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EVE Fiction

 
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Eve: Source

Author
Naomi Hale
#1 - 2013-05-02 06:41:47 UTC
I'll admit, I had a little nerdgasm when Eve: Source was announced at Fanfest. It was only heightened by the Eve Universe: Origins trailer. But I'd like some official word that the book is going to be accurate and not become obsolete after a couple of years of retcons.

The store blurb says -

"EVE: Source is your comprehensive source book and visual guide to the gargantuan universe experienced in EVE Online and DUST 514! Developed in close collaboration with the EVE and DUST 514 creative teams, this beautiful 184 page, full-colour hardcover will immerse readers in the history and lore of EVE through stunning artwork and never-before-released material detailing the settings, stories, races, and factions of the EVE Universe"

But a recent dev post on these forums stated that the Eve Gate isn't there and never was, we also only learnt capsuleer ships have crews a couple of years ago and why are skills and blueprints a physical object rather than data?

My point is, I want to buy EVE: Source but I also want to know that what's in it isn't going to be completely pointless.

I'm Naomi Hale and this is my favourite thread on the forums.

Eija-Riitta Veitonen
State War Academy
Caldari State
#2 - 2013-05-02 16:54:39 UTC
Naomi Hale wrote:
I'll admit, I had a little nerdgasm when Eve: Source was announced at Fanfest. It was only heightened by the Eve Universe: Origins trailer. But I'd like some official word that the book is going to be accurate and not become obsolete after a couple of years of retcons.

The store blurb says -

"EVE: Source is your comprehensive source book and visual guide to the gargantuan universe experienced in EVE Online and DUST 514! Developed in close collaboration with the EVE and DUST 514 creative teams, this beautiful 184 page, full-colour hardcover will immerse readers in the history and lore of EVE through stunning artwork and never-before-released material detailing the settings, stories, races, and factions of the EVE Universe"

But a recent dev post on these forums stated that the Eve Gate isn't there and never was, we also only learnt capsuleer ships have crews a couple of years ago and why are skills and blueprints a physical object rather than data?

My point is, I want to buy EVE: Source but I also want to know that what's in it isn't going to be completely pointless.

Because both skills and blueprints need a way to control them, both game mechanics-wise and game lore-wise. Think of it as a method imposed by concord to control blueprints and skills so they would not be copied by unauthorized users (especially the t2/faction ones).
Velicitia
XS Tech
#3 - 2013-05-02 20:10:19 UTC
It's written in the books (IIRC, Empyream Age) that the gate is still there (or at least some broken wingy bits), and that's what the Sisters of Eve are studying (well, that and whatever remains of the wormhole).

Trouble is, CCP's gotten a lot of new blood over the years, and they well suck with the history and the racial flavour.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia