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My bowels are still quivering from the new stargate animation

First post
Author
dark heartt
#101 - 2013-04-29 06:06:28 UTC  |  Edited by: dark heartt
Destoya wrote:
CCP Sisyphus wrote:
Yep, this is intended to replace the loading bars. Runs during the time taken for the client and server to resynchronise in the new system.

We also did a LOT of optimisation on how the client unloads and reloads assets on jumping. So not only is it pretty, it's less load :)


The new effect is nice and all, but during a long trip it sure seems like it would get disorienting and repetitive.

An option to turn it off (and replace with a simple black screen) would be very welcome. I also have some concerns about load time in high-lag situations, but too early to tell


Whaaaa...

You must not have seen the stream where they mentioned they actually got it loading smoother now? Or the comment from the dev.
Galega Ori
The Scope
Gallente Federation
#102 - 2013-04-29 06:18:59 UTC
Dread SinJin wrote:
just by looking it over seems like they are moving towards flying in a first person. maybe inside if ships will be coming soon.


first person (bridge/cockpit) dose not make sense for EVE when your supposed to be sealed away in the center of your ship in an egg.

A first person view dose not make sense as well because it reduces your situational awareness by forcing you to view only what is in front and to the sides of your ship. No view above, below, or behind.

if you want a first person view your just going to have to wait for star citizen or for CCP to develop the oculus rift demo into a full game.

I would like to see that demo developed into a full game. just sayin, it was AWSOME.

http://www.youtube.com/watch?v=J4T7KtX_FBQ

now THIS would be cool to take control of fighters but as far as going first person in current EVE ships (frigate,cruiser,battleship,etc.), my answer is an uncompromising loud NO.

That would be to big of a step away from what EVE is today and ruin the experience that EVE provides.

CCP Eterne: Silly Player, ALL devs are evil.

William Loire
Deep Core Mining Inc.
Caldari State
#103 - 2013-04-29 06:39:18 UTC
CCP Blaze wrote:
Wanted to clarify a few things.

We are working on hooking this effect up to jump bridges, cynos etc. so they should have the same/very similar effect.
Wormholes will get their own effect as this effect doesn't fit for them.

Cheers


Dear CCP, please add lightning to the edges of the effect upon exit for cynoing in.

You know what I'm talking about.
CCP WhiteNoiseTrash
C C P
C C P Alliance
#104 - 2013-04-29 08:26:38 UTC
Aprudena Gist wrote:
CCP WhiteNoiseTrash wrote:
Aprudena Gist wrote:
CCP WhiteNoiseTrash wrote:
Aprudena Gist wrote:
there better be a way to disable this it will crash computers when jumping into busy systems


that would mean it would crash anyway with the old jump effect.

Yes exactly so get rid of all them all together.


what you are saying is that we should disable jumping at all?

The animations they cause all kinds of problems. Jump gate ones too.


That part is also taken care of.

Bjørn Jacobsen | Deceased Audio Designer | EVE Online & EVE : Valkyrie | CCP Games | I might be slow at replying - but at least I'm bad at football.

Cesar Caltrans
Doomheim
#105 - 2013-04-29 09:45:42 UTC
just saw it loved it :)

[i][b]I Really Love LIKES..   PLEASE Sir / Miss Can I get a Like :)  Thank you [/b][/i]

Aprudena Gist
Deep Core Mining Inc.
Caldari State
#106 - 2013-04-29 14:25:57 UTC  |  Edited by: Aprudena Gist
CCP Blaze wrote:
Wanted to clarify a few things.

We are working on hooking this effect up to jump bridges, cynos etc. so they should have the same/very similar effect.
Wormholes will get their own effect as this effect doesn't fit for them.

A very quick exit animation is played as soon as the target system is loaded, most of the effect is played before you would previously get any fade to black and loading bars which may make it seem like the transition takes longer than before, but I assure you that's not the case. We realize that slowing down the jump transition is a big no-no.

The basic mechanics of jumping haven't changed so you will be just as safe/unsafe in your travels as before.


Cheers

Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.

how much testing of this have you done?

have you tried jumping into systems with tons of players or large of battles going on?
John Ratcliffe
Tradors'R'us
IChooseYou Holdings
#107 - 2013-04-29 14:28:12 UTC
Aprudena Gist wrote:
Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.


The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC...

Plus ça change, plus c'est la même chose

Some Rando
University of Caille
Gallente Federation
#108 - 2013-04-29 14:41:56 UTC
Galega Ori wrote:
first person (bridge/cockpit) dose not make sense for EVE when your supposed to be sealed away in the center of your ship in an egg.

Camera drones fly back to the ship and attach to the hull, looking forward. Makes perfect sense.

CCP has no sense of humour.

Thorn Galen
Bene Gesserit ChapterHouse
#109 - 2013-04-29 14:42:18 UTC
Dread SinJin wrote:
just by looking it over seems like they are moving towards flying in a first person. maybe inside if ships will be coming soon.


+1

Even though this is a dream, a wishlist item, my simple maths says 1+1=2

https://forums.eveonline.com/default.aspx?g=posts&t=229494

Debora Tsung
Perkone
Caldari State
#110 - 2013-04-29 15:01:41 UTC  |  Edited by: Debora Tsung
Beckie DeLey wrote:
EVE players... always amazing how they can find something to whine about in everything. You could hand them a 100$ note and they would complain about how it's folded.


Nah, I'd look for the part were that idiot that gave me 100$ tries to scam me and think of ways to keep the 100$ and make him feel stupid at the same time.

