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Player Features and Ideas Discussion

 
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Introducing myself and asking for help with balance!

First post First post
Author
Tonto Auri
Vhero' Multipurpose Corp
#421 - 2013-04-27 00:48:27 UTC
Lost True wrote:
0/

There is one very inconvinient thing about many ships:

The ship model have more weapon hardpoints than it achually had. The ship looks partially fitted, and this is sucks. Why do we have an amazing V3 models while some important parts of them are missing when you fly them?

Some good examples are: Tempest, Drake, Venture

Can you at least try to keep the visual and actual hardpoints equal?

This is not a balance question, and you can fit a ship for your personal viewing pleasure.
Now, since we have that question answered, the real reason is because the same model is used by multiple ships, and they have different numbers of hardpoints.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Veshta Yoshida
PIE Inc.
Khimi Harar
#422 - 2013-04-27 19:38:01 UTC
Just watched the FF keynote and well, where is Amarr?

In the bit about tiericide the exec.prod. was so happy about the increase in pew but no Amarr hulls were included in the upsurge .. the Winmatar fad was allowed to persevere for 3 years or more and now we finally got other players involved, namely Gallente and Caldari but that still leaves 25% of the available races out of the loop.

Stick your heads together (or bang some heads if that is how you work) and figure out what the hell is going on because something must be off, something that can probably only be sorted by you balancing nerds.
Alx Warlord
The Scope
Gallente Federation
#423 - 2013-04-29 23:36:55 UTC
Please CCP Rise, Take a look at this tread:
https://forums.eveonline.com/default.aspx?g=posts&t=228586&find=unread

I'm just an engineer trying to improve eve : )
CCP Ytterbium
C C P
C C P Alliance
#424 - 2013-05-02 16:51:48 UTC
Unstickied.