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Preparation for removal of Belts?

Author
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#21 - 2013-04-28 20:38:19 UTC
One issue with removing asteroid belts.

Where do you go to find belt ralts? Blink

(Yes, I know. you hit the anomalies)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Blaze Stigma
Remix Industries
#22 - 2013-04-28 20:44:55 UTC
will like to see cpp or isd ppl reply on this. about these questions
Miilla
Hulkageddon Orphanage
#23 - 2013-04-28 21:05:05 UTC  |  Edited by: Miilla
Extra effort required to mine will also raise the mined ore prices, but not the reprocessed ore prices that will help hold them down from PvErs but this is required in all sec systems, low, high, null and W for any mining as it should be.

This ties in exploration with reward.

Every reward in eve should have to be explored/searched for to reap it. Great side effect, makes automation harder, but not impossible though. In short, they have to think and do that extra work.

Long overdue and very welcomeds

It also makes ganking more challenging and rewarding :)


Ninja ganking.
Octoven
Stellar Production
#24 - 2013-04-28 21:29:06 UTC
Danbar Roth wrote:
With the coming expansion and the movement of Grav belts to the System scanner and the fancy new graphics for it, is this a push towards the removal of normal belts and the introduction of just grav sites for mining?

Wouldn't be hard to do, remove re-spawn of normal belts after DT and just let them fade out over new eden and bump up the grav site frequency x5 maybe x10



Perhaps they will, I certainly would like to see it done. I mean who would have thought CCP would let us build stargates and connect them to unknown parts of the universe yet to exist by Dec '13 lol but it looks like it may happen as well.
Arronicus
State War Academy
Caldari State
#25 - 2013-04-28 21:33:28 UTC
Danny Hanther wrote:
Nexus Day wrote:
Tippia wrote:
Sure hope so. The current rock fields make no sense anyway.

Because there are no asteroid belts in space?


real asteroid belts have all the asteroids miles apart from each other.


Realistic distances between objects, and actual sizes of objects, doesn't play a part in eve. Distances, and sizes, are adjusted ffor the convenience of making eve enjoyable to play. The current rock fields are completely practical, given the limitations of the game.

Static asteroid belts, as they are, are a good thing, because they foster easier empire pvp, provide a static location for rats, and allow people who want something simple and relaxing to do, to have just that. Plus, they're such a core part of the way eve has always been, I think it would be an absolute shame to remove them entirely and replace them with grav belts.
Mara Pahrdi
The Order of Anoyia
#26 - 2013-04-28 21:36:10 UTC
Solstice Project wrote:
*lol* imagine the outcry from all the miners ...

I wouldn't even notice. I'm mining in missions, when I really feel like mining.

Remove standings and insurance.

Mr Epeen
It's All About Me
#27 - 2013-04-28 22:22:49 UTC
Danbar Roth wrote:
Nexus Day wrote:
Tippia wrote:
Sure hope so. The current rock fields make no sense anyway.

Because there are no asteroid belts in space?


Their are but how many do we have in our solar system? Not saying its the same in each one but 1-20 a system? if your going for realism then you point is invalid



Realism?

You want a ring completely around the local star holding millions of asteroids?

One the one hand you could certainly mine one field for the rest of your natural life. On the down side, you'd need a really high end computer to run it.

Since I have such a computer, I'll throw my hat into the one belt per system idea.

Mr Epeen Cool
Tank Talbot
Imperial Academy
Amarr Empire
#28 - 2013-04-28 22:32:24 UTC
With the new tags for security status system, does the future absolute removal of belts make sense at all? To me, it looks more like simply placing "special" minerals and resources in anomalies in the future while leaving the typical veldspar fields alone.
Rebecha Pucontis
Doomheim
#29 - 2013-04-28 22:36:50 UTC
I did watch fanfest, but just had a couple of questions regarding this.

1. Are all current grav sites, ie grav sites in high sec, null sec, low sec, and WH space going to be located via the on board scanner rather than probes now?

2. Does this apply to ladar sites also or only grav sites?

3. If asteroid belts were to be completely removed then what would take the place of ratting and how would that work?

If CCP could let us know, or if this was mentioned already and I missed it or it was mentioned at one of the events not broadcast, then perhaps someone who knows this from the community.

Thanks in advance. Interesting changes on the horizon for sure.
Dave stark
#30 - 2013-04-28 22:40:04 UTC
Rebecha Pucontis wrote:
I did watch fanfest, but just had a couple of questions regarding this.

1. Are all current grav sites, ie grav sites in high sec, null sec, low sec, and WH space going to be located via the on board scanner rather than probes now?

2. Does this apply to ladar sites also or only grav sites?

3. If asteroid belts were to be completely removed then what would take the place of ratting and how would that work?

If CCP could let us know, or if this was mentioned already and I missed it or it was mentioned at one of the events not broadcast, then perhaps someone who knows this from the community.

Thanks in advance. Interesting changes on the horizon for sure.


1. yes, as per the dev blog.

2. only grav, ladar will still need probes.

3. rats still spawn in anoms, so people would fly to anoms, not belts. at least, that's how the sov grav sites in null work, never mined a high sec one, never found one worth the time.
Vincent Athena
Photosynth
#31 - 2013-04-28 22:45:09 UTC  |  Edited by: Vincent Athena
Solstice Project wrote:
*lol* imagine the outcry from all the miners ...

No issue from this miner. The new scanner will show you all the current belts. Just pick one and go mine.

