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If null-sec industrialism is broken, it might not be CCP's fault.

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Author
Mr Epeen
It's All About Me
#241 - 2013-04-30 16:19:22 UTC
Now I'm curious. Does anyone actually have any statistics on how often (if ever) tech moons are contested?

Mr Epeen Cool
commander aze
#242 - 2013-04-30 16:37:28 UTC
Liz Laser wrote:
Andski wrote:
can you tell me how we managed to reduce the number of slots in all of nullsec to a miniscule fraction of hisec's capacity through sandbox magic

because well you can't sandbox your way around hard mechanics limitations


Like I said in my OP, I have no deep conviction that my OP is right. Yours is a good point.

I imagine the NRDS crowd coveted more slots, too.

Heck, I'm sure high-sec covets more research slots.

Coveting is an essential part of Eve.

NRDS leads to more deaths than anything else.... Never trust anyone you are not blue with. even then don't give them any rope to do anything with.

making industry in null work is about protection not friending the universe.

Commander Aze For CSM XII

https://forums.eveonline.com/default.aspx?g=posts&t=506400

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Murk Paradox
Ministry of War
Amarr Empire
#243 - 2013-04-30 16:50:17 UTC
Hell, since ice mining is done on an individual level and soon you're going to pull the alliance card, let's keep it to individuals.

I can harvest my own PI, and ice mine at same time. I can do this in null, low, highsec or a combination of them to effectively be in more than 1 place at a time.

If I want to strawman, I can say that it doesn't require ME to defend my moon (since it's an alliance level thing) in order for me to be in charge of the income gained from that moon. Therefore it doesn't really require ME to be the active defender to gain it's rewards.

I can simply delegate.

Again, you using ice mining as a comparative is flawed.

As a single pilot, I can infact mine and do PI at same time, across multiple systems at the same time, gaining income from many sources at once.

As a single pilot I can defend a moon and rat at the same time.

As a single pilot I can be in charge of the wallet that gains flashy from a moon mining facility and do not have to be physically there interacting with it.

All this is possible, contrary to what you say.

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Nathalie LaPorte
Native Freshfood
Minmatar Republic
#244 - 2013-04-30 17:46:42 UTC
Murk, try the tack of "would the nullsec alliance defend their space if they didn't have the moongoo?" If yes, then the second question is "how many of the fights that occur to defend the space would occur without the moongoo towers being up?".

Haven't people been going on for years now about how the moongoo situation is creating a giant blue donut, i.e., reducing the number of fights? If that were true, then moongoo towers actually cost NEGATIVE hours per month to defend them.

I don't know the answer to any of the questions above, and I'm not sure how anyone could know them for all moongoo alliances simultaneously. That's the point, without knowing all these answers perfectly, ascribing an exact number amount to hours per month required to defend each moongoo tower is just optimistic guesswork, and if someone repeats that number over and over, they're trolling you.
Murk Paradox
Ministry of War
Amarr Empire
#245 - 2013-04-30 18:19:27 UTC  |  Edited by: Murk Paradox
Yea I'm kind of at a loss to say that you need to defend the tower the entire time it's up, or that it takes only 1 hour to secure, but you NEEd to spend that time securing it as opposed to ice mining... when that ice mining is to be comparative to moon mining. Even when I do not need to defend the tower to gain income from it. Only my force does.

Good to know all industrialists gain their own materials on their own!

Basically, Tippia has wrought out a formula to compare the rate of ice mining and moon mining and saying the 2 are mutually exclusive and only they could be done at any one time in the amount of 500 man hours to make 5bil for the month.

That's a tad too "fire and forget" for my tastes since you could easily formulate a recipe of incomes to exceed that amount from any # or combination of activities, even at the same time.

But being closeminded is being closeminded I suppose.

And that's not even mentioning stacking multiple streams of passive income that could stack.

Sad to think that moongoo alliances only use moongoo as an income (According to Tippia because it would take too much effort defending and securing those moon towers to do anything else, even ice mine!) whereas everyone else with no moongoo have found ways to make money and still participate in whatever else they want.

Probably why she insists on using icemining as an income to compare to moon mining.

Ah well, still the players fault (keeping on topic). They are given cash cows to afford import fees and insist on insinuating moongoo is only a "conflict driver" heh.

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Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#246 - 2013-04-30 18:29:34 UTC  |  Edited by: Shepard Wong Ogeko
Why the hell are people still going on about moons?

