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A stop against Corp Griefing

Author
Ruze
Next Stage Initiative
#21 - 2013-04-30 22:09:46 UTC
Danni stark wrote:
Extrokold Thiesant wrote:
Danni stark wrote:
Extrokold Thiesant wrote:
How about have a setting for the CEO to turn Awoxing on or off

That way corps that like it can keep it and corps that don't like it can remove it to be safer.

The same could also be done for Wars, have a setting that the CEO can turn on to allow war decs and you're allowed to declare war too, and a setting to turn it off.

Have it so that you're only allow to change the setting once every two weeks and it takes one day or more for the setting to take into effect.


no, because nobody would ever turn it on. you're still suggesting removing it.

stop being lazy with your recruitment.



It was a proposal in response to:

Quote:
what about those who use our own alts to web our freighters into warp?
what about those of us practice pvp on corpies so we can test a ship fit?
or about us who have carriers who assign fighters/drones to hit our corpies so they can test a particular tank setup?
what about us trainers who hit our corpies at random to keep them on their toes and ready for pvp "at a moments notice?"


no, the answer to that proposal is: dueling


The answer is also the current system of corporate trust enforcement.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Extrokold Thiesant
Decaf Academy
#22 - 2013-04-30 22:44:04 UTC
Petrified
Old and Petrified Syndication
#23 - 2013-04-30 22:46:49 UTC
Trust is always going a problem when you are dealing with an MMO. Some people say if you can't punch them in the face, don't trust them.

There are many benefits in having PvP enabled within a corporation. They have been mentioned earlier in the thread.

The best thing you can do is return gank the offending player followed by kicking them from corp. Hopefully you do not give out roles to simply anybody - keep them close to you at all times.

Personally, if CCP were to do something to 'control' awoxing, I would imagine something like this since the mechanic is already in place:
Under members and roles: a player can be flagged for PvP by the CEO. This would allow this player to freely engage in PvP against any other corp member also flagged.

An unflagged player cannot attack a flagged player and a flagged player cannot attack an unflagged player without it being treated as unsanctioned and thus CONCORD-able.

Additionally, a player can revoke their PvP flag while docked and after 15 minutes will not be freely attack able. The flag is not applied if the player is undocked.

AWOXING solved. CEO is then responsible for flagging and the player is responsible for accepting it.

Further building on this, alliances can flag members for mutual PvP to allow free PvP within an alliance while in High Sec. useful for testing Alliance combat without leaving high sec.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Iudicium Vastus
Doomheim
#24 - 2013-04-30 22:49:53 UTC
As it stands, awoxing is too in favor of the attacker, and even rather in the plain OP scale when including neutral logi.
While I wouldn't want CONCORD involved, I would imagine some sort of 'tag' system utilizing crimewatch mechanics to give a much need hand against the OP'ness of awox+logi.

Maybe something like if a Director is online, the other members report to him that xxx is awoxing, he can go to member listings and put him as such, which will result in extras on him gaining an in-corp suspect type of status in which neutral logi will also be receiving a limited engagement tag to other corp members. All this of course is kept within corp.
Would be very fun to add an 'internal affairs' type of mechanic in-corp like this.

Or we could go all the way and make those very tags a global suspect. lol.

[u]Nerf stabs/cloaks in FW?[/u] No, just.. -Fit more points -Fit faction points -Bring a friend or two with points (an alt is fine too)

Luc Chastot
#25 - 2013-04-30 22:56:28 UTC
You need better recruiters.

Make it idiot-proof and someone will make a better idiot.

Ruze
Next Stage Initiative
#26 - 2013-04-30 23:06:57 UTC
Iudicium Vastus wrote:
As it stands, awoxing is too in favor of the attacker, and even rather in the plain OP scale when including neutral logi.
While I wouldn't want CONCORD involved, I would imagine some sort of 'tag' system utilizing crimewatch mechanics to give a much need hand against the OP'ness of awox+logi.

Maybe something like if a Director is online, the other members report to him that xxx is awoxing, he can go to member listings and put him as such, which will result in extras on him gaining an in-corp suspect type of status in which neutral logi will also be receiving a limited engagement tag to other corp members. All this of course is kept within corp.
Would be very fun to add an 'internal affairs' type of mechanic in-corp like this.

Or we could go all the way and make those very tags a global suspect. lol.

