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The new Tags system: Tag4Sec

First post First post
Author
Burseg Sardaukar
Free State Project
#141 - 2013-05-02 20:12:41 UTC
The absolute best part of Tags4Sec will be the increased usefulness of Killright hunting.

Just about everyone out there with a Killright on their head is -10, meaning killrights are pointless anyway. Now those guys will buy their sec up, forget they have KR's on their head and BAMCIS - dead.

Can't wait to dual box my Dust toon and EVE toon on the same machine!

Liang Nuren
No Salvation
Divine Damnation
#142 - 2013-05-02 20:17:30 UTC
Burseg Sardaukar wrote:
The absolute best part of Tags4Sec will be the increased usefulness of Killright hunting.

Just about everyone out there with a Killright on their head is -10, meaning killrights are pointless anyway. Now those guys will buy their sec up, forget they have KR's on their head and BAMCIS - dead.


I have absolutely no doubt that this is gonna happen a few times, but it was literally the first thing that we discussed as a corp. I'm pretty sure that the -10s aren't the people that will be using this most often - instead I'm expecting it to be the Burn Jita crowd and professional suicide gankers. That's why I expect the -5.5 -> -4.5 tags to be the most profitable.

I guess the next question is whether or not any of those professional suicide ganker people have had a problem with kill rights?

-Liang

I'm an idiot, don't mind me.

Kaaii
Kaaii-Net Research Labs
#143 - 2013-05-02 20:23:17 UTC


I see great potential for griefing here...


pirate goes to low sec, ratting for tags
Cloaky miner waits until kill, pops the can.

bitter tears ensue.

profit



Blink

Minmatar Citizen160812
The LGBT Last Supper
#144 - 2013-05-02 21:31:36 UTC
Well the rats will be more common than faction rats. It sounds interesting at least and anything that isn't FW farming is good. At least if these farmers try to travel around stabbed and cloaked there are ways to grab them and take the tags that fall out.

http://community.eveonline.com/news/dev-blogs/wanttotrade-tags-for-security-status/
Liquid'Courage
The Hatchery
RAZOR Alliance
#145 - 2013-05-02 22:31:02 UTC
I like the fact that I will no longer have to go around ratting to raise my sec status.

I like pvp. A lot. The big problem is that I like to fly solo/small gang nano-ships. In those scenarios, unless I am at war with the enemy I come across in lowsec, I may need to fire the first shot during a fight. My ships are fast, and project damage at long range, so if I wait for them to make the first move, and their first move is to scram me, I am dead.

But I can lose a lot of sec status by taking the first shot. There have been many times where I've just decided to let something get away because it wasn't worth the trouble of grinding my sec status from the hit I would have taken. And that really ******* sucks. The entire sec status mechanic is a hinderance to lowsec pvp.

In short, when I see something I want to shoot at in lowsec and they don't shoot first, my options are to leave without fighting (bad, because no pvp happens), wait until they do decide to shoot at me first (worse, because this is often them scram/webbing me), or shoot first and take the sec status hit and then require a significant investment in time in repairing the sec status hit (worst, because it takes so much time away from more pvp I could have had instead of doing mind-numbing pve).

Honestly, I feel that this "tags4sec" thing is more of a band-aid solution to a bigger issue. I'd rather see a solution along the lines of only pod kills affecting sec status in lowsec. It would allow me to get my pvp in lowsec without having to agree to duels, or be at war with the person I get into a fight with, or allow them to take the first shot, and it would still allow true pirates to get and maintain a -10 standing for ***** and giggles.
Niko medes
Freeman Technologies
#146 - 2013-05-02 23:15:55 UTC
I say bring on the gankfest that will be high sec. More isk for those who provide services to the less fortunate pilots of EVE (ie - the ones getting endlessly ganked in the Odyssey expansion).
Skydell
Bad Girl Posse
#147 - 2013-05-03 00:53:34 UTC
Liang Nuren wrote:
Burseg Sardaukar wrote:
The absolute best part of Tags4Sec will be the increased usefulness of Killright hunting.

Just about everyone out there with a Killright on their head is -10, meaning killrights are pointless anyway. Now those guys will buy their sec up, forget they have KR's on their head and BAMCIS - dead.


I have absolutely no doubt that this is gonna happen a few times, but it was literally the first thing that we discussed as a corp. I'm pretty sure that the -10s aren't the people that will be using this most often - instead I'm expecting it to be the Burn Jita crowd and professional suicide gankers. That's why I expect the -5.5 -> -4.5 tags to be the most profitable.

