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Null-sec Anom/ Ratting Fitting

Author
Khaz Taron
Brutor Tribe
Minmatar Republic
#1 - 2013-05-01 17:23:42 UTC
Hey guys

im in Sansha Null-sec space

And would like to know what are the fastest Isk per hour fittings for minmataar ships are

Battleship is the max ill go for a Ratting ship

i was thinking mabye a Tempest fleet issue or a Mealstrom but not too sure what to fit em out with 800mm OFC but talking about tank ....What about meds Tracking computers?? mabye what about lows the tank ???

Look forward to your Replys ...well sort of

Feel free to ask questions
Malcanis
Vanishing Point.
The Initiative.
#2 - 2013-05-01 19:17:32 UTC
The kiting Oracle has it's fans amongst my corpmates.

With a battleship you could use an MJD and again go for a long range sniping fit. The advantage of doing this is that you don't need to waste slots on much of a tank.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kamden Line
Sovereign Citizen and other Tax Evasion Schemes
#3 - 2013-05-01 20:03:06 UTC
Malcanis wrote:
The kiting Oracle has it's fans amongst my corpmates.

With a battleship you could use an MJD and again go for a long range sniping fit. The advantage of doing this is that you don't need to waste slots on much of a tank.


When you getting your CSM tag Malcanis?


Yeah, the setup for most of nulsec is - Nightmares for Bloods/Sansha. Vindicator for Syndicate/Guristas, Machariel for Angels.

I don't know what they use for Drones (my guess is Vindy).

Anyhow, the reason why these setups are used is because each ship uses weapon systems that specializes in destroying those rats - Nightmares, EM/Therm, Machs, Explo/Kin (?), Vindy, Kinetic/Therm. Thusly, using a TFI to rat Bloods is actually slower than using a nightmare to rat, even if the perceived benefits (like guns keep firing) are there.

As for ISK per hour, ratting with a Mach, you'll do roughly 11-15 mil Isk ticks, whereas with a Nightmare you'll do 20-25 mil isk ticks.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#4 - 2013-05-01 21:30:33 UTC
I'm thinking Navy Raven is soon going to be the anomaly runner of choice as cruise missiles are getting buffed. It has selectable damage and needs no tank at all. I'm currently running BR anoms with Oracle + Raven, and it works very nicely.
Hulasikaly Wada
DO.IT
Triumvirate.
#5 - 2013-05-03 07:57:58 UTC
Kamden Line wrote:
[quote=Malcanis]

I don't know what they use for Drones (my guess is Vindy).



Basically drones are easiest with a shield tank firing laser ship ( Nightmare )
where Sansha/BloodRaiders are easist with an armor tank ( Paladin )
Best returns are when you paint your fit for your need ( optimal at rat orbit without move OR burn to they to short range burn they )

Hula
xPredat0rz
Project.Nova
The Initiative.
#6 - 2013-05-03 08:13:43 UTC
dont forget they are changing anoms again.

So just because something is king now doesnt mean it will be in a month.
Abaroth Charmar
Imperial Academy
Amarr Empire
#7 - 2013-05-03 10:56:17 UTC
Khaz Taron wrote:
Hey guys

im in Sansha Null-sec space

And would like to know what are the fastest Isk per hour fittings for MINMATAR ships are

Malcanis wrote:
The kiting Oracle has it's fans amongst my corpmates.

Reading comprehension 0/10.. I see great things ahead for CSM8.

Riot Girl wrote:
I'm thinking Navy Raven is soon going to be the anomaly runner of choice as cruise missiles are getting buffed. It has selectable damage and needs no tank at all. I'm currently running BR anoms with Oracle + Raven, and it works very nicely.

Not a single Minmatar ship mentioned.
Hulasikaly Wada wrote:
Basically drones are easiest with a shield tank firing laser ship ( Nightmare )
where Sansha/BloodRaiders are easist with an armor tank ( Paladin )
Best returns are when you paint your fit for your need ( optimal at rat orbit without move OR burn to they to short range burn they )

Spot the helpful mention of a Minmatar ship (like the OP asked for) in the above post? No, there isn't one there either.

Fantastic work guys.
Caitlyn Tufy
Perkone
Caldari State
#8 - 2013-05-03 14:44:18 UTC  |  Edited by: Caitlyn Tufy
Kamden Line wrote:
As for ISK per hour, ratting with a Mach, you'll do roughly 11-15 mil Isk ticks, whereas with a Nightmare you'll do 20-25 mil isk ticks.


That can't possibly be right, even a Tengu can pass 20 mil ticks and it's waaay suboptimal for Sanshas.

