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Missions & Complexes

 
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Gurista scram/jam/web... really?

Author
Britta Nolen
Sama Guild
#21 - 2013-05-02 02:41:00 UTC  |  Edited by: Britta Nolen
Tsukino Stareine wrote:
you warped at 0 into the belt >.>?


Doesn't Everyone? Just get a talos, blasters & puts some t2 drones on it, Everything Dies.

Naga Fit
Blasters x8
Rat specific hardeners x2
LSE x2
Mag stabs x2
TE x2
DC2

rigs
purgers x2
shield therm resist

5 T2 Hobgoblins

@5's
888 DPS
152 Regen
52k ehp

Release drones after the frigs target you. Not before.
Tauranon
Weeesearch
CAStabouts
#22 - 2013-05-02 03:09:02 UTC
DeLindsay wrote:
Judging by the posts you were just in the wrong ship type (i.e. one that cannot tank worth a damn) when the unfortunate happened.

HOWEVER, I would like to see a sort of Diminishing Return system enabled on ECM/TD/Damps (NPC & Player alike). This is coming from a toon who's PvP alt IS an Ewar pilot. It is far too easy to perma jam a ship in Eve with a single ship. ECM's, Damps and Tracking Disruptors can be set upon an enemy ship forever and only the ECM has a chance to "miss". There is a reasonable reason to add in DR for these module groups.



EVE is (or should be) balanced first as a fleet game.

Ewar is meant to be a force multiplier. if 1 person is not in a dps-f1-monkey ship, then your fleet is down 1 ships dps against every target already. If it cannot disable more than 1 f1-monkeys worth of value in the opposing fleet, then it is useless. In a fleet situation, you aren't going to jam the entire opposing fleet, therefore its up to the other fleets target caller to prioritise you to remove the jams. People who get caught 1vs4+falcon and whinge about not being able to shoot whilst dieing don't count - sucks but whatever - unlike neuts, it won't turn your hardeners, boosters and mwd off.
DeLindsay
Galaxies Fall
#23 - 2013-05-02 04:28:43 UTC
Quote:
EVE is (or should be) balanced first as a fleet game.

Ewar is meant to be a force multiplier. if 1 person is not in a dps-f1-monkey ship, then your fleet is down 1 ships dps against every target already. If it cannot disable more than 1 f1-monkeys worth of value in the opposing fleet, then it is useless. In a fleet situation, you aren't going to jam the entire opposing fleet, therefore its up to the other fleets target caller to prioritise you to remove the jams. People who get caught 1vs4+falcon and whinge about not being able to shoot whilst dieing don't count - sucks but whatever - unlike neuts, it won't turn your hardeners, boosters and mwd off.


I won't disagree with that and my suggestion bypasses the need to 'balance' those modules groups for Fleet ops (blob -vs- blob) because ships rarely last longer than a single cycle from any ship's ECM/TD/Damp, that is ships that aren't already immune to Ewar to begin with. Therefore an added DR for most Fleet warfare would never kick in since the ships would be dead before a second cycle. Fleets usually fit VERY differently than small gangs and absolutely differently than solo/duo PvP. ECCM, remote ECCM, Logi, etc are the name of the game in Fleet battles. More to point it's who's gonna melt for 3-4 seconds first, move onto the next target, etc.

Firstly I am an Ewar pilot, the Falcon is my primary ship for said purpose and even I agree that ECM/TD/Damps need looking into and adding DR to those module groups wouldn't hurt anything, if it was done right like a slowly increasing chance to fail, or shortening cycle time, etc. The OP made a mistake by ratting in a ship nearly incapable of dealing with small ships, fine. But he isn't wrong that being perma jammed by an NPC or for that matter a single player vessel is a bit much. Yes, I know there is no such thing as perma jammed as eventually a cycle will fail, but come on it's pretty close to perma. TD/Damps NEVER fail and are applied until YOU are jammed/lose target/cap out/die/ship pops.

The Operative: "There are a lot of innocent people being killed in the air right now".

Capt. Malcolm Reynolds: "You have no idea how true that is".

Beast of Revelations
Pandemic Horde Inc.
Pandemic Horde
#24 - 2013-05-02 07:40:21 UTC  |  Edited by: Beast of Revelations
Don't know why I bother responding to trolls, but...

sabre906 wrote:

The issues have already been explained thoroughly to him, he just don't want to correct it. It's a paper boat with large guns and no drones and no tank


The problem was the ewar, idiot. The problem had nothing to do with 'no tank, large guns, blah blah.'

Quote:

He seems to think there's something wrong with the game because his boat that should pop, did pop. When in fact, if he didn't pop, there would be something wrong with the game.