I guess the next question is whether or not any of those professional suicide ganker people have had a problem with kill rights?

-Liang


Is there a link to anything concrete? All I saw was a blurry image that only outlined a general concept. I've always speculated they would use the system similar to Data Centers in terms of Tags but they have also suggested they will only use Commander tags, not line man tags for sec rise.
Chopper Rollins
hahahlolspycorp
#148 - 2013-05-03 02:08:15 UTC
Xia Kairui wrote:

What I dislike about the system is that it removes a major indication from the game. I've been in low sec for a long time and thanks to local could quickly see if a new arrival was a major threat or not. Someone with -10 was probably looking for a gank, so safespot up. Someone with 5.0 is very less likely to be on the prowl for low sec kills.


Heh, i remember doing me L2 missions in lowsec and thinking people coming through from null with 5.0 sec were good guys, yellows n reds were bad.
5.0 can just mean he rats with a carrier to fund his murderboner.






Goggles. Making me look good. Making you look good.

Ivoto
A Blessed Bean
Pandemic Horde
#149 - 2013-05-03 02:40:23 UTC
Lol at all the nerd rage.

So what if people convert plex to isk to buy tags?

Does this mean I can start bitcin because you buy a plex, convert to isk, then buy a CNR to mission in?

Also, this will be a draw to low-sec, which is far more needed that having people grinding sec status.
Mara Tessidar
Perkone
Caldari State
#150 - 2013-05-03 02:50:48 UTC
Liang Nuren wrote:
Burseg Sardaukar wrote:
The absolute best part of Tags4Sec will be the increased usefulness of Killright hunting.

Just about everyone out there with a Killright on their head is -10, meaning killrights are pointless anyway. Now those guys will buy their sec up, forget they have KR's on their head and BAMCIS - dead.


I have absolutely no doubt that this is gonna happen a few times, but it was literally the first thing that we discussed as a corp. I'm pretty sure that the -10s aren't the people that will be using this most often - instead I'm expecting it to be the Burn Jita crowd and professional suicide gankers. That's why I expect the -5.5 -> -4.5 tags to be the most profitable.

I guess the next question is whether or not any of those professional suicide ganker people have had a problem with kill rights?

-Liang


The tags that professional suicide gankers will want are the ones that take you from -2 to 0.
9inty 9ine
Hedion University
Amarr Empire
#151 - 2013-05-03 04:20:50 UTC
Hell CCP why bother with tags. Why not allow your friendly CONCORD office the ability to accept 'donations' (we won't call them bribes will we). People will still have to find ISK, for that there's the usual grind or the plex solution.

You'll make more real money and the players won't have to go through the artifical task of collecting tags (or killing beasts or finding gems) as this has already been shown by most MMOs to be one thing which sends players away in droves.

Accepting 'donations' would also take a lot less coding and you wouldn't have to worry about creating a sway of new item graphics and interactions. So it would be an economic choice.

Who really cares if this makes a complete mockery of the division between pirates and carebears. With the right greasing of palms the worst pirate on EVE can become as loveable as a 'good luck bear'. Where's the roleplay in that? What's so momumental about the decision to forsake the comfort of hi-sec and ply the criminal code when you can take your ill-begotten earning and grease your way back into society.

I would like to see the turncoats who accept the CONCORD 'pardon' marked (permanently surround their names in trainer yellow sounds appropriate) so their shame would be obvious to everyone.

Isn't it time you also changed the CONCORD insignia to the skull and crossbones Big smile
JohnnyTazer
Victory or Whatever
Nourv Gate Security Commission
#152 - 2013-05-03 05:44:53 UTC
I love the new tag system. Seeing as that I am pretty eve rich this will work out great for me. I hate grinding sec status after ganks/low sec roams.

http://i.imgur.com/cvu9CUK.jpg
Krax As
Garoun Investment Bank
Gallente Federation
#153 - 2013-05-03 05:46:47 UTC
i dont like it.


another way trying to bring people into low.
well, didnt they buff lowsec ore and belts ??

and now what griefers / gankers pirates want is where exactly ? ah yes, in the belts.

and double that since now they would have targets PLUS the ability to nulify any consequences, too.

what will happen to lowsec ?? my guess will be : not much. will be as populated / deserted as it was before.

unless you have such a force that you can protect yourself and comrades while you grind those tags / mine those belts, these changes do nothing for the occasional / casual gamer. again.

