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Carrier affected by Odyssey Skill Changes...

Author
Abaroth Charmar
Imperial Academy
Amarr Empire
#1 - 2013-05-01 11:02:30 UTC
I currently fly a Carrier.

The following skill changes are going to happen:

"Capital Ships requirement on all Carriers and Supercarriers increased from 3 to 4"
"Adding the Jump Fuel Conservation skill at 4 as prerequisite"
"Adding the Jump Drive Calibration skill at 3 as prerequisite"

I only have Capital Ships to 3 and JFC to 3.

Under the "If you can fly it now, you can still fly it after the patch" promise, will I still be able to fly aforementioned carrier?

Will I get these skills bumped up to level 4 by CCP, or is "free SP" only being given out with regards to the Destroyer/BC changes?
Elena Thiesant
The Scope
Gallente Federation
#2 - 2013-05-01 11:13:43 UTC  |  Edited by: Elena Thiesant
"If you can fly it before, you will be able to fly it after". Since you're currently flying said carrier, yes, you will be able to fly it afterwards.

No, you will not be getting Capital Ships and JFC levels for free, those are requirements to *inject* the {racial} Carrier skill, not fly the ship. Hence they will have no effect on your ability to fly the carrier you are already flying. The only things you will need after the patch to fly a carrier is {Racial} Carrier 1 and Capital Ships 1 and since you must already have those if you're already flying the carrier, you'll be flying it fine afterwards.

Now, if you decide to train for a different race's carrier, you will need to train those skills before injecting the new {racial} Carrier skill
Paikis
Vapour Holdings
#3 - 2013-05-01 21:31:39 UTC
Please train Reading Comprehension and Search to at least rank III before posting thread#934857 about this. Thank you.
Star Slinger
Offslaught Heavy Industries
#4 - 2013-05-14 17:39:21 UTC
Elena Thiesant wrote:
"If you can fly it before, you will be able to fly it after". Since you're currently flying said carrier, yes, you will be able to fly it afterwards.

No, you will not be getting Capital Ships and JFC levels for free, those are requirements to *inject* the {racial} Carrier skill, not fly the ship. Hence they will have no effect on your ability to fly the carrier you are already flying. The only things you will need after the patch to fly a carrier is {Racial} Carrier 1 and Capital Ships 1 and since you must already have those if you're already flying the carrier, you'll be flying it fine afterwards.

Now, if you decide to train for a different race's carrier, you will need to train those skills before injecting the new {racial} Carrier skill


Not sure this is correct, you can inject the carrier skill without having jump drive operation, although you can not fly the carrier without jdo. So the initial question is valid, if CCP states that if you can fly it before, you can fly it after, then how are they going to handle the addition of the new skills like jump drive operation 5 and jump fuel conservation?
Star Slinger
Offslaught Heavy Industries
#5 - 2013-05-14 18:02:08 UTC
So looking at the dev blog, I think I know understand better as long as I have carrier already injected, then all the new skills will not be needed. So since I already have carrier injected I don't need to train jump drive operation at all then. It looks like they just got rid of the tertiary skills.
Haulie Berry
#6 - 2013-05-14 18:12:07 UTC
This is one of the most amazing phenomenons I've ever witnessed on the Eve forum.
Lukriss
Caldari Provisions
Caldari State
#7 - 2013-05-14 18:24:30 UTC
Star Slinger wrote:
Not sure this is correct, you can inject the carrier skill without having jump drive operation, although you can not fly the carrier without jdo. So the initial question is valid, if CCP states that if you can fly it before, you can fly it after, then how are they going to handle the addition of the new skills like jump drive operation 5 and jump fuel conservation?



That's because the carrier itself requires JDO,

also, this is a moot point anyway since you should have jdc IV anyway when flying a cap
Star Slinger
Offslaught Heavy Industries
#8 - 2013-05-15 03:01:46 UTC
Lukriss wrote:
Star Slinger wrote:
Not sure this is correct, you can inject the carrier skill without having jump drive operation, although you can not fly the carrier without jdo. So the initial question is valid, if CCP states that if you can fly it before, you can fly it after, then how are they going to handle the addition of the new skills like jump drive operation 5 and jump fuel conservation?



That's because the carrier itself requires JDO,

also, this is a moot point anyway since you should have jdc IV anyway when flying a cap


Exactly, however with the post oddyssey rules it appears they have changed this ship requirement to the carrier skill requirement now, thus the assumption would be that if you already have the carrier skill injected then I wouldn't need jump drive operation or jump fuel conservation. Since I live in a WH I don't think I would ever use the jump drive anyway.
Jack Miton
School of Applied Knowledge
Caldari State
#9 - 2013-05-15 04:17:40 UTC
If you have carrier trained to 1+ then you'll still be able to fly it.
Your other skills wont change.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

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Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#10 - 2013-05-15 06:33:06 UTC
If CCP just added the words "skillbook" and "inject" to most of the devblogs there wouldnt be nearly as much fun, I mean confusion, on the forums about this.
Star Slinger
Offslaught Heavy Industries
#11 - 2013-05-15 12:35:36 UTC
I think just a simple note stating that they are also changing ship requirements and rolling them into the skill would clarify things, but I guess that would make the skills forum boring.

Thanks for the responses.
Haulie Berry
#12 - 2013-05-15 18:53:15 UTC
Tsukino Stareine wrote:
If CCP just added the words "skillbook" and "inject" to most of the devblogs there wouldnt be nearly as much fun, I mean confusion, on the forums about this.


There's nothing confusing about, "If you can fly it now, you can fly it after."