Let's try this again. I don't care about ships going pop. My ships have gone pop a million times, so have yours, so have everbody elses. I care about ewar.

It's dumb that a ship can just make your ship not be able to do anything. It's a bad mechanic. That's not just my opinion, that's the opinion of many veteran players I've spoken with.

The stupid mechanic needs to be nerfed and changed. It's too absolute. It's like someone pushes a button and all of a sudden you can't fly your ship, and there's nothing you can do to get out of it. To be honest, I haven't spoken to anyone who thinks this is good gameplay.

Quote:

How utterly ignorant. This isn't a matter of opinon son, this is a matter of you not knowing what you are doing in a video game, so much so that you lost a ship in the easiest null sec PVE activity there is. I mean really, how bad does someone have to suck to lose a ship to (non-officer) Belt Rats?


Because being perma-jammed, perma-scrammed, and perma-webbed by a rat = sucking at a video game. In other words, my not being able to actively do anything at all to save my ship = sucking, haha. Check out the big brain on this guy.

Yet another idiot troll. I have successfully lorded many trolls in my life, but they are numerous on these forums.
Hulasikaly Wada
DO.IT
I.N.D.E.P.E.N.D.E.N.T
#25 - 2013-05-02 08:53:44 UTC

All EVE is about ship/fit/tactic/situation working or not
some without problems most of time , some not always working t best ( but winning )

Did by my self 0,0 belt-ratting in attack bc with short range weapons ( Oracle mwd+shield expander, all dps in low slots, meta 4 guns with t1 multifrequency because i am stingy and dont want to spend money in t2 guns and scorc ) and yes, sh*t can happen, but understanding how to manage a bad situation can save your ship almost Always (even if you are dual webbed eand TDed , juist need a bit of time and pratice )

Anyhow here the best advise look like to be "Don't feed the troll" , lol

Hula
Nometh Xergent
#26 - 2013-05-02 09:07:28 UTC
In what space where you flying? I mean what sec?
I like that in EVE everything can happen so if you lost 100 m i bet you can afford same ship ten times(?)

“I’ve always loathed the necessity of sleep. Like death, it puts even the most powerful men on their backs.”

Sola Mercury
Republic Military School
Minmatar Republic
#27 - 2013-05-02 09:18:12 UTC
Sure there was no incursion going on in that system at the time?
Beast of Revelations
Pandemic Horde Inc.
Pandemic Horde
#28 - 2013-05-02 10:08:52 UTC
Nometh Xergent wrote:
In what space where you flying? I mean what sec?


It was -0.7 or -0.8.

Quote:
I like that in EVE everything can happen so if you lost 100 m i bet you can afford same ship ten times(?)


It definitely hurt my bankbook, but yes I can afford it (on my way to buy a new ship now). My post is really much less about 'ouch I'm hurt' and more 'my feedback is that this is a stupid mechanic - fix it' and 'what is the advice to avoid this from happening in the future?'

Quote:
Sure there was no incursion going on in that system at the time?


Yup - 100% sure.
Tauranon
Weeesearch
CAStabouts
#29 - 2013-05-02 11:13:52 UTC
Beast of Revelations wrote:
Let's try this again. I don't care about ships going pop. My ships have gone pop a million times, so have yours, so have everbody elses. I care about ewar. It's dumb that a ship can just make your ship not be able to do anything. It's a bad mechanic. That's not just my opinion, that's the opinion of many veteran players I've spoken with. The stupid mechanic needs to be nerfed and changed. It's too absolute. It's like someone pushes a button and all of a sudden you can't fly your ship, and there's nothing you can do to get out of it. To be honest, I haven't spoken to anyone who thinks this is good gameplay.


Its counter fittable and now we even have SP we can apply against it, and unlike energy neutralizers, it doesn't turn all of your modules off, it just turns off your external influence modules. ie people that get neuted by bloods for the first time also often lose a ship because the tank goes down and the ship dies quickly!

ECM itself is a useful counter to reliable use of homogenous ship or racial fleets, because its far more effective when the falcon pilot knows they don't need to rainbow their jammer choices - which helps to an extent with FOTM play - as the more a particular ship becomes FOTM, the more likely the falcon pilot could bring 2 racials, or all racials for it.

As far as guristas themselves go - they jam with a strength 3. 1 gurista has a 14% chance of jamming a non ECCM fitted naga per 30 second cycle. a 6 ship gurista spawn of all jammers have a 60% chance of jamming per cycle, and since 25% of that is double jam you could be jammed out for more than 20 seconds some of the time. and once a jam starts - 60% chance of it being 2 in a row.