OP: Fleet Pest gets my vote. It's not as powerful as Maelstrom, but it has the speed and alignment, so you'll be able to get out if something ugly pops up. I do know Vagabond was popular for belt ratting too, though I personally haven't used it. As for a fit, I prefer the shield tanked version, just smack EM and TH on it along with a faction X-Large Booster (such as Domination or Caldari Navy), but an armor variant works too, it just has less dps. You should pass 20 mil ticks with relative ease using EMP ammo.
Dyphorus
Inritus Astrum
#9 - 2013-05-04 15:47:19 UTC  |  Edited by: Dyphorus
This is what I use. Arties over AC's makes tanking simple as long as you manage range properly. Keeping range and popping them as they chase virtually eliminates the problems their TDs cause close range fits. Arties also eliminate the need to run your targets down. All things considered I this much more efficient than ACs.

Extra advantages worth noting. Frigs are always dead before the get within 50 km, so there's no risk of being scrammed at a site unless you're stupid. Since you're kiting, you're always aligned for instant warp out if necessary.

I also bring my alt along in an Oracle. Let him orbit the Mael and add a significant ammount of DPS. Makes anoms simple/quick, then come back and loot/salvage in a noctis.


Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II

Pith C-Type X-Large Shield Booster
Gist B-Type Shield Boost Amplifier
EM Ward Field II
Thermic Dissipation Field II
EM Ward Field II
100MN Afterburner II

1400mm 'Scout' Artillery I, EMP L
1400mm 'Scout' Artillery I, EMP L
1400mm 'Scout' Artillery I, EMP L
1400mm 'Scout' Artillery I, EMP L
1400mm 'Scout' Artillery I, EMP L
1400mm 'Scout' Artillery I, EMP L
1400mm 'Scout' Artillery I, EMP L
1400mm 'Scout' Artillery I, EMP L

Large Anti-EM Screen Reinforcer I
Large Core Defense Capacitor Safeguard I
Large Core Defense Capacitor Safeguard I

Infiltrator II x5
Newbie Ned
Real Nice And Laidback Corporation
#10 - 2013-05-04 20:49:11 UTC
First a disclaimer - I haven't ratted in a Minnie ship for a while and don't rat in Sansha space at the moment.

In the arty v AC argument I have always preferred ACs as the dps is so much lower on the arties, IF you can get to close range on the rats (which depends on how they spawn and the rat type). If you spend forever chasing rats to get decent AC dps, you are obviously way better off with arties.

For belt rats ALWAYS shield tank - tanking them should be really easy and you want gyros in the lows, min 3. For anoms you should shield tank if you can for the same reason (see Dyphorus fit above).

So far I don't think I've helped much and as you are limiting yourself to T1 BS the choice is Typhoon, Tempest or Maelstrom. I love the Typhoon, it can do so much stuff, the bad guys never really know what is coming out of it, but for ratting efficiency it isn't great, even with great skills in all 3 weapons systems.

I haven't checked pest v Mael in EFT but I think the Mael would be better. 8 turrets v 6 bonussed turrets plus the shield boost bonus (big @ BS lvl5 = more mid slots for other stuff).

Personally I love Minnie but am currently using torp Raven v Drone rats, which no one ever recommends so what do I know?!
Big smile
Zeus Zed
Federal Navy Academy
Gallente Federation
#11 - 2013-06-27 15:00:00 UTC  |  Edited by: Zeus Zed
Hello all and sorry for bringing this relatively old thread back but I don't like opening new threads with the same questions over and over.

I plan to relocate to null sec for two reasons:

- Quality of rats and loot so that I can pay for my PLEX gametime
- PVP

As I have always been spacebroke, I desperately need to make some ISK killing rats. I have 2 ships saved up, an AC Hurricane and an Arty Maelstrom.

I love my Hurricane and I've been running a lot of HS DEDs and anoms. It's very fast, and flies like wearing a glove.

I also enjoy flying the Maelstrom. It's been an overkill for HS DEDs, which is why it's stored in the hangar. An other reason why I don't use the Maelstrom is because it's _so_ slow, and slow boating between rat waves and to get to loot is killing all the fun for me.

So I would very much appreciate some advice on which of these two ships and which fit you would recommend for as _efficient_ as possible ratting in null sec,. Or any other alternatives for Minmatar ships.

I did read the posts and your recommendations (Nightmare, Machariel) but these are ridiculously expensive, I am skilling towards the Machariel but at my current ISK/hr in HS I will be able to buy it in about 2 years.


Also: Is salvaging worth it in null sec? FYI I only have one accounts so I will be ratting solo most of the time
Hakaimono
Native Freshfood
Minmatar Republic
#12 - 2013-06-27 15:19:59 UTC
Arty Tornado
Just make sure you keep out of Sanshas TD range(weapons range too if you can).
Unless you're in an area of null with a lot of blues around, a BS might be more risk than its worth, but that's all up to you in which a Fleet Tempest would work well.
Gyros, TEs, and maybe a DCU just in case for lows. Prop mod, sebos, and TCs for mids (range scripts).
Use 1400s with faction ammo to improve isk/hour as well as range.
Speedkermit Damo
Republic University
Minmatar Republic
#13 - 2013-06-27 17:10:43 UTC
Khaz Taron wrote:
Hey guys

im in Sansha Null-sec space

And would like to know what are the fastest Isk per hour fittings for minmataar ships are

Battleship is the max ill go for a Ratting ship

i was thinking mabye a Tempest fleet issue or a Mealstrom but not too sure what to fit em out with 800mm OFC but talking about tank ....What about meds Tracking computers?? mabye what about lows the tank ???