EDIT: the complaining about how it's folded may be part of that tho.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Dring Dingle
Viziam
Amarr Empire
#111 - 2013-04-29 15:10:53 UTC
The first ship I take through this thing is going to be named TARDIS.... :D
Aprudena Gist
Deep Core Mining Inc.
Caldari State
#112 - 2013-04-29 15:46:27 UTC
John Ratcliffe wrote:
Aprudena Gist wrote:
Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.


The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC...

Then you have never played the game with lots of people.
Morganta
The Greater Goon
Clockwork Pineapple
#113 - 2013-04-29 15:56:35 UTC
Aprudena Gist wrote:
John Ratcliffe wrote:
Aprudena Gist wrote:
Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.


The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC...

Then you have never played the game with lots of people.


I have

game is fine
John Ratcliffe
Tradors'R'us
IChooseYou Holdings
#114 - 2013-04-29 21:12:09 UTC
Aprudena Gist wrote:
John Ratcliffe wrote:
Aprudena Gist wrote:
Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.


The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC...

Then you have never played the game with lots of people.


I have.

Game is fine.

Less QQ like a little girl x

Plus ça change, plus c'est la même chose

Tamus Rochenko
Maya Galactic Commerce
#115 - 2013-05-02 15:45:29 UTC  |  Edited by: Tamus Rochenko
Aprudena Gist wrote:
John Ratcliffe wrote:
Aprudena Gist wrote:
Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.


The game has been fine for me during the last 2 years - no instability at all. You might want to try feeding the mice inside your PC...

Then you have never played the game with lots of people.



Geeze Settle Petal. Could it be that maybe you're over reacting? If you experience lag jumping into a congested system then your graphics card isn't rendering the images fast enough. Or processor isn't up to the task..

EVE runs fine on low end machines but the best experience is always going to be with higher end equipment...ahem...
Montevius Williams
The Scope
Gallente Federation
#116 - 2013-05-02 16:48:46 UTC
Aprudena Gist wrote:
CCP Blaze wrote:
Wanted to clarify a few things.

We are working on hooking this effect up to jump bridges, cynos etc. so they should have the same/very similar effect.
Wormholes will get their own effect as this effect doesn't fit for them.

A very quick exit animation is played as soon as the target system is loaded, most of the effect is played before you would previously get any fade to black and loading bars which may make it seem like the transition takes longer than before, but I assure you that's not the case. We realize that slowing down the jump transition is a big no-no.

The basic mechanics of jumping haven't changed so you will be just as safe/unsafe in your travels as before.


Cheers

Dont belive you, It sounds like your adding more useless visual cruft to a game that is already unstable at the best of times.

how much testing of this have you done?

have you tried jumping into systems with tons of players or large of battles going on?



I've been playing EVE since 2009 and I have NEVER had an issue wtih my computer crashing. I was running EVE for 4 years on a computer from 2008, on Max settings and never had any issues jumping into busy systems.

Why dont you stop complaining and get a better PC.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Red Frog Rufen
Red Frog Freight
Red-Frog
#117 - 2013-05-03 17:36:53 UTC
They remind me of Asheron's Call portal animations!
Caviar Liberta
The Scope
Gallente Federation
#118 - 2013-05-03 17:46:26 UTC
Some Rando wrote:
James Amril-Kesh wrote:
I don't even notice the loading bars.

Aren't you special.

James Amril-Kesh wrote:
I will notice a huge fullscreen animation that could possible cause my computer to stutter.

I'll almost guarantee you it's using the normal in-game rendering engine rather than loading a pre-built video, so it should be seamless. If your system is that old perhaps you should upgrade?


Not everyone has the spare money to upgrade their computer to often perhaps?

I was still using an old celeron (p4) till about a year or so ago that I'd upgraded everywhere in the system I could. The bottleneck was the processor that I couldn't work around. Had that machine for about 5 years and finally got tired of poor performance from the games I played , etc and upgraded to a i3.

The loading bar is effected by the drive you use I believe. SSD vs a phsyical drive will make a world of difference.
Caviar Liberta
The Scope
Gallente Federation
#119 - 2013-05-03 17:58:38 UTC
Jame Jarl Retief wrote:
Beckie DeLey wrote:
EVE players... always amazing how they can find something to whine about in everything. You could hand them a 100$ note and they would complain about how it's folded.


Yes and no.

I suppose it's true to a degree. My own reaction to the animation was "Nice...and?" Because after all this is just an animation. They didn't really do anything earth-shattering. All they did was hide the loading bar, and show you an animation while the game still does same old stuff in the background. It's just eye candy, it's not even quality of life improvement. A placebo if you will. Some game developers tweak/change animations in their MMOs and it doesn't even end up in the bloody patch notes, never mind at a keynote presentation on a 10-year anniversary of the game's launch. Off the top of my head I can remember three MMOs where some major eye candy was added, and it was never even in patch notes because it was considered to be such a minor change as to not even be worth mentioning.

So, EVE players complain too much? As far as I'm concerned, they don't complain nearly enough. In fact, they're easily distracted by shiny objects. Ork crush, ork smash....oooh, shiney...


Nice write up. It might be eye candy yes but I'm sure you are aware that big changes often have small beginnings. Hopefully the visual change will lead to a faster server side change with the system session changes.
Provence Tristram
Doomheim
#120 - 2013-05-04 08:49:38 UTC
I was fairly unmoved by the whole thing, but I understand that I am in the minority.