5bil/month moons are pretty much limited to OTEC (mostly CFC and PL). And CCP has hit that with the nerf bat and is winding up to hit it again. And when TEST tried to do a similar cartel with the next best moon, it failed.

In short...


SHUT UP ABOUT THE MOONS


This whole "but nullsec has moons" is such a dishonest argument. NPC nullsec and lowsec also have moons. A lot of moons are crap. Only a handful of nullsec alliances can count on nationalized moons as major source of income. Most moons aren't regional enough for any alliance or even group of alliances to effectively throttle to get maximum isk.

The rest of nullsec is dealing with ratting and refining taxes, rent and straight up membership fees to pay for the costs of nullsec life. And this "but the moons" completely ignores that. Not everyone can dip into a tech moon to buy and JF in bullets from Jita. So quit building your arguments around that, because it is at least 80% wrong. Or as I said before...


SHUT UP ABOUT THE MOONS
Varius Xeral
Doomheim
#247 - 2013-04-30 18:32:21 UTC
Agreed.

This forum war was already won months ago anyway. We're getting our way.

Official Representative of The Nullsec Zealot Cabal

Murk Paradox
Ministry of War
Amarr Empire
#248 - 2013-04-30 18:39:14 UTC
...conflict driver.

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Nathalie LaPorte
Native Freshfood
Minmatar Republic
#249 - 2013-04-30 18:40:07 UTC
Shepard Wong Ogeko wrote:
Why the hell are people still going on about moons?


While all of your latter arguments seem to have merit, the simple answer to your question: "Why the hell are people still going on about moons?", is because of certain statements made loudly and repeatedly by members of your alliance about how much ISK tech made them, over a period of years. Those statements, stated in a loud and direct manner, are much easier to understand than a bunch of math formulas about changes that have yet to be made; and so a certain set of people is still basing their statements on them. Glad I could help alleviate your confusion.
Tippia
Sunshine and Lollipops
#250 - 2013-04-30 18:53:13 UTC  |  Edited by: Tippia
Murk Paradox wrote:
Yea I'm kind of at a loss to say that you need to defend the tower the entire time it's up
…which no-one is claiming. Maybe that's why you're at such a loss.

Quote:
Basically, Tippia has wrought out a formula to compare the rate of ice mining and moon mining and saying the 2 are mutually exclusive and only they could be done at any one time in the amount of 500 man hours to make 5bil for the month.
No. Look, if you actually started to read what I write instead of just make stuff up, you'd have a much easier time with all this

What I've done is calculate how much you get from a moon a month (5bn) by looking at the extraction rate and the market price of the goo. I've then taken a very pessimistic view of what you can get from a largely AFK activity — low-end, low-efficiency ice mining — and figured out how much time you need to spend on that per month to get the same level of income as from the moon goo (500 man-hours). I've then taken this work measure and seen what it means for moon extraction. Obviously and unsurprisingly, it's what a 500-man fleet would expend while defending a tower for 1 hour (or 250 for 2 hours), and I've asked around among the moon holders if these are reasonable figures, which they apparently are.

The simple fact of these two activities is that they are exclusive. You cannot mine ice and defend a POS at the same time (or rat and defend a POS or run missions or anomalies or combat sites or any other kind of active income-gathering). If you arrive at not-the-POS-at-all in your not-a-ship-used-for-shooting-the-enemy-fleet, then you are not contributing to the required protect-the-POS man-hours, so you lose the POS and you don't earn the 5bn ISK.

Quote:
Probably why she insists on using icemining as an income to compare to moon mining.
“He.” And no. The reason I insist on using ice mining as a comparable income is because they're so exquisitely comparable: both require a 500 man-hour expenditure to collect 5bn worth of goods.

Your entire problem is that, by labelling moon mining as “passive”, you pre-programmed yourself to ignore the simple fact that it has a number of active components — the obvious one being emptying out the silos, but the large one being keeping it alive so it can produce anything at all. Keeping a mining POS up and running requires as much exclusive active attention as mining ice (ok, not entirely true… mining ice requires far less, but we'll take “exclusive active attention” to mean “be present on-grid and not off doing something else in a completely different ship”).

Ice mining 5bn worth of ice requires 500 hours worth of mining ships hanging around in belts, exclusively sucking on rock. They can't engage in any other active earning scheme at the same time.
Moon mining 5bn worth of goo requires 500 man-hours worth of combat ships hanging around the POS, exclusively shooting at attackers. They can't engage in any other active earning scheme at the same time.