Look forward to your Replys ...well sort of

Feel free to ask questions


I am mostly Minmatar trained and live in sansha nullsec.

The fleet Tempest is no good for the hubs and above, at least not with autocannons, you simply end up taking too much damage trying to chase down rats, and get close enough for autocannons to start doing decent damage.

The Maelstrom is what I use with 1400 arties, you can keep rats at long range where their damage is insignificant, while you blap them. You can run a buffer or an active tank. Either works just as well on a Maelstrom.

Once I have trained Cruise missiles and half decent drone skills, i am going to see how well a fleet Typhoon works out.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Caleidascope
Republic Military School
Minmatar Republic
#14 - 2013-06-27 17:31:50 UTC
Speedkermit Damo wrote:
Khaz Taron wrote:
Hey guys

im in Sansha Null-sec space

And would like to know what are the fastest Isk per hour fittings for minmataar ships are

Battleship is the max ill go for a Ratting ship

i was thinking mabye a Tempest fleet issue or a Mealstrom but not too sure what to fit em out with 800mm OFC but talking about tank ....What about meds Tracking computers?? mabye what about lows the tank ???

Look forward to your Replys ...well sort of

Feel free to ask questions


I am mostly Minmatar trained and live in sansha nullsec.

The fleet Tempest is no good for the hubs and above, at least not with autocannons, you simply end up taking too much damage trying to chase down rats, and get close enough for autocannons to start doing decent damage.

The Maelstrom is what I use with 1400 arties, you can keep rats at long range where their damage is insignificant, while you blap them. You can run a buffer or an active tank. Either works just as well on a Maelstrom.

Once I have trained Cruise missiles and half decent drone skills, i am going to see how well a fleet Typhoon works out.

t1 typhoon with 6x t2 cruise missile launchers and 3x cn bcs does 645 dps. No need for fleet anything.

Life is short and dinner time is chancy

Eat dessert first!

Zeus Zed
Federal Navy Academy
Gallente Federation
#15 - 2013-06-27 18:03:38 UTC
Hakaimono wrote:
Arty Tornado
Just make sure you keep out of Sanshas TD range(weapons range too if you can).
Unless you're in an area of null with a lot of blues around, a BS might be more risk than its worth, but that's all up to you in which a Fleet Tempest would work well.
Gyros, TEs, and maybe a DCU just in case for lows. Prop mod, sebos, and TCs for mids (range scripts).
Use 1400s with faction ammo to improve isk/hour as well as range.


Thanks for the advice. Apparently battleclinic reviews don't position the tornado in the ratting group. Not sure what to do....
TheFace Asano
Caldari Provisions
Caldari State
#16 - 2013-09-10 15:05:05 UTC  |  Edited by: TheFace Asano
Khaz Taron wrote:
Hey guys

im in Sansha Null-sec space

And would like to know what are the fastest Isk per hour fittings for minmataar ships are

Battleship is the max ill go for a Ratting ship

i was thinking mabye a Tempest fleet issue or a Mealstrom but not too sure what to fit em out with 800mm OFC but talking about tank ....What about meds Tracking computers?? mabye what about lows the tank ???

Look forward to your Replys ...well sort of

Feel free to ask questions


Minmatar is completely fine to use with Faction EMP L. It does mostly EM damage.

I use an armor tanked TFI over the maelstrom, and have used both 1400 arties and 800 ACs. I prefer the AC's. I jump in at 100km, then mjd to point blank on them and drop 3x sentries. Melts face. The Arty build is easier on the tank, but doesn't quite have the dps or the isk / hour ratio as the 800 AC. If you have Level 5 in Minmatar BS it will do about the same damage as the Mael. The Mael has a softer tank against Sansha rats in my experience.

Basics needed for TFI:

Highs 6x guns + 2x heavy nos
Mids 2x Tracking computer, both scripts on hand, Heavy cap booster
Lows 3x Gyros, the rest EM/ therm resist and a large repper

Web actually helps here for keeping one from running. you can chase or sit still up to you, i sit still with 3x sentries.

I also dual box with a CNR orbiting the TFI at 70km. The CNR is more isk / hour.

I am working on a spider tanked setup for the Typhoon Fleet x2 cruise, both armor tanked and using cap transfer and remote armor rep. Cruise are brutal right now no matter the range your at.

Setup would yield 10 sentries and 12 bonused cruise launchers. Sit at 100km and melt face....