*sigh*

spacerich people will buy on the markets if there are some available at all.

most gankers / griefers / pirates have highsec isk alts anyways. so why bother ?

its a silly concept. you got isk ? welcome to society again. its not that we didnt exactly turn you away before but those tags are ...shiny..


Smohq Anmirorz
State War Academy
Caldari State
#154 - 2013-05-03 10:21:52 UTC
For low sec status, you can buy tags and get back to 0.

For sec status above 0, you get nothing.

You have a low sec status for a reason. Because you shot at people. It should not be that easy to undo that. If you're shooting enough people to get such a low security status, you should have to endure a long grind if you want back in high sec space.

This will be awesome for those with a positive security status. Tags you don't need will drop in places you probably don't go. You can buy them, but they don't do you any good. Yeah. Really...uhhhh....awesome.
Ahvram
Deep Core Mining Inc.
Caldari State
#155 - 2013-05-03 12:28:47 UTC
Yet another free pass for gankers with a fist full of cash. CCP is going the way of the dodo with this one. After these tags are placed in game there will be nothing you cant buy to achieve. Its very sad CCP has caved to the pirate faction of players in EVE once again. Neg sec status will mean nothing soon.

CCP stop removing consequences for bad actions. Eve is suppose to be a realistic sand box yet now unlike the real world you can murder and commit crime and all you need is some cash to get you off free and clear. For years CCP avoided this type of thing and I have no idea why you would add this feature now. If your a space ******* you should be punished by being forced to rat for hours for your sec status. Don't do the crime if you cant do the time so to speak.
Liang Nuren
No Salvation
Divine Damnation
#156 - 2013-05-03 14:39:39 UTC
9inty 9ine wrote:
Hell CCP why bother with tags. Why not allow your friendly CONCORD office the ability to accept 'donations' (we won't call them bribes will we). People will still have to find ISK, for that there's the usual grind or the plex solution.

You'll make more real money and the players won't have to go through the artifical task of collecting tags (or killing beasts or finding gems) as this has already been shown by most MMOs to be one thing which sends players away in droves.

Accepting 'donations' would also take a lot less coding and you wouldn't have to worry about creating a sway of new item graphics and interactions. So it would be an economic choice.

Who really cares if this makes a complete mockery of the division between pirates and carebears. With the right greasing of palms the worst pirate on EVE can become as loveable as a 'good luck bear'. Where's the roleplay in that? What's so momumental about the decision to forsake the comfort of hi-sec and ply the criminal code when you can take your ill-begotten earning and grease your way back into society.

I would like to see the turncoats who accept the CONCORD 'pardon' marked (permanently surround their names in trainer yellow sounds appropriate) so their shame would be obvious to everyone.

Isn't it time you also changed the CONCORD insignia to the skull and crossbones Big smile


The tag spawn rate actually places a limit on the number of people who can (on average) raise their sec status per day. More people wanting to drives the price up, less drives it down. It's kinda elegant, actually.

-Liang

I'm an idiot, don't mind me.

Mayhaw Morgan
State War Academy
Caldari State
#157 - 2013-05-03 15:02:19 UTC
Quote:
Yet another free pass for gankers with a fist full of cash.


A FREE pass is exactly what it is NOT. They'll need a fist full of cash (ISK, presumably), afterall. Even if they get that cash by selling a PLEX that they bought with out-of-game currency, it is another capsuleer providing them with the ISK. This system of sec status for tags, as it is described, is just another way for different types of players to collaborate. If you have a problem with some ganker trading you ISK for security status, then you must also have a problem with some ganker trading you gametime for ISK, or trading you deadspace modules for ISK, or trading you ISK for ammo/ships, or trading you faction battleship BPCs for ISK, etc., etc., etc. It's just another way for people who don't like certain activities in the game to collaborate with people who are more willing to engage in those activities, provided there is an incentive. Some people don't want to mine. Some people don't want to shoot red crosses. Some people don't want to haul massive cargos long distances for little profit. Some people don't want to go through the tremendous effort of securing technetium moons in null security space. If we couldn't all trade with eachother, you'd have go mine those high end ores or run those DED 8/10's or whatever it is that YOU don't like to do in the game.

Ultimately, if you don't want gankers, pirates, space-terrorists, etc. to be able to buy security status, don't sell it to them. You could go even further by heading out to low sec to disrupt their tag-farming operations. But, I think that's where the real problem is . . . you don't want to have to interact with all the other parts of this system that we call EVE Online. If you did that, you might have to wonder what the actual difference is between you and a "pirate".
Ahvram
Deep Core Mining Inc.
Caldari State
#158 - 2013-05-03 17:29:46 UTC
Mayhaw Morgan wrote:
Quote:
Yet another free pass for gankers with a fist full of cash.