My ratting dominix not only has 2x eccm (and the compensation skill), it also has drones, and sufficient ~750 drone dps that it will reliably kill whatever they are left on - so in a 6 spawn, I would have a 3% chance per ship of them jamming me each cycle, and a 17% chance that one of a 6 ship spawn jammed me per cycle. I would almost always (only about a 1%) chance of not seeing it - have a full 10 seconds between jams, and it being dominix means that 99% of the time, i would subsequently lock and set the drones on a priority target after a jam. ie the odds are I would kill 1 frigate in the initial lock, and then 1 frigate ~30 seconds later, even if I got jammed, and obviously I'd only have a 17% chance of a successful jam being followed by another one anyway. I would not even need to set my drones to aggressive to rat!

If you are a caldari pilot, dealing with ECM from rats is just as easy - since caldari have a specific missile for it. All other BCs, other than attack BCs, have sufficient drone bays, and can field a set of lights set to aggressive, which will (drone bugs aside), naturally prioritise frigates. ie you actually managed to choose a ship really poorly, and then combine that with use the ship really poorly.

You should thank the NPCs for explaining the weaknesses of the naga in a very clear way to you.
Beast of Revelations
Pandemic Horde Inc.
Pandemic Horde
#30 - 2013-05-02 11:59:32 UTC
Tauranon wrote:
The racial eccm skill - gravimetric sensor compensation or whatever its called is a big help (for a naga). The base sensor str I had on a dominix was 22 if I recall, with the mag compensation skill and 2 eccms, it was 96 or something like that.


Bought the skill, training it now. It just says 4% per skill level, so I'm not going to go from a 22 to a 96, but hopefully it will do something at least.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#31 - 2013-05-02 12:48:45 UTC
Beast of Revelations wrote:
Tauranon wrote:
The racial eccm skill - gravimetric sensor compensation or whatever its called is a big help (for a naga). The base sensor str I had on a dominix was 22 if I recall, with the mag compensation skill and 2 eccms, it was 96 or something like that.


Bought the skill, training it now. It just says 4% per skill level, so I'm not going to go from a 22 to a 96, but hopefully it will do something at least.


I would advice a diferent ship or ratting, yes it can be done in attack battlecruiser, where they build for it not realy.

Combat Battle cruiser will be much more help. it's paved ground but a Drake with HM will do great, some auto targeting missiles or when you get jamed.

as for the gravimatic compensation skill, it helps a little but it's no garanty, I've that skill to 4 and it gives my Tengu over 40 somthing strenght and I still have times that I'm out of the running for a few minutes.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#32 - 2013-05-02 12:57:20 UTC
Britta Nolen wrote:
Tsukino Stareine wrote:
you warped at 0 into the belt >.>?


Doesn't Everyone? Just get a talos, blasters & puts some t2 drones on it, Everything Dies.

Naga Fit
Blasters x8
Rat specific hardeners x2
LSE x2
Mag stabs x2
TE x2
DC2

rigs
purgers x2
shield therm resist

5 T2 Hobgoblins

@5's
888 DPS
152 Regen
52k ehp

Release drones after the frigs target you. Not before.


Well no, not in gurista space as clearly things like this happen if you warp at 0 and get immediately jammed/scrammed/webbed.
Jenn aSide
Soul Machines
The Initiative.
#33 - 2013-05-02 13:01:00 UTC
Beast of Revelations wrote:

The problem was the ewar, idiot. The problem had nothing to do with 'no tank, large guns, blah blah.'


The fact that you can't see what your doing wrong is exactly the problem.

A better ship would have perma-tanked a BELT RAT spawn. Missiles instead of guns would have given you the FoF option.

But of course, being a know it all (that lost a ship to BELT RATS, the EVE version of kindergarten), go ahead and keep thinking this way, it's your isk you're throwing out the window.


Quote:

Let's try this again. I don't care about ships going pop. My ships have gone pop a million times, so have yours, so have everbody elses. I care about ewar.

It's dumb that a ship can just make your ship not be able to do anything. It's a bad mechanic. That's not just my opinion, that's the opinion of many veteran players I've spoken with.

The stupid mechanic needs to be nerfed and changed. It's too absolute. It's like someone pushes a button and all of a sudden you can't fly your ship, and there's nothing you can do to get out of it. To be honest, I haven't spoken to anyone who thinks this is good gameplay.


And yet 10s of thousands of other players have found ways to deal with something you lost a ship to.

THIS IS WHY you belt rat with the proper ship. In Guristas space that means a ship with drones or that can use FoF missles.

You have to be one of the most clueless noobs we've ever seen, and that's saying something for the Missions and Complexes forum lol


Quote:

Because being perma-jammed, perma-scrammed, and perma-webbed by a rat = sucking at a video game.