500 man-hours spent to earn 5bn ≡ 500 man-hours spent to earn 5b. Simple. Comparable. Competitive.

Quote:
Ah well, still the players fault (keeping on topic)
…except that the imbalance is one of production capacity and availability of materials, which is a mechanical, structural, programmed-in limitation — i.e. not even remotely the players' fault since the game mechanics make it impossible to compensate for the imbalance. It is entirely CCP's fault from start to finish.

The reason we're back on the topic of moons is to disprove the notion that the presence of moon mining somehow makes up for the massive imbalances in favour of high: since high can trivially produce the same amount of wealth for the same effort, at most we have parity in this one area, which leaves all the other areas just as horribly imbalanced as ever.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#251 - 2013-04-30 19:02:44 UTC
Nathalie LaPorte wrote:
Shepard Wong Ogeko wrote:
Why the hell are people still going on about moons?


While all of your latter arguments seem to have merit, the simple answer to your question: "Why the hell are people still going on about moons?", is because of certain statements made loudly and repeatedly by members of your alliance about how much ISK tech made them, over a period of years. Those statements, stated in a loud and direct manner, are much easier to understand than a bunch of math formulas about changes that have yet to be made; and so a certain set of people is still basing their statements on them. Glad I could help alleviate your confusion.



But it is only my alliance and not all of nullsec.

This industry changes are for all of nullsec, so it is dishonest or just plain ignorant to try and argue that Providence and Detroid and Cobalt Edge don't deserve a few more factory slots and a bit more trit in their mining sites because the CFC managed to monopolize a specific moon.
Mr Epeen
It's All About Me
#252 - 2013-04-30 19:06:32 UTC
Tippia wrote:

The simple fact of these two activities is that they are exclusive. You cannot mine ice and defend a POS at the same time (or rat and defend a POS or run missions or anomalies or combat sites or any other kind of active income-gathering). If you arrive at not-the-POS-at-all in your not-a-ship-used-for-shooting-the-enemy-fleet, then you are not contributing to the required protect-the-POS man-hours, so you lose the POS and you don't earn the 5bn ISK.



Yeah, that would be one tough job for a guy.

But guy's don't own moons. Alliances do. And I don't think that 6000 plus characters are parked in a system chomping at the bit and waiting for the imminent attack.

It's actually three guys sitting at choke points spotting. So where does that leave the other 5997 people? Well pretty much anywhere else, doing whatever they want. Primarily pulling in ISK hand over fist.

So on an alliance level (the only way to discus moon mining), they are in no way mutually exclusive activities.

Mr Epeen Cool
Murk Paradox
Ministry of War
Amarr Empire
#253 - 2013-04-30 19:07:02 UTC  |  Edited by: Murk Paradox
Moon mining is the supposed conflict driver to encourage a cash means of which to fix the logistical nightmare of null's current lack of industry. Not so much the lack of amount, but with the size of the current forces NEEDING that industry to survive on their own.

Since it wasn't able to be deemed possible with current mechanics, CCP apparently tried to add moongoo as both a monetary income, and a randomness to moon spawns to produce a conflict driver, which I can only guess was a means to kill 2 birds with 1 stone.

The problem, is the growth. Subbed players are too volatile a market to depend on for game changing ideas of seesawing back and forth with a current mechanic. Much easier to add a seperate entity that can be later nerfed or boosted.

Since moonmining is so controversial, and does exist, it's an easy scapegoat.

How many times do people read on the forums "if you don't like it do it yourself"?

It becomes very easy to kneejerk react to something with "moongoo" because well, it does exist. And it's the players fault not all the players have it. Not that you can have everyone own it at the same time... but people aren't really fighting over it anymore.

I understand they do not WANT to structure grind anymore... but they have been doing it for sometime now and the ability remains the same.

Players are getting fatter and lazier, we all know it.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#254 - 2013-04-30 19:31:26 UTC
Ok so wait, just had an interesting brainstorm.

According to Tippia, I need to spend 1 hour a month to get 5b a month from a specific moongoo tower. Now granted, during that 1 hour, I have to employ X amount of pilots to help defend it (eh? 1 hr a month???), and cannot do anything else for that 1 hour.

