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Bring back the Battleship

Author
Untanas Volmyr
Perkone
Caldari State
#41 - 2013-04-25 21:59:40 UTC
Its a battleship. It should be a machine built for war. Maybe people just aren't fitting them right. To soon to mention a DBB?

Murphy's Technology Law - If your not thoroughly confused. Then you were not thoroughly informed.

Josilin du Guesclin
Aliastra
Gallente Federation
#42 - 2013-04-26 13:42:18 UTC  |  Edited by: Josilin du Guesclin
Untanas Volmyr wrote:
Its a battleship. It should be a machine built for war. Maybe people just aren't fitting them right. To soon to mention a DBB?


The problem is that even if you fit a BS purely for tank 'n' gank it's not a good choice in a WH. For example, a Tech II fit Sleipnir costs about 40% more than a Tech II Tempest. It does 80% of the Tempest's DPS, and has 70% of the EHP. Sounds good for the Tempest, but there's the other side - the Sleip is 35-40% faster, has only 70% of the sig radius, and 2.2 times the sensor resolution. Thus it locks faster, is harder to lock (and harder to scan down with combat probes), dictates range and is better at getting on and off grid, and takes considerably less damage once locked.

Overall the Sleip delivers its damage better, and takes a good deal less damage in the process, making it easier for the logis to rep, and thus harder for the enemy to break the gang's remote tank through raw DPS. On top of all that, a Sleip is only 1/8th the mass of a Tempest, so you can hop back and forth through WHs without much fear of collapsing them, whereas a Tempest fleet has to be careful and always watching a WHs remaining capacity.

The result is that battleships are marginally useful for system defence and minimally useful for anything that requires leaving your system. They are useful for crashing holes, though.

The funny thing is that low-end WHs have a per-transit limit low enough that you can't fit battleships through them, but T3s and command ships fit fine, and yet the latter are far more useful than the former for almost everything.

EDIT: On top of all that, Sleips and T3 aren't tied to their logis by remote cap chains, either.
EndersChild
Deep Core Mining Inc.
Caldari State
#43 - 2013-05-01 19:42:26 UTC
Roime wrote:
Scilent Enigma wrote:
Reading this thread somehow made my brain hickup and give me an idea, (mind you, it's probarbly bad but when my brain hickups, well, might as well get it out rather than lookin like I have to pass gas)...

The problem:
BS mass is too great to be viable in WH ops.

Not so good idea that what I think is my brain came up with:
Script the microjumpdrive, without script it works the same as now, but with the script "Wormhole Attunement" (copyright and trademark registration pending, or not) activating the MJD with a WH on grid within reasonable range will let the BS pass through leaving only the mass footprint of a BC on the WH.

There.. sorry about that, feels so much better now.. please feel free to ignore...Blink


Great idea, but how about this tweak: MJD reduces mass during the spool-up time, for the same reason as HIC bubble, so it's easier to bump the battleship out of alignment? No scripts needed, just a little copypasta from the bubble mod.



Or a new script for the Field Generator that has a remote mass reduction effect to all sub-cap ships within the bubble. This could even be a side-effect to a non-scripted HIC bubble. Would make the safe feeling of a crit hole a little more interesting if the number of already low mass ships getting in has been increased

Likely too easy to exploit, low class hole ship mass limit being an obvious one

Would still be good to get the BS as a viable class option in WH's, so some mass reducing mechanic is needed
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