A FREE pass is exactly what it is NOT. They'll need a fist full of cash (ISK, presumably), afterall. Even if they get that cash by selling a PLEX that they bought with out-of-game currency, it is another capsuleer providing them with the ISK. This system of sec status for tags, as it is described, is just another way for different types of players to collaborate. If you have a problem with some ganker trading you ISK for security status, then you must also have a problem with some ganker trading you gametime for ISK, or trading you deadspace modules for ISK, or trading you ISK for ammo/ships, or trading you faction battleship BPCs for ISK, etc., etc., etc. It's just another way for people who don't like certain activities in the game to collaborate with people who are more willing to engage in those activities, provided there is an incentive. Some people don't want to mine. Some people don't want to shoot red crosses. Some people don't want to haul massive cargos long distances for little profit. Some people don't want to go through the tremendous effort of securing technetium moons in null security space. If we couldn't all trade with eachother, you'd have go mine those high end ores or run those DED 8/10's or whatever it is that YOU don't like to do in the game.

Ultimately, if you don't want gankers, pirates, space-terrorists, etc. to be able to buy security status, don't sell it to them. You could go even further by heading out to low sec to disrupt their tag-farming operations. But, I think that's where the real problem is . . . you don't want to have to interact with all the other parts of this system that we call EVE Online. If you did that, you might have to wonder what the actual difference is between you and a "pirate".



Now lets be realistic here. For one Low sec systems are going to be over whelmed with PVP and Null alliances chasing these tags. There will be almost no chance in hell your average corp/solo player will even have a shot at these tags. All CCP has done is added another ISK faucet to the people with the most ships and biggest guns. And to top it off now they will be fueling there ganking Hi sec fleets with these tags allowing even more of it to happen. The government (CCP) isn't out for the little guy here. Its just another way to fill Null bear pockets under the guise of "More to do in low sec"
Liang Nuren
No Salvation
Divine Damnation
#159 - 2013-05-03 17:55:24 UTC
Ahvram wrote:

Now lets be realistic here. For one Low sec systems are going to be over whelmed with PVP and Null alliances chasing these tags. There will be almost no chance in hell your average corp/solo player will even have a shot at these tags. All CCP has done is added another ISK faucet to the people with the most ships and biggest guns. And to top it off now they will be fueling there ganking Hi sec fleets with these tags allowing even more of it to happen. The government (CCP) isn't out for the little guy here. Its just another way to fill Null bear pockets under the guise of "More to do in low sec"


Hmmm, I'd be very surprised if it goes the way you predict. Let's consider it rationally:
- We don't know whether the -5.0 sec status change will go through, so I'm going to assume the continuance of the -2.5 -> -4.5 gradience.
- The people who are most interested in these tags are professional gankers and ultra casual PVPers that live in high sec
- The spawn rate will be somewhere between faction spawns and normal rats. The spawn rate will be tweaked to allow for more or less people back into high sec. The rate at which they said tags should drop should be roughly equivalent to grinding your sec up in null sec instead of low sec. So, not very common at all.
- Setting the spawn rate too high will mean there's little impetus to farm tags because incidental farming will satisfy the demand. Setting it too low will make the tags extremely lucrative (but rare).
- The bulk of low sec is in Aridia/Solitude/Genesis. These areas are already heavily beared up by people with existing logistics chains. Plexing, anoms, and low sec missions are all already heavily farmed.

My predictions:
- Most tag farming will happen in Aridia/Solitude/Genesis
- There will be virtually no tag farming in FW space
- Most tags will be sold in Jita and other trade hubs
- Concord stations will be populated with tags at 30-50% markup over Jita
- Spawn rates will be low and the prices will be high.
- Null corps and alliances will not farm tags because tag spawns don't scale as well as farming rats in vast swaths of null sec.

-Liang

I'm an idiot, don't mind me.

Mara Rinn
Cosmic Goo Convertor
#160 - 2013-05-03 18:31:12 UTC
Liang Nuren wrote:
The tag spawn rate actually places a limit on the number of people who can (on average) raise their sec status per day. More people wanting to drives the price up, less drives it down. It's kinda elegant, actually.


And let's not forget speculative trade, and perhaps people buying up tags to destroy them.