Royal Executioner Shazih wrote:
Hello girls and boys.
My new topic is going to be devoted to wardecs.

We all know that high sec wars has little meaning other than legit kill rights. Wadercing corporations thrive killing defenseless miners. I think it is time to tame them down.
Suggestion:
Let's introduce corporation security status. (Starts at 0.000 for all corporations). If a corporation declares war it suffers -0.5 security status (one time hit) and daily -0.001 per one war. When at peace or has only defender wars corporation gains +0.03 security status daily but it cant exceed 0.000.
Players now will have their security status modified by corporation status. For example: a player has +3.0 status and joins corp with -5.0 status, so his overall status will be -2.0. If he leaves the corp he gets his status back at +3.0.

The idea behind it is that declaring 4-5 real wars won't hit status hard enough, but if you want 40-50 wars, well then move to low sec and find war targets there.
Also payment for war declaration should be removed. It is pointless anyway.
No, I never lost any expensive ship to wardecers

Pros:
logical and sensible
easy to implement
delicious tears from wardecers
will make high sec much healthier

Cons:
feel free to add something here


Oh good thing your in a NPC corp. Or you would have just received a wardec...

Your Pro should read "would make you much safer.." since that is what you really want. This is just like your other post were you do not like or understand anything but come hell or high water you want it.

Do you even understand this game? From all your post I read I kept thinking what the hell is wrong with this dude. Does he actually play this game.

You do realize Highsec is already considered to safe right? Even by Miners since there is just to much isk farming going on.

So I will keep on eye on the corp you join to say hello.

"Kane is the End Boss of Highsec." -Psychotic Monk

Corey Fumimasa
CFM Salvage
#16 - 2013-05-04 11:54:33 UTC
Highsec is statistically too safe. There is way more ISK being farmed than ISK being destroyed. Wardecs should be cheaper and individuals should be able to buy one outside of their corp.

On another note; has anyone seen a POS owned by a "Whores in Space" alliance member?
Velicitia
XS Tech
#17 - 2013-05-04 12:17:12 UTC
Danni stark wrote:
i think this idea is both in the wrong forum section, and terrible.


this.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Andski
Science and Trade Institute
Caldari State
#18 - 2013-05-04 12:55:14 UTC  |  Edited by: Andski
Any consequences for the aggressor should not be implemented without declaring wardec dodging tactics as exploits punishable by a lengthy account suspension. Wouldn't be very balanced if aggressors are forced to take the consequences of declaring war while the opposition simply evades the wardec, would it?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Implying Implications
Sebiestor Tribe
Minmatar Republic
#19 - 2013-05-04 13:04:31 UTC
I see you thought this through. For an entire one minute.
Iudicium Vastus
Doomheim
#20 - 2013-05-04 22:14:29 UTC
The entire wardec mechanism is in dire need of some review. And I would agree rather than being used, it is outright abused. Hisec wardecs are much more the instance of a pvp oriented corp searching for any corps that are industrial in nature to pick on. That's all that happens. Even further exacerbated when an entire pvp/merc alliance of a dozen corps wardec single indy corps, sometimes even keeping it nearly a perma-wardec and just never 'moving on' after the first week has passed.

Under current mechanics as they are (until entirely reworked), only change I would think of is making the continuation of a wardec more expensive past the first week. Like scaled up the longer it lasts. Maybe 2x what the previous week cost. Would encourage wardecs to be resolved sooner and make people want to get s*** done! While encouraging griefdecs to move onto another target sooner since maintaining a single front to maintain easy targets will get costly. Maybe finally, any wardecs that last several weeks will have meaning and purpose since there d*** well is a good reason to keep the dec up that long against someone.

[u]Nerf stabs/cloaks in FW?[/u] No, just.. -Fit more points -Fit faction points -Bring a friend or two with points (an alt is fine too)

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