You know what, fair enough. I can only do admin work for that 1 hour. I cannot mine ice while I do that. I'll mine ice for the other 29 days and get UNDER 5bil, maybe say... 4.3bil? to get my a total of 9.3bil for the 30 days of adding passive and active incomes.

So much for 5bil versus 5bil.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#255 - 2013-04-30 19:37:50 UTC  |  Edited by: Murk Paradox
Instead of playing the "let's quote each other game" I'll just repeat myself.

You can gain income from ice mining and moon mining at the same time, therefore you cannot use 1 to compare to the other since they stack.

You are not subjected to only choosing one.

To answer your question, I'm not understanding the form of the question, because it doesn't take 500 man hours to gain income from moon mining, it's passive.

Now if you'll excuse me, I have a magnet to find.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Tippia
Sunshine and Lollipops
#256 - 2013-04-30 19:46:41 UTC  |  Edited by: ISD Ezwal
Murk Paradox wrote:
You can gain income from ice mining and moon mining at the same time
…except that during the time required to keep the moon income rolling in, you can't gain income from ice mining at the same time. You have to choose which one to do: skip the ice mining and keep the tower, or skip the tower defence (thereby losing the tower) and keep the ice income.

Quote:
To answer your question, I'm not understanding the form of the question, because it doesn't take 500 man hours to gain income from moon mining, it's passive.
Allow me to repeat myself as well:

Your entire problem is that, by labelling moon mining as “passive”, you pre-programmed yourself to ignore the simple fact that it has a number of active components — the obvious one being emptying out the silos, but the large one being keeping it alive so it can produce anything at all. Keeping a mining POS up and running requires as much exclusive active attention as mining ice (ok, not entirely true… mining ice requires far less, but we'll take “exclusive active attention” to mean “be present on-grid and not off doing something else in a completely different ship”).

It requires 500 man-hours to earn 5bn from moon mining. If you don't put that time in, you lose the tower and earn 0 ISK
It requires 500 man-hours to earn 5bn from ice mining. If you don't put that time in, you have no ice and earn 0 ISK.

*Snip* Please refrain from personal attacks. ISD Ezwal
Murk Paradox
Ministry of War
Amarr Empire
#257 - 2013-04-30 19:53:18 UTC
I am not required to defend my tower to gain income from that tower. I can delegate the responsibility and pursue other activities.

Such as mining ice.

Therefore I can do both at the same time.

This is alliance level income, not personal.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Varius Xeral
Doomheim
#258 - 2013-04-30 19:56:48 UTC
Or you could delegate that person to spend an hour ice-mining and the result would be the same

Official Representative of The Nullsec Zealot Cabal

Nathalie LaPorte
Native Freshfood
Minmatar Republic
#259 - 2013-04-30 20:00:46 UTC
Varius Xeral wrote:
Or you could delegate that person to spend an hour ice-mining and the result would be the same


For the average nullsec resident, the answer to the first delegation, to go PVP for an hour, would be 'OK', and to the second, to go ice mine for an hour, would "no way Jose"; going by the self-representation of null-residents I've seen on these forums. These results do not seem the same to me, but rather quite opposite. Am I in error in assuming that nullers would prefer to PVP?
Tippia
Sunshine and Lollipops
#260 - 2013-04-30 20:03:21 UTC
Murk Paradox wrote:
I am not required to defend my tower to gain income from that tower. I can delegate the responsibility and pursue other activities.

Such as mining ice.

Therefore I can do both at the same time.
No. You've just delegated it — you're not defending the tower at all. So you're just doing one thing at the same time. Those other guys? They're also only doing one thing at a time: defending the tower. If they don't put in the 500 man-hours required, the tower goes poof and there's no income from it. If they do put in the 500 man-hours, then it means 5bn ISK income this month for all that work (work that you didn't contribute to).

Quote:
This is alliance level income, not personal.
…just like the ice mining in question. If the poor moon-less alliance doesn't put in the 500 man-hours required, their hangars will be devoid of ice and there's no income from it. If they do put in the 500 man-hours, then it means 5bn ISK income this month for all that work.

It requires 500 man-hours to earn 5bn from moon mining. If you don't put that time in, you lose the tower and earn 0 ISK
It requires 500 man-hours to earn 5bn from ice mining. If you don't put that time in, you have no ice and earn 0 ISK.

Either way, 500 man-hours spent to earn 5bn ISK ≡ 500 man-hours spent to earn 5bn ISK. Simple. Comparable. Competitive.