I like this. Allow a director to apply killrights or suspect status on any corp member. Only fair to allow it to work both ways.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Sentamon
Imperial Academy
Amarr Empire
#27 - 2013-04-30 23:23:04 UTC
So you can't recruit a bunch of randoms and just leech off their work without any effort on your part? Poor poor CEO.

~ Professional Forum Alt  ~

Felsusguy
Panopticon Engineering
#28 - 2013-04-30 23:26:14 UTC  |  Edited by: Felsusguy
Danni stark wrote:
ccp can't legislate for stupid corp recruitment.

While I agree that the ability to freely shoot corp members should stay, "stupid corp recruitment" isn't always to blame for a corporation's problems. I've always been a trustworthy member of the corporations I've been in, but no amount of security is going to stop me from awoxing a corpmate that trusts me.

The Caldari put business before pleasure. The Gallente put business in pleasure.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#29 - 2013-05-01 01:09:02 UTC

1.) On the top right of the screen, you should see a title bar that says: "Search Forums." Please use it...

https://forums.eveonline.com/default.aspx?g=posts&m=2528805#post2528805
https://forums.eveonline.com/default.aspx?g=posts&t=138325

2.) IntraCorp Player aggression has a long tradition in EvE.... It's used for:
Awoxing
Web-to-Warp
Player Run tournaments
Punishing Corp Thieves,
and more...

I understand your stressed out about how it can be used to harm you, but that's what makes "trust" in the game so valuable. Large corps often have billions to 100's of billions in assets at risk that could be stolen by a rogue corpmate. Does that need to be nerfed too? The truth is, if you can't form a corp, recruit, and even defend your highsec spaceships, then you probably shouldn't be operating a corp.

Adapt and grow, turtle up in your own player corp, or die.... but the mechanic is very fitting for EvE, and you need to come up with a really compelling reason to disallow it!
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#30 - 2013-05-01 01:18:10 UTC
but infiltrating a corp and blowing up hulks and orcas in a gank fit catalyst or thorax is fun!!!

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Iudicium Vastus
Doomheim
#31 - 2013-05-01 02:28:17 UTC
Gizznitt Malikite wrote:

...

Adapt and grow, turtle up in your own player corp, or die.... but the mechanic is very fitting for EvE, and you need to come up with a really compelling reason to disallow it!


Well some may be wanting an outright ban/disallow it, but if you read my own precious entry in this thread, I think a better fitting function will be some extra tools on corp-side to handle an awoxer themselves. An Internal Affairs corp toolset could also be used not just for combating awoxing, but also put some pressure on thieves as well.

[u]Nerf stabs/cloaks in FW?[/u] No, just.. -Fit more points -Fit faction points -Bring a friend or two with points (an alt is fine too)

Andski
Science and Trade Institute
Caldari State
#32 - 2013-05-01 02:57:29 UTC
Know who you recruit and stop demanding that CCP patches stupidity.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

dark heartt
#33 - 2013-05-01 03:07:51 UTC
sabre906 wrote:
This cannot be fixed because 1337 pvpers tell you carebears and noobs to htfu.

These same 1337 pvpers then whine about 1 man corps and npc corps, thus CCP adds tax for noobs.

See? This is why we cannot have nice things here in Eve.Roll


I am a carebear. HTFU. Eve is harsh. Eve is hard.

I dont agree with 1 man corps either. The Tax on NPC corps is to encourage people to play with others.
Sean Parisi
Blackrise Vanguard
#34 - 2013-05-01 03:08:28 UTC
So... I heard you were recruiting... Twisted
Danni stark
#35 - 2013-05-01 06:28:21 UTC
Felsusguy wrote:
Danni stark wrote:
ccp can't legislate for stupid corp recruitment.

While I agree that the ability to freely shoot corp members should stay, "stupid corp recruitment" isn't always to blame for a corporation's problems. I've always been a trustworthy member of the corporations I've been in, but no amount of security is going to stop me from awoxing a corpmate that trusts me.


this is true, but if you do even minimal checks (for example a quick glance at corp history) you'll get significantly less of that type of person.