For some reason people start reading the details, get confused, and then completely ignore that 100% not-in-the-least-bit-ambiguous assertion.
Bugsy VanHalen
Society of lost Souls
#13 - 2013-05-17 15:19:34 UTC
Abaroth Charmar wrote:
I currently fly a Carrier.

The following skill changes are going to happen:

"Capital Ships requirement on all Carriers and Supercarriers increased from 3 to 4"
"Adding the Jump Fuel Conservation skill at 4 as prerequisite"
"Adding the Jump Drive Calibration skill at 3 as prerequisite"

I only have Capital Ships to 3 and JFC to 3.

Under the "If you can fly it now, you can still fly it after the patch" promise, will I still be able to fly aforementioned carrier?

Will I get these skills bumped up to level 4 by CCP, or is "free SP" only being given out with regards to the Destroyer/BC changes?

Those prerequisites are not so much for flying the ship, but needed to inject the racial carrier skill. If you already have the racial carrier skill injected, even if still at level 0, you will still be able to fly the ship once you train the right level (carrier 3). Even if you have never flown one, but inject the racial carrier skill before the change you will not need to meet the new prerequisites.
Marsan
#14 - 2013-05-17 23:01:15 UTC
Lukriss wrote:
Star Slinger wrote:
Not sure this is correct, you can inject the carrier skill without having jump drive operation, although you can not fly the carrier without jdo. So the initial question is valid, if CCP states that if you can fly it before, you can fly it after, then how are they going to handle the addition of the new skills like jump drive operation 5 and jump fuel conservation?



That's because the carrier itself requires JDO,

also, this is a moot point anyway since you should have jdc IV anyway when flying a cap



Not if you only fly them in wormholes....

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Secret Squirrell
Allied Press Intergalactic
#15 - 2013-05-19 01:15:14 UTC  |  Edited by: Secret Squirrell
Bugsy VanHalen wrote:
Abaroth Charmar wrote:
I currently fly a Carrier.

The following skill changes are going to happen:

"Capital Ships requirement on all Carriers and Supercarriers increased from 3 to 4"
"Adding the Jump Fuel Conservation skill at 4 as prerequisite"
"Adding the Jump Drive Calibration skill at 3 as prerequisite"

I only have Capital Ships to 3 and JFC to 3.

Under the "If you can fly it now, you can still fly it after the patch" promise, will I still be able to fly aforementioned carrier?

Will I get these skills bumped up to level 4 by CCP, or is "free SP" only being given out with regards to the Destroyer/BC changes?

Those prerequisites are not so much for flying the ship, but needed to inject the racial carrier skill. If you already have the racial carrier skill injected, even if still at level 0, you will still be able to fly the ship once you train the right level (carrier 3). Even if you have never flown one, but inject the racial carrier skill before the change you will not need to meet the new prerequisites.


Are you sure about that? Unless they changed the way prerequisite skills work, you will require the prereqs to train the skill.

SO, if you have injected the carrier skill, and have not trained it to level 1, you WILL NOT BE ABLE TO TRAIN IT until you meet the new prereqs.

If you have it trained to at least 1, you will be able to continue flying your carrier, BUT you will not be able to train it higher then level one until you meet the new prereqs.

The above is entirely consistent with the "can fly it now, can still fly it after" policy, as the person who hasn't trained to at least level 1 carrier cannot fly it now.

As an example of the current mechanic, I accidently let this character get podded without a valid clone. I lost Electronics 5, I then attempted to train Cyno theory from level 3 to 4, but could not due to no longer having Electronics 5. If they have announced a change to this system, please point it out, as I've missed it. In the absence of such an announcement, DO NOT ASSUME YOU WILL BE ABLE TO TRAIN CARRIER SKILLS POST PATCH just because you injected pre patch.

Edit: Also, if you have injected the skill, why not spend the ~90 minutes of skill training per race to get to it level 1 to be safe.
Elena Thiesant
The Scope
Gallente Federation
#16 - 2013-05-19 09:44:02 UTC
Secret Squirrell wrote:
Are you sure about that? Unless they changed the way prerequisite skills work, you will require the prereqs to train the skill.


Yes, and they are.

Quote:
SO, if you have injected the carrier skill, and have not trained it to level 1, you WILL NOT BE ABLE TO TRAIN IT until you meet the new prereqs.

If you have it trained to at least 1, you will be able to continue flying your carrier, BUT you will not be able to train it higher then level one until you meet the new prereqs.


It's been confirmed that after Odyssey you will still be able to train skills that you no longer meet the pre-reqs for. Have a read through the comments on the skill change dev blog, was a post CCP Ytterbium iirc



Auduin Samson
Sebiestor Tribe
Minmatar Republic
#17 - 2013-05-21 18:15:56 UTC
Abaroth Charmar wrote:
Under the "If you can fly it now, you can still fly it after the patch" promise, will I still be able to fly aforementioned carrier?


...Seriously?
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#18 - 2013-05-23 22:25:33 UTC
Question, what ships will you be able to fly with jump drive calibration/jump fuel conservation at lvl 1?

Will it simply become a matter of having lvl 4 or 5 skills, with nobody flying a jump capable ship that has anything less than 4?
Angelique Duchemin
Team Evil
#19 - 2013-05-24 05:22:03 UTC  |  Edited by: Angelique Duchemin
You will need two skills to fly the Carrier. Capital ships 1 and Racial Carrier 1. If you had them before. You will be able to fly the Carrier now.

Check for yourself:

http://i.imgur.com/Llf5vmq.jpg

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Nightlund Audeles
The Scope
Gallente Federation
#20 - 2013-05-24 22:28:32 UTC
Paikis wrote:
Please train Reading Comprehension and Search to at least rank III before posting thread#934857 about this. Thank you.



Thank you for that laugh. It made my day to read this.