Yes it does. If you knew what you were doing you would have survived like 99.99999% of people who do the same Easy pve activity lol. With drones or FoF missles or over-heated ECCM you could have made it out.

But like sooooo many gamers, you think it's the games fault you screwed up. It's not the game. YOU failed.

Quote:

In other words, my not being able to actively do anything at all to save my ship = sucking, haha. Check out the big brain on this guy.

Yet another idiot troll. I have successfully lorded many trolls in my life, but they are numerous on these forums.


Serious question. How old are you? i'd feel bad if you were some teenaged kid, but damn there has to be some explanation for so much fail.

You can consider it trolling if that makes you feel better, but I'm telling you the truth. The problem you had isn't jams and scrams, it's your ignorance of the game coupled with your inability to take personal responsibility.

You lost a ship in one of the dumbest ways possible. You can man up and realize this loss came from how you think, or you can hide behind your pride, learn for better players (liek me, i've NEVER lost a ship to a BELT RAT lol, not a special thing since very few people do) and become a better player yourself.
Jenn aSide
Soul Machines
The Initiative.
#34 - 2013-05-02 13:18:54 UTC
Beast of Revelations wrote:
'my feedback is that this is a stupid mechanic - fix it'


The thing you're missing is that you don't know enough about the game yet (as evidence by losing a ship to belt rats....) to call anything stupid. If you knew anything about the way the game works you wouldn't have been in a belt with a naga to begin with. The only place for a close range naga with no support in guristas space is an anomaly called "Forsaken Hub".

All of EVE is won or lost before you undock. You use the right ship,the right fit, the right tactics and you figure this all out before hand. You failed to do any of that. Being perma-jammed means you either picked the wrong ship or picked the right ship but the wrong fit.

You'll forgive me if I'm harsh (figure of speech, i don't care what you do lol), but the WORST thing in EVE PVE is a know it all noob who can't see their own mistakes the runs to the forum whining for game changes to a game they obviously don't understand....because they died to BELT RATS LOL.

(the 2nd worse thing is the l33t PVP pilots who think that just because they can pvp they can PVE, which is not true at all...at least we get a good laugh at their expense when their ships go pop in DED 10/10s)



Beast of Revelations
Pandemic Horde Inc.
Pandemic Horde
#35 - 2013-05-02 13:19:56 UTC  |  Edited by: Beast of Revelations
Mike Whiite wrote:

I would advice a diferent ship or ratting, yes it can be done in attack battlecruiser, where they build for it not realy.

I understand the advice and appreciate it. But I've already tried other ships and the only thing that cuts it, at least with my current skills, is an attack battlecruiser. So I bought another one.

Not diss'ing your advice or saying you're wrong - you're probably right. I'm just in a specific situation where I've tried many other options and found only one that works for me at this juncture.

Quote:
Combat Battle cruiser will be much more help. it's paved ground but a Drake with HM will do great, some auto targeting missiles or when you get jamed.


I have a drake (first ship I tried ratting these guristas with) - it couldn't cut the mustard. That's probably more to do with my skills than the drake, I dunno. But the attack battlecruiser I was using cut through all the rats like melted butter. I earned hundreds of ISK with it [EDIT: hundreds of millions of ISK]. I just ended up running into a situation where I was perma jammed/scrammed/webbed and there was nothing I could do.

Thanks for the advice though.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#36 - 2013-05-02 13:31:16 UTC
I earn hundreds of isk as well with my thrasher ratting in low sec belts.

No wait, HUNDREDS OF THOUSANDS, sometimes millions!
Derath Ellecon
University of Caille
Gallente Federation
#37 - 2013-05-02 14:14:52 UTC
Tsukino Stareine wrote:
I earn hundreds of isk as well with my thrasher ratting in low sec belts.

No wait, HUNDREDS OF THOUSANDS, sometimes millions!



Even more come summer.
Beast of Revelations
Pandemic Horde Inc.
Pandemic Horde
#38 - 2013-05-02 14:35:05 UTC
Tsukino Stareine wrote:
I earn hundreds of isk as well with my thrasher ratting in low sec belts.

No wait, HUNDREDS OF THOUSANDS, sometimes millions!


Whoops, I actually meant to say hundreds of millions. Probably made 300-400mil over a couple week period.
Vaju Enki
Secular Wisdom
#39 - 2013-05-02 14:44:55 UTC
This thread delivers.

The Tears Must Flow

Beast of Revelations
Pandemic Horde Inc.
Pandemic Horde
#40 - 2013-05-02 20:02:32 UTC
Was just told by a serious vet that this was the most unlucky incident he's ever heard of. He's ratted for years and never seen nor heard of what I described.

So chalk it up to an unlucky fluke. But either way I still say the jamming mechanic needs looking at.