yes there are people out there who just join a corp and go on safari but hey, emergent gameplay and all. i know that a lot of corps simply don't check basic things like corp history or even ask for an api to check. it honestly is their own fault. it's twice as hilarious when you see these threads pop up, check the corp, and know it's some one who has been deliberately targeted for their lack of recruitment vigilance.
Llyona
Lazerhawks
L A Z E R H A W K S
#36 - 2013-05-01 07:09:46 UTC
Freikinstien wrote:
Ok so I was running a corp for a little bit, everything going well and running smoothly. But when the corp went quite, someone came online, asked a corp member to help him move some stuff, and held his freighter for ransom. And apparently, half my members didn't even know that corp members could attack each other without CONCORD getting involved.
I feel that Corp Griefing is lame, and that normal rules should apply, even if your corp mates.
I even decided to get my main to stop running a corp, give it to my alt and create an external corp with only me in it. Thats how pathetic I feel it is, when your always exposing billions of isk of ship, to people that won't even have to lose their own ship to kill you.
People say that EVE is all about trust, and is something to earn. But I feel that you can "never" fully trust anyone. I feel that it would be a much funner game, if corps were safe and you don't have to worry about everyone that's in it.


CONCORD doesn't give two ***** about your corp's internal affairs. Their job is to keep the factions and capsuleers in check. It's YOUR responsibility to maintain YOUR corporation's internal security.

rant
I find it mildly humorous that you want CONCORD to dictate to you what you can and can't do to your corp members. I personally don't trust CONCORD at all. They're buggy as hell and will attack without any provocation. I say limit their mechanics as much as possible. Hell, if it were up to me, you kbears wouldn't even have local, let alone the omnipresent God Machine. Well, I take that back. I'd say they'd be okay to have in major trade hubs and trade routes between those hubs.
/rant

EVE is an illness, for which there is no cure.

TheGunslinger42
All Web Investigations
#37 - 2013-05-01 07:22:01 UTC
Corp on corp aggression has always been allowed. Here's an idea: Be a competent CEO and don't let any old trash into corp.
TheGunslinger42
All Web Investigations
#38 - 2013-05-01 07:24:08 UTC
Also at least one trailer for EVE is literally dedicated to the idea of infiltrating a corp and doing bad things to them. This kind of stuff is basically the soul of EVE. If you don't like it play a different game.
Job Valador
Professional Amateurs
#39 - 2013-05-01 07:40:34 UTC
Extrokold Thiesant wrote:
Quote:

no, because nobody would ever turn it on. you're still suggesting removing it.

stop being lazy with your recruitment.


Yes, I do think that awoxing in the form that you're able to attack other corp member in highsec without getting concorded should be removed.

It is fair to say that, but I'm just responding that new corps don't know better and griefing drives newb players out of the game.



if they cant handle it this is not their game. HTFU or get out.

"The stone exhibited a profound lack of movement."

Natazjah Zeranova
Doomheim
#40 - 2013-05-01 08:45:24 UTC
Freikinstien wrote:
Ok so I was running a corp for a little bit, everything going well and running smoothly. But when the corp went quite, someone came online, asked a corp member to help him move some stuff, and held his freighter for ransom. And apparently, half my members didn't even know that corp members could attack each other without CONCORD getting involved.
I feel that Corp Griefing is lame, and that normal rules should apply, even if your corp mates.
I even decided to get my main to stop running a corp, give it to my alt and create an external corp with only me in it. Thats how pathetic I feel it is, when your always exposing billions of isk of ship, to people that won't even have to lose their own ship to kill you.
People say that EVE is all about trust, and is something to earn. But I feel that you can "never" fully trust anyone. I feel that it would be a much funner game, if corps were safe and you don't have to worry about everyone that's in it.


hello little wimp
this is not wow were GM's hold your hand and cuddle you because you like to walk around in bear form!!!
this game is all about corp theft infiltration espionage
and war for materials

pretty cool eh?

the reason you want this button is so you can freely smack talk safely from station and show everyone the bird with out thinking what could happen because of one of your stupid actions
it is a sandbox allowing a godmode button for in corp kills and wardecs to go away is just nuts

want to know how to kill these thing happening to you grow a pair of brass balls learn to fight and do security checks and screen every new recruit even screen your trusted members regularly

Killboard

and check killboard for actions of the past an example here from me on this toon
yes i like to kill you from the inside out it is a guerilla tactic to break you from inside to get you out of my area or just for fun
it can have all kinds of reasons to do this

my part smack talking station tankers
cant hurt them the regular way as they by pass game mechanics i can do the same trick so who is the problem here what

was there first the egg or the chicken? PiratePiratePirate
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