My take from Fanfest: All grav sites become Anomalies
All ice belts become anomalies
All anomalies are auto scanned for you when you enter the system
Probes are needed for Data and Relic sites. (Replacement for Mag and radar sites)
I assume probes are needed for wormholes, combat sites and Ladar sites.

Know a Frozen fan? Check this out

Frozen fanfiction

Rebecha Pucontis
Doomheim
#32 - 2013-04-28 22:46:55 UTC
Dave Stark wrote:
Rebecha Pucontis wrote:
I did watch fanfest, but just had a couple of questions regarding this.

1. Are all current grav sites, ie grav sites in high sec, null sec, low sec, and WH space going to be located via the on board scanner rather than probes now?

2. Does this apply to ladar sites also or only grav sites?

3. If asteroid belts were to be completely removed then what would take the place of ratting and how would that work?

If CCP could let us know, or if this was mentioned already and I missed it or it was mentioned at one of the events not broadcast, then perhaps someone who knows this from the community.

Thanks in advance. Interesting changes on the horizon for sure.


1. yes, as per the dev blog.

2. only grav, ladar will still need probes.

3. rats still spawn in anoms, so people would fly to anoms, not belts. at least, that's how the sov grav sites in null work, never mined a high sec one, never found one worth the time.


Ok nice, thanks for the reply. Mining in WH space is going to be really nasty now, no local, and also no indication of probes, not that it will make much difference now anyway with the new easy mode probes. Only way will be to have the system completely locked down. But I think this will be fair due to the massive boost high end ores are getting. So all in all, this should be very interesting. :)
silens vesica
Corsair Cartel
#33 - 2013-04-28 22:53:28 UTC
Danbar Roth wrote:
With the coming expansion and the movement of Grav belts to the System scanner and the fancy new graphics for it, is this a push towards the removal of normal belts and the introduction of just grav sites for mining?

Wouldn't be hard to do, remove re-spawn of normal belts after DT and just let them fade out over new eden and bump up the grav site frequency x5 maybe x10


Mebbee. Not that big a deal, if so.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Marcus Junius
Nephilim Ordo
#34 - 2013-04-28 23:18:12 UTC
Tippia wrote:
Nexus Day wrote:
Tippia wrote:
Sure hope so. The current rock fields make no sense anyway.

Because there are no asteroid belts in space?

Asteroid belts, yes. Rock fields, no. The closest thing you get are planetary rings. The average distance between asteroids is measured in millions of kilometers — not the thousands of meters we have in EVE.



I see the asteroid belts in Eve as being analogous to the RL Trojan belts.
El Geo
Warcrows
THE OLD SCHOOL
#35 - 2013-04-28 23:24:20 UTC  |  Edited by: El Geo
Tippia wrote:
Sure hope so. The current rock fields make no sense anyway.


I agree, it would be nice if eve implemented things more like the rings of Saturn and our solar systems own asteroid belt, as well as local comets, with 'warp beacons' being anchored in various 'safe' places.
Tippia
Sunshine and Lollipops
#36 - 2013-04-28 23:29:10 UTC
Marcus Junius wrote:
I see the asteroid belts in Eve as being analogous to the RL Trojan belts.
Oh sure. I'm not really arguing the placement — I'm just going after the whole “asteroid thicket” thing. Trojan belts aren't exactly dense either…
MeBiatch
GRR GOONS
#37 - 2013-04-29 00:01:23 UTC
well dont worry there will still be static belts but only in galente space for resons i shall not disclose. tbh expect all astroid belts to be gone in the near future replaced with annoms... mining for miners and what fw complexes used to be like mini missions with a faction lp payout.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

silens vesica
Corsair Cartel
#38 - 2013-04-29 00:20:13 UTC
Tippia wrote:
Marcus Junius wrote:
I see the asteroid belts in Eve as being analogous to the RL Trojan belts.
Oh sure. I'm not really arguing the placement — I'm just going after the whole “asteroid thicket” thing. Trojan belts aren't exactly dense either…

Indeed, the real asteroid belt is mostly empty volume, with rocks far removed from each other.

TBH, I'd like to see the rocks being very widely separated in-game, with finding a rock being like finding a gold vein, complete with 'gold rush' reaction, as hundreds of miners race to exploit it. Of course, the rock would have to be a LOT bigger than current rocks, or have a much higher yield.

Actually, highly-variable yield would add to the fun, and make rock scanners worth something again.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Tippia
Sunshine and Lollipops
#39 - 2013-04-29 00:36:43 UTC
…or they could just replace the asteroid “belts” with junk fields — discarded stations, all those bits of wrecks that get left behind when you've salvaged ships for parts, junk thrown into space because who needs a landfill in their back-yard — and then give the barges magnets and alloy mulchers that chomp through the hulls and bulkheads and turn them directly into minerals.

That would explain why they come in flocks and why they can be depleted and refilled.
silens vesica
Corsair Cartel
#40 - 2013-04-29 00:37:36 UTC
Tippia wrote:
…or they could just replace the asteroid “belts” with junk fields — discarded stations, all those bits of wrecks that get left behind when you've salvaged ships for parts, junk thrown into space because who needs a landfill in their back-yard — and then give the barges magnets and alloy mulchers that chomp through the hulls and bulkheads and turn them directly into minerals.

That would explain why they come in flocks and why they can be depleted and refilled.

I like it.

Or mix-n-match.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

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